| 
                Last change
                  on this file since 285 was
                  270,
                  checked in by rgrieder, 18 years ago
           | 
        
        
          
              - added old version of class hierarchy in order to make things work (is not actually needed, but will be later anyway)
 - added the hud wrapper and the media files required
  
           | 
        
        | 
            File size:
            1.4 KB
           | 
      
      
        
  | Rev | Line |   | 
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| [270] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software: you can redistribute it and/or modify | 
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 | 8 |  *   it under the terms of the GNU General Public License as published by | 
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 | 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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 | 10 |  *   (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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 | 19 |  * | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      HUD design: Yuning Chai | 
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 | 23 |  *      Implementation: Yuning Chai | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      Implementation: Reto Grieder | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 |  | 
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 | 30 | #ifndef HUD_OVERLAY_H | 
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 | 31 | #define HUD_OVERLAY_H | 
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 | 32 |  | 
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 | 33 | #include "OgrePrerequisites.h" | 
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 | 34 |  | 
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 | 35 | #include "orxonox_prerequisites.h" | 
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 | 36 |  | 
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 | 37 |  | 
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 | 38 | namespace orxonox { | 
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 | 39 | namespace hud { | 
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 | 40 |  | 
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 | 41 |   class HUDOverlay | 
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 | 42 |   { | 
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 | 43 |   public: | 
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 | 44 |     HUDOverlay(); | 
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 | 45 |           virtual ~HUDOverlay(); | 
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 | 46 |  | 
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 | 47 |     void show(); | 
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 | 48 |  | 
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 | 49 |     void hide(); | 
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 | 50 |  | 
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 | 51 |     bool tick(unsigned long, Ogre::Real); | 
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 | 52 |  | 
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 | 53 |   protected: | 
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 | 54 |  | 
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 | 55 |   public: | 
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 | 56 |  | 
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 | 57 |   protected: | 
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 | 58 |     Ogre::Overlay *overlay_; | 
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 | 59 |  | 
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 | 60 |   }; | 
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 | 61 | } | 
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 | 62 | } | 
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 | 63 |  | 
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 | 64 | #endif /* HUD_OVERLAY_H */ | 
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