| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  * | 
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| 4 |  * | 
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| 5 |  *   License notice: | 
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| 6 |  * | 
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| 7 |  *   This program is free software: you can redistribute it and/or modify | 
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| 8 |  *   it under the terms of the GNU General Public License as published by | 
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| 9 |  *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 |  *   (at your option) any later version. | 
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| 11 |  * | 
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| 12 |  *   This program is distributed in the hope that it will be useful, | 
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| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 |  *   GNU General Public License for more details. | 
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| 16 |  * | 
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| 17 |  *   You should have received a copy of the GNU General Public License | 
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| 18 |  *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 |  * | 
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| 20 |  * | 
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| 21 |  *   Author: | 
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| 22 |  *      HUD design: Yuning Chai | 
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| 23 |  *      Implementation: Yuning Chai | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Implementation: Reto Grieder | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | //#include "OgreMath.h" | 
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| 30 | //#include "OgreVector3.h" | 
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| 31 | #include "OgreStringConverter.h" | 
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| 32 | #include "OgreOverlayManager.h" | 
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| 33 | #include "OgreOverlay.h" | 
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| 34 | #include "OgreOverlayElement.h" | 
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| 35 |  | 
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| 36 | #include "hud_overlay.h" | 
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| 37 |  | 
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| 38 |  | 
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| 39 | namespace orxonox { | 
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| 40 | namespace hud { | 
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| 41 |   using namespace Ogre; | 
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| 42 |  | 
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| 43 |   HUDOverlay::HUDOverlay() | 
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| 44 |   { | 
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| 45 |     //TODO: write safe guard | 
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| 46 |     overlay_ = OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 47 |   } | 
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| 48 |  | 
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| 49 |  | 
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| 50 |   HUDOverlay::~HUDOverlay() | 
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| 51 |   { | 
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| 52 |   } | 
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| 53 |  | 
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| 54 |  | 
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| 55 |   void HUDOverlay::show() | 
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| 56 |   { | 
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| 57 |     //TODO: safe guard | 
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| 58 |     overlay_->show(); | 
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| 59 |   } | 
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| 60 |  | 
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| 61 |  | 
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| 62 |   void HUDOverlay::hide() | 
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| 63 |   { | 
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| 64 |     //TODO: safe guard | 
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| 65 |     overlay_->hide(); | 
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| 66 |   } | 
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| 67 |  | 
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| 68 |  | 
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| 69 |   bool HUDOverlay::tick(unsigned long, Ogre::Real) | 
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| 70 |   { | 
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| 71 |                 // set Time | 
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| 72 |                 int TimeMin = 99; | 
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| 73 |                 int TimeSec = 55; | 
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| 74 |                 OverlayElement* TimeText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); | 
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| 75 |                 TimeText->setCaption(StringConverter::toString(TimeMin) + ":" + StringConverter::toString(TimeSec)); | 
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| 76 |                  | 
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| 77 |                 // set TargetWindow | 
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| 78 |                 String TargetWindowName = "HURRA"; | 
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| 79 |                 int TargetWindowDistance = 12; | 
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| 80 |                 String TargetWindowStatus = "Dead"; | 
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| 81 |                 int TargetWindowHitRating = 30; | 
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| 82 |                 OverlayElement* TargetWindowNameText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); | 
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| 83 |                 TargetWindowNameText->setCaption( TargetWindowName);             | 
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| 84 |                 OverlayElement* TargetWindowDistanceText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); | 
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| 85 |                 TargetWindowDistanceText->setCaption(StringConverter::toString(TargetWindowDistance) + "km" ); | 
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| 86 |                 OverlayElement* TargetWindowStatusText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); | 
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| 87 |                 TargetWindowStatusText->setCaption( TargetWindowStatus ); | 
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| 88 |                 OverlayElement* TargetWindowHitRatingText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); | 
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| 89 |                 TargetWindowHitRatingText->setCaption(StringConverter::toString(TargetWindowHitRating) + "%" ); | 
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| 90 |                  | 
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| 91 |                 // set Energy | 
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| 92 |                 int EnergyValue = 60.0; | 
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| 93 |                 OverlayElement* EnergyLength = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); | 
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| 94 |                 EnergyLength->setWidth((int)((double)60/(double)100*200)); | 
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| 95 |                  | 
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| 96 |                 // set Shild | 
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| 97 |                 bool ShildLeftTopValue = true; | 
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| 98 |                 bool ShildRightTopValue = false; | 
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| 99 |                 bool ShildLeftBottomValue = false; | 
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| 100 |                 bool ShildRightBottomValue = true; | 
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| 101 |                 OverlayElement* ShildLeftTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftTop"); | 
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| 102 |                 if (ShildLeftTopValue) ShildLeftTop->show(); | 
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| 103 |                 else ShildLeftTop->hide(); | 
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| 104 |                 OverlayElement* ShildRightTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightTop"); | 
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| 105 |                 if (ShildRightTopValue) ShildRightTop->show(); | 
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| 106 |                 else ShildRightTop->hide(); | 
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| 107 |                 OverlayElement* ShildLeftBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftBottom"); | 
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| 108 |                 if (ShildLeftBottomValue) ShildLeftBottom->show(); | 
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| 109 |                 else ShildLeftBottom->hide(); | 
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| 110 |                 OverlayElement* ShildRightBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightBottom"); | 
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| 111 |                 if (ShildRightBottomValue) ShildRightBottom->show(); | 
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| 112 |                 else ShildRightBottom->hide(); | 
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| 113 |                  | 
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| 114 |                 // set Rockets | 
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| 115 |                 int Rocket1 = 11; | 
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| 116 |                 int Rocket2 = 22; | 
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| 117 |                 int Rocket3 = 33; | 
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| 118 |                 int Rocket4 = 44; | 
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| 119 |                 OverlayElement* RocketNum1 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); | 
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| 120 |                 RocketNum1->setCaption(StringConverter::toString(Rocket1)); | 
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| 121 |                 OverlayElement* RocketNum2 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); | 
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| 122 |                 RocketNum2->setCaption(StringConverter::toString(Rocket2)); | 
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| 123 |                 OverlayElement* RocketNum3 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); | 
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| 124 |                 RocketNum3->setCaption(StringConverter::toString(Rocket3)); | 
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| 125 |                 OverlayElement* RocketNum4 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); | 
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| 126 |                 RocketNum4->setCaption(StringConverter::toString(Rocket4)); | 
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| 127 |                  | 
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| 128 |                 // set EnergyDistribution | 
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| 129 |                 double EnergyDistrPixelX = 100; | 
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| 130 |                 double EnergyDistrPixelY = 86;           | 
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| 131 |                 double EnergyDistrShild = 32; | 
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| 132 |                 double EnergyDistrEngine = 50; | 
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| 133 |                 double EnergyDistrLaser = 18; | 
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| 134 |                 double EnergyDistrShildInv = 100 - EnergyDistrShild; | 
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| 135 |                 double EnergyDistrEngineInv = 100 - EnergyDistrEngine; | 
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| 136 |                 double EnergyDistrLaserInv = 100 - EnergyDistrLaser; | 
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| 137 |                 double EnergyDistrY = (double)EnergyDistrEngineInv/((double)EnergyDistrEngineInv+(double)EnergyDistrLaserInv) * EnergyDistrPixelY; | 
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| 138 |                 double EnergyDistrX = EnergyDistrY/1.7321; | 
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| 139 |                  | 
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| 140 |                  | 
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| 141 |                  | 
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| 142 |                 OverlayElement* EnergyDistrPoint = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); | 
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| 143 | //              EnergyDistrPoint->setLeft(); | 
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| 144 | //              EnergyDistrPoint->setTop(); | 
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| 145 |  | 
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| 146 |  | 
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| 147 |     // keep rendering | 
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| 148 |     return true; | 
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| 149 |   } | 
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| 150 | } | 
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| 151 | } | 
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