[123] | 1 | #include "RunManager.h" |
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| 2 | |
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| 3 | |
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| 4 | // Constructor takes a RenderWindow because it uses that to determine input context |
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| 5 | RunManager::RunManager(OgreControl * mOgre, bool bufferedKeys, bool bufferedMouse, |
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| 6 | bool bufferedJoy ) : |
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| 7 | mOgre(mOgre), mWindow(mOgre->getRenderWindow()), |
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| 8 | mTranslateVector(Vector3::ZERO), mStatsOn(true), mNumScreenShots(0), |
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| 9 | mMoveScale(0.0f), mRotScale(0.0f), mTimeUntilNextToggle(0), mFiltering(TFO_BILINEAR), |
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| 10 | mAniso(1), mSceneDetailIndex(0), mMoveSpeed(100), mRotateSpeed(36), mDebugOverlay(0), |
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| 11 | mInputManager(0), mMouse(0), mKeyboard(0), mJoy(0) |
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| 12 | { |
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| 13 | // create new scene |
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| 14 | mSceneMgr = mOgre->getRoot()->createSceneManager(ST_GENERIC,"mScene"); |
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| 15 | mScene = new OrxonoxScene(mSceneMgr); |
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| 16 | |
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| 17 | // create camera and viewport |
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| 18 | createCamera(); |
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| 19 | createViewports(); |
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| 20 | |
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| 21 | mScene->initialise(); |
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| 22 | |
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| 23 | |
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| 24 | using namespace OIS; |
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| 25 | |
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| 26 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay"); |
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| 27 | |
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| 28 | LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***"); |
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| 29 | ParamList pl; |
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| 30 | size_t windowHnd = 0; |
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| 31 | std::ostringstream windowHndStr; |
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| 32 | |
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| 33 | mWindow->getCustomAttribute("WINDOW", &windowHnd); |
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| 34 | windowHndStr << windowHnd; |
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| 35 | pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 36 | |
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| 37 | mInputManager = InputManager::createInputSystem( pl ); |
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| 38 | |
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| 39 | //Create all devices (We only catch joystick exceptions here, as, most people have Key/Mouse) |
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| 40 | mKeyboard = static_cast<Keyboard*>(mInputManager->createInputObject( OISKeyboard, bufferedKeys )); |
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| 41 | mMouse = static_cast<Mouse*>(mInputManager->createInputObject( OISMouse, bufferedMouse )); |
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| 42 | try { |
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| 43 | mJoy = static_cast<JoyStick*>(mInputManager->createInputObject( OISJoyStick, bufferedJoy )); |
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| 44 | } |
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| 45 | catch(...) { |
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| 46 | mJoy = 0; |
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| 47 | } |
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| 48 | |
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| 49 | //Set initial mouse clipping size |
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| 50 | windowResized(mWindow); |
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| 51 | |
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| 52 | showDebugOverlay(true); |
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| 53 | |
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| 54 | //Register as a Window listener |
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| 55 | WindowEventUtilities::addWindowEventListener(mWindow, this); |
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| 56 | } |
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| 57 | |
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| 58 | |
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| 59 | RunManager::~RunManager() |
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| 60 | { |
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| 61 | //Remove ourself as a Window listener |
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| 62 | WindowEventUtilities::removeWindowEventListener(mWindow, this); |
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| 63 | windowClosed(mWindow); |
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| 64 | |
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| 65 | if (mScene) |
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| 66 | delete mScene; |
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| 67 | } |
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| 68 | |
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| 69 | |
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| 70 | // Override frameStarted event to process that (don't care about frameEnded) |
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| 71 | bool RunManager::tick(unsigned long time, float deltaTime) |
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| 72 | { |
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| 73 | mTime = time; |
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| 74 | |
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| 75 | updateStats(); |
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| 76 | |
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| 77 | mScene->tick(time, deltaTime); |
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| 78 | |
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| 79 | using namespace OIS; |
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| 80 | |
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| 81 | if(mWindow->isClosed()) return false; |
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| 82 | |
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| 83 | //Need to capture/update each device |
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| 84 | mKeyboard->capture(); |
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| 85 | mMouse->capture(); |
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| 86 | if( mJoy ) mJoy->capture(); |
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| 87 | |
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| 88 | bool buffJ = (mJoy) ? mJoy->buffered() : true; |
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| 89 | |
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| 90 | //Check if one of the devices is not buffered |
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| 91 | if( !mMouse->buffered() || !mKeyboard->buffered() || !buffJ ) |
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| 92 | { |
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| 93 | // one of the input modes is immediate, so setup what is needed for immediate movement |
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| 94 | if (mTimeUntilNextToggle >= 0) |
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| 95 | mTimeUntilNextToggle -= deltaTime; |
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| 96 | |
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| 97 | // If this is the first frame, pick a speed |
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| 98 | if (deltaTime == 0) |
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| 99 | { |
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| 100 | mMoveScale = 1; |
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| 101 | mRotScale = 0.1; |
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| 102 | } |
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| 103 | // Otherwise scale movement units by time passed since last frame |
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| 104 | else |
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| 105 | { |
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| 106 | // Move about 100 units per second, |
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| 107 | mMoveScale = mMoveSpeed * deltaTime; |
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| 108 | // Take about 10 seconds for full rotation |
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| 109 | mRotScale = mRotateSpeed * deltaTime; |
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| 110 | } |
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| 111 | mRotX = 0; |
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| 112 | mRotY = 0; |
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| 113 | mTranslateVector = Ogre::Vector3::ZERO; |
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| 114 | } |
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| 115 | |
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| 116 | //Check to see which device is not buffered, and handle it |
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| 117 | if( !mKeyboard->buffered() ) |
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| 118 | if( processUnbufferedKeyInput() == false ) |
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| 119 | return false; |
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| 120 | if( !mMouse->buffered() ) |
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| 121 | if( processUnbufferedMouseInput() == false ) |
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| 122 | return false; |
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| 123 | |
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| 124 | if( !mMouse->buffered() || !mKeyboard->buffered() || !buffJ ) |
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| 125 | moveCamera(); |
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| 126 | |
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| 127 | return true; |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | //Adjust mouse clipping area |
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| 132 | void RunManager::windowResized(RenderWindow* rw) |
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| 133 | { |
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| 134 | unsigned int width, height, depth; |
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| 135 | int left, top; |
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| 136 | rw->getMetrics(width, height, depth, left, top); |
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| 137 | |
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| 138 | const OIS::MouseState &ms = mMouse->getMouseState(); |
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| 139 | ms.width = width; |
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| 140 | ms.height = height; |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | //Unattach OIS before window shutdown (very important under Linux) |
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| 145 | void RunManager::windowClosed(RenderWindow* rw) |
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| 146 | { |
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| 147 | //Only close for window that created OIS (the main window in these demos) |
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| 148 | if( rw == mWindow ) |
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| 149 | { |
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| 150 | if( mInputManager ) |
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| 151 | { |
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| 152 | mInputManager->destroyInputObject( mMouse ); |
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| 153 | mInputManager->destroyInputObject( mKeyboard ); |
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| 154 | mInputManager->destroyInputObject( mJoy ); |
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| 155 | |
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| 156 | OIS::InputManager::destroyInputSystem(mInputManager); |
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| 157 | mInputManager = 0; |
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| 158 | } |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | |
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| 163 | bool RunManager::processUnbufferedKeyInput() |
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| 164 | { |
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| 165 | using namespace OIS; |
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| 166 | |
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| 167 | if(mKeyboard->isKeyDown(KC_A)) |
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| 168 | mTranslateVector.x = -mMoveScale; // Move camera left |
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| 169 | |
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| 170 | if(mKeyboard->isKeyDown(KC_D)) |
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| 171 | mTranslateVector.x = mMoveScale; // Move camera RIGHT |
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| 172 | |
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| 173 | if(mKeyboard->isKeyDown(KC_UP) || mKeyboard->isKeyDown(KC_W) ) |
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| 174 | mTranslateVector.z = -mMoveScale; // Move camera forward |
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| 175 | |
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| 176 | if(mKeyboard->isKeyDown(KC_DOWN) || mKeyboard->isKeyDown(KC_S) ) |
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| 177 | mTranslateVector.z = mMoveScale; // Move camera backward |
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| 178 | |
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| 179 | if(mKeyboard->isKeyDown(KC_PGUP)) |
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| 180 | mTranslateVector.y = mMoveScale; // Move camera up |
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| 181 | |
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| 182 | if(mKeyboard->isKeyDown(KC_PGDOWN)) |
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| 183 | mTranslateVector.y = -mMoveScale; // Move camera down |
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| 184 | |
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| 185 | if(mKeyboard->isKeyDown(KC_RIGHT)) |
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| 186 | mCamera->yaw(-mRotScale); |
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| 187 | |
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| 188 | if(mKeyboard->isKeyDown(KC_LEFT)) |
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| 189 | mCamera->yaw(mRotScale); |
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| 190 | |
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| 191 | if( mKeyboard->isKeyDown(KC_ESCAPE) || mKeyboard->isKeyDown(KC_Q) ) |
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| 192 | return false; |
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| 193 | |
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| 194 | if( mKeyboard->isKeyDown(KC_F) && mTimeUntilNextToggle <= 0 ) |
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| 195 | { |
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| 196 | mStatsOn = !mStatsOn; |
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| 197 | showDebugOverlay(mStatsOn); |
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| 198 | mTimeUntilNextToggle = 1; |
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| 199 | } |
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| 200 | |
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| 201 | if( mKeyboard->isKeyDown(KC_T) && mTimeUntilNextToggle <= 0 ) |
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| 202 | { |
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| 203 | switch(mFiltering) |
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| 204 | { |
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| 205 | case TFO_BILINEAR: |
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| 206 | mFiltering = TFO_TRILINEAR; |
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| 207 | mAniso = 1; |
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| 208 | break; |
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| 209 | case TFO_TRILINEAR: |
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| 210 | mFiltering = TFO_ANISOTROPIC; |
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| 211 | mAniso = 8; |
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| 212 | break; |
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| 213 | case TFO_ANISOTROPIC: |
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| 214 | mFiltering = TFO_BILINEAR; |
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| 215 | mAniso = 1; |
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| 216 | break; |
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| 217 | default: break; |
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| 218 | } |
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| 219 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering); |
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| 220 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso); |
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| 221 | |
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| 222 | showDebugOverlay(mStatsOn); |
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| 223 | mTimeUntilNextToggle = 1; |
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| 224 | } |
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| 225 | |
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| 226 | if(mKeyboard->isKeyDown(KC_SYSRQ) && mTimeUntilNextToggle <= 0) |
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| 227 | { |
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| 228 | std::ostringstream ss; |
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| 229 | ss << "screenshot_" << ++mNumScreenShots << ".png"; |
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| 230 | mWindow->writeContentsToFile(ss.str()); |
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| 231 | mTimeUntilNextToggle = 0.5; |
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| 232 | mDebugText = "Saved: " + ss.str(); |
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| 233 | } |
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| 234 | |
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| 235 | if(mKeyboard->isKeyDown(KC_R) && mTimeUntilNextToggle <=0) |
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| 236 | { |
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| 237 | mSceneDetailIndex = (mSceneDetailIndex+1)%3 ; |
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| 238 | switch(mSceneDetailIndex) { |
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| 239 | case 0 : mCamera->setPolygonMode(PM_SOLID); break; |
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| 240 | case 1 : mCamera->setPolygonMode(PM_WIREFRAME); break; |
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| 241 | case 2 : mCamera->setPolygonMode(PM_POINTS); break; |
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| 242 | } |
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| 243 | mTimeUntilNextToggle = 0.5; |
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| 244 | } |
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| 245 | |
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| 246 | static bool displayCameraDetails = false; |
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| 247 | if(mKeyboard->isKeyDown(KC_P) && mTimeUntilNextToggle <= 0) |
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| 248 | { |
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| 249 | displayCameraDetails = !displayCameraDetails; |
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| 250 | mTimeUntilNextToggle = 0.5; |
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| 251 | if (!displayCameraDetails) |
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| 252 | mDebugText = ""; |
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| 253 | } |
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| 254 | |
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| 255 | // Print camera details |
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| 256 | if(displayCameraDetails) |
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| 257 | mDebugText = "P: " + StringConverter::toString(mCamera->getDerivedPosition()) + |
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| 258 | " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()); |
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| 259 | |
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| 260 | // Return true to continue rendering |
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| 261 | return true; |
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| 262 | } |
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| 263 | |
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| 264 | |
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| 265 | bool RunManager::processUnbufferedMouseInput() |
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| 266 | { |
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| 267 | using namespace OIS; |
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| 268 | |
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| 269 | // Rotation factors, may not be used if the second mouse button is pressed |
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| 270 | // 2nd mouse button - slide, otherwise rotate |
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| 271 | const MouseState &ms = mMouse->getMouseState(); |
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| 272 | if( ms.buttonDown( MB_Right ) ) |
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| 273 | { |
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| 274 | mTranslateVector.x += ms.X.rel * 0.13; |
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| 275 | mTranslateVector.y -= ms.Y.rel * 0.13; |
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| 276 | } |
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| 277 | else |
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| 278 | { |
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| 279 | mRotX = Degree(-ms.X.rel * 0.13); |
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| 280 | mRotY = Degree(-ms.Y.rel * 0.13); |
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| 281 | } |
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| 282 | |
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| 283 | return true; |
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| 284 | } |
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| 285 | |
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| 286 | |
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| 287 | void RunManager::moveCamera() |
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| 288 | { |
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| 289 | // Make all the changes to the camera |
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| 290 | // Note that YAW direction is around a fixed axis (freelook style) rather than a natural YAW |
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| 291 | //(e.g. airplane) |
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| 292 | mCamera->yaw(mRotX); |
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| 293 | mCamera->pitch(mRotY); |
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| 294 | mCamera->moveRelative(mTranslateVector); |
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| 295 | } |
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| 296 | |
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| 297 | |
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| 298 | void RunManager::showDebugOverlay(bool show) |
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| 299 | { |
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| 300 | if (mDebugOverlay) |
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| 301 | { |
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| 302 | if (show) |
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| 303 | mDebugOverlay->show(); |
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| 304 | else |
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| 305 | mDebugOverlay->hide(); |
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| 306 | } |
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| 307 | } |
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| 308 | |
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| 309 | |
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| 310 | |
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| 311 | void RunManager::updateStats(void) |
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| 312 | { |
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| 313 | static String currFps = "Current FPS: "; |
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| 314 | static String avgFps = "Average FPS: "; |
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| 315 | static String bestFps = "Best FPS: "; |
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| 316 | static String worstFps = "Worst FPS: "; |
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| 317 | static String tris = "Triangle Count: "; |
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| 318 | static String batches = "Batch Count: "; |
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| 319 | |
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| 320 | // update stats when necessary |
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| 321 | try { |
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| 322 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps"); |
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| 323 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps"); |
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| 324 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps"); |
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| 325 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps"); |
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| 326 | //OverlayElement* asfd = OverlayManager::getSingleton().getOverlayElement( |
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| 327 | |
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| 328 | const RenderTarget::FrameStats& stats = mWindow->getStatistics(); |
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| 329 | guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS)); |
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| 330 | guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS)); |
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| 331 | guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS) |
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| 332 | +" "+StringConverter::toString(stats.bestFrameTime)+" ms"); |
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| 333 | guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS) |
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| 334 | +" "+StringConverter::toString(stats.worstFrameTime)+" ms"); |
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| 335 | |
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| 336 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris"); |
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| 337 | guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount)); |
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| 338 | |
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| 339 | OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Core/NumBatches"); |
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| 340 | guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount)); |
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| 341 | |
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| 342 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText"); |
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| 343 | guiDbg->setCaption(mDebugText); |
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| 344 | } |
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| 345 | catch(...) { /* ignore */ } |
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| 346 | } |
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| 347 | |
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| 348 | |
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| 349 | |
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| 350 | // create camera |
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| 351 | void RunManager::createCamera(void) |
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| 352 | { |
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| 353 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
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| 354 | mCamera->setNearClipDistance(5); |
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| 355 | mCamera->setPosition(Vector3(0,10,500)); |
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| 356 | mCamera->lookAt(Vector3(0,0,0)); |
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| 357 | } |
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| 358 | |
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| 359 | |
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| 360 | void RunManager::createViewports(void) |
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| 361 | { |
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| 362 | // Create one viewport, entire window |
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| 363 | Viewport* vp = mWindow->addViewport(mCamera); |
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| 364 | vp->setBackgroundColour(ColourValue(0,0,0)); |
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| 365 | |
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| 366 | // Alter the camera aspect ratio to match the viewport |
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| 367 | mCamera->setAspectRatio( |
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| 368 | Real(vp->getActualWidth()) / Real(vp->getActualHeight())); |
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| 369 | |
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| 370 | // Set default mipmap level (NB some APIs ignore this) |
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| 371 | TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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| 372 | } |
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| 373 | |
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| 374 | |
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