[123] | 1 | #include "OrxonoxScene.h" |
---|
| 2 | |
---|
| 3 | |
---|
| 4 | OrxonoxScene::OrxonoxScene(SceneManager *mSceneMgr) : mSceneMgr(mSceneMgr) |
---|
| 5 | { |
---|
| 6 | } |
---|
| 7 | |
---|
| 8 | |
---|
| 9 | OrxonoxScene::~OrxonoxScene() |
---|
| 10 | { |
---|
| 11 | } |
---|
| 12 | |
---|
| 13 | |
---|
| 14 | bool OrxonoxScene::initialise() |
---|
| 15 | { |
---|
| 16 | // Load resources |
---|
| 17 | loadResources(); |
---|
| 18 | |
---|
| 19 | distance = 0; |
---|
| 20 | radius = 100; |
---|
| 21 | |
---|
| 22 | createScene(); |
---|
| 23 | |
---|
| 24 | return true; |
---|
| 25 | } |
---|
| 26 | |
---|
| 27 | |
---|
| 28 | /// method where you can perform resource group loading |
---|
| 29 | /// Must at least do ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
---|
| 30 | void OrxonoxScene::loadResources(void) |
---|
| 31 | { |
---|
| 32 | // Initialise, parse scripts etc |
---|
| 33 | ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
---|
| 34 | } |
---|
| 35 | |
---|
| 36 | |
---|
| 37 | // Currently just a test scene with an ogre head an a surrounding light |
---|
| 38 | void OrxonoxScene::createScene(void) |
---|
| 39 | { |
---|
| 40 | mSceneMgr->setAmbientLight(ColourValue(0.3,0.3,0.3)); |
---|
| 41 | |
---|
| 42 | //create first entity |
---|
| 43 | Entity *head = mSceneMgr->createEntity("head", "ogrehead.mesh"); |
---|
| 44 | |
---|
| 45 | //create a scene node to attach the head to |
---|
| 46 | SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode("OgreHeadNode", |
---|
| 47 | Vector3(0,0,0)); |
---|
| 48 | //attach the ogre head |
---|
| 49 | node->attachObject(head); |
---|
| 50 | |
---|
| 51 | // set up skybox |
---|
| 52 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox"); |
---|
| 53 | |
---|
| 54 | // set up one mLight source |
---|
| 55 | mLight = mSceneMgr->createLight("Light1"); |
---|
| 56 | mLight->setType(Light::LT_POINT); |
---|
| 57 | mLight->setPosition(Vector3(0, 0, 0)); |
---|
| 58 | mLight->setDiffuseColour(1.0, 1.0, 1.0); |
---|
| 59 | mLight->setSpecularColour(1.0, 1.0, 1.0); |
---|
| 60 | |
---|
| 61 | //create billboard |
---|
| 62 | bbs = mSceneMgr->createBillboardSet("bb", 1); |
---|
| 63 | bbs->createBillboard(Vector3::ZERO, ColourValue(1.0, 1.0, 1.0)); |
---|
| 64 | bbs->setMaterialName("Examples/Flare"); |
---|
| 65 | |
---|
| 66 | lightNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode", |
---|
| 67 | Vector3(0, 100, 0)); |
---|
| 68 | |
---|
| 69 | lightNode->attachObject(bbs); |
---|
| 70 | lightNode->attachObject(mLight); |
---|
| 71 | } |
---|
| 72 | |
---|
| 73 | |
---|
| 74 | // compute something between frames if neccessary |
---|
| 75 | void OrxonoxScene::tick(unsigned long time, float deltaTime) |
---|
| 76 | { |
---|
| 77 | float t = time/1000.0; |
---|
| 78 | |
---|
| 79 | lightNode->setPosition(radius*sin(5*t), radius*cos(5*t), sin(1*t)*distance); |
---|
| 80 | |
---|
| 81 | mLight->setDiffuseColour(sin(1*t), sin(1*t + 2.09), sin(1*t + 2.09*2)); |
---|
| 82 | mLight->setSpecularColour(sin(1*t), sin(1*t + 2.09), sin(1*t + 2.09*2)); |
---|
| 83 | |
---|
| 84 | bbs->getBillboard(0)->setColour(ColourValue(sin(1*t), sin(1*t + 2.09), sin(1*t + 2.09*2))); |
---|
| 85 | } |
---|