| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _SimpleInputState_H__ | 
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| 35 | #define _SimpleInputState_H__ | 
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| 36 |  | 
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| 37 | #include "core/CorePrereqs.h" | 
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| 38 |  | 
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| 39 | #include <vector> | 
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| 40 | #include <cassert> | 
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| 41 | #include "InputInterfaces.h" | 
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| 42 | #include "InputState.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 | class _CoreExport SimpleInputState : public InputState | 
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| 47 | { | 
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| 48 | friend class InputManager; | 
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| 49 |  | 
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| 50 | public: | 
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| 51 | void setKeyHandler        (KeyHandler* handler) { keyHandler_ = handler; update(); } | 
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| 52 | void setMouseHandler      (MouseHandler* handler) { mouseHandler_ = handler; update(); } | 
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| 53 | bool setJoyStickHandler   (JoyStickHandler* handler, unsigned int joyStickID); | 
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| 54 | bool setJoyStickHandler   (JoyStickHandler* handler); | 
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| 55 | bool setHandler(InputHandler* handler); | 
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| 56 |  | 
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| 57 | private: | 
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| 58 | SimpleInputState(); | 
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| 59 | ~SimpleInputState() { } | 
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| 60 |  | 
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| 61 | void tickInput(float dt); | 
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| 62 | void tickInput(float dt, unsigned int device); | 
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| 63 |  | 
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| 64 | void keyPressed (const KeyEvent& evt); | 
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| 65 | void keyReleased(const KeyEvent& evt); | 
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| 66 | void keyHeld    (const KeyEvent& evt); | 
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| 67 |  | 
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| 68 | void mouseButtonPressed (MouseButtonCode::ByEnum id); | 
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| 69 | void mouseButtonReleased(MouseButtonCode::ByEnum id); | 
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| 70 | void mouseButtonHeld    (MouseButtonCode::ByEnum id); | 
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| 71 | void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 72 | void mouseScrolled      (int abs, int rel); | 
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| 73 |  | 
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| 74 | void joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 75 | void joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 76 | void joyStickButtonHeld    (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 77 | void joyStickAxisMoved     (unsigned int joyStickID, unsigned int axis, float value); | 
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| 78 |  | 
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| 79 | void update(); | 
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| 80 | void numberOfJoySticksChanged(unsigned int n); | 
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| 81 |  | 
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| 82 | KeyHandler*                   keyHandler_; | 
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| 83 | MouseHandler*                 mouseHandler_; | 
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| 84 | std::vector<JoyStickHandler*> joyStickHandler_; | 
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| 85 | JoyStickHandler*              joyStickHandlerAll_; | 
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| 86 | std::vector<InputHandler*>    allHandlers_; | 
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| 87 | }; | 
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| 88 |  | 
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| 89 | inline void SimpleInputState::tickInput(float dt) | 
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| 90 | { | 
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| 91 | for (unsigned int i = 0; i < allHandlers_.size(); ++i) | 
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| 92 | { | 
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| 93 | allHandlers_[i]->tickInput(dt); | 
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| 94 | } | 
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| 95 | } | 
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| 96 |  | 
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| 97 | inline void SimpleInputState::tickInput(float dt, unsigned int device) | 
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| 98 | { | 
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| 99 | switch (device) | 
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| 100 | { | 
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| 101 | case InputDevice::Keyboard: | 
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| 102 | if (keyHandler_) | 
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| 103 | keyHandler_->tickKey(dt); | 
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| 104 | break; | 
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| 105 |  | 
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| 106 | case InputDevice::Mouse: | 
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| 107 | if (mouseHandler_) | 
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| 108 | mouseHandler_->tickMouse(dt); | 
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| 109 | break; | 
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| 110 |  | 
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| 111 | default: // joy sticks | 
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| 112 | if (joyStickHandler_[device - 2]) | 
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| 113 | joyStickHandler_[device - 2]->tickJoyStick(dt, device - 2); | 
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| 114 | break; | 
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| 115 | } | 
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| 116 | } | 
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| 117 |  | 
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| 118 | inline void SimpleInputState::keyReleased(const KeyEvent& evt) | 
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| 119 | { | 
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| 120 | if (keyHandler_) | 
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| 121 | keyHandler_->keyReleased(evt); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | inline void SimpleInputState::keyHeld(const KeyEvent& evt) | 
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| 125 | { | 
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| 126 | if (keyHandler_) | 
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| 127 | keyHandler_->keyHeld(evt); | 
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| 128 | } | 
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| 129 |  | 
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| 130 | inline void SimpleInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 131 | { | 
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| 132 | if (mouseHandler_) | 
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| 133 | mouseHandler_->mouseMoved(abs, rel, clippingSize); | 
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| 134 | } | 
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| 135 |  | 
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| 136 | inline void SimpleInputState::mouseScrolled(int abs, int rel) | 
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| 137 | { | 
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| 138 | if (mouseHandler_) | 
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| 139 | mouseHandler_->mouseScrolled(abs, rel); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | inline void SimpleInputState::mouseButtonPressed(MouseButtonCode::ByEnum id) | 
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| 143 | { | 
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| 144 | if (mouseHandler_) | 
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| 145 | mouseHandler_->mouseButtonPressed(id); | 
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| 146 | } | 
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| 147 |  | 
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| 148 | inline void SimpleInputState::mouseButtonReleased(MouseButtonCode::ByEnum id) | 
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| 149 | { | 
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| 150 | if (mouseHandler_) | 
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| 151 | mouseHandler_->mouseButtonReleased(id); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | inline void SimpleInputState::mouseButtonHeld(MouseButtonCode::ByEnum id) | 
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| 155 | { | 
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| 156 | if (mouseHandler_) | 
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| 157 | mouseHandler_->mouseButtonHeld(id); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | inline void SimpleInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) | 
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| 161 | { | 
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| 162 | assert(joyStickID < joyStickHandler_.size()); | 
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| 163 | if (joyStickHandler_[joyStickID]) | 
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| 164 | joyStickHandler_[joyStickID]->joyStickAxisMoved(joyStickID, axis, value); | 
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| 165 | } | 
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| 166 |  | 
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| 167 | inline void SimpleInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 168 | { | 
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| 169 | assert(joyStickID < joyStickHandler_.size()); | 
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| 170 | if (joyStickHandler_[joyStickID]) | 
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| 171 | joyStickHandler_[joyStickID]->joyStickButtonPressed(joyStickID, id); | 
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| 172 | } | 
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| 173 |  | 
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| 174 | inline void SimpleInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 175 | { | 
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| 176 | assert(joyStickID < joyStickHandler_.size()); | 
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| 177 | if (joyStickHandler_[joyStickID]) | 
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| 178 | joyStickHandler_[joyStickID]->joyStickButtonReleased(joyStickID, id); | 
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| 179 | } | 
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| 180 |  | 
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| 181 | inline void SimpleInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 182 | { | 
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| 183 | assert(joyStickID < joyStickHandler_.size()); | 
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| 184 | if (joyStickHandler_[joyStickID]) | 
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| 185 | joyStickHandler_[joyStickID]->joyStickButtonHeld(joyStickID, id); | 
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| 186 | } | 
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| 187 | } | 
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| 188 |  | 
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| 189 | #endif /* _SimpleInputState_H__ */ | 
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