| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss <scheusso [at] ee.ethz.ch> | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "TrafficControl.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #include <boost/bind.hpp> | 
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| 33 |  | 
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| 34 | #include "core/CoreIncludes.h" | 
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| 35 | #include "core/ConfigValueIncludes.h" | 
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| 36 | #include "synchronisable/Synchronisable.h" | 
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| 37 |  | 
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| 38 | namespace orxonox { | 
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| 39 |  | 
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| 40 |   static const unsigned int SCHED_PRIORITY_OFFSET = static_cast<unsigned int>(-1); | 
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| 41 |  | 
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| 42 |   objInfo::objInfo(uint32_t ID, uint32_t creatorID, int32_t curGsID, int32_t diffGsID, uint32_t size, unsigned int prioperm, unsigned int priosched) | 
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| 43 |   { | 
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| 44 |     objID = ID; objCreatorID = creatorID; objCurGS = curGsID; objDiffGS = diffGsID; objSize = size; objValuePerm = prioperm; objValueSched = priosched; | 
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| 45 |   } | 
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| 46 |  | 
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| 47 |   objInfo::objInfo() | 
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| 48 |   { | 
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| 49 |     objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objCurGS = GAMESTATEID_INITIAL; objDiffGS = objCurGS; objSize = 0; objValuePerm = 0; objValueSched = 0; | 
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| 50 |   } | 
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| 51 |  | 
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| 52 |  | 
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| 53 |  | 
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| 54 |   obj::obj() | 
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| 55 |   { | 
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| 56 |     objID = OBJECTID_UNKNOWN; objCreatorID = OBJECTID_UNKNOWN; objSize = 0; objDataOffset = 0; | 
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| 57 |   } | 
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| 58 |   obj::obj( uint32_t ID, uint32_t creatorID, uint32_t size, uint32_t offset ) | 
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| 59 |   { | 
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| 60 |     objID = ID; objCreatorID = creatorID; objSize = size; objDataOffset = offset; | 
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| 61 |   } | 
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| 62 |  | 
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| 63 | /** | 
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| 64 | *Initializing protected members | 
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| 65 | */ | 
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| 66 |     TrafficControl *TrafficControl::instance_=0; | 
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| 67 |  | 
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| 68 |     /** | 
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| 69 |     * @brief Constructor: assures that only one reference will be created and sets the pointer | 
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| 70 |     */ | 
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| 71 |     TrafficControl::TrafficControl() | 
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| 72 |     { | 
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| 73 |     RegisterObject(TrafficControl); | 
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| 74 |       assert(instance_==0); | 
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| 75 |       instance_=this; | 
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| 76 |     this->setConfigValues(); | 
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| 77 |     } | 
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| 78 |  | 
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| 79 |     /** | 
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| 80 |     * @brief Destructor: resets the instance pointer to 0 | 
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| 81 |     */ | 
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| 82 |     TrafficControl::~TrafficControl() | 
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| 83 |     { | 
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| 84 |       instance_=0; | 
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| 85 |     } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | *Definition of public members | 
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| 89 | */ | 
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| 90 |  | 
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| 91 |   void TrafficControl::setConfigValues() | 
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| 92 |   { | 
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| 93 |     SetConfigValue ( bActive_, false ); | 
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| 94 |     SetConfigValue ( targetSize, 10000 ); | 
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| 95 |   } | 
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| 96 |  | 
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| 97 |   /** | 
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| 98 |   * sort-algorithm for sorting the objectlist after priorities | 
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| 99 |   */ | 
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| 100 |   bool TrafficControl::prioritySort(uint32_t clientID, obj i, obj j) | 
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| 101 |   { | 
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| 102 |     assert(clientListPerm_.find(clientID) != clientListPerm_.end());  //make sure the client exists in our list | 
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| 103 |     assert(clientListPerm_[clientID].find(i.objID) != clientListPerm_[clientID].end()); // make sure the object i is in the client list | 
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| 104 |     assert(clientListPerm_[clientID].find(j.objID) != clientListPerm_[clientID].end()); // make sure the object j is in the client list | 
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| 105 |  | 
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| 106 |     int prio1 = clientListPerm_[clientID][i.objID].objValuePerm + clientListPerm_[clientID][i.objID].objValueSched; | 
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| 107 |     int prio2 = clientListPerm_[clientID][j.objID].objValuePerm + clientListPerm_[clientID][j.objID].objValueSched; | 
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| 108 |     return prio1 < prio2; | 
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| 109 |   } | 
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| 110 |  | 
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| 111 |   /** | 
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| 112 |   * sort-algorithm for sorting the objectList after position in original data stream | 
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| 113 |   */ | 
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| 114 |   bool TrafficControl::dataSort(obj i, obj j) | 
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| 115 |   { | 
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| 116 |     int pos1 = i.objDataOffset; | 
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| 117 |     int pos2 = j.objDataOffset; | 
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| 118 |     return pos1 < pos2; | 
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| 119 |   } | 
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| 120 |  | 
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| 121 |  | 
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| 122 |  | 
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| 123 |     void TrafficControl::processObjectList(unsigned int clientID, unsigned int gamestateID, std::list<obj>& list) | 
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| 124 |     { | 
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| 125 |       currentClientID=clientID; | 
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| 126 |       currentGamestateID=gamestateID; | 
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| 127 |       evaluateList(clientID, list); | 
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| 128 |       return; | 
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| 129 |     } | 
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| 130 |  | 
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| 131 |   TrafficControl *TrafficControl::getInstance() | 
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| 132 |   { | 
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| 133 |     assert(instance_); | 
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| 134 |     return instance_; | 
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| 135 |   } | 
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| 136 |  | 
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| 137 |     void TrafficControl::ack(unsigned int clientID, unsigned int gamestateID) | 
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| 138 |     { | 
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| 139 |     if ( !this->bActive_ ) | 
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| 140 |       return; | 
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| 141 |       std::list<obj>::iterator itvec;  // iterator to iterate through the acked objects | 
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| 142 |  | 
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| 143 |     //assertions to make sure the maps already exist | 
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| 144 |     assert(clientListTemp_.find(clientID) != clientListTemp_.end() ); | 
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| 145 |     assert(clientListPerm_.find(clientID) != clientListPerm_.end() ); | 
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| 146 |     assert( clientListTemp_[clientID].find(gamestateID) != clientListTemp_[clientID].end() ); | 
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| 147 |  | 
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| 148 |     // shortcut for maps | 
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| 149 |     std::map<unsigned int, objInfo >& objectListPerm = clientListPerm_[clientID]; | 
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| 150 |     std::map<unsigned int, std::list<obj> >& objectListTemp = clientListTemp_[clientID]; | 
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| 151 |  | 
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| 152 |     for(itvec = objectListTemp[gamestateID].begin(); itvec != objectListTemp[gamestateID].end(); itvec++) | 
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| 153 |       { | 
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| 154 |       if(objectListPerm.find(itvec->objID) != objectListPerm.end()) // check whether the obj already exists in our lists | 
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| 155 |       { | 
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| 156 |         objectListPerm[itvec->objID].objCurGS = gamestateID; | 
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| 157 |         objectListPerm[itvec->objID].objValueSched = 0; //set scheduling value back | 
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| 158 |       } | 
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| 159 |       else | 
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| 160 |       { | 
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| 161 |         assert(0); | 
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| 162 |         objectListPerm[itvec->objID].objCurGS = gamestateID; | 
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| 163 |         objectListPerm[itvec->objID].objID = itvec->objID; | 
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| 164 |         objectListPerm[itvec->objID].objCreatorID = itvec->objCreatorID; | 
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| 165 |         objectListPerm[itvec->objID].objSize = itvec->objSize; | 
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| 166 |       } | 
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| 167 |       } | 
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| 168 |        // remove temporary list (with acked objects) from the map | 
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| 169 |     objectListTemp.erase( objectListTemp.find(gamestateID) ); | 
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| 170 |     } | 
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| 171 |  | 
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| 172 | /** | 
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| 173 | *Definition of private members | 
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| 174 | */ | 
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| 175 |  | 
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| 176 |     /** | 
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| 177 |     *updateClientListPerm | 
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| 178 |     *returns void | 
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| 179 |     */ | 
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| 180 |     void TrafficControl::insertinClientListPerm(unsigned int clientID, obj objinf) | 
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| 181 |     { | 
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| 182 |       std::map<unsigned int,std::map<unsigned int, objInfo> >::iterator itperm;//iterator clientListPerm over clientIDs | 
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| 183 |     unsigned int gsid=GAMESTATEID_INITIAL, gsdiff=currentGamestateID, prioperm=Synchronisable::getSynchronisable(objinf.objID)->getPriority(), priomom=0; | 
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| 184 |     clientListPerm_[clientID][objinf.objID] = objInfo(objinf.objID, objinf.objCreatorID,gsid,gsdiff, objinf.objSize,prioperm,priomom); | 
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| 185 |     } | 
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| 186 |  | 
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| 187 |   /** | 
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| 188 |   * updateClientListTemp | 
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| 189 |   * takes the shortened list which will be sent to the gsmanager and puts the *info into clientListTemp | 
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| 190 |   */ | 
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| 191 |   void TrafficControl::updateClientListTemp(std::list<obj>& list) | 
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| 192 |   { | 
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| 193 |     clientListTemp_[currentClientID][currentGamestateID] = list; | 
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| 194 |   } | 
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| 195 |  | 
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| 196 |   /** | 
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| 197 |   *cut | 
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| 198 |   *takes the current list that has to be returned to the gsmanager and shortens it in criteria of bandwidth of clientID(XY) | 
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| 199 |   */ | 
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| 200 |   void TrafficControl::cut(std::list<obj>& list, unsigned int targetsize) | 
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| 201 |   { | 
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| 202 |     unsigned int size=0; | 
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| 203 |     std::list<obj>::iterator itvec, ittemp; | 
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| 204 |     assert(!list.empty()); | 
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| 205 |     for(itvec = list.begin(); itvec != list.end();) | 
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| 206 |     { | 
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| 207 |       assert( itvec->objSize < 1000); | 
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| 208 |       if ( ( size + itvec->objSize ) < targetsize ) | 
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| 209 |       { | 
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| 210 |         size += itvec->objSize;//objSize is given in bytes | 
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| 211 |         ++itvec; | 
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| 212 |       } | 
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| 213 |       else | 
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| 214 |       { | 
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| 215 |         clientListPerm_[currentClientID][itvec->objID].objValueSched += SCHED_PRIORITY_OFFSET; // NOTE: SCHED_PRIORITY_OFFSET is negative | 
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| 216 |         list.erase(itvec, list.end()); | 
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| 217 |         break; | 
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| 218 |       } | 
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| 219 | //       printList(list, currentClientID); | 
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| 220 |     } | 
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| 221 |     assert(!list.empty()); | 
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| 222 |   } | 
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| 223 |  | 
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| 224 |  | 
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| 225 |     /** | 
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| 226 |     *evaluateList evaluates whether new obj are there, whether there are things to be updatet and manipulates all this. | 
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| 227 |     */ | 
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| 228 |     void TrafficControl::evaluateList(unsigned int clientID, std::list<obj>& list) | 
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| 229 |     { | 
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| 230 |  | 
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| 231 |     if( bActive_ ) | 
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| 232 |     { | 
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| 233 |       //now the sorting | 
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| 234 |  | 
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| 235 |       //compare listToProcess vs clientListPerm | 
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| 236 |       //if listToProcess contains new Objects, add them to clientListPerm | 
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| 237 |       std::list<obj>::iterator itvec; | 
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| 238 |  | 
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| 239 |       std::map<unsigned int, objInfo >& objectListPerm = clientListPerm_[clientID]; | 
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| 240 |  | 
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| 241 |       for( itvec=list.begin(); itvec != list.end(); itvec++) | 
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| 242 |       { | 
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| 243 |         if ( objectListPerm.find( itvec->objID) != objectListPerm.end() ) | 
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| 244 |         { | 
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| 245 |         // we already have the object in our map | 
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| 246 |         //obj bleibt in liste und permanente prio wird berechnet | 
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| 247 |           objectListPerm[itvec->objID].objDiffGS = currentGamestateID - objectListPerm[itvec->objID].objCurGS; | 
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| 248 |           continue;//check next objId | 
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| 249 |         } | 
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| 250 |         else | 
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| 251 |         { | 
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| 252 |         // insert the object into clientListPerm | 
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| 253 |           insertinClientListPerm(clientID,*itvec); | 
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| 254 |           continue;//check next objId | 
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| 255 |         } | 
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| 256 |       } | 
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| 257 |     //end compare listToProcess vs clientListPerm | 
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| 258 |  | 
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| 259 |       //sort copied list according to priorities | 
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| 260 |       // use boost bind here because we need to pass a memberfunction to stl sort | 
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| 261 | //       sort( list.begin(), list.end(), boost::bind(&TrafficControl::prioritySort, this, clientID, _1, _2) ); | 
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| 262 |       list.sort( boost::bind(&TrafficControl::prioritySort, this, clientID, _1, _2) ); | 
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| 263 |  | 
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| 264 | //       list.sort(boost::bind(&TrafficControl::prioritySort, this, clientID, _1, _2) ); | 
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| 265 |  | 
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| 266 |       //now we check, that the creator of an object always exists on a client | 
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| 267 |       std::list<obj>::iterator itcreator; | 
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| 268 |       for(itvec = list.begin(); itvec != list.end(); itvec++) | 
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| 269 |       { | 
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| 270 |         fixCreatorDependencies(itvec, list, clientID); | 
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| 271 |       } | 
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| 272 |       //end of sorting | 
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| 273 |       //now the cutting, work the same obj out in processobjectlist and copiedlist, compression rate muss noch festgelegt werden. | 
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| 274 | //       printList(list, clientID); | 
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| 275 |       cut(list, targetSize); | 
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| 276 |       //now sort again after objDataOffset | 
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| 277 | //       sort(list.begin(), list.end(), boost::bind(&TrafficControl::dataSort, this, _1, _2) ); | 
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| 278 |       list.sort( boost::bind(&TrafficControl::dataSort, this, _1, _2) ); | 
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| 279 |  | 
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| 280 |       //diese Funktion updateClientList muss noch gemacht werden | 
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| 281 |       updateClientListTemp(list); | 
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| 282 |       //end of sorting | 
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| 283 |     } | 
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| 284 |   } | 
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| 285 |  | 
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| 286 |   void TrafficControl::printList(std::list<obj>& list, unsigned int clientID) | 
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| 287 |   { | 
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| 288 |     std::list<obj>::iterator it; | 
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| 289 |     COUT(0) << "=========== Objectlist ===========" << endl; | 
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| 290 |     for( it=list.begin(); it!=list.end(); it++) | 
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| 291 |       COUT(0) << "ObjectID: " << it->objID << " creatorID: " << it->objCreatorID << " Priority: " << clientListPerm_[clientID][it->objID].objValuePerm + clientListPerm_[clientID][it->objID].objValueSched << " size: " << it->objSize << endl; | 
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| 292 |   } | 
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| 293 |  | 
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| 294 |   void TrafficControl::fixCreatorDependencies(std::list<obj>::iterator it1, std::list<obj>& list, unsigned int clientID) | 
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| 295 |   { | 
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| 296 |     if ( it1->objCreatorID == OBJECTID_UNKNOWN ) | 
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| 297 |       return; | 
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| 298 |     if( clientListPerm_[clientID][it1->objCreatorID].objCurGS != GAMESTATEID_INITIAL ) | 
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| 299 |       return; | 
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| 300 |     std::list<obj>::iterator it2, it3=it1; | 
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| 301 |     for( it2 = ++it3; it2 != list.end(); it2++ ) | 
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| 302 |     { | 
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| 303 |       if( it2->objID == it1->objCreatorID ) | 
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| 304 |       { | 
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| 305 |         it3 = list.insert(it1, *it2); //insert creator before it1 | 
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| 306 |         list.erase(it2); | 
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| 307 | //         printList(list, clientID); | 
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| 308 |         fixCreatorDependencies( it3, list, clientID ); | 
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| 309 |         break; | 
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| 310 |       } | 
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| 311 |     } | 
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| 312 |   } | 
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| 313 |  | 
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| 314 |   void TrafficControl::clientDisconnected(unsigned int clientID) | 
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| 315 |   { | 
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| 316 |     if( clientListPerm_.find(clientID) == clientListPerm_.end() ) | 
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| 317 |     { | 
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| 318 |       assert(!this->bActive_); | 
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| 319 |       return; | 
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| 320 |     } | 
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| 321 |     clientListTemp_.erase(clientListTemp_.find(clientID)); | 
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| 322 |     if( clientListTemp_.find(clientID) != clientListTemp_.end() ) | 
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| 323 |       clientListPerm_.erase(clientListPerm_.find(clientID)); | 
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| 324 |   } | 
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| 325 |  | 
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| 326 |  | 
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| 327 | }//namespace network | 
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