| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Benjamin Knecht | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |  @file | 
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| 31 |  @brief Representation of an interface to lua | 
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| 32 |  @author Benjamin Knecht <beni_at_orxonox.net> | 
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| 33 |  */ | 
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| 34 |  | 
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| 35 | #ifndef _Script_H__ | 
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| 36 | #define _Script_H__ | 
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| 37 |  | 
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| 38 | #include "CorePrereqs.h" | 
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| 39 |  | 
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| 40 | extern "C" { | 
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| 41 | #include "lua/lua.h" | 
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| 42 | } | 
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| 43 |  | 
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| 44 | #include <list> | 
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| 45 | #include <string> | 
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| 46 |  | 
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| 47 | namespace orxonox // tolua_export | 
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| 48 | { // tolua_export | 
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| 49 |   class _CoreExport Script | 
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| 50 |   /* | 
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| 51 |   class Script { // tolua_export | 
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| 52 |   */ | 
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| 53 |   { | 
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| 54 |     struct LoadS { | 
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| 55 |       const char *s; | 
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| 56 |       size_t size; | 
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| 57 |     }; | 
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| 58 |  | 
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| 59 |     public: | 
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| 60 |       inline static Script* getInstance() { if (!Script::singletonRef) Script::singletonRef = new Script(); return Script::singletonRef; } // tolua_export | 
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| 61 |       inline ~Script() { Script::singletonRef = NULL; }; | 
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| 62 |  | 
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| 63 |     void loadFile(std::string filename, bool luaTags); | 
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| 64 |     //void init(lua_State *state_); | 
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| 65 |     //void xmlToLua(); | 
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| 66 |     void run(); | 
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| 67 |     void luaPrint(std::string str); // tolua_export | 
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| 68 |  | 
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| 69 | #if LUA_VERSION_NUM != 501 | 
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| 70 |     static const char * lua_Chunkreader(lua_State *L, void *data, size_t *size); | 
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| 71 | #endif | 
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| 72 |  | 
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| 73 |     inline lua_State* getLuaState() { return luaState_; }; | 
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| 74 |     inline std::string getLuaOutput() { return output_; }; | 
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| 75 |     //inline std::string* getFileString() { return &fileString_; }; | 
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| 76 |     inline void clearLuaOutput() { output_ = ""; } | 
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| 77 |  | 
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| 78 |     std::string replaceLuaTags(const std::string& text); | 
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| 79 |  | 
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| 80 |     private: | 
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| 81 |       Script(); | 
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| 82 |       static Script* singletonRef; | 
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| 83 |  | 
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| 84 |       std::string luaSource_; | 
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| 85 |       std::string output_; | 
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| 86 |       lua_State* luaState_; | 
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| 87 |  | 
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| 88 |   }; // tolua_export | 
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| 89 | } // tolua_export | 
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| 90 | #endif /* _Script_H__ */ | 
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