| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "BillboardSet.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include <cassert> | 
|---|
| 32 | #include <string> | 
|---|
| 33 | #include <sstream> | 
|---|
| 34 | #include <OgreSceneManager.h> | 
|---|
| 35 | #include <OgreBillboardSet.h> | 
|---|
| 36 | #include <OgreBillboard.h> | 
|---|
| 37 |  | 
|---|
| 38 | #include "util/Convert.h" | 
|---|
| 39 | #include "util/Math.h" | 
|---|
| 40 | #include "core/GameMode.h" | 
|---|
| 41 |  | 
|---|
| 42 | namespace orxonox | 
|---|
| 43 | { | 
|---|
| 44 | unsigned int BillboardSet::billboardSetCounter_s = 0; | 
|---|
| 45 |  | 
|---|
| 46 | BillboardSet::BillboardSet() | 
|---|
| 47 | { | 
|---|
| 48 | this->billboardSet_ = 0; | 
|---|
| 49 | } | 
|---|
| 50 |  | 
|---|
| 51 | BillboardSet::~BillboardSet() | 
|---|
| 52 | { | 
|---|
| 53 | this->destroyBillboardSet(); | 
|---|
| 54 | } | 
|---|
| 55 |  | 
|---|
| 56 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count) | 
|---|
| 57 | { | 
|---|
| 58 | this->setBillboardSet(scenemanager, file, Vector3::ZERO, count); | 
|---|
| 59 | } | 
|---|
| 60 |  | 
|---|
| 61 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count) | 
|---|
| 62 | { | 
|---|
| 63 | this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count); | 
|---|
| 64 | } | 
|---|
| 65 |  | 
|---|
| 66 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count) | 
|---|
| 67 | { | 
|---|
| 68 | assert(scenemanager); | 
|---|
| 69 | this->destroyBillboardSet(); | 
|---|
| 70 |  | 
|---|
| 71 | try | 
|---|
| 72 | { | 
|---|
| 73 | if (GameMode::showsGraphics()) | 
|---|
| 74 | { | 
|---|
| 75 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); | 
|---|
| 76 | this->billboardSet_->createBillboard(position); | 
|---|
| 77 | this->billboardSet_->setMaterialName(file); | 
|---|
| 78 | } | 
|---|
| 79 | } | 
|---|
| 80 | catch (...) | 
|---|
| 81 | { | 
|---|
| 82 | orxout(internal_error) << "Couldn't load billboard \"" << file << '"' << endl; | 
|---|
| 83 | this->billboardSet_ = 0; | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | this->scenemanager_ = scenemanager; | 
|---|
| 87 | } | 
|---|
| 88 |  | 
|---|
| 89 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count) | 
|---|
| 90 | { | 
|---|
| 91 | assert(scenemanager); | 
|---|
| 92 | this->destroyBillboardSet(); | 
|---|
| 93 |  | 
|---|
| 94 | try | 
|---|
| 95 | { | 
|---|
| 96 | if (GameMode::showsGraphics()) | 
|---|
| 97 | { | 
|---|
| 98 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count); | 
|---|
| 99 | this->billboardSet_->createBillboard(position, colour); | 
|---|
| 100 | this->billboardSet_->setMaterialName(file); | 
|---|
| 101 | } | 
|---|
| 102 | } | 
|---|
| 103 | catch (...) | 
|---|
| 104 | { | 
|---|
| 105 | orxout(internal_error) << "Couldn't load billboard \"" << file << '"' << endl; | 
|---|
| 106 | this->billboardSet_ = 0; | 
|---|
| 107 | } | 
|---|
| 108 |  | 
|---|
| 109 | this->scenemanager_ = scenemanager; | 
|---|
| 110 | } | 
|---|
| 111 |  | 
|---|
| 112 | void BillboardSet::destroyBillboardSet() | 
|---|
| 113 | { | 
|---|
| 114 | if (this->billboardSet_ && this->scenemanager_) | 
|---|
| 115 | this->scenemanager_->destroyBillboardSet(this->billboardSet_); | 
|---|
| 116 | this->billboardSet_ = 0; | 
|---|
| 117 | } | 
|---|
| 118 |  | 
|---|
| 119 | const std::string& BillboardSet::getName() const | 
|---|
| 120 | { | 
|---|
| 121 | if (this->billboardSet_) | 
|---|
| 122 | return this->billboardSet_->getName(); | 
|---|
| 123 | else | 
|---|
| 124 | return BLANKSTRING; | 
|---|
| 125 | } | 
|---|
| 126 |  | 
|---|
| 127 | void BillboardSet::setVisible(bool visible) | 
|---|
| 128 | { | 
|---|
| 129 | if (this->billboardSet_) | 
|---|
| 130 | this->billboardSet_->setVisible(visible); | 
|---|
| 131 | } | 
|---|
| 132 |  | 
|---|
| 133 | bool BillboardSet::getVisible() const | 
|---|
| 134 | { | 
|---|
| 135 | if (this->billboardSet_) | 
|---|
| 136 | return this->billboardSet_->getVisible(); | 
|---|
| 137 | else | 
|---|
| 138 | return false; | 
|---|
| 139 | } | 
|---|
| 140 |  | 
|---|
| 141 | void BillboardSet::setColour(const ColourValue& colour) | 
|---|
| 142 | { | 
|---|
| 143 | if (this->billboardSet_) | 
|---|
| 144 | { | 
|---|
| 145 | for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i) | 
|---|
| 146 | this->billboardSet_->getBillboard(i)->setColour(colour); | 
|---|
| 147 | } | 
|---|
| 148 | } | 
|---|
| 149 |  | 
|---|
| 150 | const ColourValue& BillboardSet::getColour() const | 
|---|
| 151 | { | 
|---|
| 152 | if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0) | 
|---|
| 153 | { | 
|---|
| 154 | return this->billboardSet_->getBillboard(0)->getColour(); | 
|---|
| 155 | } | 
|---|
| 156 | else | 
|---|
| 157 | return ColourValue::White; | 
|---|
| 158 | } | 
|---|
| 159 |  | 
|---|
| 160 | void BillboardSet::setMaterial(const std::string& material) | 
|---|
| 161 | { | 
|---|
| 162 | if (this->billboardSet_) | 
|---|
| 163 | this->billboardSet_->setMaterialName(material); | 
|---|
| 164 | } | 
|---|
| 165 |  | 
|---|
| 166 | const std::string& BillboardSet::getMaterial() const | 
|---|
| 167 | { | 
|---|
| 168 | if (this->billboardSet_) | 
|---|
| 169 | return this->billboardSet_->getMaterialName(); | 
|---|
| 170 | else | 
|---|
| 171 | return BLANKSTRING; | 
|---|
| 172 | } | 
|---|
| 173 | } | 
|---|