| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "Billboard.h" | 
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| 30 |  | 
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| 31 | #include "core/CoreIncludes.h" | 
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| 32 | #include "core/GameMode.h" | 
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| 33 | #include "core/XMLPort.h" | 
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| 34 | #include "objects/Scene.h" | 
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| 35 |  | 
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| 36 | namespace orxonox | 
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| 37 | { | 
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| 38 |     CreateFactory(Billboard); | 
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| 39 |  | 
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| 40 |     Billboard::Billboard(BaseObject* creator) : StaticEntity(creator) | 
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| 41 |     { | 
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| 42 |         RegisterObject(Billboard); | 
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| 43 |  | 
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| 44 |         this->material_ = ""; | 
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| 45 |         this->colour_ = ColourValue::White; | 
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| 46 | //        this->rotation_ = 0; | 
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| 47 |  | 
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| 48 |         this->registerVariables(); | 
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| 49 |     } | 
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| 50 |  | 
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| 51 |     Billboard::~Billboard() | 
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| 52 |     { | 
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| 53 |         if (this->isInitialized()) | 
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| 54 |         { | 
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| 55 |             if (this->isInitialized() && this->billboard_.getBillboardSet()) | 
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| 56 |                 this->detachOgreObject(this->billboard_.getBillboardSet()); | 
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| 57 |         } | 
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| 58 |     } | 
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| 59 |  | 
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| 60 |     void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 61 |     { | 
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| 62 |         SUPER(Billboard, XMLPort, xmlelement, mode); | 
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| 63 |  | 
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| 64 |         XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode); | 
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| 65 |         XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White); | 
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| 66 | //        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0); | 
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| 67 |     } | 
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| 68 |  | 
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| 69 |     void Billboard::registerVariables() | 
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| 70 |     { | 
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| 71 |         registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial)); | 
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| 72 |         registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour)); | 
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| 73 | //        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation)); | 
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| 74 |     } | 
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| 75 |  | 
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| 76 |     void Billboard::changedMaterial() | 
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| 77 |     { | 
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| 78 |         if (this->material_ == "") | 
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| 79 |             return; | 
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| 80 |  | 
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| 81 |         if (!this->billboard_.getBillboardSet()) | 
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| 82 |         { | 
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| 83 |             if (this->getScene() && GameMode::showsGraphics()) | 
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| 84 |             { | 
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| 85 |                 this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); | 
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| 86 |                 if (this->billboard_.getBillboardSet()) | 
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| 87 |                      this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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| 88 |                 this->billboard_.setVisible(this->isVisible()); | 
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| 89 | //                this->changedRotation(); | 
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| 90 |             } | 
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| 91 |         } | 
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| 92 |         else | 
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| 93 |             this->billboard_.setMaterial(this->material_); | 
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| 94 |     } | 
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| 95 |  | 
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| 96 |     void Billboard::changedColour() | 
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| 97 |     { | 
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| 98 |         if (!this->billboard_.getBillboardSet()) | 
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| 99 |         { | 
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| 100 | /* | 
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| 101 |             if (this->getScene() && GameMode::showsGraphics() && (this->material_ != "")) | 
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| 102 |             { | 
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| 103 |                 this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); | 
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| 104 |                 if (this->billboard_.getBillboardSet()) | 
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| 105 |                     this->attachOgreObject(this->billboard_.getBillboardSet()); | 
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| 106 |                 this->billboard_.setVisible(this->isVisible()); | 
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| 107 |             } | 
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| 108 | */ | 
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| 109 |         } | 
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| 110 |         else | 
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| 111 |             this->billboard_.setColour(this->colour_); | 
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| 112 |     } | 
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| 113 |      | 
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| 114 | /* | 
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| 115 |     void Billboard::changedRotation() | 
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| 116 |     { | 
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| 117 |         if (this->billboard_.getBillboardSet()) | 
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| 118 |             this->billboard_.getBillboardSet()->setRotation(this->rotation_); | 
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| 119 |     } | 
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| 120 | */ | 
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| 121 |  | 
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| 122 |     void Billboard::changedVisibility() | 
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| 123 |     { | 
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| 124 |         SUPER(Billboard, changedVisibility); | 
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| 125 |  | 
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| 126 |         this->billboard_.setVisible(this->isVisible()); | 
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| 127 |     } | 
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| 128 | } | 
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