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source: code/branches/libraries/src/orxonox/objects/quest/notifications/Notification.cc @ 5619

Last change on this file since 5619 was 5619, checked in by landauf, 15 years ago

Moved Notification and NotificationManger from overlays to the quest objects (NotificationOverlay and NotificationQueue remain with the other overlays).

Added a new interface NotificationListener. The NotificationManager sends notifications to all listeners. NotificationQueue is such a listener (through inheritance). This removes another dependency between orxonox and overlays.

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See thes
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the Notification class.
32*/
33
34#include "Notification.h"
35
36#include "core/CoreIncludes.h"
37#include "NotificationManager.h"
38
39namespace orxonox
40{
41
42    /**
43    @brief
44        Default constructor. Initializes the object.
45    */
46    Notification::Notification(BaseObject* creator) : BaseObject(creator)
47    {
48        RegisterObject(Notification);
49        this->initialize();
50    }
51   
52    /**
53    @brief
54        Constructor. Creates a Notification with the input message.
55    @param message
56        The message of the Notification.
57    */
58    Notification::Notification(const std::string & message) : BaseObject(NULL)
59    {
60        this->message_ = message;
61    }
62   
63    /**
64    @brief
65        Destructor.
66    */
67    Notification::~Notification()
68    {
69    }
70   
71    /**
72    @brief
73        Registers the object and sets some default values.
74    */
75    void Notification::initialize(void)
76    {
77        this->message_ = "";
78        this->sender_ = NotificationManager::NONE;
79        this->sent_ = false;
80    }
81   
82    /**
83    @brief
84        Sends the Notification to the Notificationmanager, with sender NetificationManager::NONE.
85    @return
86        Returns true if successful.
87    */
88    bool Notification::send(void)
89    {
90        return this->send(NotificationManager::NONE);
91    }
92   
93    /**
94    @brief
95        Sends the Notification to the Notificationmanager, which then in turn distributes it to the different NotificationQueues.
96    @param sender
97        The sender the Notification was sent by. Used by the NotificationManager to distributes the notification to the correct NotificationQueues.
98    @return
99        Returns true if successful.
100    */
101    bool Notification::send(const std::string & sender)
102    {
103        this->sender_ = sender;
104        bool successful = NotificationManager::getInstance().registerNotification(this);
105        if(!successful)
106            return false;
107        this->sent_ = true;
108       
109        COUT(3) << "Notification \"" << this->getMessage() << "\" sent." << std::endl;
110       
111        return true;
112    }
113   
114    /**
115    @brief
116        Sets the message of the notification.
117    @param message
118        The message to be set.
119    @return
120        Returns true if successful.
121    */
122    bool Notification::setMessage(const std::string & message)
123    {
124        if(this->isSent()) //!< The message cannot be changed if the message has already been sent.
125            return false;
126        this->message_ = message;
127        return true;
128    }
129
130}
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