| [1996] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2261] | 29 | /** | 
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| [3196] | 30 |     @file | 
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| [2662] | 31 |     @brief Implementation of the QuestManager class. | 
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| [2261] | 32 | */ | 
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 | 33 |  | 
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| [2105] | 34 | #include "QuestManager.h" | 
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 | 35 |  | 
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| [3196] | 36 | #include "util/Exception.h" | 
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| [1996] | 37 | #include "core/CoreIncludes.h" | 
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| [5648] | 38 | #include "core/GUIManager.h" | 
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| [2105] | 39 |  | 
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| [2993] | 40 | #include "objects/infos/PlayerInfo.h" | 
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| [2095] | 41 | #include "Quest.h" | 
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 | 42 | #include "QuestHint.h" | 
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| [3196] | 43 | #include "QuestItem.h" | 
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| [1996] | 44 |  | 
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| [2662] | 45 | namespace orxonox | 
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 | 46 | { | 
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| [2911] | 47 |     //! Pointer to the current (and single) instance of this class. | 
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| [3370] | 48 |     /*static*/ QuestManager* QuestManager::singletonPtr_s = NULL; | 
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| [1996] | 49 |  | 
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| [2261] | 50 |     /** | 
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 | 51 |     @brief | 
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 | 52 |         Constructor. Registers the object. | 
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| [2911] | 53 |     @todo | 
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 | 54 |         Is inheriting from BaseObject proper? | 
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| [2261] | 55 |     */ | 
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| [2911] | 56 |     QuestManager::QuestManager() | 
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| [1996] | 57 |     { | 
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| [2911] | 58 |         RegisterRootObject(QuestManager); | 
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| [1996] | 59 |     } | 
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| [2092] | 60 |  | 
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| [2261] | 61 |     /** | 
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 | 62 |     @brief | 
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 | 63 |         Destructor. | 
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 | 64 |     */ | 
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| [1996] | 65 |     QuestManager::~QuestManager() | 
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 | 66 |     { | 
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 | 67 |     } | 
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 | 68 |  | 
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 | 69 |     /** | 
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 | 70 |     @brief | 
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| [2261] | 71 |         Registers a Quest with the QuestManager to make it globally accessable. | 
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 | 72 |         Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| [1996] | 73 |     @param quest | 
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| [2261] | 74 |         The Quest that is to be registered. | 
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| [1996] | 75 |     @return | 
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 | 76 |         Returns true if successful, false if not. | 
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 | 77 |     */ | 
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| [2911] | 78 |     bool QuestManager::registerQuest(Quest* quest) | 
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| [1996] | 79 |     { | 
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| [2261] | 80 |         if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers. | 
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| [2068] | 81 |         { | 
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 | 82 |             COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl; | 
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 | 83 |             return false; | 
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| [2093] | 84 |         } | 
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| [2092] | 85 |  | 
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| [2261] | 86 |         std::pair<std::map<std::string, Quest*>::iterator,bool> result; | 
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| [2911] | 87 |         result = this->questMap_.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest. | 
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| [2092] | 88 |  | 
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| [2261] | 89 |         if(result.second) //!< If inserting was a success. | 
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| [2068] | 90 |         { | 
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 | 91 |             COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl; | 
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 | 92 |             return true; | 
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| [2093] | 93 |         } | 
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 | 94 |         else | 
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 | 95 |         { | 
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 | 96 |            COUT(2) << "Quest with the same id was already present." << std::endl; | 
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 | 97 |            return false; | 
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 | 98 |         } | 
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| [1996] | 99 |     } | 
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| [2092] | 100 |  | 
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| [1996] | 101 |     /** | 
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 | 102 |     @brief | 
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 | 103 |         Registers a QuestHint with the QuestManager to make it globally accessable. | 
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| [2261] | 104 |         Uses it's id to make sure to be able to be identify and retrieve it later. | 
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| [1996] | 105 |     @param hint | 
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 | 106 |         The QuestHint to be registered. | 
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 | 107 |     @return | 
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 | 108 |         Returns true if successful, false if not. | 
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 | 109 |     */ | 
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| [2911] | 110 |     bool QuestManager::registerHint(QuestHint* hint) | 
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| [1996] | 111 |     { | 
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| [2261] | 112 |         if(hint == NULL) //!< Still not liking NULL-pointers. | 
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| [2068] | 113 |         { | 
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 | 114 |             COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl; | 
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 | 115 |             return false; | 
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 | 116 |         } | 
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| [2092] | 117 |  | 
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| [2261] | 118 |         std::pair<std::map<std::string, QuestHint*>::iterator,bool> result; | 
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| [2911] | 119 |         result = this->hintMap_.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint. | 
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| [2092] | 120 |  | 
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| [2261] | 121 |         if(result.second) //!< If inserting was a success. | 
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| [2068] | 122 |         { | 
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 | 123 |             COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl; | 
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 | 124 |             return true; | 
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| [2093] | 125 |         } | 
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 | 126 |         else | 
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 | 127 |         { | 
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 | 128 |            COUT(2) << "QuestHint with the same id was already present." << std::endl; | 
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 | 129 |            return false; | 
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 | 130 |         } | 
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| [1996] | 131 |     } | 
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| [2092] | 132 |  | 
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| [1996] | 133 |     /** | 
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 | 134 |     @brief | 
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| [2261] | 135 |         Finds a Quest with the given id. | 
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| [1996] | 136 |     @param questId | 
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| [2261] | 137 |         The id of the Quest sought for. | 
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| [1996] | 138 |     @return | 
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| [2261] | 139 |         Returns a pointer to the Quest with the input id. | 
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 | 140 |         Returns NULL if there is no Quest with the given questId. | 
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| [2068] | 141 |     @throws | 
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 | 142 |         Throws an exception if the given questId is invalid. | 
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| [1996] | 143 |     */ | 
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| [2911] | 144 |     Quest* QuestManager::findQuest(const std::string & questId) | 
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| [1996] | 145 |     { | 
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| [2261] | 146 |         if(!QuestItem::isId(questId)) //!< Check vor validity of the given id. | 
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| [2093] | 147 |         { | 
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| [2068] | 148 |             ThrowException(Argument, "Invalid questId."); | 
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| [2093] | 149 |         } | 
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| [2092] | 150 |  | 
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| [1996] | 151 |         Quest* quest; | 
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| [2911] | 152 |         std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId); | 
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 | 153 |         if (it != this->questMap_.end()) //!< If the Quest is registered. | 
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| [2093] | 154 |         { | 
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 | 155 |             quest = it->second; | 
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 | 156 |         } | 
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 | 157 |         else | 
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 | 158 |         { | 
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 | 159 |            quest = NULL; | 
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 | 160 |            COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl; | 
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 | 161 |         } | 
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| [2092] | 162 |  | 
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| [2093] | 163 |         return quest; | 
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| [1996] | 164 |  | 
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 | 165 |     } | 
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| [2092] | 166 |  | 
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| [1996] | 167 |     /** | 
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 | 168 |     @brief | 
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| [2261] | 169 |         Finds a QuestHint with the given id. | 
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| [1996] | 170 |     @param hintId | 
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| [2261] | 171 |         The id of the QuestHint sought for. | 
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| [1996] | 172 |     @return | 
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| [2261] | 173 |         Returns a pointer to the QuestHint with the input id. | 
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 | 174 |         Returns NULL if there is no QuestHint with the given hintId. | 
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| [2068] | 175 |     @throws | 
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 | 176 |         Throws an exception if the given hintId is invalid. | 
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| [1996] | 177 |     */ | 
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| [2911] | 178 |     QuestHint* QuestManager::findHint(const std::string & hintId) | 
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| [1996] | 179 |     { | 
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| [2261] | 180 |         if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id. | 
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| [2093] | 181 |         { | 
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| [2068] | 182 |             ThrowException(Argument, "Invalid hintId."); | 
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| [2093] | 183 |         } | 
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| [2092] | 184 |  | 
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| [1996] | 185 |         QuestHint* hint; | 
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| [2911] | 186 |         std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId); | 
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 | 187 |         if (it != this->hintMap_.end()) //!< If the QuestHint is registered. | 
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| [2093] | 188 |         { | 
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 | 189 |             hint = it->second; | 
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 | 190 |         } | 
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 | 191 |         else | 
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 | 192 |         { | 
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 | 193 |            hint = NULL; | 
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 | 194 |            COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl; | 
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 | 195 |         } | 
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| [2092] | 196 |  | 
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| [2093] | 197 |         return hint; | 
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| [1996] | 198 |  | 
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 | 199 |     } | 
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 | 200 |  | 
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| [2993] | 201 |     /** | 
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 | 202 |     @brief | 
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| [5617] | 203 |  | 
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| [2993] | 204 |     @param name | 
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 | 205 |     @return | 
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 | 206 |     */ | 
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| [2963] | 207 |     QuestContainer* QuestManager::getQuestTree(std::string & name) | 
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 | 208 |     { | 
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| [5648] | 209 |         PlayerInfo* player = GUIManager::getInstance().getPlayer(name); | 
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| [5617] | 210 |         if(player == NULL) | 
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| [2963] | 211 |         { | 
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| [5617] | 212 |             COUT(1) << "Error: GUIOverlay with name '" << name << "' has no player." << std::endl; | 
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| [2963] | 213 |             return NULL; | 
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 | 214 |         } | 
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| [5617] | 215 |  | 
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| [2963] | 216 |         QuestContainer* root = NULL; | 
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 | 217 |         QuestContainer* current = NULL; | 
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| [5617] | 218 |  | 
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| [2993] | 219 |         std::list<Quest*>* rootQuests = new std::list<Quest*>(); | 
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 | 220 |         getRootQuests(player, *rootQuests); | 
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| [5617] | 221 |  | 
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| [2993] | 222 |         for(std::list<Quest*>::iterator it = rootQuests->begin(); it != rootQuests->end(); it++) | 
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| [2963] | 223 |         { | 
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| [2993] | 224 |             QuestContainer* container = addSubQuest(*it, player); | 
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| [2963] | 225 |  | 
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 | 226 |             if(root == NULL) | 
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 | 227 |             { | 
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 | 228 |                 root = container; | 
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 | 229 |             } | 
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 | 230 |             else | 
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 | 231 |             { | 
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 | 232 |                 current->next = container; | 
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 | 233 |             } | 
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| [5617] | 234 |  | 
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| [2963] | 235 |             current = container; | 
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 | 236 |  | 
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 | 237 |         } | 
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 | 238 |         if(current != NULL) | 
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 | 239 |             current->next = NULL; | 
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 | 240 |  | 
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| [2993] | 241 |         delete rootQuests; | 
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| [2963] | 242 |  | 
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 | 243 |         return root; | 
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 | 244 |     } | 
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 | 245 |  | 
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| [2993] | 246 |     /** | 
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 | 247 |     @brief | 
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| [5617] | 248 |  | 
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| [2993] | 249 |     @param player | 
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 | 250 |     @param list | 
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 | 251 |     @return | 
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 | 252 |     */ | 
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| [2963] | 253 |     void QuestManager::getRootQuests(const PlayerInfo* player, std::list<Quest*> & list) | 
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 | 254 |     { | 
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 | 255 |         for(std::map<std::string, Quest*>::iterator it=this->questMap_.begin(); it!=this->questMap_.end(); it++) | 
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 | 256 |         { | 
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 | 257 |             Quest* quest = (*it).second; | 
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 | 258 |             if(quest->getParentQuest() == NULL && !quest->isInactive(player)) | 
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 | 259 |             { | 
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 | 260 |                 list.push_back(quest); | 
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 | 261 |             } | 
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 | 262 |         } | 
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 | 263 |     } | 
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 | 264 |  | 
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| [2993] | 265 |     /** | 
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 | 266 |     @brief | 
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| [5617] | 267 |  | 
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| [2993] | 268 |     @param quest | 
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 | 269 |     @param player | 
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 | 270 |     @return | 
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 | 271 |     */ | 
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 | 272 |     QuestContainer* QuestManager::addSubQuest(Quest* quest, const PlayerInfo* player) | 
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| [2963] | 273 |     { | 
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| [2993] | 274 |         if(quest == NULL) | 
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 | 275 |             return NULL; | 
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 | 276 |  | 
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 | 277 |         QuestContainer* container = new QuestContainer; | 
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 | 278 |         container->description = quest->getDescription(); | 
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 | 279 |         container->hint = addHints(quest, player); | 
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 | 280 |  | 
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 | 281 |         if(quest->isActive(player)) | 
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 | 282 |         { | 
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 | 283 |             container->status = "active"; | 
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 | 284 |         } | 
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 | 285 |         else if(quest->isCompleted(player)) | 
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 | 286 |         { | 
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 | 287 |             container->status = "completed"; | 
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 | 288 |         } | 
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 | 289 |         else if(quest->isFailed(player)) | 
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 | 290 |         { | 
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 | 291 |             container->status = "failed"; | 
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 | 292 |         } | 
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 | 293 |         else | 
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 | 294 |         { | 
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 | 295 |             container->status = ""; | 
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| [3370] | 296 |             COUT(1) << "An error occurred. A Quest of un-specified status wanted to be displayed." << std::endl; | 
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| [2993] | 297 |         } | 
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| [5617] | 298 |  | 
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| [2993] | 299 |         std::list<Quest*> quests = quest->getSubQuestList(); | 
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| [2963] | 300 |         QuestContainer* current = NULL; | 
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 | 301 |         QuestContainer* first = NULL; | 
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 | 302 |         for(std::list<Quest*>::iterator it = quests.begin(); it != quests.end(); it++) | 
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 | 303 |         { | 
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 | 304 |             Quest* subQuest = *it; | 
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 | 305 |             if(!subQuest->isInactive(player)) | 
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 | 306 |             { | 
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| [2993] | 307 |                 QuestContainer* subContainer = addSubQuest(subQuest, player); | 
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| [2963] | 308 |  | 
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 | 309 |                 if(first == NULL) | 
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 | 310 |                 { | 
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| [2993] | 311 |                     first = subContainer; | 
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| [2963] | 312 |                 } | 
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 | 313 |                 else | 
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 | 314 |                 { | 
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| [2993] | 315 |                     current->next = subContainer; | 
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| [2963] | 316 |                 } | 
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| [5617] | 317 |  | 
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| [2993] | 318 |                 current = subContainer; | 
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| [2963] | 319 |             } | 
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 | 320 |         } | 
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 | 321 |         if(current != NULL) | 
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 | 322 |             current->next = NULL; | 
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 | 323 |         container->subQuests = first; | 
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| [5617] | 324 |  | 
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| [2993] | 325 |         return container; | 
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| [2963] | 326 |     } | 
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 | 327 |  | 
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| [2993] | 328 |     /** | 
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 | 329 |     @brief | 
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| [5617] | 330 |  | 
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| [2993] | 331 |     @param quest | 
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 | 332 |     @param player | 
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 | 333 |     @return | 
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 | 334 |     */ | 
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 | 335 |     HintContainer* QuestManager::addHints(Quest* quest, const PlayerInfo* player) | 
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| [2963] | 336 |     { | 
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 | 337 |         HintContainer* current = NULL; | 
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 | 338 |         HintContainer* first = NULL; | 
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 | 339 |  | 
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 | 340 |         std::list<QuestHint*> hints = quest->getHintsList(); | 
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 | 341 |         for(std::list<QuestHint*>::iterator it = hints.begin(); it != hints.end(); it++) | 
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 | 342 |         { | 
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 | 343 |             if((*it)->isActive(player)) | 
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 | 344 |             { | 
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 | 345 |                 HintContainer* hint = new HintContainer; | 
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 | 346 |                 hint->description = (*it)->getDescription(); | 
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 | 347 |  | 
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 | 348 |                 if(first == NULL) | 
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 | 349 |                 { | 
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 | 350 |                     first = hint; | 
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 | 351 |                 } | 
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 | 352 |                 else | 
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 | 353 |                 { | 
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 | 354 |                     current->next = hint; | 
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 | 355 |                 } | 
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| [5617] | 356 |  | 
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| [2963] | 357 |                 current = hint; | 
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 | 358 |             } | 
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 | 359 |         } | 
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 | 360 |  | 
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 | 361 |         if(current != NULL) | 
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 | 362 |             current->next = NULL; | 
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| [2993] | 363 |         return first; | 
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| [2963] | 364 |     } | 
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 | 365 |  | 
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 | 366 |  | 
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| [1996] | 367 | } | 
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