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source: code/branches/libraries/src/orxonox/interfaces/InterfaceCompilation.cc @ 5619

Last change on this file since 5619 was 5619, checked in by landauf, 15 years ago

Moved Notification and NotificationManger from overlays to the quest objects (NotificationOverlay and NotificationQueue remain with the other overlays).

Added a new interface NotificationListener. The NotificationManager sends notifications to all listeners. NotificationQueue is such a listener (through inheritance). This removes another dependency between orxonox and overlays.

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compiles all the interfaces (except RadarViewable) with mostly just a constructor.
33*/
34
35#include "GametypeMessageListener.h"
36#include "PawnListener.h"
37#include "RadarListener.h"
38#include "Rewardable.h"
39#include "TeamColourable.h"
40#include "Tickable.h"
41#include "TimeFactorListener.h"
42#include "NotificationListener.h"
43
44#include "core/CoreIncludes.h"
45
46namespace orxonox
47{
48    //----------------------------
49    // GametypeMessageListener
50    //----------------------------
51    GametypeMessageListener::GametypeMessageListener()
52    {
53        RegisterRootObject(GametypeMessageListener);
54    }
55
56    //----------------------------
57    // PawnListener
58    //----------------------------
59    /**
60        @brief Constructor for the PawnListener.
61    */
62    PawnListener::PawnListener()
63    {
64        RegisterRootObject(PawnListener);
65    }
66
67    //----------------------------
68    // RadarListener
69    //----------------------------
70    RadarListener::RadarListener()
71    {
72        RegisterRootObject(RadarListener);
73    }
74
75    //----------------------------
76    // TeamColourable
77    //----------------------------
78    TeamColourable::TeamColourable()
79    {
80        RegisterRootObject(TeamColourable);
81    }
82
83    //----------------------------
84    // TimeFactorListener
85    //----------------------------
86    float TimeFactorListener::timefactor_s = 1.0f;
87
88    TimeFactorListener::TimeFactorListener()
89    {
90        RegisterRootObject(TimeFactorListener);
91    }
92
93    //----------------------------
94    // Tickable
95    //----------------------------
96    /**
97        @brief Constructor: Registers the object in the Tickable-list
98    */
99    Tickable::Tickable()
100    {
101        RegisterRootObject(Tickable);
102    }
103
104    //----------------------------
105    // Rewardable
106    //----------------------------
107    Rewardable::Rewardable()
108    {
109        RegisterObject(Rewardable);
110    }
111
112    //----------------------------
113    // NotificationListener
114    //----------------------------
115    NotificationListener::NotificationListener()
116    {
117        RegisterObject(NotificationListener);
118    }
119}
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