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source: code/branches/levelMichael/data/levels/Spacefight.oxw @ 9872

Last change on this file since 9872 was 9872, checked in by jo, 10 years ago

Making the countdown speed configurable.

File size: 39.3 KB
RevLine 
[9718]1<!--Spacefight-->
2
3<!--
4To Do:
[9806]5- Different Colors of the light!
6- If possible, do the spion with DistanceTriggerBeacon
[9826]7- More health for spacestations
[9718]8-->
[9849]9
[9718]10<LevelInfo
11 name = "Spacefight"
12 description = "Level with the big Spacefight"
[9726]13 tags = "mission"
[9718]14 screenshot = "emptylevel.png"
15/>
16
17<?lua
18  include("stats.oxo")
19  include("HUDTemplates3.oxo")
20  include("templates/lodInformation.oxt")
21?>
22
23<?lua
24  include("templates/spaceshipAssff2.oxt")
25  include("templates/spaceshipPirate.oxt")
26  include("templates/spaceshipEscort.oxt")
27  include("templates/spaceshipSwallow.oxt")
[9750]28  include("templates/pickupRepresentationTemplates.oxt")
[9767]29  include("templates/spaceshipCollateralDamage.oxt")
[9750]30?>
31<?lua
[9718]32    dofile("includes/CuboidSpaceStation.lua")
33?>
34
35<Level
36  gametype = "Mission"
37>
38  <templates>
39    <Template link=lodtemplate_default />
40  </templates>
41
42  <?lua include("includes/notifications.oxi") ?>
43
[9746]44
[9718]45  <NotificationQueueCEGUI
46    name="narrative"
47    targets="simpleNotification"
48    size=3
[9806]49    displayTime=5.0
[9718]50    position="0.2, 0, 0.1, 0"
51    fontSize="23"
52    fontColor="0.3, 1, 0.2, 0.8"
53    alignment="HorzCentred"
54    displaySize="0.6, 0, 0, 0"
55    />
56
[9726]57<Scene
[9718]58    ambientlight = "0.8, 0.8, 0.8"
59    skybox       = "Orxonox/Starbox"
60  >
[9746]61  <?lua include("includes/pickups.oxi") ?>
62
[9718]63 <Script code="showGUI NotificationLayer false true" needsGraphics="true" />
[9870]64 <OverlayGroup name="spacefightHUD" scale = "1, 1">
65 <CountDown
[9872]66     position    = "0.49, 0.05"
67     pickpoint   = "0.0, 0.0"
68     font        = "ShareTechMono"
69     textsize    = 0.06
70     colour      = "1.0, 1.0, 1.0, 1.0"
71     align       = "right"                 
72     counter     = "10.0"
73     speedfactor = "2.0"
74     active      = "false"
[9870]75  >
76      <events>
77          <activity>
78              <EventListener event="spawntrigger2" />
79          </activity>
80      </events>
81 </CountDown>
82 </OverlayGroup>
[9718]83
[9778]84<!-- SPAWNTRIGGER -->
[9718]85
[9849]86<!-- Spawntrigger -->
87        <!-- StartPoint --> 
[9826]88        <SpawnPoint team=0 position="0, 0, 0" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage -->
[9809]89          <events>
90            <activity>
91              <EventListener event="flying12" />
92            </activity>
93          </events>
[9806]94        </SpawnPoint>
[9718]95
[9809]96        <EventTrigger name="flying12" invert="true" >
97          <events>
98            <trigger>
99              <EventListener event="flying1" />
100            </trigger>
101          </events>
102        </EventTrigger>
[9806]103
[9849]104        <!-- Second Spawnpoint (after first guard) -->
[9843]105        <SpawnPoint team=0 position="13500, 2500, 10500" lookat="18000,5000,18000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage -->
[9809]106          <events>
107            <activity>
108              <EventListener event="flying1" />
109            </activity>
110          </events> -->
[9806]111        </SpawnPoint>
[9849]112       
113        <!-- Thirth Spawnpoint (when reached Captain Hood) -->
114        <SpawnPoint team=0 position="-4000, -18000, 19000" lookat="-12000, -22000, 25000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage -->
115          <events>
116            <activity>
117              <EventListener event="reached" />
118            </activity>
119          </events> -->
120        </SpawnPoint>
[9806]121
122        <!-- Distance-Spawn-Trigger -->
[9791]123        <DistanceTrigger name=spawntrigger2 position="0, 0, 0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
[9778]124
[9767]125        <!-- Drone pickup -->
126        <PickupSpawner pickup=dronepickup position="9750, -5350, 5650" triggerDistance="20" respawnTime="30" maxSpawnedItems="2" />
[9746]127
[9826]128<!-- QUEST DESCRIPTION --
[9718]129        <LocalQuest id="spacefight.guard1">
130                <QuestDescription
[9735]131                        title="Eliminate the first guard!"
132                        description="You've reached the enemys Station and they haven't seen you yet.
133
134                                Ahead you see the first little patrol.
135                                There are two little battleships and also two unarmed ships.
136                                The unarmed could not attack you. So first destroy the battleships!"
[9718]137                        failMessage="You've lost all your ships!"
138                        completeMessage="Well done!" />
139                <complete-effects>
[9806]140                        <AddQuest questId="spacefight.guard2" />
[9718]141                </complete-effects>
142        </LocalQuest>
143
144        <LocalQuest id="spacefight.upgrade1">
145                <QuestDescription
[9758]146                        title="Prepare for the fight (optional)"
[9718]147                        description="Your friends has an arsenal left behind near by your position.
[9758]148                                perhaps you find something useful there...
149                                Hint: look for a big asteroid."
[9735]150                        failMessage="You've lost all your ships!"
[9767]151                        completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship.
152                                Now attack the second guard!" />
[9718]153        </LocalQuest>
154
155        <LocalQuest id="spacefight.guard2">
156                <QuestDescription
[9735]157                        title="The second guard!"
[9806]158                        description="There is also a second guard. The blinking light shows you the direction.
159                                Destroy also this guard!"
[9718]160                        failMessage="You've lost all your ships!"
161                        completeMessage="" />
162        </LocalQuest>
163
164        <LocalQuest id="spacefight.escape">
165                <QuestDescription
[9735]166                        title="Catch the messenger!"
167                        description="A messenger is on the way to warn the troups of the mainship.
168                                Destroy him before he is near by the mainship.
169                                Else the fight against the enemys troups will be much more difficult."
170                        failMessage="The messenger has reached the mainship.
171                                Prepare to fight against a strong enmey!"
172                        completeMessage="Well done! Now the element of surprise will be ours!" />
[9718]173        </LocalQuest>
174
[9826]175<!-- 2 different possibilitys --
176        <!-- Spion is destroyed --
[9778]177        <LocalQuest id="spacefight.mainfight(min)" >
[9726]178                <QuestDescription
[9778]179                        title="The big fight!"
180                        description="Now the time is come!
181                                You've done all you can to prepare you for this spacebattle.
182                                Let us see, if it was enough.
183                               
184                                ATTACK!!!"
[9735]185                        failMessage="You've lost all your ships!"
[9778]186                        completeMessage="YEEEHAAA!
187                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]188                <complete-effects>
189                        <AddQuest questId="spacefight.rescue" />
190                        <!--
191                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
[9826]192                        --
[9785]193                </complete-effects>
[9735]194        </LocalQuest>
195
[9826]196        <!-- Spion isn't destroyed --
[9778]197        <LocalQuest id="spacefight.mainfight(max)" >
[9735]198                <QuestDescription
199                        title="The big fight!"
200                        description="Now the time is come!
201                                You've done all you can to prepare you for this spacebattle.
[9778]202                                Unfortunately the spion has alert the mainship. So the soldiers will also be prepared for you.
203                                But you can manage it.
204                                Good luck!"
[9735]205                        failMessage="You've lost all your ships!"
206                        completeMessage="YEEEHAAA!
207                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]208                <complete-effects>
209                        <AddQuest questId="spacefight.rescue" />
210                        <!--
211                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
[9826]212                        --
[9785]213                </complete-effects>
[9735]214        </LocalQuest>
[9826]215<!-- --
[9735]216
[9741]217        <LocalQuest id="spacefight.rescue" >
[9735]218                <QuestDescription
[9741]219                        title="Rescue and place the bomb"
[9785]220                        description="Now you have to free the commander and place a bomb in the pirates' mainship."
[9741]221                        failMessage="You've lost all your ships!"
[9726]222                        completeMessage="" />
[9785]223                <complete-effects>
224                        <AddQuest questId="spacefight.moveAway" />
225                </complete-effects>
[9726]226        </LocalQuest>
[9718]227
[9741]228        <LocalQuest id="spacefight.moveAway" >
[9735]229                <QuestDescription
[9741]230                        title="Get away!"
231                        description="Get away of the mainship before the bomb detonates."
232                        failMessage="You've lost all your ships!"
233                        completeMessage="Done!" />
[9735]234        </LocalQuest>
235
[9785]236        <!-- GRAND EXPLOSION IF POSSIBLE -->
237        <!-- Next Part -->
[9826]238-->
[9718]239       
240<!-- ---------------------------------------------------------------------- -->
[9735]241
[9741]242<!-- QuestEffectBeacon's -->
[9757]243        <!-- START -->
[9718]244        <QuestEffectBeacon times=0>
245                <effects>
[9791]246                        <AddQuest questId="spacefight.guard1" />
[9718]247                </effects>
248                <events>
[9735]249                        <execute>
250                                <EventListener event=spawntrigger2 />
251                        </execute>
[9718]252                </events>
253        </QuestEffectBeacon>
254
[9757]255        <QuestEffectBeacon times=0>
[9727]256                <events>
257                        <execute>
258                                <EventListener event="flying1" />
[9738]259                        </execute>
260                </events>
[9757]261                <effects>
262                        <CompleteQuest questId="spacefight.guard1" />
263                </effects>
[9738]264        </QuestEffectBeacon>
[9758]265
[9843]266        <SimpleNotification message="Well done!"  broadcast="true">
[9806]267                <events>
268                        <trigger>
269                                <EventListener event="flying1" />
270                        </trigger>
271                </events>
272        </SimpleNotification>
[9788]273
[9849]274        <EventTrigger name="flying1delay" activations="1" stayactive="true" delay=0.1 >
275          <events>
276            <trigger>
277              <EventListener event="flying1" />
278            </trigger>
279          </events>
280        </EventTrigger>
281
[9843]282        <SimpleNotification message="The blinking light shows you the way!"  broadcast="true" >
283                <events>
284                        <trigger>
[9849]285                                <EventListener event="flying1delay" />
[9843]286                        </trigger>
287                </events>
288        </SimpleNotification>
[9806]289
[9843]290
291        <BlinkingBillboard position="11000, 1000, 7000" color="1.0, 1.0, 0.05" frequency=0.5 amplitude=10 material="Examples/Flare" >
[9778]292          <events>
293            <visibility>
294              <EventTrigger>
[9806]295                <EventTrigger invert=true>
296                  <events>
297                    <trigger>
298                      <EventListener event="flying2" />
299                    </trigger>
300                  </events>
301                </EventTrigger>
[9778]302                <events>
303                  <trigger>
[9791]304                    <EventListener event="flying1" />
[9778]305                  </trigger>
306                </events>
307              </EventTrigger>
308            </visibility>
309          </events>
310        </BlinkingBillboard>
311       
[9758]312        <!-- Drone (optional) -->
313        <QuestEffectBeacon times=0>
314                <effects>
[9791]315                        <AddQuest questId="spacefight.upgrade1" />
316                </effects>
317                <events>
318                        <execute>
319                                <EventListener event="droneTrigger" />
320                        </execute>
321                </events>
322        </QuestEffectBeacon>   
323
324        <QuestEffectBeacon times=0>
325                <effects>
[9758]326                        <CompleteQuest questId="spacefight.upgrade1" />
327                </effects>
328                <events>
329                        <execute>
330                                <EventListener event="drone" />
331                        </execute>
332                </events>
333        </QuestEffectBeacon>
[9757]334       
[9758]335        <!-- Guard 2 -->
[9757]336        <QuestEffectBeacon times=0>
337                <effects>
[9806]338                        <CompleteQuest questId="spacefight.guard2" />
[9778]339                </effects>
340                <events>
341                        <execute>
[9809]342                                <EventListener event="flying22" />
[9757]343                        </execute>             
344                </events>
345        </QuestEffectBeacon>
[9843]346
347        <SimpleNotification message="Well done! Catch the scout!"  broadcast="true">
[9757]348                <events>
[9806]349                        <trigger>
350                                <EventListener event="flying2" />
351                        </trigger>
[9757]352                </events>
[9806]353        </SimpleNotification>
[9843]354
[9849]355        <EventTrigger name="flying2delay" activations="1" stayactive="true" delay=0.1 >
356          <events>
357            <trigger>
358              <EventListener event="flying2" />
359            </trigger>
360          </events>
361        </EventTrigger>
362
363        <SimpleNotification message="Before he reachs the light!"  broadcast="true" >
[9843]364                <events>
365                        <trigger>
[9849]366                                <EventListener event="flying2delay" />
[9843]367                        </trigger>
368                </events>
369        </SimpleNotification>
370
[9788]371        <!-- ESCAPE -->
[9843]372        <SimpleNotification message="A scout is startet to the mainship!"  broadcast="true">
[9778]373                <events>
374                        <trigger>
375                                <EventListener event="guard2trigger1" />
376                        </trigger>
377                </events>
378        </SimpleNotification>
[9757]379
[9778]380        <QuestEffectBeacon times=0>
381                <effects>
382                        <AddQuest questId="spacefight.escape" />
383                </effects>
384                <events>
385                        <execute>
[9809]386                                <EventListener event="escape10" />
[9778]387                        </execute>
388                </events>
389        </QuestEffectBeacon>
[9809]390
[9788]391        <!-- ESCAPE ENDING -->
392        <!-- Spion escaped -->
[9778]393        <QuestEffectBeacon times=0>
394                <effects>
395                        <CompleteQuest questId="spacefight.escape" />
[9788]396                        <AddQuest questId="spacefight.mainfight(max)" />
[9778]397                </effects>
398                <events>
399                        <execute>
[9788]400                                <EventListener event="spionTrigger" />
[9778]401                        </execute>
402                </events>
403        </QuestEffectBeacon>
404
[9809]405        <!-- TEST -->
406        <QuestEffectBeacon>
407                <effects>
408                        <AddQuest questId="spacefight.escape" />
409                </effects>
410                <events>
411                        <execute>
412                                <EventListener event=spawntrigger2 />
413                        </execute>
414                </events>
415        </QuestEffectBeacon>
416
[9788]417        <!-- Spion destroyed -->
[9778]418        <QuestEffectBeacon>
419                <effects>
420                        <CompleteQuest questId="spacefight.escape" />
421                        <AddQuest questId="spacefight.mainfight(min)" />
422                </effects>
423                <events>
424                        <execute>
[9809]425                                <EventListener event="spion5" />
[9778]426                        </execute>
427                </events>
428        </QuestEffectBeacon>
429
[9785]430        <!-- LAST FIGHT -->
431        <!-- Spion destroyed -->
432        <QuestEffectBeacon>
433                <effects>
434                        <CompleteQuest questId="spacefight.mainfight(min)" />
435                </effects>
436                <events>
437                        <execute>
438                                <EventListener event="guard3trigger4" />
439                        </execute>
440                </events>
441        </QuestEffectBeacon>
442
443        <!-- Spion escaped -->
444        <QuestEffectBeacon>
445                <effects>
446                        <CompleteQuest questId="spacefight.mainfight(max)" />
447                </effects>
448                <events>
449                        <execute>
450                                <EventListener event="guard3trigger6" />
451                        </execute>
452                </events>
453        </QuestEffectBeacon>
454
455        <!-- COMMANDER RESCUE -->
456        <QuestEffectBeacon>
457                <effects>
458                        <CompleteQuest questId="spacefight.rescue" />
459                </effects>
460                <events>
461                        <execute>
462                                <EventListener event="dock" />
463                        </execute>
464                </events>
465        </QuestEffectBeacon>
466
467        <!-- FLY AWAY -->
468        <QuestEffectBeacon>
469                <effects>
470                        <CompleteQuest questId="spacefight.moveAway" />
471                </effects>
472                <events>
473                        <execute>
474                                <EventListener event="" />
475                        </execute>
476                </events>
477        </QuestEffectBeacon>
478
[9726]479<!-- ---------------------------------------------------------------------- -->
[9791]480        <!-- Helper-Trigger for first guard -->
[9806]481        <DistanceTrigger name="flying1" position="9000, 0, 0" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9791]482                <EventTrigger>
483                        <events>
484                                <trigger>
485                                        <EventListener event="guard1trigger4" />
486                                </trigger>
487                        </events>
488                </EventTrigger>
489        </DistanceTrigger>
[9843]490
491        <!-- Trigger to activate the upgrade1-Quest -->
492        <DistanceTrigger name="droneTrigger" position="11000, 1000, 7000" target="SpaceShip" distance=2000 stayActive="true" delay=0.1 />
493        <SimpleNotification message="Upgrade?"  broadcast="true">
[9826]494                <events>
495                        <trigger>
[9843]496                                <EventListener event="droneTrigger" />
[9826]497                        </trigger>
498                </events>
[9843]499        </SimpleNotification>
[9718]500
[9843]501        <SimpleNotification message="Search the drone!"  broadcast="true" delay=5.0 >
[9767]502                <events>
503                        <trigger>
[9791]504                                <EventListener event="droneTrigger" />
[9767]505                        </trigger>
506                </events>
[9826]507        </SimpleNotification>
508                       
[9806]509
510        <!-- Helper-Trigger for the drone(s) -->
[9809]511        <DistanceTrigger name="drone1" position="9750, -5350, 5650" target="SpaceShip" distance=20 stayActive="true" delay=0.1 />
[9806]512        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
513                <events>
514                        <trigger>
515                                <EventListener event="drone1" />
516                        </trigger>
517                </events>
[9767]518        </SimpleNotification>
[9791]519
520        <!-- Helper-Trigger for second guard -->
[9809]521        <DistanceTrigger name="flying2" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9806]522                <EventTrigger>
523                        <events>
524                                <trigger>
[9809]525                                        <EventListener event="guard2trigger4" />
[9806]526                                </trigger>
527                        </events>
528                </EventTrigger>
529        </DistanceTrigger>
[9843]530
531        <!-- DistanceTrigger for spion -->
[9849]532        <DistanceTrigger name="spionTrigger" position="0,-10000,42000" target="SpaceShip" distance=50 stayActive="true" delay=0.1 />
533        <SimpleNotification message="Scout is arrived!"  broadcast="true">
[9767]534                <events>
535                        <trigger>
[9843]536                                <EventListener event="spionTrigger" />
[9767]537                        </trigger>
538                </events>
[9826]539        </SimpleNotification>   
[9757]540
[9843]541        <!-- Helper-Trigger for Captain Hood -->
542        <DistanceTrigger name="reached" position="10000, 2000, 17000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
543        <SimpleNotification message="Follow Captain Hood!"  broadcast="true">
[9788]544                <events>
545                        <trigger>
[9843]546                                <EventListener event="reached" />
[9788]547                        </trigger>
548                </events>
[9826]549        </SimpleNotification>   
550
[9809]551        <!-- If spion destroyed -->
[9843]552        <SimpleNotification message="Scout destroyed!"  broadcast="true">
[9788]553                <events>
554                        <trigger>
[9843]555                                <EventListener event="spion5" />
[9788]556                        </trigger>
557                </events>
558        </SimpleNotification>
559
[9843]560        <EventTrigger name="spion5delay1" activations="1" stayactive="true" delay=5.0 >
561          <events>
562            <trigger>
563              <EventListener event="spion5" />
564            </trigger>
565          </events>
566        </EventTrigger>
[9788]567
[9843]568        <SimpleNotification message="Your friend, Captain Hood, is near by you!"  broadcast="true">
569                <events>
570                        <trigger>
571                                <EventListener event="spion5delay1" />
572                        </trigger>
573                </events>
574        </SimpleNotification>
575
576        <EventTrigger name="spion5delay2" activations="1" stayactive="true" delay=5.0 >
577          <events>
578            <trigger>
579              <EventListener event="spion5delay1" />
580            </trigger>
581          </events>
582        </EventTrigger>
583
584        <SimpleNotification message="He'll show you the way to the mainship!"  broadcast="true">
585                <events>
586                        <trigger>
587                                <EventListener event="spion5delay2" />
588                        </trigger>
589                </events>
590        </SimpleNotification>
591
[9849]592        <!-- Trigger for Monologue from Captain Hood -->
593        <DistanceTrigger name="discuss" position="-4000, -18000, 19000" target="SpaceShip" distance=50 stayActive="true" delay=0.1 />
594        <SimpleNotification message="Look, there is the mainship!"  broadcast="true">
595                <events>
596                        <trigger>
597                                <EventListener event="discuss" />
598                        </trigger>
599                </events>
600        </SimpleNotification>
601
[9786]602        <!-- Rescue the commander -->
[9785]603        <DistanceTrigger name="dock" position="-12100, -22000, 25000" target="SpaceShip" distance=100 stayActive="true" delay=0 />
604
[9718]605<!-- ----------------------------------------------------- -->
606
[9726]607<!-- EVENTTRIGGER -->
[9757]608   
[9791]609<!-- For Guard 1 -->
[9757]610<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
611    <EventTrigger name="guard1trigger4" activations="1" stayactive="true" delay=0.1>
[9718]612      <events>
613        <trigger>
614          <EventListener event="firstPatrol" />
615        </trigger>
616      </events>
617      <EventTrigger name="guard1trigger3" activations="1" stayactive="true" delay=0.1>
618        <events>
619          <trigger>
620            <EventListener event="firstPatrol" />
621          </trigger>
622        </events>
623        <EventTrigger name="guard1trigger2" activations="1" stayactive="true" delay=0.1>
624          <events>
625            <trigger>
626              <EventListener event="firstPatrol" />
627            </trigger>
628          </events>
629          <EventTrigger name="guard1trigger1" activations="1" stayactive="true" delay=0.1>
630            <events>
631              <trigger>
632                <EventListener event="firstPatrol" />
633              </trigger>
634            </events>
635          </EventTrigger>
636        </EventTrigger>
637      </EventTrigger>
[9726]638    </EventTrigger>
[9718]639
[9791]640<!-- For Guard 2 -->
[9757]641<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
642    <EventTrigger name="guard2trigger4" activations="1" stayactive="true" delay=0.1>
[9743]643      <events>
644        <trigger>
[9757]645          <EventListener event="secondPatrol" />
[9743]646        </trigger>
647      </events>
[9757]648      <EventTrigger name="guard2trigger3" activations="1" stayactive="true" delay=0.1>
[9738]649        <events>
[9743]650          <trigger>
[9757]651            <EventListener event="secondPatrol" />
[9743]652          </trigger>
653        </events>
[9757]654        <EventTrigger name="guard2trigger2" activations="1" stayactive="true" delay=0.1>
[9743]655          <events>
[9738]656            <trigger>
[9757]657              <EventListener event="secondPatrol" />
[9743]658            </trigger>
659          </events>
[9757]660          <EventTrigger name="guard2trigger1" activations="1" stayactive="true" delay=0.1>
[9743]661            <events>
662              <trigger>
[9757]663                <EventListener event="secondPatrol" />
[9743]664              </trigger>
665            </events>
666          </EventTrigger>
667        </EventTrigger>
668      </EventTrigger>
669    </EventTrigger>
[9738]670
[9778]671<!-- For Escape -->
[9806]672        <EventTrigger name="spion5" activations="1" stayactive="true" delay=0.1 >
673          <events>
674            <trigger>
675              <EventListener event="spion" />
676            </trigger>
677          </events>
[9809]678        </EventTrigger>
[9785]679
680<!-- For last fight -->
[9791]681    <EventTrigger name="guard3trigger6" activations="1" stayactive="true" delay=0.1 >
[9785]682      <events>
683        <trigger>
684          <EventListener event="lastGuard" />
685        </trigger>
686      </events>
687      <EventTrigger name="guard3trigger5" activations="1" stayactive="true" delay=0.1 >
688        <events>
689          <trigger>
690            <EventListener event="lastGuard" />
691          </trigger>
692        </events>
693        <EventTrigger name="guard3trigger4" activations="1" stayactive="true" delay=0.1 >
694          <events>
695            <trigger>
696              <EventListener event="lastGuard" />
697            </trigger>
698          </events>
699          <EventTrigger name="guard3trigger3" activations="1" stayactive="true" delay=0.1 >
700            <events>
701              <trigger>
702                <EventListener event="lastGuard" />
703              </trigger>
704            </events>
705            <EventTrigger name="guard3trigger2" activations="1" stayactive="true" delay=0.1 >
706              <events>
707                <trigger>
708                  <EventListener event="lastGuard" />
709                </trigger>
710              </events>
711              <EventTrigger name="guard3trigger1" activations="1" stayactive="true" delay=0.1 >
712                <events>
713                  <trigger>
714                    <EventListener event="lastGuard" />
715                  </trigger>
716                </events>
717              </EventTrigger>
718            </EventTrigger>
719          </EventTrigger>
720        </EventTrigger>
721      </EventTrigger>
722    </EventTrigger>                     
[9778]723       
[9718]724<!-- ----------------------------------------------------- -->
725
[9735]726<!-- Passive Piraten: Guard 1 -->
[9757]727
728<SpaceShip position="8000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]729  <events>
730    <visibility>
[9727]731      <EventListener event=spawntrigger2 />
[9718]732    </visibility>
733  </events>
734  <templates>
735    <Template link=spaceshippirate />
736  </templates>
737  <controller>
738    <WaypointController team=1>
739      <waypoints>
[9738]740        <Model mesh="cube.mesh" scale=0 position="8000,-1000,0" />
741        <Model mesh="cube.mesh" scale=0 position="8000,1000,0" />
[9718]742      </waypoints>
743    </WaypointController>
744  </controller>
745</SpaceShip>
746
[9757]747<SpaceShip position="8000,0,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]748  <events>
749    <visibility>
[9727]750      <EventListener event=spawntrigger2 />
[9718]751    </visibility>
752  </events>
753  <templates>
754    <Template link=spaceshippirate />
755  </templates>
756  <controller>
757    <WaypointController team=1>
758      <waypoints>
[9738]759        <Model mesh="cube.mesh" scale=0 position="8000,0,-1000" />
760        <Model mesh="cube.mesh" scale=0 position="8000,0,1000" />
[9718]761      </waypoints>
762    </WaypointController>
763  </controller>
764</SpaceShip>
765
[9757]766
[9735]767<!-- Angreiffende Piraten: Guard 1 -->
[9757]768
769<SpaceShip position="8000,-1000,1000" lookat="8000,1000,-1000" name="firstPatrol" visible="true" radarname="Patrol" >
[9718]770  <events>
771    <visibility>
[9727]772      <EventListener event=spawntrigger2 />
[9718]773    </visibility>
774  </events>
775  <templates>
776    <Template link=spaceshippirate />
777  </templates>
778  <controller>
779    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
780      <waypoints>
[9738]781        <Model mesh="cube.mesh" scale=0 position="8000,1000,-1000" />
782        <Model mesh="cube.mesh" scale=0 position="8000,-1000,1000" />
[9718]783      </waypoints>
784      <events>
785        <activity>
[9727]786          <EventListener event=spawntrigger2 />
[9718]787        </activity>
788      </events>
789    </WaypointPatrolController>
790  </controller>
791</SpaceShip>
792
[9757]793<SpaceShip position="8000,-500,-500" lookat="8000,1000,1000" name="firstPatrol" visible="true" radarname="Patrol">
[9718]794  <events>
795    <visibility>
[9727]796      <EventListener event=spawntrigger2 />
[9718]797    </visibility>
798  </events>
799  <templates>
800    <Template link=spaceshippirate />
801  </templates>
802  <controller>
803    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
804      <waypoints>
[9738]805        <Model mesh="cube.mesh" scale=0 position="8000,1000,1000" />
806        <Model mesh="cube.mesh" scale=0 position="8000,-1000,-1000" />
[9718]807      </waypoints>
808      <events>
809        <activity>
[9727]810          <EventListener event=spawntrigger2 />
[9718]811        </activity>
812      </events>
813    </WaypointPatrolController>
814  </controller>
815</SpaceShip>
[9757]816
[9735]817<!-- Angreiffende Piraten: Guard 2 -->
[9822]818<SpaceShip position="19000,5000,18000" lookat="19000,4900,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]819  <events>
820    <visibility>
[9826]821      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]822    </visibility>
823  </events>
824  <templates>
825    <Template link=spaceshippirate />
826  </templates>
827  <controller>
828    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
829      <waypoints>
[9822]830        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
831        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
832        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
833        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
834        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
835        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
836        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
837        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
[9738]838      </waypoints>
839      <events>
840        <activity>
[9806]841          <EventListener event="guard1trigger4" />
[9738]842        </activity>
843      </events>
844    </WaypointPatrolController>
845  </controller>
846</SpaceShip>
[9735]847
[9822]848<SpaceShip position="17000,5000,18000" lookat="17000,5100,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]849  <events>
850    <visibility>
[9826]851      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]852    </visibility>
853  </events>
854  <templates>
855    <Template link=spaceshippirate />
856  </templates>
857  <controller>
858    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
859      <waypoints>
[9822]860        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
861        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
862        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
863        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
864        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
865        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
866        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
867        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
[9738]868      </waypoints>
869      <events>
870        <activity>
[9806]871          <EventListener event="guard1trigger4" />
[9738]872        </activity>
873      </events>
874    </WaypointPatrolController>
875  </controller>
876</SpaceShip>
877
[9822]878<SpaceShip position="18000,4000,18000" lookat="17000,4000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]879  <events>
880    <visibility>
[9826]881      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]882    </visibility>
883  </events>
884  <templates>
885    <Template link=spaceshippirate />
886  </templates>
887  <controller>
888    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
889      <waypoints>
[9822]890        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
891        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
892        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
893        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
894        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
895        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
896        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
897        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
[9738]898      </waypoints>
899      <events>
900        <activity>
[9806]901          <EventListener event="guard1trigger4" />
[9738]902        </activity>
903      </events>
904    </WaypointPatrolController>
905  </controller>
906</SpaceShip>
907
[9822]908<SpaceShip position="18000,6000,18000" lookat="19000,6000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]909  <events>
910    <visibility>
[9826]911      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]912    </visibility>
913  </events>
914  <templates>
915    <Template link=spaceshippirate />
916  </templates>
917  <controller>
918    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
919      <waypoints>
[9822]920        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
921        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
922        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
923        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
924        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
925        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
926        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
927        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
[9738]928      </waypoints>
929      <events>
930        <activity>
[9806]931          <EventListener event="guard1trigger4" />
[9738]932        </activity>
933      </events>
934    </WaypointPatrolController>
935  </controller>
936</SpaceShip>
937
[9788]938<!-- Escape-Ship (Spion) -->
[9843]939<SpaceShip position="17000,4000,19000" lookat="-12000, -22000, 25000" name="spion" visible="true" radarname="Scout" >
[9778]940  <events>
941    <visibility>
[9788]942      <EventListener event="guard2trigger1" />
[9778]943    </visibility>
944  </events>
945  <templates>
946    <Template link=spaceshippirate />
947  </templates>
948  <controller>
949    <WaypointController team=1>
950      <waypoints>
[9849]951        <Model mesh="cube.mesh" scale=100 position="0,-10000,42000" />
[9806]952        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9778]953      </waypoints>
954      <events>
955        <activity>
956          <EventListener event="guard2trigger1" />
957        </activity>
958      </events>
959    </WaypointController>
960  </controller>
[9849]961<!--  Should be realized, if possible...
[9788]962  <attached>
963    <DistanceTriggerBeacon name="spionBeacon" />
964  </attached>
[9806]965-->
[9778]966</SpaceShip>
[9738]967
[9784]968<!-- Mainship - Pirates -->
[9786]969<SpaceShip position="-12000, -22000, 26000" lookat="-12000, -21300, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]970  <events>
971    <visibility>
[9849]972      <EventListener event="guard2trigger4" />
[9784]973    </visibility>
974  </events>
975  <templates>
976    <Template link=spaceshippirate />
977  </templates>
978  <controller>
[9843]979    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]980      <waypoints>
[9786]981        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
982        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
983        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
984        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
985        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
986        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
987        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
988        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9784]989      </waypoints>
990      <events>
991        <activity>
[9849]992          <EventListener event="guard2trigger4" />
[9784]993        </activity>
994      </events>
[9843]995    </WaypointPatrolController>
[9784]996  </controller>
997</SpaceShip>
998
[9786]999<SpaceShip position="-12000, -21000, 25000" lookat="-12000, -21300, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1000  <events>
1001    <visibility>
[9849]1002      <EventListener event="guard2trigger4" />
[9784]1003    </visibility>
1004  </events>
1005  <templates>
1006    <Template link=spaceshippirate />
1007  </templates>
1008  <controller>
[9843]1009    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1010      <waypoints>
[9786]1011        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1012        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
1013        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1014        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1015        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1016        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1017        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1018        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
[9784]1019      </waypoints>
1020      <events>
1021        <activity>
[9849]1022          <EventListener event="guard2trigger4" />
[9784]1023        </activity>
1024      </events>
[9843]1025    </WaypointPatrolController>
[9784]1026  </controller>
1027</SpaceShip>
1028
[9786]1029<SpaceShip position="-12000, -22000, 24000" lookat="-12000, -22700, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1030  <events>
1031    <visibility>
[9849]1032      <EventListener event="guard2trigger4" />
[9784]1033    </visibility>
1034  </events>
1035  <templates>
1036    <Template link=spaceshippirate />
1037  </templates>
1038  <controller>
[9843]1039    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1040      <waypoints>
[9786]1041        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1042        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1043        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1044        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1045        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1046        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1047        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1048        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
[9784]1049      </waypoints>
1050      <events>
1051        <activity>
[9849]1052          <EventListener event="guard2trigger4" />
[9784]1053        </activity>
1054      </events>
[9843]1055    </WaypointPatrolController>
[9784]1056  </controller>
1057</SpaceShip>
1058
[9786]1059<SpaceShip position="-12000, -23000, 25000" lookat="-12000, -22700, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1060  <events>
1061    <visibility>
[9849]1062      <EventListener event="guard2trigger4" />
[9784]1063    </visibility>
1064  </events>
1065  <templates>
1066    <Template link=spaceshippirate />
1067  </templates>
1068  <controller>
[9843]1069    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1070      <waypoints>
[9786]1071        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1072        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1073        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1074        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1075        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1076        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
1077        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1078        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
[9784]1079      </waypoints>
1080      <events>
1081        <activity>
[9849]1082          <EventListener event="guard2trigger4" />
[9784]1083        </activity>
1084      </events>
[9843]1085    </WaypointPatrolController>
[9784]1086  </controller>
1087</SpaceShip>
1088
1089<!-- Additional pirates if the spion has warned the mainship -->
[9786]1090<SpaceShip position="-11700, -21700, 25000" lookat="-11000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1091  <events>
1092    <visibility>
[9849]1093      <EventListener event="spionTrigger" />
[9784]1094    </visibility>
1095  </events>
1096  <templates>
1097    <Template link=spaceshippirate />
1098  </templates>
1099  <controller>
[9843]1100    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1101      <waypoints>
[9786]1102        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1103        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1104        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1105        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
1106        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1107        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1108        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1109        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
[9784]1110      </waypoints>
1111      <events>
1112        <activity>
[9849]1113          <EventListener event="spionTrigger" />
[9784]1114        </activity>
1115      </events>
[9843]1116    </WaypointPatrolController>
[9784]1117  </controller>
1118</SpaceShip>
1119
[9786]1120<SpaceShip position="-12700, -22700, 25000" lookat="-13000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1121  <events>
1122    <visibility>
[9849]1123      <EventListener event="spionTrigger" />
[9784]1124    </visibility>
1125  </events>
1126  <templates>
1127    <Template link=spaceshippirate />
1128  </templates>
1129  <controller>
[9843]1130    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1131      <waypoints>
[9786]1132        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1133        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1134        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1135        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
1136        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1137        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1138        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1139        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
[9784]1140      </waypoints>
1141      <events>
1142        <activity>
[9849]1143          <EventListener event="spionTrigger" />
[9784]1144        </activity>
1145      </events>
[9843]1146    </WaypointPatrolController>
[9784]1147  </controller>
1148</SpaceShip>
1149
[9843]1150<!-- FRIEND-SHIPS -->
[9849]1151<SpaceShip position="8500, 2000, 17000" lookat="0, -1000, 18000" name="friend" visible="true" radarname="Hood" >
[9843]1152  <events>
1153    <visibility>
1154      <EventListener event="guard2trigger4" />
1155    </visibility>
1156  </events>
1157  <templates>
1158    <Template link=spaceshipswallow />
1159  </templates>
1160  <controller>
1161    <WaypointPatrolController alertnessradius=2000 team=0 active=false>
1162      <waypoints>
[9849]1163        <Model mesh="cube.mesh" scale=100 position="0, -1000, 18000" />
1164        <Model mesh="cube.mesh" scale=100 position="-4000, -18000, 19000" />
[9843]1165        <Model mesh="cube.mesh" scale=100 position="-11500, -22000, 25000" />
1166      </waypoints>
1167      <events>
1168        <activity>
1169          <EventListener event="reached" />
1170        </activity>
1171      </events>
1172    </WaypointPatrolController>
1173  </controller>
1174</SpaceShip>
[9784]1175
[9843]1176<BlinkingBillboard position="10000, 2000, 17000" color="1.0, 1.0, 0.05" frequency=0.5 amplitude=20 material="Examples/Flare" >
1177  <events>
1178    <visibility>
1179      <EventTrigger>
1180        <EventTrigger invert=true>
1181          <events>
1182            <trigger>
1183              <EventListener event="reached" />
1184            </trigger>
1185          </events>
1186        </EventTrigger>
1187        <events>
1188          <trigger>
1189            <EventListener event="spion5" />
1190          </trigger>
1191        </events>
1192      </EventTrigger>
1193    </visibility>
1194  </events>
1195</BlinkingBillboard>
1196
[9849]1197<SimpleNotification message="Your friend, Captain Hood, is dead..."  broadcast="true">
1198        <events>
1199                <trigger>
1200                        <EventListener event="friend" />
1201                </trigger>
1202        </events>
1203</SimpleNotification>
[9843]1204
[9849]1205<EventTrigger name="frienddelay" activations="1" stayactive="true" delay=5.0 >
1206  <events>
1207    <trigger>
1208      <EventListener event="friend" />
1209    </trigger>
1210  </events>
1211</EventTrigger>
1212
1213<SimpleNotification message="He died in a fight, like he wished it!"  broadcast="true">
1214        <events>
1215                <trigger>
1216                        <EventListener event="frienddelay" />
1217                </trigger>
1218        </events>
1219</SimpleNotification>
1220
[9718]1221<!-- ----------------------------------------------------- -->
1222
[9849]1223<Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[9718]1224
[9778]1225
[9758]1226<!-- ASTEROIDS & ASTEROID-FIELDS -->
[9778]1227        <!-- Asteroids -->
[9822]1228        <Model  position="9800, -5000, 5700"
1229                yaw="90"
1230                pitch="-90"
1231                roll="0"
1232                scale="300"
1233                mesh="asteroid_ice.mesh" />
[9758]1234
[9778]1235        <!-- triple large belt around the planet  -->
[9758]1236        <?lua
1237                dofile("includes/asteroidField.lua")
1238                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
1239        ?>
1240
1241        <?lua
1242                dofile("includes/asteroidField.lua")
1243                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
1244        ?>
1245
1246        <?lua
1247                dofile("includes/asteroidField.lua")
1248                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
1249        ?>
1250
[9778]1251        <!-- other asteroid fileds -->
[9718]1252
[9849]1253        <!-- left before guard 1 -->   
1254        <?lua
1255                dofile("includes/asteroidField.lua")
1256                asteroidField(-5000, -5000, -20000, 20, 50, 10000, 200, 0)
1257        ?>
1258
1259        <!-- left behind guard 1 -->
1260        <?lua
1261                dofile("includes/asteroidField.lua")
1262                asteroidField(20000, -10000, -12000, 30, 100, 10000, 200, 0)
1263        ?>
1264
1265        <!-- between guard 2 & mainship -->
1266                <!-- Core -->   
[9778]1267                <?lua
1268                        dofile("includes/asteroidField.lua")
[9849]1269                        asteroidField(-5000, -10000, 30000, 10, 700, 8000, 80, 0)
[9778]1270                ?>
[9849]1271       
1272                <!-- Peripherie -->
[9778]1273                <?lua
1274                        dofile("includes/asteroidField.lua")
[9849]1275                        asteroidField(-5000, -10000, 30000, 10, 50, 10000, 100, 0)
[9778]1276                ?>
[9735]1277
[9849]1278                <?lua
1279                        dofile("includes/asteroidField.lua")
1280                        asteroidBelt(-10000, -12500, 0, 0, 0, 30, 30, 500, 0, 7850, 150, 0)
1281                ?>
[9735]1282
[9849]1283        <!-- PLANETS -->
[9778]1284        <Planet         position="2000,-250,9000"
1285                        scale=5000
1286                        pitch=1
1287                        mesh="iceplanet.mesh"
1288                        atmosphere="atmosphere1"
1289                        rotationaxis="1,1,0"
1290                        rotationrate="0.5"
1291                        atmospheresize=224.0f
[9822]1292                        imagesize=1024.0f
1293                        mass="10000000"
1294                        angularDamping=0
1295                        collisiondamage=2
1296                        enablecollisiondamage=true
1297                        collisionType="dynamic" />
[9718]1298
[9822]1299
[9718]1300<!-- ----------------Rotating SpaceStation--------------- -->
[9778]1301        <!-- first guard -->
[9826]1302        <StaticEntity position="9000,0,0" collisionType=static yaw=112 pitch=67 >
1303          <attached>
1304            <?lua
1305              createSpaceStationPar(0,2,1,2,1,4,1,50)
1306            ?>
1307          </attached>
1308        </StaticEntity>
[9718]1309
[9778]1310        <!-- second guard -->
[9826]1311        <StaticEntity position="18000,5000,18000" collisionType=static yaw=12 pitch=75 >
1312          <attached>
1313            <?lua
1314              createSpaceStationPar(0,2,1,2,1,4,1,50)
1315            ?>
1316          </attached>
[9778]1317        </StaticEntity>
[9718]1318
[9741]1319<!-- ------------------------- Mainship ------------------ -->
[9849]1320        <StaticEntity position="-12000, -22000, 25000" collisionType=static yaw=112 pitch=67 >
1321          <attached>
1322            <?lua
1323              createSpaceStationPar(0,2,1,2,1,4,1,50)
1324            ?>
1325          </attached>
1326        </StaticEntity>
[9758]1327
[9718]1328  </Scene>
1329</Level>
1330
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