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source: code/branches/levelMichael/data/levels/Spacefight.oxw @ 9843

Last change on this file since 9843 was 9843, checked in by schlaem, 10 years ago

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File size: 38.5 KB
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[9718]1<!--Spacefight-->
2
3<!--
4To Do:
[9806]5- Different Colors of the light!
6- visibility of light only for a little time
7- If possible, do the spion with DistanceTriggerBeacon
[9826]8- More health for spacestations
[9718]9-->
10<LevelInfo
11 name = "Spacefight"
12 description = "Level with the big Spacefight"
[9726]13 tags = "mission"
[9718]14 screenshot = "emptylevel.png"
15/>
16
17<?lua
18  include("stats.oxo")
19  include("HUDTemplates3.oxo")
20  include("templates/lodInformation.oxt")
21?>
22
23<?lua
24  include("templates/spaceshipAssff2.oxt")
25  include("templates/spaceshipPirate.oxt")
26  include("templates/spaceshipEscort.oxt")
27  include("templates/spaceshipSwallow.oxt")
[9750]28  include("templates/pickupRepresentationTemplates.oxt")
[9767]29  include("templates/spaceshipCollateralDamage.oxt")
[9750]30?>
31<?lua
[9718]32    dofile("includes/CuboidSpaceStation.lua")
33?>
34
35<Level
36  gametype = "Mission"
37>
38  <templates>
39    <Template link=lodtemplate_default />
40  </templates>
41
42  <?lua include("includes/notifications.oxi") ?>
43
[9746]44
[9718]45  <NotificationQueueCEGUI
46    name="narrative"
47    targets="simpleNotification"
48    size=3
[9806]49    displayTime=5.0
[9718]50    position="0.2, 0, 0.1, 0"
51    fontSize="23"
52    fontColor="0.3, 1, 0.2, 0.8"
53    alignment="HorzCentred"
54    displaySize="0.6, 0, 0, 0"
55    />
56
[9726]57<Scene
[9718]58    ambientlight = "0.8, 0.8, 0.8"
59    skybox       = "Orxonox/Starbox"
60  >
[9746]61  <?lua include("includes/pickups.oxi") ?>
62
[9718]63 <Script code="showGUI NotificationLayer false true" needsGraphics="true" />
64
[9778]65<!-- SPAWNTRIGGER -->
[9718]66
[9778]67<!-- Spawntrigger -->   
[9826]68        <SpawnPoint team=0 position="0, 0, 0" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage -->
[9809]69          <events>
70            <activity>
71              <EventListener event="flying12" />
72            </activity>
73          </events>
[9806]74        </SpawnPoint>
[9718]75
[9809]76        <EventTrigger name="flying12" invert="true" >
77          <events>
78            <trigger>
79              <EventListener event="flying1" />
80            </trigger>
81          </events>
82        </EventTrigger>
[9806]83
[9826]84
[9843]85        <SpawnPoint team=0 position="13500, 2500, 10500" lookat="18000,5000,18000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage -->
[9809]86          <events>
87            <activity>
88              <EventListener event="flying1" />
89            </activity>
90          </events> -->
[9806]91        </SpawnPoint>
92
93        <!-- Distance-Spawn-Trigger -->
[9791]94        <DistanceTrigger name=spawntrigger2 position="0, 0, 0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
[9778]95
[9767]96        <!-- Drone pickup -->
97        <PickupSpawner pickup=dronepickup position="9750, -5350, 5650" triggerDistance="20" respawnTime="30" maxSpawnedItems="2" />
[9746]98
[9826]99<!-- QUEST DESCRIPTION --
[9718]100        <LocalQuest id="spacefight.guard1">
101                <QuestDescription
[9735]102                        title="Eliminate the first guard!"
103                        description="You've reached the enemys Station and they haven't seen you yet.
104
105                                Ahead you see the first little patrol.
106                                There are two little battleships and also two unarmed ships.
107                                The unarmed could not attack you. So first destroy the battleships!"
[9718]108                        failMessage="You've lost all your ships!"
109                        completeMessage="Well done!" />
110                <complete-effects>
[9806]111                        <AddQuest questId="spacefight.guard2" />
[9718]112                </complete-effects>
113        </LocalQuest>
114
115        <LocalQuest id="spacefight.upgrade1">
116                <QuestDescription
[9758]117                        title="Prepare for the fight (optional)"
[9718]118                        description="Your friends has an arsenal left behind near by your position.
[9758]119                                perhaps you find something useful there...
120                                Hint: look for a big asteroid."
[9735]121                        failMessage="You've lost all your ships!"
[9767]122                        completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship.
123                                Now attack the second guard!" />
[9718]124        </LocalQuest>
125
126        <LocalQuest id="spacefight.guard2">
127                <QuestDescription
[9735]128                        title="The second guard!"
[9806]129                        description="There is also a second guard. The blinking light shows you the direction.
130                                Destroy also this guard!"
[9718]131                        failMessage="You've lost all your ships!"
132                        completeMessage="" />
133        </LocalQuest>
134
135        <LocalQuest id="spacefight.escape">
136                <QuestDescription
[9735]137                        title="Catch the messenger!"
138                        description="A messenger is on the way to warn the troups of the mainship.
139                                Destroy him before he is near by the mainship.
140                                Else the fight against the enemys troups will be much more difficult."
141                        failMessage="The messenger has reached the mainship.
142                                Prepare to fight against a strong enmey!"
143                        completeMessage="Well done! Now the element of surprise will be ours!" />
[9718]144        </LocalQuest>
145
[9826]146<!-- 2 different possibilitys --
147        <!-- Spion is destroyed --
[9778]148        <LocalQuest id="spacefight.mainfight(min)" >
[9726]149                <QuestDescription
[9778]150                        title="The big fight!"
151                        description="Now the time is come!
152                                You've done all you can to prepare you for this spacebattle.
153                                Let us see, if it was enough.
154                               
155                                ATTACK!!!"
[9735]156                        failMessage="You've lost all your ships!"
[9778]157                        completeMessage="YEEEHAAA!
158                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]159                <complete-effects>
160                        <AddQuest questId="spacefight.rescue" />
161                        <!--
162                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
[9826]163                        --
[9785]164                </complete-effects>
[9735]165        </LocalQuest>
166
[9826]167        <!-- Spion isn't destroyed --
[9778]168        <LocalQuest id="spacefight.mainfight(max)" >
[9735]169                <QuestDescription
170                        title="The big fight!"
171                        description="Now the time is come!
172                                You've done all you can to prepare you for this spacebattle.
[9778]173                                Unfortunately the spion has alert the mainship. So the soldiers will also be prepared for you.
174                                But you can manage it.
175                                Good luck!"
[9735]176                        failMessage="You've lost all your ships!"
177                        completeMessage="YEEEHAAA!
178                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]179                <complete-effects>
180                        <AddQuest questId="spacefight.rescue" />
181                        <!--
182                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
[9826]183                        --
[9785]184                </complete-effects>
[9735]185        </LocalQuest>
[9826]186<!-- --
[9735]187
[9741]188        <LocalQuest id="spacefight.rescue" >
[9735]189                <QuestDescription
[9741]190                        title="Rescue and place the bomb"
[9785]191                        description="Now you have to free the commander and place a bomb in the pirates' mainship."
[9741]192                        failMessage="You've lost all your ships!"
[9726]193                        completeMessage="" />
[9785]194                <complete-effects>
195                        <AddQuest questId="spacefight.moveAway" />
196                </complete-effects>
[9726]197        </LocalQuest>
[9718]198
[9741]199        <LocalQuest id="spacefight.moveAway" >
[9735]200                <QuestDescription
[9741]201                        title="Get away!"
202                        description="Get away of the mainship before the bomb detonates."
203                        failMessage="You've lost all your ships!"
204                        completeMessage="Done!" />
[9735]205        </LocalQuest>
206
[9785]207        <!-- GRAND EXPLOSION IF POSSIBLE -->
208        <!-- Next Part -->
[9826]209-->
[9718]210       
211<!-- ---------------------------------------------------------------------- -->
[9735]212
[9741]213<!-- QuestEffectBeacon's -->
[9757]214        <!-- START -->
[9718]215        <QuestEffectBeacon times=0>
216                <effects>
[9791]217                        <AddQuest questId="spacefight.guard1" />
[9718]218                </effects>
219                <events>
[9735]220                        <execute>
221                                <EventListener event=spawntrigger2 />
222                        </execute>
[9718]223                </events>
224        </QuestEffectBeacon>
225
[9757]226        <QuestEffectBeacon times=0>
[9727]227                <events>
228                        <execute>
229                                <EventListener event="flying1" />
[9738]230                        </execute>
231                </events>
[9757]232                <effects>
233                        <CompleteQuest questId="spacefight.guard1" />
234                </effects>
[9738]235        </QuestEffectBeacon>
[9758]236
[9843]237        <SimpleNotification message="Well done!"  broadcast="true">
[9806]238                <events>
239                        <trigger>
240                                <EventListener event="flying1" />
241                        </trigger>
242                </events>
243        </SimpleNotification>
[9788]244
[9843]245        <SimpleNotification message="The blinking light shows you the way!"  broadcast="true" >
246                <events>
247                        <trigger>
248                                <EventListener event="flying1" />
249                        </trigger>
250                </events>
251        </SimpleNotification>
[9806]252
[9843]253
254        <BlinkingBillboard position="11000, 1000, 7000" color="1.0, 1.0, 0.05" frequency=0.5 amplitude=10 material="Examples/Flare" >
[9778]255          <events>
256            <visibility>
257              <EventTrigger>
[9806]258                <EventTrigger invert=true>
259                  <events>
260                    <trigger>
261                      <EventListener event="flying2" />
262                    </trigger>
263                  </events>
264                </EventTrigger>
[9778]265                <events>
266                  <trigger>
[9791]267                    <EventListener event="flying1" />
[9778]268                  </trigger>
269                </events>
270              </EventTrigger>
271            </visibility>
272          </events>
273        </BlinkingBillboard>
274       
[9758]275        <!-- Drone (optional) -->
276        <QuestEffectBeacon times=0>
277                <effects>
[9791]278                        <AddQuest questId="spacefight.upgrade1" />
279                </effects>
280                <events>
281                        <execute>
282                                <EventListener event="droneTrigger" />
283                        </execute>
284                </events>
285        </QuestEffectBeacon>   
286
287        <QuestEffectBeacon times=0>
288                <effects>
[9758]289                        <CompleteQuest questId="spacefight.upgrade1" />
290                </effects>
291                <events>
292                        <execute>
293                                <EventListener event="drone" />
294                        </execute>
295                </events>
296        </QuestEffectBeacon>
[9757]297       
[9758]298        <!-- Guard 2 -->
[9757]299        <QuestEffectBeacon times=0>
300                <effects>
[9806]301                        <CompleteQuest questId="spacefight.guard2" />
[9778]302                </effects>
303                <events>
304                        <execute>
[9809]305                                <EventListener event="flying22" />
[9757]306                        </execute>             
307                </events>
308        </QuestEffectBeacon>
[9843]309
310        <SimpleNotification message="Well done! Catch the scout!"  broadcast="true">
[9757]311                <events>
[9806]312                        <trigger>
313                                <EventListener event="flying2" />
314                        </trigger>
[9757]315                </events>
[9806]316        </SimpleNotification>
[9843]317
318        <SimpleNotification message="before he reachs the light!"  broadcast="true" delay=5.0 >
319                <events>
320                        <trigger>
321                                <EventListener event="flying2" />
322                        </trigger>
323                </events>
324        </SimpleNotification>
325
[9788]326        <!-- ESCAPE -->
[9843]327        <SimpleNotification message="A scout is startet to the mainship!"  broadcast="true">
[9778]328                <events>
329                        <trigger>
330                                <EventListener event="guard2trigger1" />
331                        </trigger>
332                </events>
333        </SimpleNotification>
[9757]334
[9778]335        <QuestEffectBeacon times=0>
336                <effects>
337                        <AddQuest questId="spacefight.escape" />
338                </effects>
339                <events>
340                        <execute>
[9809]341                                <EventListener event="escape10" />
[9778]342                        </execute>
343                </events>
344        </QuestEffectBeacon>
[9809]345
[9788]346        <!-- ESCAPE ENDING -->
347        <!-- Spion escaped -->
[9778]348        <QuestEffectBeacon times=0>
349                <effects>
350                        <CompleteQuest questId="spacefight.escape" />
[9788]351                        <AddQuest questId="spacefight.mainfight(max)" />
[9778]352                </effects>
353                <events>
354                        <execute>
[9788]355                                <EventListener event="spionTrigger" />
[9778]356                        </execute>
357                </events>
358        </QuestEffectBeacon>
359
[9809]360        <!-- TEST -->
361        <QuestEffectBeacon>
362                <effects>
363                        <AddQuest questId="spacefight.escape" />
364                </effects>
365                <events>
366                        <execute>
367                                <EventListener event=spawntrigger2 />
368                        </execute>
369                </events>
370        </QuestEffectBeacon>
371
[9788]372        <!-- Spion destroyed -->
[9778]373        <QuestEffectBeacon>
374                <effects>
375                        <CompleteQuest questId="spacefight.escape" />
376                        <AddQuest questId="spacefight.mainfight(min)" />
377                </effects>
378                <events>
379                        <execute>
[9809]380                                <EventListener event="spion5" />
[9778]381                        </execute>
382                </events>
383        </QuestEffectBeacon>
384
[9785]385        <!-- LAST FIGHT -->
386        <!-- Spion destroyed -->
387        <QuestEffectBeacon>
388                <effects>
389                        <CompleteQuest questId="spacefight.mainfight(min)" />
390                </effects>
391                <events>
392                        <execute>
393                                <EventListener event="guard3trigger4" />
394                        </execute>
395                </events>
396        </QuestEffectBeacon>
397
398        <!-- Spion escaped -->
399        <QuestEffectBeacon>
400                <effects>
401                        <CompleteQuest questId="spacefight.mainfight(max)" />
402                </effects>
403                <events>
404                        <execute>
405                                <EventListener event="guard3trigger6" />
406                        </execute>
407                </events>
408        </QuestEffectBeacon>
409
410        <!-- COMMANDER RESCUE -->
411        <QuestEffectBeacon>
412                <effects>
413                        <CompleteQuest questId="spacefight.rescue" />
414                </effects>
415                <events>
416                        <execute>
417                                <EventListener event="dock" />
418                        </execute>
419                </events>
420        </QuestEffectBeacon>
421
422        <!-- FLY AWAY -->
423        <QuestEffectBeacon>
424                <effects>
425                        <CompleteQuest questId="spacefight.moveAway" />
426                </effects>
427                <events>
428                        <execute>
429                                <EventListener event="" />
430                        </execute>
431                </events>
432        </QuestEffectBeacon>
433
[9726]434<!-- ---------------------------------------------------------------------- -->
[9791]435        <!-- Helper-Trigger for first guard -->
[9806]436        <DistanceTrigger name="flying1" position="9000, 0, 0" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9791]437                <EventTrigger>
438                        <events>
439                                <trigger>
440                                        <EventListener event="guard1trigger4" />
441                                </trigger>
442                        </events>
443                </EventTrigger>
444        </DistanceTrigger>
[9843]445
446        <!-- Trigger to activate the upgrade1-Quest -->
447        <DistanceTrigger name="droneTrigger" position="11000, 1000, 7000" target="SpaceShip" distance=2000 stayActive="true" delay=0.1 />
448        <SimpleNotification message="Upgrade?"  broadcast="true">
[9826]449                <events>
450                        <trigger>
[9843]451                                <EventListener event="droneTrigger" />
[9826]452                        </trigger>
453                </events>
[9843]454        </SimpleNotification>
[9718]455
[9843]456        <SimpleNotification message="Search the drone!"  broadcast="true" delay=5.0 >
[9767]457                <events>
458                        <trigger>
[9791]459                                <EventListener event="droneTrigger" />
[9767]460                        </trigger>
461                </events>
[9826]462        </SimpleNotification>
463                       
[9806]464
465        <!-- Helper-Trigger for the drone(s) -->
[9809]466        <DistanceTrigger name="drone1" position="9750, -5350, 5650" target="SpaceShip" distance=20 stayActive="true" delay=0.1 />
[9806]467        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
468                <events>
469                        <trigger>
470                                <EventListener event="drone1" />
471                        </trigger>
472                </events>
[9767]473        </SimpleNotification>
[9791]474
475        <!-- Helper-Trigger for second guard -->
[9809]476        <DistanceTrigger name="flying2" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9806]477                <EventTrigger>
478                        <events>
479                                <trigger>
[9809]480                                        <EventListener event="guard2trigger4" />
[9806]481                                </trigger>
482                        </events>
483                </EventTrigger>
484        </DistanceTrigger>
[9809]485       
486        <!-- Helper-Trigger for the Escape-Quest -->
487        <DistanceTrigger name="escape10" position="18000,5000,21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
488                <EventTrigger>
489                        <events>
490                                <trigger>
491                                        <EventListener event="guard2trigger1" />
492                                </trigger>
493                        </events>
494                </EventTrigger>
495        </DistanceTrigger>
[9843]496
497        <!-- DistanceTrigger for spion -->
498        <DistanceTrigger name="spionTrigger" position="15000,4000,19000" target="SpaceShip" distance=50 stayActive="true" delay=0.1 />
499        <SimpleNotification message="spion is arrived!"  broadcast="true">
[9767]500                <events>
501                        <trigger>
[9843]502                                <EventListener event="spionTrigger" />
[9767]503                        </trigger>
504                </events>
[9826]505        </SimpleNotification>   
[9757]506
[9843]507        <!-- Helper-Trigger for Captain Hood -->
508        <DistanceTrigger name="reached" position="10000, 2000, 17000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
509        <SimpleNotification message="Follow Captain Hood!"  broadcast="true">
[9788]510                <events>
511                        <trigger>
[9843]512                                <EventListener event="reached" />
[9788]513                        </trigger>
514                </events>
[9826]515        </SimpleNotification>   
516
517        <!-- Helper-Trigger for mainship -->
518        <DistanceTrigger name="flying3" position="11000, 3000, 21000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
519        <SimpleNotification message="Mainship sighted!"  broadcast="true">
520                <events>
521                        <trigger>
522                                <EventListener event="flying3" />
523                        </trigger>
524                </events>
[9788]525        </SimpleNotification>
526
[9809]527        <!-- If spion destroyed -->
528        <DistanceTrigger name="destroyed" position="8500,-3000,32000" target="SpaceShip" distance=100000 stayActive="true" delay=0.1 >
[9806]529                <EventTrigger>
530                        <events>
531                                <trigger>
532                                        <EventListener event="spion" />
533                                </trigger>
534                        </events>
535                </EventTrigger>
536        </DistanceTrigger>
[9843]537
538        <SimpleNotification message="Scout destroyed!"  broadcast="true">
[9788]539                <events>
540                        <trigger>
[9843]541                                <EventListener event="spion5" />
[9788]542                        </trigger>
543                </events>
544        </SimpleNotification>
545
[9843]546        <EventTrigger name="spion5delay1" activations="1" stayactive="true" delay=5.0 >
547          <events>
548            <trigger>
549              <EventListener event="spion5" />
550            </trigger>
551          </events>
552        </EventTrigger>
[9788]553
[9843]554        <SimpleNotification message="Your friend, Captain Hood, is near by you!"  broadcast="true">
555                <events>
556                        <trigger>
557                                <EventListener event="spion5delay1" />
558                        </trigger>
559                </events>
560        </SimpleNotification>
561
562        <EventTrigger name="spion5delay2" activations="1" stayactive="true" delay=5.0 >
563          <events>
564            <trigger>
565              <EventListener event="spion5delay1" />
566            </trigger>
567          </events>
568        </EventTrigger>
569
570        <SimpleNotification message="He'll show you the way to the mainship!"  broadcast="true">
571                <events>
572                        <trigger>
573                                <EventListener event="spion5delay2" />
574                        </trigger>
575                </events>
576        </SimpleNotification>
577
[9786]578        <!-- Rescue the commander -->
[9785]579        <DistanceTrigger name="dock" position="-12100, -22000, 25000" target="SpaceShip" distance=100 stayActive="true" delay=0 />
580
[9718]581<!-- ----------------------------------------------------- -->
582
[9726]583<!-- EVENTTRIGGER -->
[9757]584   
[9791]585<!-- For Guard 1 -->
[9757]586<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
587    <EventTrigger name="guard1trigger4" activations="1" stayactive="true" delay=0.1>
[9718]588      <events>
589        <trigger>
590          <EventListener event="firstPatrol" />
591        </trigger>
592      </events>
593      <EventTrigger name="guard1trigger3" activations="1" stayactive="true" delay=0.1>
594        <events>
595          <trigger>
596            <EventListener event="firstPatrol" />
597          </trigger>
598        </events>
599        <EventTrigger name="guard1trigger2" activations="1" stayactive="true" delay=0.1>
600          <events>
601            <trigger>
602              <EventListener event="firstPatrol" />
603            </trigger>
604          </events>
605          <EventTrigger name="guard1trigger1" activations="1" stayactive="true" delay=0.1>
606            <events>
607              <trigger>
608                <EventListener event="firstPatrol" />
609              </trigger>
610            </events>
611          </EventTrigger>
612        </EventTrigger>
613      </EventTrigger>
[9726]614    </EventTrigger>
[9718]615
[9791]616<!-- For Guard 2 -->
[9757]617<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
618    <EventTrigger name="guard2trigger4" activations="1" stayactive="true" delay=0.1>
[9743]619      <events>
620        <trigger>
[9757]621          <EventListener event="secondPatrol" />
[9743]622        </trigger>
623      </events>
[9757]624      <EventTrigger name="guard2trigger3" activations="1" stayactive="true" delay=0.1>
[9738]625        <events>
[9743]626          <trigger>
[9757]627            <EventListener event="secondPatrol" />
[9743]628          </trigger>
629        </events>
[9757]630        <EventTrigger name="guard2trigger2" activations="1" stayactive="true" delay=0.1>
[9743]631          <events>
[9738]632            <trigger>
[9757]633              <EventListener event="secondPatrol" />
[9743]634            </trigger>
635          </events>
[9757]636          <EventTrigger name="guard2trigger1" activations="1" stayactive="true" delay=0.1>
[9743]637            <events>
638              <trigger>
[9757]639                <EventListener event="secondPatrol" />
[9743]640              </trigger>
641            </events>
642          </EventTrigger>
643        </EventTrigger>
644      </EventTrigger>
645    </EventTrigger>
[9738]646
[9778]647
[9809]648
[9778]649<!-- For Escape -->
[9806]650        <EventTrigger name="spion5" activations="1" stayactive="true" delay=0.1 >
651          <events>
652            <trigger>
653              <EventListener event="spion" />
654            </trigger>
655          </events>
[9809]656        </EventTrigger>
[9785]657
658<!-- For last fight -->
[9791]659    <EventTrigger name="guard3trigger6" activations="1" stayactive="true" delay=0.1 >
[9785]660      <events>
661        <trigger>
662          <EventListener event="lastGuard" />
663        </trigger>
664      </events>
665      <EventTrigger name="guard3trigger5" activations="1" stayactive="true" delay=0.1 >
666        <events>
667          <trigger>
668            <EventListener event="lastGuard" />
669          </trigger>
670        </events>
671        <EventTrigger name="guard3trigger4" activations="1" stayactive="true" delay=0.1 >
672          <events>
673            <trigger>
674              <EventListener event="lastGuard" />
675            </trigger>
676          </events>
677          <EventTrigger name="guard3trigger3" activations="1" stayactive="true" delay=0.1 >
678            <events>
679              <trigger>
680                <EventListener event="lastGuard" />
681              </trigger>
682            </events>
683            <EventTrigger name="guard3trigger2" activations="1" stayactive="true" delay=0.1 >
684              <events>
685                <trigger>
686                  <EventListener event="lastGuard" />
687                </trigger>
688              </events>
689              <EventTrigger name="guard3trigger1" activations="1" stayactive="true" delay=0.1 >
690                <events>
691                  <trigger>
692                    <EventListener event="lastGuard" />
693                  </trigger>
694                </events>
695              </EventTrigger>
696            </EventTrigger>
697          </EventTrigger>
698        </EventTrigger>
699      </EventTrigger>
700    </EventTrigger>                     
[9778]701       
[9718]702<!-- ----------------------------------------------------- -->
703
[9735]704<!-- Passive Piraten: Guard 1 -->
[9757]705
706<SpaceShip position="8000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]707  <events>
708    <visibility>
[9727]709      <EventListener event=spawntrigger2 />
[9718]710    </visibility>
711  </events>
712  <templates>
713    <Template link=spaceshippirate />
714  </templates>
715  <controller>
716    <WaypointController team=1>
717      <waypoints>
[9738]718        <Model mesh="cube.mesh" scale=0 position="8000,-1000,0" />
719        <Model mesh="cube.mesh" scale=0 position="8000,1000,0" />
[9718]720      </waypoints>
721    </WaypointController>
722  </controller>
723</SpaceShip>
724
[9757]725<SpaceShip position="8000,0,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]726  <events>
727    <visibility>
[9727]728      <EventListener event=spawntrigger2 />
[9718]729    </visibility>
730  </events>
731  <templates>
732    <Template link=spaceshippirate />
733  </templates>
734  <controller>
735    <WaypointController team=1>
736      <waypoints>
[9738]737        <Model mesh="cube.mesh" scale=0 position="8000,0,-1000" />
738        <Model mesh="cube.mesh" scale=0 position="8000,0,1000" />
[9718]739      </waypoints>
740    </WaypointController>
741  </controller>
742</SpaceShip>
743
[9757]744
[9735]745<!-- Angreiffende Piraten: Guard 1 -->
[9757]746
747<SpaceShip position="8000,-1000,1000" lookat="8000,1000,-1000" name="firstPatrol" visible="true" radarname="Patrol" >
[9718]748  <events>
749    <visibility>
[9727]750      <EventListener event=spawntrigger2 />
[9718]751    </visibility>
752  </events>
753  <templates>
754    <Template link=spaceshippirate />
755  </templates>
756  <controller>
757    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
758      <waypoints>
[9738]759        <Model mesh="cube.mesh" scale=0 position="8000,1000,-1000" />
760        <Model mesh="cube.mesh" scale=0 position="8000,-1000,1000" />
[9718]761      </waypoints>
762      <events>
763        <activity>
[9727]764          <EventListener event=spawntrigger2 />
[9718]765        </activity>
766      </events>
767    </WaypointPatrolController>
768  </controller>
769</SpaceShip>
770
[9757]771<SpaceShip position="8000,-500,-500" lookat="8000,1000,1000" name="firstPatrol" visible="true" radarname="Patrol">
[9718]772  <events>
773    <visibility>
[9727]774      <EventListener event=spawntrigger2 />
[9718]775    </visibility>
776  </events>
777  <templates>
778    <Template link=spaceshippirate />
779  </templates>
780  <controller>
781    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
782      <waypoints>
[9738]783        <Model mesh="cube.mesh" scale=0 position="8000,1000,1000" />
784        <Model mesh="cube.mesh" scale=0 position="8000,-1000,-1000" />
[9718]785      </waypoints>
786      <events>
787        <activity>
[9727]788          <EventListener event=spawntrigger2 />
[9718]789        </activity>
790      </events>
791    </WaypointPatrolController>
792  </controller>
793</SpaceShip>
[9757]794
[9735]795<!-- Angreiffende Piraten: Guard 2 -->
[9822]796<SpaceShip position="19000,5000,18000" lookat="19000,4900,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]797  <events>
798    <visibility>
[9826]799      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]800    </visibility>
801  </events>
802  <templates>
803    <Template link=spaceshippirate />
804  </templates>
805  <controller>
806    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
807      <waypoints>
[9822]808        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
809        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
810        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
811        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
812        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
813        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
814        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
815        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
[9738]816      </waypoints>
817      <events>
818        <activity>
[9806]819          <EventListener event="guard1trigger4" />
[9738]820        </activity>
821      </events>
822    </WaypointPatrolController>
823  </controller>
824</SpaceShip>
[9735]825
[9822]826<SpaceShip position="17000,5000,18000" lookat="17000,5100,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]827  <events>
828    <visibility>
[9826]829      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]830    </visibility>
831  </events>
832  <templates>
833    <Template link=spaceshippirate />
834  </templates>
835  <controller>
836    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
837      <waypoints>
[9822]838        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
839        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
840        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
841        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
842        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
843        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
844        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
845        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
[9738]846      </waypoints>
847      <events>
848        <activity>
[9806]849          <EventListener event="guard1trigger4" />
[9738]850        </activity>
851      </events>
852    </WaypointPatrolController>
853  </controller>
854</SpaceShip>
855
[9822]856<SpaceShip position="18000,4000,18000" lookat="17000,4000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]857  <events>
858    <visibility>
[9826]859      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]860    </visibility>
861  </events>
862  <templates>
863    <Template link=spaceshippirate />
864  </templates>
865  <controller>
866    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
867      <waypoints>
[9822]868        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
869        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
870        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
871        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
872        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
873        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
874        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
875        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
[9738]876      </waypoints>
877      <events>
878        <activity>
[9806]879          <EventListener event="guard1trigger4" />
[9738]880        </activity>
881      </events>
882    </WaypointPatrolController>
883  </controller>
884</SpaceShip>
885
[9822]886<SpaceShip position="18000,6000,18000" lookat="19000,6000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]887  <events>
888    <visibility>
[9826]889      <EventListener event="guard1trigger4" /> <!-- guard1trigger4 -->
[9738]890    </visibility>
891  </events>
892  <templates>
893    <Template link=spaceshippirate />
894  </templates>
895  <controller>
896    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
897      <waypoints>
[9822]898        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
899        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
900        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
901        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
902        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
903        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
904        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
905        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
[9738]906      </waypoints>
907      <events>
908        <activity>
[9806]909          <EventListener event="guard1trigger4" />
[9738]910        </activity>
911      </events>
912    </WaypointPatrolController>
913  </controller>
914</SpaceShip>
915
[9788]916<!-- Escape-Ship (Spion) -->
[9843]917<SpaceShip position="17000,4000,19000" lookat="-12000, -22000, 25000" name="spion" visible="true" radarname="Scout" >
[9778]918  <events>
919    <visibility>
[9788]920      <EventListener event="guard2trigger1" />
[9778]921    </visibility>
922  </events>
923  <templates>
924    <Template link=spaceshippirate />
925  </templates>
926  <controller>
927    <WaypointController team=1>
928      <waypoints>
[9843]929        <Model mesh="cube.mesh" scale=100 position="-7000,-10000,42000" /> <!-- "-7000,-10000,42000" -->
[9806]930        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9778]931      </waypoints>
932      <events>
933        <activity>
934          <EventListener event="guard2trigger1" />
935        </activity>
936      </events>
937    </WaypointController>
938  </controller>
[9806]939<!--
[9788]940  <attached>
941    <DistanceTriggerBeacon name="spionBeacon" />
942  </attached>
[9806]943-->
[9778]944</SpaceShip>
[9738]945
[9784]946<!-- Mainship - Pirates -->
[9786]947<SpaceShip position="-12000, -22000, 26000" lookat="-12000, -21300, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]948  <events>
949    <visibility>
[9843]950      <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]951    </visibility>
952  </events>
953  <templates>
954    <Template link=spaceshippirate />
955  </templates>
956  <controller>
[9843]957    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]958      <waypoints>
[9786]959        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
960        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
961        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
962        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
963        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
964        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
965        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
966        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9784]967      </waypoints>
968      <events>
969        <activity>
[9843]970          <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]971        </activity>
972      </events>
[9843]973    </WaypointPatrolController>
[9784]974  </controller>
975</SpaceShip>
976
[9786]977<SpaceShip position="-12000, -21000, 25000" lookat="-12000, -21300, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]978  <events>
979    <visibility>
[9843]980      <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]981    </visibility>
982  </events>
983  <templates>
984    <Template link=spaceshippirate />
985  </templates>
986  <controller>
[9843]987    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]988      <waypoints>
[9786]989        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
990        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
991        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
992        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
993        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
994        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
995        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
996        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
[9784]997      </waypoints>
998      <events>
999        <activity>
[9843]1000          <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]1001        </activity>
1002      </events>
[9843]1003    </WaypointPatrolController>
[9784]1004  </controller>
1005</SpaceShip>
1006
[9786]1007<SpaceShip position="-12000, -22000, 24000" lookat="-12000, -22700, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1008  <events>
1009    <visibility>
[9843]1010      <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]1011    </visibility>
1012  </events>
1013  <templates>
1014    <Template link=spaceshippirate />
1015  </templates>
1016  <controller>
[9843]1017    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1018      <waypoints>
[9786]1019        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1020        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1021        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1022        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1023        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1024        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1025        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1026        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
[9784]1027      </waypoints>
1028      <events>
1029        <activity>
[9843]1030          <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]1031        </activity>
1032      </events>
[9843]1033    </WaypointPatrolController>
[9784]1034  </controller>
1035</SpaceShip>
1036
[9786]1037<SpaceShip position="-12000, -23000, 25000" lookat="-12000, -22700, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1038  <events>
1039    <visibility>
[9843]1040      <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]1041    </visibility>
1042  </events>
1043  <templates>
1044    <Template link=spaceshippirate />
1045  </templates>
1046  <controller>
[9843]1047    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1048      <waypoints>
[9786]1049        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1050        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1051        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1052        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1053        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1054        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
1055        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1056        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
[9784]1057      </waypoints>
1058      <events>
1059        <activity>
[9843]1060          <EventListener event="guard2trigger4" /> <!-- "guard2trigger4" -->
[9784]1061        </activity>
1062      </events>
[9843]1063    </WaypointPatrolController>
[9784]1064  </controller>
1065</SpaceShip>
1066
1067<!-- Additional pirates if the spion has warned the mainship -->
[9786]1068<SpaceShip position="-11700, -21700, 25000" lookat="-11000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1069  <events>
1070    <visibility>
[9843]1071      <EventListener event="escaped" /> <!-- escaped -->
[9784]1072    </visibility>
1073  </events>
1074  <templates>
1075    <Template link=spaceshippirate />
1076  </templates>
1077  <controller>
[9843]1078    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1079      <waypoints>
[9786]1080        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1081        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1082        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1083        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
1084        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1085        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1086        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1087        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
[9784]1088      </waypoints>
1089      <events>
1090        <activity>
[9843]1091          <EventListener event="escaped" /> <!-- escaped -->
[9784]1092        </activity>
1093      </events>
[9843]1094    </WaypointPatrolController>
[9784]1095  </controller>
1096</SpaceShip>
1097
[9786]1098<SpaceShip position="-12700, -22700, 25000" lookat="-13000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1099  <events>
1100    <visibility>
[9843]1101      <EventListener event="escaped" /> <!-- escaped -->
[9784]1102    </visibility>
1103  </events>
1104  <templates>
1105    <Template link=spaceshippirate />
1106  </templates>
1107  <controller>
[9843]1108    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
[9784]1109      <waypoints>
[9786]1110        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1111        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1112        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1113        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
1114        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1115        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1116        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1117        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
[9784]1118      </waypoints>
1119      <events>
1120        <activity>
[9843]1121          <EventListener event="escaped" /> <!-- escaped -->
[9784]1122        </activity>
1123      </events>
[9843]1124    </WaypointPatrolController>
[9784]1125  </controller>
1126</SpaceShip>
1127
[9843]1128<!-- FRIEND-SHIPS -->
1129<SpaceShip position="8500, 2000, 17000" lookat="0, 0, 18000" name="friend" visible="true" radarname="Hood" >
1130  <events>
1131    <visibility>
1132      <EventListener event="guard2trigger4" />
1133    </visibility>
1134  </events>
1135  <templates>
1136    <Template link=spaceshipswallow />
1137  </templates>
1138  <controller>
1139    <WaypointPatrolController alertnessradius=2000 team=0 active=false>
1140      <waypoints>
1141        <Model mesh="cube.mesh" scale=100 position="0, -5000, 18000" />
1142        <Model mesh="cube.mesh" scale=100 position="-11500, -22000, 25000" />
1143      </waypoints>
1144      <events>
1145        <activity>
1146          <EventListener event="reached" />
1147        </activity>
1148      </events>
1149    </WaypointPatrolController>
1150  </controller>
1151</SpaceShip>
[9784]1152
[9843]1153<BlinkingBillboard position="10000, 2000, 17000" color="1.0, 1.0, 0.05" frequency=0.5 amplitude=20 material="Examples/Flare" >
1154  <events>
1155    <visibility>
1156      <EventTrigger>
1157        <EventTrigger invert=true>
1158          <events>
1159            <trigger>
1160              <EventListener event="reached" />
1161            </trigger>
1162          </events>
1163        </EventTrigger>
1164        <events>
1165          <trigger>
1166            <EventListener event="spion5" />
1167          </trigger>
1168        </events>
1169      </EventTrigger>
1170    </visibility>
1171  </events>
1172</BlinkingBillboard>
1173
1174
[9718]1175<!-- ----------------------------------------------------- -->
1176
1177    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
1178
[9778]1179
[9758]1180<!-- ASTEROIDS & ASTEROID-FIELDS -->
[9718]1181
[9778]1182        <!-- Asteroids -->
[9758]1183
[9822]1184        <Model  position="9800, -5000, 5700"
1185                yaw="90"
1186                pitch="-90"
1187                roll="0"
1188                scale="300"
1189                mesh="asteroid_ice.mesh" />
[9758]1190
[9778]1191        <!-- triple large belt around the planet  -->
[9758]1192        <?lua
1193                dofile("includes/asteroidField.lua")
1194                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
1195        ?>
1196
1197        <?lua
1198                dofile("includes/asteroidField.lua")
1199                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
1200        ?>
1201
1202        <?lua
1203                dofile("includes/asteroidField.lua")
1204                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
1205        ?>
1206
[9778]1207        <!-- other asteroid fileds -->
[9718]1208
[9778]1209                <!-- left before guard 1 -->   
1210                <?lua
1211                        dofile("includes/asteroidField.lua")
1212                        asteroidField(-5000, -5000, -20000, 20, 50, 10000, 200, 0)
1213                ?>
[9735]1214
[9778]1215                <!-- left behind guard 1 -->
1216                <?lua
1217                        dofile("includes/asteroidField.lua")
1218                        asteroidField(20000, -10000, -12000, 30, 100, 10000, 200, 0)
1219                ?>
[9735]1220
[9778]1221                <!-- between guard 2 & mainship -->
1222                        <!-- Core -->   
1223                        <?lua
1224                                dofile("includes/asteroidField.lua")
1225                                asteroidField(-5000, -10000, 30000, 10, 700, 8000, 80, 0)
1226                        ?>
[9741]1227       
[9778]1228                        <!-- Peripherie -->
1229                        <?lua
1230                                dofile("includes/asteroidField.lua")
1231                                asteroidField(-5000, -10000, 30000, 10, 50, 10000, 100, 0)
1232                        ?>
[9735]1233
[9778]1234                        <?lua
1235                                dofile("includes/asteroidField.lua")
1236                                asteroidBelt(-10000, -12500, 0, 0, 0, 30, 30, 500, 0, 7850, 150, 0)
1237                        ?>
[9741]1238
[9758]1239<!-- PLANETS -->
[9741]1240
[9778]1241        <Planet         position="2000,-250,9000"
1242                        scale=5000
1243                        pitch=1
1244                        mesh="iceplanet.mesh"
1245                        atmosphere="atmosphere1"
1246                        rotationaxis="1,1,0"
1247                        rotationrate="0.5"
1248                        atmospheresize=224.0f
[9822]1249                        imagesize=1024.0f
1250                        mass="10000000"
1251                        angularDamping=0
1252                        collisiondamage=2
1253                        enablecollisiondamage=true
1254                        collisionType="dynamic" />
[9718]1255
[9822]1256
[9718]1257<!-- ----------------Rotating SpaceStation--------------- -->
1258
[9778]1259        <!-- first guard -->
[9826]1260        <StaticEntity position="9000,0,0" collisionType=static yaw=112 pitch=67 >
1261          <attached>
1262            <?lua
1263              createSpaceStationPar(0,2,1,2,1,4,1,50)
1264            ?>
1265          </attached>
1266        </StaticEntity>
[9718]1267
[9778]1268        <!-- second guard -->
[9826]1269        <StaticEntity position="18000,5000,18000" collisionType=static yaw=12 pitch=75 >
1270          <attached>
1271            <?lua
1272              createSpaceStationPar(0,2,1,2,1,4,1,50)
1273            ?>
1274          </attached>
[9778]1275        </StaticEntity>
[9718]1276
[9741]1277<!-- ------------------------- Mainship ------------------ -->
[9826]1278    <Pawn team=1 health=50000 position="-12000, -22000, 25000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Mainship" yaw=112 pitch=67>
[9822]1279        <events>
1280          <visibility>
1281            <EventListener event=spawntrigger2 />
1282          </visibility>
1283        </events>
1284        <attached>
1285                <?lua
1286                        createSpaceStationPar(0,2,1,2,1,4,1,50)
1287                ?>
1288        </attached>
1289        <collisionShapes>
1290            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
1291        </collisionShapes>
1292    </Pawn>
[9758]1293
[9718]1294  </Scene>
1295</Level>
1296
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