Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/levelMichael/data/levels/Spacefight.oxw @ 9788

Last change on this file since 9788 was 9788, checked in by schlaem, 10 years ago

new Problem: Quest can't be completed with a DistanceTrigger witch DistanceTriggerBeacon. Problems in level: The spion quest can't be completed because the DistanceTriggerBeacon-Problem. Also a Problem is, that if the DistanceTrigger works, how can I prevent that both triggers (spion destroyd and spion excaped) would be raised?

File size: 37.5 KB
RevLine 
[9718]1<!--Spacefight-->
2
3<!--
4To Do:
[9784]5
[9718]6-->
7<LevelInfo
8 name = "Spacefight"
9 description = "Level with the big Spacefight"
[9726]10 tags = "mission"
[9718]11 screenshot = "emptylevel.png"
12/>
13
14<?lua
15  include("stats.oxo")
16  include("HUDTemplates3.oxo")
17  include("templates/lodInformation.oxt")
18?>
19
20<?lua
21  include("templates/spaceshipAssff2.oxt")
22  include("templates/spaceshipPirate.oxt")
23  include("templates/spaceshipEscort.oxt")
24  include("templates/spaceshipSwallow.oxt")
[9750]25  include("templates/pickupRepresentationTemplates.oxt")
[9767]26  include("templates/spaceshipCollateralDamage.oxt")
[9750]27?>
28<?lua
[9718]29    dofile("includes/CuboidSpaceStation.lua")
30?>
31
32<Level
33  gametype = "Mission"
34>
35  <templates>
36    <Template link=lodtemplate_default />
37  </templates>
38
39  <?lua include("includes/notifications.oxi") ?>
40
[9746]41
[9718]42  <NotificationQueueCEGUI
43    name="narrative"
44    targets="simpleNotification"
45    size=3
46    displayTime=3.9
47    position="0.2, 0, 0.1, 0"
48    fontSize="23"
49    fontColor="0.3, 1, 0.2, 0.8"
50    alignment="HorzCentred"
51    displaySize="0.6, 0, 0, 0"
52    />
53
[9726]54<Scene
[9718]55    ambientlight = "0.8, 0.8, 0.8"
56    skybox       = "Orxonox/Starbox"
57  >
[9746]58  <?lua include("includes/pickups.oxi") ?>
59
[9718]60 <Script code="showGUI NotificationLayer false true" needsGraphics="true" />
61
[9778]62<!-- SPAWNTRIGGER -->
[9718]63
[9778]64<!-- Spawntrigger -->   
[9788]65        <SpawnPoint team=0 position="13500, 2500, 11500" lookat="0,0,20000" spawnclass=SpaceShip pawndesign=spaceshipswallow /> <!-- pawndesign=spaceshipcollateraldamage -->
[9778]66       
[9718]67        <EventMultiTrigger name=spawntrigger>
68          <events>
69            <trigger>
[9788]70              <SpawnPoint team=0 position="13500, 2500, 11500" lookat="0,0,20000" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage -->
[9718]71                <EventTrigger invert=true>
72                  <events>
73                    <trigger>
74                      <EventListener event="spacefight.flying2" />
75                    </trigger>
76                  </events>
77                </EventTrigger>
78              </SpawnPoint>
79            </trigger>
80          </events>
[9778]81        </EventMultiTrigger>   
[9718]82
[9778]83        <!-- Second Spawntrigger -->
[9788]84        <DistanceTrigger name=spawntrigger2 position="13500, 2500, 11500" target="SpaceShip" distance=10 stayActive="true" delay=0 />
[9778]85
[9767]86        <!-- Drone pickup -->
87        <PickupSpawner pickup=dronepickup position="9750, -5350, 5650" triggerDistance="20" respawnTime="30" maxSpawnedItems="2" />
[9746]88
[9718]89<!-- QUEST DESCRIPTION-->
90        <LocalQuest id="spacefight.flying1">
91                <QuestDescription
[9735]92                        title="To the first guard!"
93                        description="Reach the station ahead."
[9727]94                        completeMessage="Well done!" />
[9718]95                <complete-effects>
96                        <AddQuest questId="spacefight.guard1" />
97                </complete-effects>
98        </LocalQuest>
99       
100        <LocalQuest id="spacefight.guard1">
101                <QuestDescription
[9735]102                        title="Eliminate the first guard!"
103                        description="You've reached the enemys Station and they haven't seen you yet.
104
105                                Ahead you see the first little patrol.
106                                There are two little battleships and also two unarmed ships.
107                                The unarmed could not attack you. So first destroy the battleships!"
[9718]108                        failMessage="You've lost all your ships!"
109                        completeMessage="Well done!" />
110                <complete-effects>
111                        <AddQuest questId="spacefight.upgrade1" />
[9727]112                        <AddQuest questId="spacefight.flying2" />
[9718]113                </complete-effects>
114        </LocalQuest>
115
116        <LocalQuest id="spacefight.upgrade1">
117                <QuestDescription
[9758]118                        title="Prepare for the fight (optional)"
[9718]119                        description="Your friends has an arsenal left behind near by your position.
[9758]120                                perhaps you find something useful there...
121                                Hint: look for a big asteroid."
[9735]122                        failMessage="You've lost all your ships!"
[9767]123                        completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship.
124                                Now attack the second guard!" />
[9718]125        </LocalQuest>
126
127        <LocalQuest id="spacefight.flying2">
128                <QuestDescription
[9735]129                        title="To the second guard!"
130                        description="There is another sentry on the way to the big mainship.
131                                unfortunately, we also have to destroy this one."
[9718]132                        failMessage="You've lost all your ships!"
133                        completeMessage="" />
134                <complete-effects>
135                        <AddQuest questId="spacefight.guard2" />
[9788]136                        <AddQuest questId="spacefight.escape" />
[9718]137                </complete-effects>
138        </LocalQuest>
139
140        <LocalQuest id="spacefight.guard2">
141                <QuestDescription
[9735]142                        title="The second guard!"
143                        description="Destroy also this guard!"
[9718]144                        failMessage="You've lost all your ships!"
145                        completeMessage="" />
146        </LocalQuest>
147
148        <LocalQuest id="spacefight.escape">
149                <QuestDescription
[9735]150                        title="Catch the messenger!"
151                        description="A messenger is on the way to warn the troups of the mainship.
152                                Destroy him before he is near by the mainship.
153                                Else the fight against the enemys troups will be much more difficult."
154                        failMessage="The messenger has reached the mainship.
155                                Prepare to fight against a strong enmey!"
156                        completeMessage="Well done! Now the element of surprise will be ours!" />
[9718]157        </LocalQuest>
158
[9778]159<!-- 2 different possibilitys -->
160        <!-- Spion is destroyed -->
161        <LocalQuest id="spacefight.mainfight(min)" >
[9726]162                <QuestDescription
[9778]163                        title="The big fight!"
164                        description="Now the time is come!
165                                You've done all you can to prepare you for this spacebattle.
166                                Let us see, if it was enough.
167                               
168                                ATTACK!!!"
[9735]169                        failMessage="You've lost all your ships!"
[9778]170                        completeMessage="YEEEHAAA!
171                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]172                <complete-effects>
173                        <AddQuest questId="spacefight.rescue" />
174                        <!--
175                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
176                        -->
177                </complete-effects>
[9735]178        </LocalQuest>
179
[9778]180        <!-- Spion isn't destroyed -->
181        <LocalQuest id="spacefight.mainfight(max)" >
[9735]182                <QuestDescription
183                        title="The big fight!"
184                        description="Now the time is come!
185                                You've done all you can to prepare you for this spacebattle.
[9778]186                                Unfortunately the spion has alert the mainship. So the soldiers will also be prepared for you.
187                                But you can manage it.
188                                Good luck!"
[9735]189                        failMessage="You've lost all your ships!"
190                        completeMessage="YEEEHAAA!
191                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]192                <complete-effects>
193                        <AddQuest questId="spacefight.rescue" />
194                        <!--
195                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
196                        -->
197                </complete-effects>
[9735]198        </LocalQuest>
[9778]199<!-- -->
[9735]200
[9741]201        <LocalQuest id="spacefight.rescue" >
[9735]202                <QuestDescription
[9741]203                        title="Rescue and place the bomb"
[9785]204                        description="Now you have to free the commander and place a bomb in the pirates' mainship."
[9741]205                        failMessage="You've lost all your ships!"
[9726]206                        completeMessage="" />
[9785]207                <complete-effects>
208                        <AddQuest questId="spacefight.moveAway" />
209                </complete-effects>
[9726]210        </LocalQuest>
[9718]211
[9741]212        <LocalQuest id="spacefight.moveAway" >
[9735]213                <QuestDescription
[9741]214                        title="Get away!"
215                        description="Get away of the mainship before the bomb detonates."
216                        failMessage="You've lost all your ships!"
217                        completeMessage="Done!" />
[9735]218        </LocalQuest>
219
[9785]220        <!-- GRAND EXPLOSION IF POSSIBLE -->
221        <!-- Next Part -->
222
[9718]223       
224<!-- ---------------------------------------------------------------------- -->
[9735]225
[9741]226<!-- QuestEffectBeacon's -->
227
[9757]228        <!-- START -->
[9718]229        <QuestEffectBeacon times=0>
230                <effects>
231                        <AddQuest questId="spacefight.flying1" />
232                </effects>
233                <events>
[9735]234                        <execute>
235                                <EventListener event=spawntrigger2 />
236                        </execute>
[9718]237                </events>
238        </QuestEffectBeacon>
239
[9758]240        <!-- Guard 1 -->
[9757]241        <QuestEffectBeacon times=0>
[9727]242                <effects>
243                        <CompleteQuest questId="spacefight.flying1" />
244                </effects>
245                <events>
246                        <execute>
247                                <EventListener event="flying1" />
248                        </execute>             
249                </events>
250        </QuestEffectBeacon>
251
[9738]252        <QuestEffectBeacon times=0>
253                <events>
254                        <execute>
[9757]255                                <EventListener event="flying2" /> <!-- eigentlich "guard1trigger4", aber funkt. nicht! -->
[9738]256                        </execute>
257                </events>
[9757]258                <effects>
259                        <CompleteQuest questId="spacefight.guard1" />
260                </effects>
[9738]261        </QuestEffectBeacon>
[9758]262
[9788]263
[9785]264        <BlinkingBillboard position="13500, 2500, 10500" color="1.0,1.0,1.0" frequency=0.6 amplitude=10 material="Examples/Flare" >
[9778]265          <events>
266            <visibility>
267              <EventTrigger>
268                <events>
269                  <trigger>
270                    <EventListener event=spawntrigger2 /> <!-- "guard1trigger4" -->
271                  </trigger>
272                </events>
273              </EventTrigger>
274            </visibility>
275          </events>
276        </BlinkingBillboard>
277       
[9758]278        <!-- Drone (optional) -->
279        <QuestEffectBeacon times=0>
280                <effects>
281                        <CompleteQuest questId="spacefight.upgrade1" />
282                </effects>
283                <events>
284                        <execute>
285                                <EventListener event="drone" />
286                        </execute>
287                </events>
288        </QuestEffectBeacon>
[9757]289       
[9758]290        <!-- Guard 2 -->
[9778]291
292        <!-- zum testen! -->
[9757]293        <QuestEffectBeacon times=0>
294                <effects>
[9778]295                        <AddQuest questId="spacefight.flying2" />
296                </effects>
297                <events>
298                        <execute>
299                                <EventListener event=spawntrigger2 />
300                        </execute>
301                </events>
302        </QuestEffectBeacon>
303        <!-- -->
304
305        <QuestEffectBeacon times=0>
306                <effects>
[9757]307                        <CompleteQuest questId="spacefight.flying2" />
308                </effects>
309                <events>
310                        <execute>
311                                <EventListener event="flying2" />
312                        </execute>             
313                </events>
314        </QuestEffectBeacon>
[9738]315
[9757]316        <QuestEffectBeacon times=0>
317                <effects>
318                        <CompleteQuest questId="spacefight.guard2" />
[9758]319                        <CompleteQuest questId="spacefight.upgrade1" />
[9757]320                </effects>
321                <events>
322                        <execute>
[9778]323                                <EventListener event="guard2" /> <!-- eigentlich "guard2trigger4", aber funkt. nicht! -->
[9757]324                        </execute>             
325                </events>
326        </QuestEffectBeacon>
327
[9788]328        <!-- ESCAPE -->
[9778]329        <SimpleNotification message="A spion is startet to the mainship!"  broadcast="true">
330                <events>
331                        <trigger>
332                                <EventListener event="guard2trigger1" />
333                        </trigger>
334                </events>
335        </SimpleNotification>
[9757]336
[9778]337        <QuestEffectBeacon times=0>
338                <effects>
339                        <AddQuest questId="spacefight.escape" />
340                </effects>
341                <events>
342                        <execute>
[9788]343                                <EventListener event="secondPatrol" />
[9778]344                        </execute>
345                </events>
346        </QuestEffectBeacon>
[9788]347       
348        <!-- ESCAPE ENDING -->
349        <!-- Spion escaped -->
[9778]350        <QuestEffectBeacon times=0>
351                <effects>
352                        <CompleteQuest questId="spacefight.escape" />
[9788]353                        <AddQuest questId="spacefight.mainfight(max)" />
[9778]354                </effects>
355                <events>
356                        <execute>
[9788]357                                <EventListener event="spionTrigger" />
[9778]358                        </execute>
359                </events>
360        </QuestEffectBeacon>
361
[9788]362        <!-- Spion destroyed -->
[9778]363        <QuestEffectBeacon>
364                <effects>
365                        <CompleteQuest questId="spacefight.escape" />
366                        <AddQuest questId="spacefight.mainfight(min)" />
367                </effects>
368                <events>
369                        <execute>
[9788]370                                <EventListener event="destroyed" />
[9778]371                        </execute>
372                </events>
373        </QuestEffectBeacon>
374
[9785]375        <!-- LAST FIGHT -->
376        <!-- Spion destroyed -->
377        <QuestEffectBeacon>
378                <effects>
379                        <CompleteQuest questId="spacefight.mainfight(min)" />
380                </effects>
381                <events>
382                        <execute>
383                                <EventListener event="guard3trigger4" />
384                        </execute>
385                </events>
386        </QuestEffectBeacon>
387
388        <!-- Spion escaped -->
389        <QuestEffectBeacon>
390                <effects>
391                        <CompleteQuest questId="spacefight.mainfight(max)" />
392                </effects>
393                <events>
394                        <execute>
395                                <EventListener event="guard3trigger6" />
396                        </execute>
397                </events>
398        </QuestEffectBeacon>
399
400        <!-- COMMANDER RESCUE -->
401        <QuestEffectBeacon>
402                <effects>
403                        <CompleteQuest questId="spacefight.rescue" />
404                </effects>
405                <events>
406                        <execute>
407                                <EventListener event="dock" />
408                        </execute>
409                </events>
410        </QuestEffectBeacon>
411
412        <!-- FLY AWAY -->
413        <QuestEffectBeacon>
414                <effects>
415                        <CompleteQuest questId="spacefight.moveAway" />
416                </effects>
417                <events>
418                        <execute>
419                                <EventListener event="" />
420                        </execute>
421                </events>
422        </QuestEffectBeacon>
423
[9726]424<!-- ---------------------------------------------------------------------- -->
[9767]425        <!--Helper-Trigger for first guard -->
426        <DistanceTrigger name="flying1" position="4000,0,0" target="SpaceShip" distance=2000 stayActive="true" delay=0 />
[9718]427
[9767]428        <!-- Helper-Trigger for second guard -->
429        <DistanceTrigger name="flying2" position="13500, 2500, 10500" target="SpaceShip" distance=7000 stayActive="true" delay=0 />
430        <SimpleNotification message="search the drone!?"  broadcast="true">
431                <events>
432                        <trigger>
433                                <EventListener event="flying2" />
434                        </trigger>
435                </events>
436        </SimpleNotification>
437       
438        <!-- Helper-Trigger for mainship -->
439        <DistanceTrigger name="flying3" position="11000, 3000, 21000" target="SpaceShip" distance=1000 stayActive="true" delay=0 />
440        <SimpleNotification message="Hauptschiff in Sicht!"  broadcast="true">
441                <events>
442                        <trigger>
443                                <EventListener event="flying3" />
444                        </trigger>
445                </events>
446        </SimpleNotification>
[9718]447
[9767]448        <!-- Helper-Trigger for the drone(s) -->
449        <DistanceTrigger name="drone1" position="9750, -5350, 5650" target="SpaceShip" distance=20 stayActive="true" delay=0 />
450        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
451                <events>
452                        <trigger>
453                                <EventListener event="drone1" />
454                        </trigger>
455                </events>
456        </SimpleNotification>
[9757]457
[9767]458        <!-- <DistanceTrigger name="drone2" position="9750, -5350, 5650" target="SpaceShip" distance=20 stay Active="true" delay=0 /> -->
459        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
460                <events>
461                        <trigger>
462                                <EventListener event="drone2" />
463                        </trigger>
464                </events>
[9785]465        </SimpleNotification>
[9757]466
[9788]467        <!-- DistanceTrigger for spion -->
468        <DistanceTrigger name="spionTrigger" position="0,-10000,42000" target="DistanceTriggerBeacon" targetname="spionBeacon" distance=100 stayActive="true" delay=0 beaconMode="identify" />
[9786]469
[9788]470        <SimpleNotification message="spion is arrived!"  broadcast="true">
471                <events>
472                        <trigger>
473                                <EventListener event="spionTrigger" />
474                        </trigger>
475                </events>
476        </SimpleNotification>
477
478        <!--   
479        <Trigger name="destroyed" mode="and" stayActive="true"> -->
480                <DistanceTrigger name="destroyed" position="0,-10000,42000" target="DistanceTriggerBeacon" targetname="spionBeacon" distance=1000 stayActive="true" delay=0 beaconMode="exclude"/>
481                <!-- <EventTrigger>
482                        <events>
483                                <trigger>
484                                        <EventListener event="spionEvent" />
485                                </trigger>
486                        </events>
487                </EventTrigger>
488        </Trigger> -->
489
490        <SimpleNotification message="spion destroyed!"  broadcast="true">
491                <events>
492                        <trigger>
493                                <EventListener event="spion" />
494                        </trigger>
495                </events>
496        </SimpleNotification>
497        <SimpleNotification message="quest should be completed"  broadcast="true">
498                <events>
499                        <trigger>
500                                <EventListener event="destroyed" />
501                        </trigger>
502                </events>
503        </SimpleNotification>
504
505        <BlinkingBillboard position="0,-10000,42000" frequency=0.5 color="1.0,1.0,1.0" amplitude=10 material="Examples/Flare" />
506       
507
[9786]508        <!-- Rescue the commander -->
[9785]509        <DistanceTrigger name="dock" position="-12100, -22000, 25000" target="SpaceShip" distance=100 stayActive="true" delay=0 />
510
[9718]511<!-- ----------------------------------------------------- -->
512
[9726]513<!-- EVENTTRIGGER -->
[9757]514   
515    <!-- for guard 1 -->
516    <SimpleNotification message="first"  broadcast="true">
517        <events>
518            <trigger>
519                <EventListener event="guard1trigger1" />
520            </trigger>
521        </events>
522    </SimpleNotification>
[9718]523
[9757]524    <SimpleNotification message="second"  broadcast="true">
525        <events>
526            <trigger>
527                <EventListener event="guard1trigger2" />
528            </trigger>
529        </events>
530    </SimpleNotification>
531
532    <SimpleNotification message="thirth"  broadcast="true">
533        <events>
534            <trigger>
535                <EventListener event="guard1trigger3" />
536            </trigger>
537        </events>
538    </SimpleNotification>
539
540    <SimpleNotification message="all shot! Fly to the blinking light"  broadcast="true">
541        <events>
542            <trigger>
543                <EventListener event="guard1trigger4" />
544            </trigger>
545        </events>
546    </SimpleNotification>
547
548<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
549    <EventTrigger name="guard1trigger4" activations="1" stayactive="true" delay=0.1>
[9718]550      <events>
551        <trigger>
552          <EventListener event="firstPatrol" />
553        </trigger>
554      </events>
555      <EventTrigger name="guard1trigger3" activations="1" stayactive="true" delay=0.1>
556        <events>
557          <trigger>
558            <EventListener event="firstPatrol" />
559          </trigger>
560        </events>
561        <EventTrigger name="guard1trigger2" activations="1" stayactive="true" delay=0.1>
562          <events>
563            <trigger>
564              <EventListener event="firstPatrol" />
565            </trigger>
566          </events>
567          <EventTrigger name="guard1trigger1" activations="1" stayactive="true" delay=0.1>
568            <events>
569              <trigger>
570                <EventListener event="firstPatrol" />
571              </trigger>
572            </events>
573          </EventTrigger>
574        </EventTrigger>
575      </EventTrigger>
[9726]576    </EventTrigger>
[9718]577
[9778]578
[9757]579<!-- for guard 2 -->
[9751]580    <SimpleNotification message="first"  broadcast="true">
[9738]581        <events>
582            <trigger>
[9757]583                <EventListener event="guard2trigger1" />
[9738]584            </trigger>
585        </events>
586    </SimpleNotification>
587
[9757]588    <SimpleNotification message="second"  broadcast="true">
[9738]589        <events>
590            <trigger>
[9757]591                <EventListener event="guard2trigger2" />
[9738]592            </trigger>
593        </events>
594    </SimpleNotification>
595
[9757]596    <SimpleNotification message="thirth"  broadcast="true">
[9738]597        <events>
598            <trigger>
[9757]599                <EventListener event="guard2trigger3" />
[9738]600            </trigger>
601        </events>
602    </SimpleNotification>
603
[9778]604    <SimpleNotification message="all shot! Catch the spion!"  broadcast="true">
[9738]605        <events>
[9757]606            <trigger>
[9778]607                <EventListener event="guard2" />
[9757]608            </trigger>
[9738]609        </events>
[9757]610    </SimpleNotification>
[9738]611
[9757]612<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
613    <EventTrigger name="guard2trigger4" activations="1" stayactive="true" delay=0.1>
[9743]614      <events>
615        <trigger>
[9757]616          <EventListener event="secondPatrol" />
[9743]617        </trigger>
618      </events>
[9757]619      <EventTrigger name="guard2trigger3" activations="1" stayactive="true" delay=0.1>
[9738]620        <events>
[9743]621          <trigger>
[9757]622            <EventListener event="secondPatrol" />
[9743]623          </trigger>
624        </events>
[9757]625        <EventTrigger name="guard2trigger2" activations="1" stayactive="true" delay=0.1>
[9743]626          <events>
[9738]627            <trigger>
[9757]628              <EventListener event="secondPatrol" />
[9743]629            </trigger>
630          </events>
[9757]631          <EventTrigger name="guard2trigger1" activations="1" stayactive="true" delay=0.1>
[9743]632            <events>
633              <trigger>
[9757]634                <EventListener event="secondPatrol" />
[9743]635              </trigger>
636            </events>
637          </EventTrigger>
638        </EventTrigger>
639      </EventTrigger>
640    </EventTrigger>
[9738]641
[9778]642        <EventTrigger name="guard2" stayactive="true" delay=0.1 >
643                <events>
644                        <trigger>
645                                <EventListener event="guard2trigger4" />
646                        </trigger>
647                </events>
648        </EventTrigger>
649
650<!-- For Escape -->
[9788]651        <EventTrigger name="spionEvent" activations="1" stayactive="true" delay=0>
652                <events>
653                        <trigger>
654                                <EventListener event="spion" />
655                        </trigger>
656                </events>
657        </EventTrigger>
658       
[9785]659
660<!-- For last fight -->
661    <EventTrigger name="guard3trigger5" activations="1" stayactive="true" delay=0.1 >
662      <events>
663        <trigger>
664          <EventListener event="lastGuard" />
665        </trigger>
666      </events>
667      <EventTrigger name="guard3trigger5" activations="1" stayactive="true" delay=0.1 >
668        <events>
669          <trigger>
670            <EventListener event="lastGuard" />
671          </trigger>
672        </events>
673        <EventTrigger name="guard3trigger4" activations="1" stayactive="true" delay=0.1 >
674          <events>
675            <trigger>
676              <EventListener event="lastGuard" />
677            </trigger>
678          </events>
679          <EventTrigger name="guard3trigger3" activations="1" stayactive="true" delay=0.1 >
680            <events>
681              <trigger>
682                <EventListener event="lastGuard" />
683              </trigger>
684            </events>
685            <EventTrigger name="guard3trigger2" activations="1" stayactive="true" delay=0.1 >
686              <events>
687                <trigger>
688                  <EventListener event="lastGuard" />
689                </trigger>
690              </events>
691              <EventTrigger name="guard3trigger1" activations="1" stayactive="true" delay=0.1 >
692                <events>
693                  <trigger>
694                    <EventListener event="lastGuard" />
695                  </trigger>
696                </events>
697              </EventTrigger>
698            </EventTrigger>
699          </EventTrigger>
700        </EventTrigger>
701      </EventTrigger>
702    </EventTrigger>                     
[9778]703       
[9718]704<!-- ----------------------------------------------------- -->
705
[9735]706<!-- Passive Piraten: Guard 1 -->
[9757]707
708<SpaceShip position="8000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]709  <events>
710    <visibility>
[9727]711      <EventListener event=spawntrigger2 />
[9718]712    </visibility>
713  </events>
714  <templates>
715    <Template link=spaceshippirate />
716  </templates>
717  <controller>
718    <WaypointController team=1>
719      <waypoints>
[9738]720        <Model mesh="cube.mesh" scale=0 position="8000,-1000,0" />
721        <Model mesh="cube.mesh" scale=0 position="8000,1000,0" />
[9718]722      </waypoints>
723    </WaypointController>
724  </controller>
725</SpaceShip>
726
[9757]727<SpaceShip position="8000,0,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]728  <events>
729    <visibility>
[9727]730      <EventListener event=spawntrigger2 />
[9718]731    </visibility>
732  </events>
733  <templates>
734    <Template link=spaceshippirate />
735  </templates>
736  <controller>
737    <WaypointController team=1>
738      <waypoints>
[9738]739        <Model mesh="cube.mesh" scale=0 position="8000,0,-1000" />
740        <Model mesh="cube.mesh" scale=0 position="8000,0,1000" />
[9718]741      </waypoints>
742    </WaypointController>
743  </controller>
744</SpaceShip>
745
[9757]746
[9735]747<!-- Angreiffende Piraten: Guard 1 -->
[9757]748
749<SpaceShip position="8000,-1000,1000" lookat="8000,1000,-1000" name="firstPatrol" visible="true" radarname="Patrol" >
[9718]750  <events>
751    <visibility>
[9727]752      <EventListener event=spawntrigger2 />
[9718]753    </visibility>
754  </events>
755  <templates>
756    <Template link=spaceshippirate />
757  </templates>
758  <controller>
759    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
760      <waypoints>
[9738]761        <Model mesh="cube.mesh" scale=0 position="8000,1000,-1000" />
762        <Model mesh="cube.mesh" scale=0 position="8000,-1000,1000" />
[9718]763      </waypoints>
764      <events>
765        <activity>
[9727]766          <EventListener event=spawntrigger2 />
[9718]767        </activity>
768      </events>
769    </WaypointPatrolController>
770  </controller>
771</SpaceShip>
772
[9757]773<SpaceShip position="8000,-500,-500" lookat="8000,1000,1000" name="firstPatrol" visible="true" radarname="Patrol">
[9718]774  <events>
775    <visibility>
[9727]776      <EventListener event=spawntrigger2 />
[9718]777    </visibility>
778  </events>
779  <templates>
780    <Template link=spaceshippirate />
781  </templates>
782  <controller>
783    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
784      <waypoints>
[9738]785        <Model mesh="cube.mesh" scale=0 position="8000,1000,1000" />
786        <Model mesh="cube.mesh" scale=0 position="8000,-1000,-1000" />
[9718]787      </waypoints>
788      <events>
789        <activity>
[9727]790          <EventListener event=spawntrigger2 />
[9718]791        </activity>
792      </events>
793    </WaypointPatrolController>
794  </controller>
795</SpaceShip>
[9757]796
[9735]797<!-- Angreiffende Piraten: Guard 2 -->
[9757]798<SpaceShip position="19000,5000,21000" lookat="19000,4900,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]799  <events>
800    <visibility>
[9778]801      <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]802    </visibility>
803  </events>
804  <templates>
805    <Template link=spaceshippirate />
806  </templates>
807  <controller>
808    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
809      <waypoints>
810        <Model mesh="cube.mesh" scale=0 position="18700,4300,21000" />
811        <Model mesh="cube.mesh" scale=0 position="18000,4000,21000" />
812        <Model mesh="cube.mesh" scale=0 position="17300,4300,21000" />
813        <Model mesh="cube.mesh" scale=0 position="17000,5000,21000" />
814        <Model mesh="cube.mesh" scale=0 position="17300,5700,21000" />
815        <Model mesh="cube.mesh" scale=0 position="18000,6000,21000" />
816        <Model mesh="cube.mesh" scale=0 position="18700,5700,21000" />
817        <Model mesh="cube.mesh" scale=0 position="19000,5000,21000" />
818      </waypoints>
819      <events>
820        <activity>
[9778]821          <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]822        </activity>
823      </events>
824    </WaypointPatrolController>
825  </controller>
826</SpaceShip>
[9735]827
[9757]828<SpaceShip position="17000,5000,21000" lookat="17000,5100,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]829  <events>
830    <visibility>
[9778]831      <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]832    </visibility>
833  </events>
834  <templates>
835    <Template link=spaceshippirate />
836  </templates>
837  <controller>
838    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
839      <waypoints>
840        <Model mesh="cube.mesh" scale=0 position="17300,5700,21000" />
841        <Model mesh="cube.mesh" scale=0 position="18000,6000,21000" />
842        <Model mesh="cube.mesh" scale=0 position="18700,5700,21000" />
843        <Model mesh="cube.mesh" scale=0 position="19000,5000,21000" />
844        <Model mesh="cube.mesh" scale=0 position="18700,4300,21000" />
845        <Model mesh="cube.mesh" scale=0 position="18000,4000,21000" />
846        <Model mesh="cube.mesh" scale=0 position="17300,4300,21000" />
847        <Model mesh="cube.mesh" scale=0 position="17000,5000,21000" />
848      </waypoints>
849      <events>
850        <activity>
[9778]851          <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]852        </activity>
853      </events>
854    </WaypointPatrolController>
855  </controller>
856</SpaceShip>
857
[9757]858<SpaceShip position="18000,4000,21000" lookat="17000,4000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]859  <events>
860    <visibility>
[9778]861      <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]862    </visibility>
863  </events>
864  <templates>
865    <Template link=spaceshippirate />
866  </templates>
867  <controller>
868    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
869      <waypoints>
870        <Model mesh="cube.mesh" scale=0 position="17300,4300,21000" />
871        <Model mesh="cube.mesh" scale=0 position="17000,5000,21000" />
872        <Model mesh="cube.mesh" scale=0 position="17300,5700,21000" />
873        <Model mesh="cube.mesh" scale=0 position="18000,6000,21000" />
874        <Model mesh="cube.mesh" scale=0 position="18700,5700,21000" />
875        <Model mesh="cube.mesh" scale=0 position="19000,5000,21000" />
876        <Model mesh="cube.mesh" scale=0 position="18700,4300,21000" />
877        <Model mesh="cube.mesh" scale=0 position="18000,4000,21000" />
878      </waypoints>
879      <events>
880        <activity>
[9778]881          <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]882        </activity>
883      </events>
884    </WaypointPatrolController>
885  </controller>
886</SpaceShip>
887
[9757]888<SpaceShip position="18000,6000,21000" lookat="19000,6000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]889  <events>
890    <visibility>
[9778]891      <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]892    </visibility>
893  </events>
894  <templates>
895    <Template link=spaceshippirate />
896  </templates>
897  <controller>
898    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
899      <waypoints>
900        <Model mesh="cube.mesh" scale=0 position="18700,5700,21000" />
901        <Model mesh="cube.mesh" scale=0 position="19000,5000,21000" />
902        <Model mesh="cube.mesh" scale=0 position="18700,4300,21000" />
903        <Model mesh="cube.mesh" scale=0 position="18000,4000,21000" />
904        <Model mesh="cube.mesh" scale=0 position="17300,4300,21000" />
905        <Model mesh="cube.mesh" scale=0 position="17000,5000,21000" />
906        <Model mesh="cube.mesh" scale=0 position="17300,5700,21000" />
907        <Model mesh="cube.mesh" scale=0 position="18000,6000,21000" />
908      </waypoints>
909      <events>
910        <activity>
[9778]911          <EventListener event="flying2" /> <!-- "guard1trigger4" -->
[9738]912        </activity>
913      </events>
914    </WaypointPatrolController>
915  </controller>
916</SpaceShip>
917
[9788]918<!-- Escape-Ship (Spion) -->
[9778]919<SpaceShip position="17000,4000,22000" lookat="-12000, -22000, 25000" name="spion" visible="true" radarname="Spion" >
920  <events>
921    <visibility>
[9788]922      <EventListener event="guard2trigger1" />
[9778]923    </visibility>
924  </events>
925  <templates>
926    <Template link=spaceshippirate />
927  </templates>
928  <controller>
929    <WaypointController team=1>
930      <waypoints>
[9788]931        <Model mesh="cube.mesh" scale=100 position="0,-10000,42000" /> <!-- "-7000,-10000,42000" -->
932        <Model mesh="cube.mesh" scale=100 position="-12000, -22000, 25000" />
[9778]933      </waypoints>
934      <events>
935        <activity>
936          <EventListener event="guard2trigger1" />
937        </activity>
938      </events>
939    </WaypointController>
940  </controller>
[9788]941  <attached>
942    <DistanceTriggerBeacon name="spionBeacon" />
943  </attached>
[9778]944</SpaceShip>
[9738]945
[9784]946<!-- Mainship - Pirates -->
[9778]947
[9786]948<SpaceShip position="-12000, -22000, 26000" lookat="-12000, -21300, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]949  <events>
950    <visibility>
[9785]951      <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]952    </visibility>
953  </events>
954  <templates>
955    <Template link=spaceshippirate />
956  </templates>
957  <controller>
958    <WaypointController team=1>
959      <waypoints>
[9786]960        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
961        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
962        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
963        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
964        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
965        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
966        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
967        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9784]968      </waypoints>
969      <events>
970        <activity>
[9785]971          <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]972        </activity>
973      </events>
974    </WaypointController>
975  </controller>
976</SpaceShip>
977
[9786]978<SpaceShip position="-12000, -21000, 25000" lookat="-12000, -21300, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]979  <events>
980    <visibility>
[9785]981      <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]982    </visibility>
983  </events>
984  <templates>
985    <Template link=spaceshippirate />
986  </templates>
987  <controller>
988    <WaypointController team=1>
989      <waypoints>
[9786]990        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
991        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
992        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
993        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
994        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
995        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
996        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
997        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
[9784]998      </waypoints>
999      <events>
1000        <activity>
[9785]1001          <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]1002        </activity>
1003      </events>
1004    </WaypointController>
1005  </controller>
1006</SpaceShip>
1007
[9786]1008<SpaceShip position="-12000, -22000, 24000" lookat="-12000, -22700, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1009  <events>
1010    <visibility>
[9785]1011      <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]1012    </visibility>
1013  </events>
1014  <templates>
1015    <Template link=spaceshippirate />
1016  </templates>
1017  <controller>
1018    <WaypointController team=1>
1019      <waypoints>
[9786]1020        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1021        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1022        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1023        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1024        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1025        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1026        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1027        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
[9784]1028      </waypoints>
1029      <events>
1030        <activity>
[9785]1031          <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]1032        </activity>
1033      </events>
1034    </WaypointController>
1035  </controller>
1036</SpaceShip>
1037
[9786]1038<SpaceShip position="-12000, -23000, 25000" lookat="-12000, -22700, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1039  <events>
1040    <visibility>
[9785]1041      <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]1042    </visibility>
1043  </events>
1044  <templates>
1045    <Template link=spaceshippirate />
1046  </templates>
1047  <controller>
1048    <WaypointController team=1>
1049      <waypoints>
[9786]1050        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1051        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1052        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1053        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1054        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1055        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
1056        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1057        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
[9784]1058      </waypoints>
1059      <events>
1060        <activity>
[9785]1061          <EventListener event=spawntrigger2 /> <!-- "guard2trigger4" -->
[9784]1062        </activity>
1063      </events>
1064    </WaypointController>
1065  </controller>
1066</SpaceShip>
1067
1068<!-- Additional pirates if the spion has warned the mainship -->
[9786]1069<SpaceShip position="-11700, -21700, 25000" lookat="-11000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1070  <events>
1071    <visibility>
[9785]1072      <EventListener event=spawntrigger2 /> <!-- "escaped" -->
[9784]1073    </visibility>
1074  </events>
1075  <templates>
1076    <Template link=spaceshippirate />
1077  </templates>
1078  <controller>
1079    <WaypointController team=1>
1080      <waypoints>
[9786]1081        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1082        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1083        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1084        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
1085        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1086        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1087        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1088        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
[9784]1089      </waypoints>
1090      <events>
1091        <activity>
[9785]1092          <EventListener event=spawntrigger2 /> <!-- "escaped" -->
[9784]1093        </activity>
1094      </events>
1095    </WaypointController>
1096  </controller>
1097</SpaceShip>
1098
[9786]1099<SpaceShip position="-12700, -22700, 25000" lookat="-13000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1100  <events>
1101    <visibility>
[9785]1102      <EventListener event=spawntrigger2 /> <!-- "escaped" -->
[9784]1103    </visibility>
1104  </events>
1105  <templates>
1106    <Template link=spaceshippirate />
1107  </templates>
1108  <controller>
1109    <WaypointController team=1>
1110      <waypoints>
[9786]1111        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1112        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1113        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1114        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
1115        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1116        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1117        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1118        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
[9784]1119      </waypoints>
1120      <events>
1121        <activity>
[9785]1122          <EventListener event=spawntrigger2 /> <!-- "escaped" -->
[9784]1123        </activity>
1124      </events>
1125    </WaypointController>
1126  </controller>
1127</SpaceShip>
1128
1129
[9718]1130<!-- ----------------------------------------------------- -->
1131
1132    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
1133
[9778]1134
[9758]1135<!-- ASTEROIDS & ASTEROID-FIELDS -->
[9718]1136
[9778]1137        <!-- Asteroids -->
[9758]1138
[9778]1139        <Model position="9800, -5000, 5700" yaw="90" pitch="-90" roll="0" scale="300" mesh="asteroid_ice.mesh" />
[9758]1140
[9778]1141        <!-- triple large belt around the planet  -->
[9758]1142        <?lua
1143                dofile("includes/asteroidField.lua")
1144                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
1145        ?>
1146
1147        <?lua
1148                dofile("includes/asteroidField.lua")
1149                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
1150        ?>
1151
1152        <?lua
1153                dofile("includes/asteroidField.lua")
1154                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
1155        ?>
1156
[9778]1157        <!-- other asteroid fileds -->
[9718]1158
[9778]1159                <!-- left before guard 1 -->   
1160                <?lua
1161                        dofile("includes/asteroidField.lua")
1162                        asteroidField(-5000, -5000, -20000, 20, 50, 10000, 200, 0)
1163                ?>
[9735]1164
[9778]1165                <!-- left behind guard 1 -->
1166                <?lua
1167                        dofile("includes/asteroidField.lua")
1168                        asteroidField(20000, -10000, -12000, 30, 100, 10000, 200, 0)
1169                ?>
[9735]1170
[9778]1171                <!-- between guard 2 & mainship -->
1172                        <!-- Core -->   
1173                        <?lua
1174                                dofile("includes/asteroidField.lua")
1175                                asteroidField(-5000, -10000, 30000, 10, 700, 8000, 80, 0)
1176                        ?>
[9741]1177       
[9778]1178                        <!-- Peripherie -->
1179                        <?lua
1180                                dofile("includes/asteroidField.lua")
1181                                asteroidField(-5000, -10000, 30000, 10, 50, 10000, 100, 0)
1182                        ?>
[9735]1183
[9778]1184                        <?lua
1185                                dofile("includes/asteroidField.lua")
1186                                asteroidBelt(-10000, -12500, 0, 0, 0, 30, 30, 500, 0, 7850, 150, 0)
1187                        ?>
[9741]1188
[9758]1189<!-- PLANETS -->
[9741]1190
[9778]1191        <Planet         position="2000,-250,9000"
1192                        scale=5000
1193                        pitch=1
1194                        mesh="iceplanet.mesh"
1195                        atmosphere="atmosphere1"
1196                        rotationaxis="1,1,0"
1197                        rotationrate="0.5"
1198                        atmospheresize=224.0f
1199                        imagesize=1024.0f />
[9718]1200
[9778]1201        <BlinkingBillboard position="-7000,-10000,42000" color="1,1,1" frequency=0.6 amplitude=100 material="Examples/Flare" >
1202          <events>
1203            <visibility>
1204              <EventTrigger>
1205                <events>
1206                  <trigger>
1207                    <EventListener event="spion" />
1208                  </trigger>
1209                </events>
1210              </EventTrigger>
1211            </visibility>
1212          </events>
1213        </BlinkingBillboard>
[9743]1214
[9778]1215
[9718]1216<!-- ----------------Rotating SpaceStation--------------- -->
1217
[9778]1218        <!-- first guard -->
1219        <StaticEntity position="9000,0,0" yaw=112 pitch=67>
1220                <attached>
1221                        <?lua
1222                                createSpaceStationPar(0,2,1,2,1,4,1,50)
1223                        ?>
1224                </attached>
1225        </StaticEntity>
[9718]1226
[9778]1227        <!-- second guard -->
1228        <StaticEntity position="18000,5000,21000" yaw=12 pitch=75>
1229                <attached>
1230                        <?lua
1231                                createSpaceStationPar(0,2,1,2,1,4,1,50)
1232                        ?>
1233                </attached>
1234        </StaticEntity>
[9718]1235
[9741]1236<!-- ------------------------- Mainship ------------------ -->
[9758]1237
[9778]1238        <StaticEntity position="-12000, -22000, 25000" yaw=112 pitch=67>
1239                <attached>
1240                        <?lua
1241                                createSpaceStationPar(0,2,1,2,1,4,1,50)
1242                        ?>
1243                </attached>
1244        </StaticEntity>
[9735]1245
[9741]1246
[9718]1247  </Scene>
1248</Level>
1249
Note: See TracBrowser for help on using the repository browser.