| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Damian 'Mozork' Frick | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file NotificationQueue.cc | 
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| 31 |     @brief Implementation of the NotificationQueue class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "NotificationQueue.h" | 
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| 35 |  | 
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| 36 | #include <map> | 
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| 37 | #include <sstream> | 
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| 38 |  | 
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| 39 | #include "core/CoreIncludes.h" | 
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| 40 | #include "core/GameMode.h" | 
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| 41 | #include "core/GUIManager.h" | 
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| 42 | #include "core/LuaState.h" | 
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| 43 | #include "util/Convert.h" | 
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| 44 | #include "util/SubString.h" | 
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| 45 |  | 
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| 46 | #include "Notification.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 |  | 
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| 51 |     /** | 
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| 52 |     @brief | 
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| 53 |         Constructor. Creates and initializes the object. | 
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| 54 |     @param name | 
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| 55 |         The name of the new NotificationQueue. It needs to be unique | 
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| 56 |     @param senders | 
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| 57 |         The senders that are targets of this NotificationQueue, i.e. the names of senders whose Notifications this NotificationQueue displays. | 
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| 58 |         The senders need to be seperated by commas. | 
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| 59 |     @param size | 
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| 60 |         The size (the maximum number of displayed Notifications) of this NotificationQueue. | 
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| 61 |     @param displayTime | 
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| 62 |         The time during which a Notification is (at most) displayed. | 
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| 63 |     */ | 
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| 64 |     NotificationQueue::NotificationQueue(const std::string& name, const std::string& senders, unsigned int size, unsigned int displayTime) | 
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| 65 |     { | 
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| 66 |         this->registered_ = false; | 
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| 67 |  | 
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| 68 |         RegisterRootObject(NotificationQueue); | 
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| 69 |  | 
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| 70 |         // Initialize. | 
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| 71 |         this->size_ = 0; | 
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| 72 |         this->tickTime_ = 0.0f; | 
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| 73 |  | 
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| 74 |         // Sets the input values. | 
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| 75 |         this->setTargets(senders); | 
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| 76 |         this->name_ = name; | 
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| 77 |         this->maxSize_ = size; | 
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| 78 |         this->setDisplayTime(displayTime); | 
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| 79 |  | 
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| 80 |         // Register the NotificationQueue with the NotificationManager. | 
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| 81 |         bool queueRegistered = NotificationManager::getInstance().registerQueue(this); | 
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| 82 |         this->registered_ = true; | 
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| 83 |         if(!queueRegistered) // If the registration has failed. | 
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| 84 |         { | 
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| 85 |             this->registered_ = false; | 
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| 86 |             COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| 87 |             return; | 
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| 88 |         } | 
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| 89 |  | 
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| 90 |         this->create(); // Creates the NotificationQueue in lua. | 
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| 91 |  | 
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| 92 |         // Register the NotificationQueue as NotificationListener with the NotificationManager. | 
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| 93 |         bool listenerRegistered = NotificationManager::getInstance().registerListener(this); | 
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| 94 |         if(!listenerRegistered) // If the registration has failed. | 
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| 95 |         { | 
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| 96 |             this->registered_ = false; | 
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| 97 |             // Remove the NotificationQueue in lua. | 
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| 98 |             if(GameMode::showsGraphics()) | 
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| 99 |                 GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| 100 |             NotificationManager::getInstance().unregisterQueue(this); | 
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| 101 |             COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| 102 |             return; | 
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| 103 |         } | 
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| 104 |  | 
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| 105 |         COUT(3) << "NotificationQueue '" << this->getName() << "' created." << std::endl; | 
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| 106 |     } | 
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| 107 |  | 
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| 108 |     /** | 
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| 109 |     @brief | 
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| 110 |         Destructor. | 
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| 111 |     */ | 
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| 112 |     NotificationQueue::~NotificationQueue() | 
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| 113 |     { | 
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| 114 |         this->targets_.clear(); | 
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| 115 |  | 
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| 116 |         if(this->registered_) // If the NotificationQueue is registered. | 
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| 117 |         { | 
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| 118 |             this->clear(true); | 
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| 119 |  | 
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| 120 |             // Unregister with the NotificationManager. | 
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| 121 |             NotificationManager::getInstance().unregisterListener(this); | 
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| 122 |             NotificationManager::getInstance().unregisterQueue(this); | 
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| 123 |         } | 
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| 124 |     } | 
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| 125 |  | 
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| 126 |     /** | 
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| 127 |     @brief | 
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| 128 |         Destroys the NotificationQueue. | 
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| 129 |         Used in lua and NotificationManager. | 
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| 130 |     @param noGraphics | 
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| 131 |         If this is set to true (false is default), then the queue is not removed in lua. This is used to destroy the queue, after the GUIManager has been destroyed. | 
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| 132 |     */ | 
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| 133 |     void NotificationQueue::destroy(bool noGraphics) | 
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| 134 |     { | 
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| 135 |         // Remove the NotificationQueue in lua. | 
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| 136 |         if(GameMode::showsGraphics() && !noGraphics) | 
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| 137 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| 138 |  | 
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| 139 |         this->OrxonoxClass::destroy(); | 
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| 140 |     } | 
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| 141 |  | 
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| 142 |     /** | 
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| 143 |     @brief | 
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| 144 |         Creates the NotificationQueue in lua. | 
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| 145 |     */ | 
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| 146 |     void NotificationQueue::create(void) | 
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| 147 |     { | 
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| 148 |         if(GameMode::showsGraphics()) | 
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| 149 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.createQueue(\"" + this->getName() +  "\", " + multi_cast<std::string>(this->getMaxSize()) + ")"); | 
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| 150 |     } | 
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| 151 |  | 
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| 152 |     /** | 
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| 153 |     @brief | 
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| 154 |         Updates the queue from time to time. | 
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| 155 |     @param dt | 
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| 156 |         The time interval that has passed since the last tick. | 
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| 157 |     */ | 
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| 158 |     void NotificationQueue::tick(float dt) | 
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| 159 |     { | 
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| 160 |         this->tickTime_ += dt; // Add the time interval that has passed to the time counter. | 
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| 161 |         if(this->tickTime_ >= 1.0) // If the time counter is greater than 1s all Notifications that have expired are removed, if it is smaller we wait to the next tick. | 
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| 162 |         { | 
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| 163 |             this->timeLimit_.time = std::time(0)-this->displayTime_; // Container containig the current time. | 
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| 164 |  | 
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| 165 |             std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = this->ordering_.begin(); | 
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| 166 |             // Iterate through all elements whose creation time is smaller than the current time minus the display time. | 
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| 167 |             while(it != this->ordering_.upper_bound(&this->timeLimit_)) | 
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| 168 |             { | 
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| 169 |                 std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator temp = it; | 
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| 170 |                 it++; | 
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| 171 |                 this->remove(temp); // Remove the Notifications that have expired. | 
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| 172 |             } | 
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| 173 |  | 
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| 174 |             this->tickTime_ = this->tickTime_ - (int)this->tickTime_; // Reset time counter. | 
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| 175 |         } | 
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| 176 |     } | 
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| 177 |  | 
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| 178 |     /** | 
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| 179 |     @brief | 
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| 180 |         Updates the NotificationQueue. | 
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| 181 |         Updates by clearing the queue and requesting all relevant Notifications from the NotificationManager and inserting them into the queue. | 
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| 182 |     */ | 
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| 183 |     void NotificationQueue::update(void) | 
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| 184 |     { | 
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| 185 |         this->clear(); | 
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| 186 |  | 
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| 187 |         std::multimap<std::time_t, Notification*>* notifications = new std::multimap<std::time_t, Notification*>; | 
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| 188 |         // Get the Notifications sent in the interval from now to now minus the display time. | 
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| 189 |         NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_); | 
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| 190 |  | 
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| 191 |         if(!notifications->empty()) | 
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| 192 |         { | 
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| 193 |             // Add all Notifications. | 
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| 194 |             for(std::multimap<std::time_t, Notification*>::iterator it = notifications->begin(); it != notifications->end(); it++) | 
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| 195 |                 this->push(it->second, it->first); | 
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| 196 |         } | 
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| 197 |  | 
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| 198 |         delete notifications; | 
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| 199 |  | 
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| 200 |         COUT(4) << "NotificationQueue '" << this->getName() << "' updated." << std::endl; | 
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| 201 |     } | 
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| 202 |  | 
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| 203 |     /** | 
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| 204 |     @brief | 
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| 205 |         Updates the NotificationQueue by adding an new Notification. | 
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| 206 |     @param notification | 
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| 207 |         Pointer to the Notification. | 
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| 208 |     @param time | 
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| 209 |         The time the Notification was sent. | 
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| 210 |     */ | 
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| 211 |     void NotificationQueue::update(Notification* notification, const std::time_t & time) | 
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| 212 |     { | 
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| 213 |         assert(notification); | 
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| 214 |  | 
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| 215 |         this->push(notification, time); | 
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| 216 |  | 
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| 217 |         COUT(4) << "NotificationQueue '" << this->getName() << "' updated. A new Notification has been added." << std::endl; | 
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| 218 |     } | 
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| 219 |  | 
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| 220 |     /** | 
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| 221 |     @brief | 
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| 222 |         Adds (pushes) a Notification to the NotificationQueue. | 
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| 223 |         It inserts it into the storage containers, creates a corresponding container and pushes the Notification message to the GUI. | 
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| 224 |     @param notification | 
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| 225 |         The Notification to be pushed. | 
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| 226 |     @param time | 
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| 227 |         The time when the Notification has been sent. | 
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| 228 |     */ | 
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| 229 |     void NotificationQueue::push(Notification* notification, const std::time_t & time) | 
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| 230 |     { | 
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| 231 |         assert(notification); | 
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| 232 |  | 
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| 233 |         NotificationContainer* container = new NotificationContainer; | 
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| 234 |         container->notification = notification; | 
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| 235 |         container->time = time; | 
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| 236 |  | 
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| 237 |         // If the maximum size of the NotificationQueue has been reached the last (least recently added) Notification is removed. | 
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| 238 |         if(this->getSize() >= this->getMaxSize()) | 
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| 239 |             this->pop(); | 
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| 240 |  | 
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| 241 |         this->size_++; | 
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| 242 |  | 
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| 243 |         this->ordering_.insert(container); | 
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| 244 |         // Insert the Notification at the begin of the list (vector, actually). | 
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| 245 |         this->notifications_.insert(this->notifications_.begin(), container); | 
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| 246 |  | 
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| 247 |         // Push the Notification to the GUI. | 
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| 248 |         if(GameMode::showsGraphics()) | 
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| 249 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.pushNotification(\"" + this->getName() + "\", \"" + notification->getMessage() + "\")"); | 
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| 250 |     } | 
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| 251 |  | 
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| 252 |     /** | 
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| 253 |     @brief | 
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| 254 |         Removes (pops) the least recently added Notification form the NotificationQueue. | 
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| 255 |     */ | 
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| 256 |     void NotificationQueue::pop(void) | 
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| 257 |     { | 
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| 258 |         NotificationContainer* container = this->notifications_.back(); | 
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| 259 |         // Get all the NotificationContainers that were sent the same time the NotificationContainer we want to pop was sent. | 
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| 260 |         std::pair<std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator, std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator> iterators = this->ordering_.equal_range(container); | 
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| 261 |         // Iterate through all suspects and remove the container as soon as we find it. | 
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| 262 |         for(std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = iterators.first; it != iterators.second; it++) | 
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| 263 |         { | 
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| 264 |             if(container == *it) | 
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| 265 |             { | 
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| 266 |                 this->ordering_.erase(it); | 
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| 267 |                 break; | 
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| 268 |             } | 
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| 269 |         } | 
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| 270 |         this->notifications_.pop_back(); | 
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| 271 |  | 
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| 272 |         this->size_--; | 
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| 273 |  | 
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| 274 |         delete container; | 
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| 275 |  | 
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| 276 |         // Pops the Notification from the GUI. | 
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| 277 |         if(GameMode::showsGraphics()) | 
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| 278 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.popNotification(\"" + this->getName() + "\")"); | 
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| 279 |     } | 
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| 280 |  | 
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| 281 |     /** | 
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| 282 |     @brief | 
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| 283 |         Removes the Notification that is stored in the input NotificationContainer. | 
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| 284 |     @param containerIterator | 
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| 285 |         An iterator to the NotificationContainer to be removed. | 
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| 286 |     */ | 
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| 287 |     void NotificationQueue::remove(const std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator& containerIterator) | 
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| 288 |     { | 
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| 289 |         std::vector<NotificationContainer*>::iterator it = std::find(this->notifications_.begin(), this->notifications_.end(), *containerIterator); | 
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| 290 |         // Get the index at which the Notification is. | 
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| 291 |         std::vector<NotificationContainer*>::difference_type index = it - this->notifications_.begin (); | 
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| 292 |         this->ordering_.erase(containerIterator); | 
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| 293 |         this->notifications_.erase(it); | 
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| 294 |  | 
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| 295 |         this->size_--; | 
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| 296 |  | 
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| 297 |         delete *containerIterator; | 
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| 298 |  | 
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| 299 |         // Removes the Notification from the GUI. | 
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| 300 |         if(GameMode::showsGraphics()) | 
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| 301 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeNotification(\"" + this->getName() + "\", " + multi_cast<std::string>(index) + ")"); | 
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| 302 |     } | 
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| 303 |  | 
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| 304 |     /** | 
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| 305 |     @brief | 
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| 306 |         Clears the NotificationQueue by removing all NotificationContainers. | 
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| 307 |     @param noGraphics | 
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| 308 |         If this is eset to true the GUI is not informed of the clearing of the NotificationQueue. This is needed only internally. | 
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| 309 |     */ | 
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| 310 |     void NotificationQueue::clear(bool noGraphics) | 
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| 311 |     { | 
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| 312 |         this->ordering_.clear(); | 
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| 313 |         // Delete all NotificationContainers in the list. | 
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| 314 |         for(std::vector<NotificationContainer*>::iterator it = this->notifications_.begin(); it != this->notifications_.end(); it++) | 
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| 315 |             delete *it; | 
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| 316 |  | 
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| 317 |         this->notifications_.clear(); | 
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| 318 |         this->size_ = 0; | 
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| 319 |  | 
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| 320 |         // Clear the NotificationQueue in the GUI. | 
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| 321 |         if(GameMode::showsGraphics() && !noGraphics) | 
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| 322 |             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.clearQueue(\"" + this->getName() + "\")"); | 
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| 323 |     } | 
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| 324 |  | 
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| 325 |     /** | 
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| 326 |     @brief | 
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| 327 |         Sets the name of the NotificationQueue. | 
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| 328 |     @param name | 
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| 329 |         The name to be set. | 
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| 330 |     */ | 
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| 331 |     void NotificationQueue::setName(const std::string& name) | 
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| 332 |     { | 
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| 333 |         this->name_ = name; | 
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| 334 |     } | 
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| 335 |  | 
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| 336 |     /** | 
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| 337 |     @brief | 
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| 338 |         Sets the maximum number of displayed Notifications. | 
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| 339 |     @param size | 
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| 340 |         The size to be set. | 
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| 341 |     */ | 
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| 342 |     void NotificationQueue::setMaxSize(unsigned int size) | 
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| 343 |     { | 
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| 344 |         if(this->maxSize_ == size) | 
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| 345 |             return; | 
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| 346 |  | 
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| 347 |         this->maxSize_ = size; | 
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| 348 |  | 
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| 349 |         if(this->registered_) | 
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| 350 |             this->update(); | 
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| 351 |     } | 
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| 352 |  | 
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| 353 |     /** | 
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| 354 |     @brief | 
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| 355 |         Sets the maximum number of seconds a Notification is displayed. | 
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| 356 |     @param time | 
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| 357 |         The number of seconds the Notifications is displayed. | 
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| 358 |     @return | 
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| 359 |         Returns true if successful. | 
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| 360 |     */ | 
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| 361 |     void NotificationQueue::setDisplayTime(unsigned int time) | 
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| 362 |     { | 
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| 363 |         if(this->displayTime_ == time) | 
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| 364 |             return; | 
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| 365 |  | 
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| 366 |         this->displayTime_ = time; | 
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| 367 |  | 
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| 368 |         if(this->registered_) | 
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| 369 |             this->update(); | 
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| 370 |     } | 
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| 371 |  | 
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| 372 |     /** | 
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| 373 |     @brief | 
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| 374 |         Produces all targets of the NotificationQueue concatinated as string, with kommas (',') as seperators. | 
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| 375 |     @return | 
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| 376 |         Returns the targets as a string. | 
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| 377 |     */ | 
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| 378 |     const std::string& NotificationQueue::getTargets(void) const | 
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| 379 |     { | 
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| 380 |         std::stringstream stream; | 
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| 381 |         bool first = true; | 
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| 382 |         // Iterate through the set of targets. | 
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| 383 |         for(std::set<std::string>::const_iterator it = this->targets_.begin(); it != this->targets_.end(); it++) | 
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| 384 |         { | 
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| 385 |             if(!first) | 
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| 386 |                 stream << ", "; | 
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| 387 |             else | 
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| 388 |                 first = false; | 
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| 389 |             stream << *it; | 
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| 390 |         } | 
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| 391 |  | 
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| 392 |         return *(new std::string(stream.str())); | 
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| 393 |     } | 
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| 394 |  | 
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| 395 |     /** | 
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| 396 |     @brief | 
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| 397 |         Sets the targets of the NotificationQueue. | 
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| 398 |         The targets are the senders whose Notifications are displayed in this queue. | 
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| 399 |     @param targets | 
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| 400 |         Accepts a string of targets, each seperated by commas (','), spaces are ignored. | 
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| 401 |     */ | 
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| 402 |     void NotificationQueue::setTargets(const std::string & targets) | 
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| 403 |     { | 
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| 404 |         this->targets_.clear(); | 
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| 405 |  | 
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| 406 |         SubString string = SubString(targets, ",", " ", false); | 
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| 407 |         for(unsigned int i = 0; i < string.size(); i++) | 
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| 408 |             this->targets_.insert(string[i]); | 
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| 409 |  | 
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| 410 |         if(this->registered_) | 
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| 411 |         { | 
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| 412 |             NotificationManager::getInstance().unregisterListener(this); | 
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| 413 |             NotificationManager::getInstance().registerListener(this); | 
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| 414 |         } | 
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| 415 |     } | 
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| 416 |  | 
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| 417 | } | 
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| 418 |  | 
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