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source: code/branches/kicklib2/src/orxonox/OrxonoxPrereqs.h @ 8322

Last change on this file since 8322 was 8284, checked in by rgrieder, 13 years ago

Merged revisions 7978 - 8096 from kicklib to kicklib2.

  • Property svn:eol-style set to native
File size: 5.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the orxonox library
33*/
34
35#ifndef _OrxonoxPrereqs_H__
36#define _OrxonoxPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "tools/ToolsPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
46#  ifdef ORXONOX_SHARED_BUILD
47#    define _OrxonoxExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OrxonoxExport
51#    else
52#      define _OrxonoxExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _OrxonoxPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _OrxonoxExport  __attribute__ ((visibility("default")))
58#  define _OrxonoxPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _OrxonoxExport
61#  define _OrxonoxPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class CameraManager;
71    class Level;
72    class LevelInfo;
73    class LevelInfoItem;
74    class LevelManager;
75    class PawnManager;
76    class PlayerManager;
77    class Radar;
78    class Scene;
79
80    // collisionshapes
81    class CollisionShape;
82    class CompoundCollisionShape;
83    class WorldEntityCollisionShape;
84
85    // controllers
86    class AIController;
87    class ArtificialController;
88    class Controller;
89    class DroneController;
90    class HumanController;
91    class ScriptController;
92    class WaypointController;
93    class WaypointPatrolController;
94
95    // gametypes
96    class Asteroids;
97    class Deathmatch;
98    class Dynamicmatch;
99    class Gametype;
100    class LastManStanding;
101    class LastTeamStanding;
102    class TeamBaseMatch;
103    class TeamDeathmatch;
104    class UnderAttack;
105
106    // graphics
107    class Backlight;
108    class Billboard;
109    class BlinkingBillboard;
110    class Camera;
111    class FadingBillboard;
112    class GlobalShader;
113    class Light;
114    class Model;
115    class ParticleEmitter;
116    class ParticleSpawner;
117
118    // infos
119    class Bot;
120    class GametypeInfo;
121    class HumanPlayer;
122    class Info;
123    class PlayerInfo;
124
125    // interfaces
126    class GametypeMessageListener;
127    class NotificationListener;
128    class Pickupable;
129    class PickupCarrier;
130    class PlayerTrigger;
131    class RadarListener;
132    class RadarViewable;
133    class Rewardable;
134    class TeamColourable;
135
136    // items
137    class Engine;
138    class Item;
139    class MultiStateEngine;
140
141    // overlays
142    class InGameConsole;
143    class Map;
144    class OrxonoxOverlay;
145    class OverlayGroup;
146
147    // pickup
148    class PickupIdentifier;
149
150    //sound
151    class AmbientSound;
152    class BaseSound;
153    class SoundBuffer;
154    class SoundManager;
155    class SoundStreamer;
156    class WorldSound;
157    class WorldAmbientSound;
158
159    // weaponsystem
160    class DefaultWeaponmodeLink;
161    class Munition;
162    class Weapon;
163    class WeaponMode;
164    class WeaponPack;
165    class WeaponSet;
166    class WeaponSlot;
167    class WeaponSystem;
168
169    // worldentities
170    class BigExplosion;
171    class CameraPosition;
172    class ControllableEntity;
173    class Drone;
174    class EffectContainer;
175    class ExplosionChunk;
176    class MobileEntity;
177    class MovableEntity;
178    class SpawnPoint;
179    class StaticEntity;
180    class TeamSpawnPoint;
181    class WorldEntity;
182    class Rocket;
183    // worldentities, pawns
184    class Destroyer;
185    class Pawn;
186    class SpaceShip;
187    class Spectator;
188    class TeamBaseMatchBase;
189}
190
191// Bullet Physics Engine
192class btTransform;
193class btVector3;
194
195class btRigidBody;
196class btCollisionObject;
197class btGhostObject;
198class btManifoldPoint;
199
200class btCollisionShape;
201class btSphereShape;
202class btCompoundShape;
203class btStaticPlaneShape;
204
205class btDiscreteDynamicsWorld;
206class bt32BitAxisSweep3;
207class btDefaultCollisionConfiguration;
208class btCollisionDispatcher;
209class btSequentialImpulseConstraintSolver;
210
211// ALUT
212typedef struct ALCcontext_struct ALCcontext;
213typedef struct ALCdevice_struct ALCdevice;
214typedef unsigned int ALuint;
215typedef int ALint;
216typedef int ALenum;
217
218#endif /* _OrxonoxPrereqs_H__ */
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