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source: code/branches/kicklib2/src/libraries/core/CMakeLists.txt @ 8282

Last change on this file since 8282 was 8079, checked in by landauf, 13 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21  CommandLineParser.cc
22  ConfigValueContainer.cc
23  Core.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameMode.cc
29  GameState.cc
30  GraphicsManager.cc
31  GUIManager.cc
32  Language.cc
33  LuaState.cc
34  ObjectListBase.cc
35  OrxonoxClass.cc
36  Resource.cc
37
38  # hierarchy
39  Identifier.cc
40  MetaObjectList.cc
41
42  # level
43  BaseObject.cc
44  ClassTreeMask.cc
45  Loader.cc
46  Namespace.cc
47  NamespaceNode.cc
48  Template.cc
49  XMLPort.cc
50
51COMPILATION_BEGIN ListenerCompilation.cc
52  ViewportEventListener.cc
53  WindowEventListener.cc
54  XMLNameListener.cc
55COMPILATION_END
56
57COMPILATION_BEGIN FilesystemCompilation.cc
58  command/ArgumentCompletionFunctions.cc
59  ConfigFileManager.cc
60  MemoryArchive.cc
61  PathConfig.cc
62COMPILATION_END
63
64  # multithreading
65  ThreadPool.cc
66COMPILATION_BEGIN ThreadCompilation.cc
67  command/TclThreadManager.cc
68  Thread.cc
69COMPILATION_END
70)
71
72ADD_SUBDIRECTORY(command)
73ADD_SUBDIRECTORY(input)
74
75ORXONOX_ADD_LIBRARY(core
76  FIND_HEADER_FILES
77  TOLUA_FILES
78    command/CommandExecutor.h
79    ConfigFileManager.h
80    Game.h
81    GameMode.h
82    GraphicsManager.h
83    GUIManager.h
84    Loader.h
85    LuaState.h
86    PathConfig.h
87    input/InputManager.h
88    input/KeyBinder.h
89    input/KeyBinderManager.h
90  PCH_FILE
91    CorePrecompiledHeaders.h
92  LINK_LIBRARIES
93    ${OGRE_LIBRARY}
94    ${Boost_FILESYSTEM_LIBRARY}
95    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
96    ${Boost_THREAD_LIBRARY}
97    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
98    ${CEGUI_LIBRARY}
99    ${CEGUILUA_LIBRARY}
100    ${LUA_LIBRARIES}
101    cpptcl_orxonox
102    ogreceguirenderer_orxonox
103    ois_orxonox
104    tinyxml_orxonox
105    tolua_orxonox
106    util
107  SOURCE_FILES
108    ${CORE_SRC_FILES}
109)
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