| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef BT_SOLVER_BODY_H | 
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 | 17 | #define BT_SOLVER_BODY_H | 
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 | 18 |  | 
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 | 19 | class   btRigidBody; | 
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 | 20 | #include "LinearMath/btVector3.h" | 
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 | 21 | #include "LinearMath/btMatrix3x3.h" | 
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 | 22 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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 | 23 | #include "LinearMath/btAlignedAllocator.h" | 
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 | 24 | #include "LinearMath/btTransformUtil.h" | 
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 | 25 |  | 
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| [2882] | 26 | ///Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision | 
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 | 27 | #ifdef BT_USE_SSE | 
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 | 28 | #define USE_SIMD 1 | 
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 | 29 | #endif // | 
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| [1963] | 30 |  | 
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| [2882] | 31 |  | 
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 | 32 | #ifdef USE_SIMD | 
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 | 33 |  | 
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 | 34 | struct  btSimdScalar | 
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 | 35 | { | 
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 | 36 |         SIMD_FORCE_INLINE       btSimdScalar() | 
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 | 37 |         { | 
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 | 38 |  | 
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 | 39 |         } | 
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 | 40 |  | 
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 | 41 |         SIMD_FORCE_INLINE       btSimdScalar(float      fl) | 
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 | 42 |         :m_vec128 (_mm_set1_ps(fl)) | 
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 | 43 |         { | 
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 | 44 |         } | 
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 | 45 |  | 
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 | 46 |         SIMD_FORCE_INLINE       btSimdScalar(__m128 v128) | 
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 | 47 |                 :m_vec128(v128) | 
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 | 48 |         { | 
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 | 49 |         } | 
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 | 50 |         union | 
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 | 51 |         { | 
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 | 52 |                 __m128          m_vec128; | 
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 | 53 |                 float           m_floats[4]; | 
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 | 54 |                 int                     m_ints[4]; | 
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 | 55 |                 btScalar        m_unusedPadding; | 
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 | 56 |         }; | 
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 | 57 |         SIMD_FORCE_INLINE       __m128  get128() | 
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 | 58 |         { | 
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 | 59 |                 return m_vec128; | 
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 | 60 |         } | 
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 | 61 |  | 
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 | 62 |         SIMD_FORCE_INLINE       const __m128    get128() const | 
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 | 63 |         { | 
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 | 64 |                 return m_vec128; | 
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 | 65 |         } | 
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 | 66 |  | 
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 | 67 |         SIMD_FORCE_INLINE       void    set128(__m128 v128) | 
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 | 68 |         { | 
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 | 69 |                 m_vec128 = v128; | 
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 | 70 |         } | 
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 | 71 |  | 
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 | 72 |         SIMD_FORCE_INLINE       operator       __m128()        | 
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 | 73 |         {  | 
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 | 74 |                 return m_vec128;  | 
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 | 75 |         } | 
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 | 76 |         SIMD_FORCE_INLINE       operator const __m128() const  | 
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 | 77 |         {  | 
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 | 78 |                 return m_vec128;  | 
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 | 79 |         } | 
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 | 80 |          | 
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 | 81 |         SIMD_FORCE_INLINE       operator float() const  | 
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 | 82 |         {  | 
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 | 83 |                 return m_floats[0];  | 
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 | 84 |         } | 
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 | 85 |  | 
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 | 86 | }; | 
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 | 87 |  | 
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 | 88 | ///@brief Return the elementwise product of two btSimdScalar | 
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 | 89 | SIMD_FORCE_INLINE btSimdScalar  | 
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 | 90 | operator*(const btSimdScalar& v1, const btSimdScalar& v2)  | 
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 | 91 | { | 
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 | 92 |         return btSimdScalar(_mm_mul_ps(v1.get128(),v2.get128())); | 
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 | 93 | } | 
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 | 94 |  | 
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 | 95 | ///@brief Return the elementwise product of two btSimdScalar | 
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 | 96 | SIMD_FORCE_INLINE btSimdScalar  | 
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 | 97 | operator+(const btSimdScalar& v1, const btSimdScalar& v2)  | 
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 | 98 | { | 
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 | 99 |         return btSimdScalar(_mm_add_ps(v1.get128(),v2.get128())); | 
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 | 100 | } | 
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 | 101 |  | 
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 | 102 |  | 
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 | 103 | #else | 
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 | 104 | #define btSimdScalar btScalar | 
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 | 105 | #endif | 
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 | 106 |  | 
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| [2430] | 107 | ///The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance. | 
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| [7983] | 108 | ATTRIBUTE_ALIGNED64 (struct)    btSolverBodyObsolete | 
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| [1963] | 109 | { | 
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 | 110 |         BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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| [2882] | 111 |         btVector3               m_deltaLinearVelocity; | 
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 | 112 |         btVector3               m_deltaAngularVelocity; | 
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| [7983] | 113 |         btVector3               m_angularFactor; | 
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 | 114 |         btVector3               m_invMass; | 
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| [2882] | 115 |         btRigidBody*    m_originalBody; | 
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| [2430] | 116 |         btVector3               m_pushVelocity; | 
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| [7983] | 117 |         btVector3               m_turnVelocity; | 
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| [2430] | 118 |  | 
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| [1963] | 119 |          | 
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| [2882] | 120 |         SIMD_FORCE_INLINE void  getVelocityInLocalPointObsolete(const btVector3& rel_pos, btVector3& velocity ) const | 
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| [1963] | 121 |         { | 
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| [2882] | 122 |                 if (m_originalBody) | 
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 | 123 |                         velocity = m_originalBody->getLinearVelocity()+m_deltaLinearVelocity + (m_originalBody->getAngularVelocity()+m_deltaAngularVelocity).cross(rel_pos); | 
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 | 124 |                 else | 
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 | 125 |                         velocity.setValue(0,0,0); | 
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| [1963] | 126 |         } | 
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 | 127 |  | 
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| [2882] | 128 |         SIMD_FORCE_INLINE void  getAngularVelocity(btVector3& angVel) const | 
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| [1963] | 129 |         { | 
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| [2882] | 130 |                 if (m_originalBody) | 
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 | 131 |                         angVel = m_originalBody->getAngularVelocity()+m_deltaAngularVelocity; | 
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 | 132 |                 else | 
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 | 133 |                         angVel.setValue(0,0,0); | 
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| [1963] | 134 |         } | 
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| [2882] | 135 |  | 
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 | 136 |  | 
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 | 137 |         //Optimization for the iterative solver: avoid calculating constant terms involving inertia, normal, relative position | 
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 | 138 |         SIMD_FORCE_INLINE void applyImpulse(const btVector3& linearComponent, const btVector3& angularComponent,const btScalar impulseMagnitude) | 
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| [1963] | 139 |         { | 
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| [2882] | 140 |                 //if (m_invMass) | 
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| [1963] | 141 |                 { | 
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| [2882] | 142 |                         m_deltaLinearVelocity += linearComponent*impulseMagnitude; | 
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 | 143 |                         m_deltaAngularVelocity += angularComponent*(impulseMagnitude*m_angularFactor); | 
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| [1963] | 144 |                 } | 
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 | 145 |         } | 
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 | 146 |  | 
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| [7983] | 147 |         SIMD_FORCE_INLINE void internalApplyPushImpulse(const btVector3& linearComponent, const btVector3& angularComponent,btScalar impulseMagnitude) | 
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 | 148 |         { | 
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 | 149 |                 if (m_originalBody) | 
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 | 150 |                 { | 
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 | 151 |                         m_pushVelocity += linearComponent*impulseMagnitude; | 
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 | 152 |                         m_turnVelocity += angularComponent*(impulseMagnitude*m_angularFactor); | 
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 | 153 |                 } | 
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 | 154 |         } | 
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| [1963] | 155 |          | 
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 | 156 |         void    writebackVelocity() | 
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 | 157 |         { | 
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| [7983] | 158 |                 if (m_originalBody) | 
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| [1963] | 159 |                 { | 
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| [2882] | 160 |                         m_originalBody->setLinearVelocity(m_originalBody->getLinearVelocity()+ m_deltaLinearVelocity); | 
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 | 161 |                         m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); | 
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| [1963] | 162 |                          | 
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 | 163 |                         //m_originalBody->setCompanionId(-1); | 
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 | 164 |                 } | 
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 | 165 |         } | 
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 | 166 |  | 
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| [7983] | 167 |  | 
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 | 168 |         void    writebackVelocity(btScalar timeStep) | 
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| [1963] | 169 |         { | 
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| [7983] | 170 |         (void) timeStep; | 
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 | 171 |                 if (m_originalBody) | 
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| [1963] | 172 |                 { | 
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| [7983] | 173 |                         m_originalBody->setLinearVelocity(m_originalBody->getLinearVelocity()+ m_deltaLinearVelocity); | 
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| [2882] | 174 |                         m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); | 
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| [7983] | 175 |                          | 
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 | 176 |                         //correct the position/orientation based on push/turn recovery | 
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 | 177 |                         btTransform newTransform; | 
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 | 178 |                         btTransformUtil::integrateTransform(m_originalBody->getWorldTransform(),m_pushVelocity,m_turnVelocity,timeStep,newTransform); | 
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 | 179 |                         m_originalBody->setWorldTransform(newTransform); | 
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 | 180 |                          | 
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| [1963] | 181 |                         //m_originalBody->setCompanionId(-1); | 
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 | 182 |                 } | 
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 | 183 |         } | 
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 | 184 |          | 
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 | 185 |  | 
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 | 186 |  | 
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 | 187 | }; | 
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 | 188 |  | 
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 | 189 | #endif //BT_SOLVER_BODY_H | 
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 | 190 |  | 
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 | 191 |  | 
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