| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btConvexPlaneCollisionAlgorithm.h" | 
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| 17 |  | 
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| 18 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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| 19 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 20 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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| 21 | #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" | 
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| 22 |  | 
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| 23 | //#include <stdio.h> | 
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| 24 |  | 
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| 25 | btConvexPlaneCollisionAlgorithm::btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped, int numPerturbationIterations,int minimumPointsPerturbationThreshold) | 
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| 26 | : btCollisionAlgorithm(ci), | 
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| 27 | m_ownManifold(false), | 
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| 28 | m_manifoldPtr(mf), | 
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| 29 | m_isSwapped(isSwapped), | 
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| 30 | m_numPerturbationIterations(numPerturbationIterations), | 
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| 31 | m_minimumPointsPerturbationThreshold(minimumPointsPerturbationThreshold) | 
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| 32 | { | 
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| 33 |         btCollisionObject* convexObj = m_isSwapped? col1 : col0; | 
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| 34 |         btCollisionObject* planeObj = m_isSwapped? col0 : col1; | 
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| 35 |  | 
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| 36 |         if (!m_manifoldPtr && m_dispatcher->needsCollision(convexObj,planeObj)) | 
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| 37 |         { | 
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| 38 |                 m_manifoldPtr = m_dispatcher->getNewManifold(convexObj,planeObj); | 
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| 39 |                 m_ownManifold = true; | 
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| 40 |         } | 
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| 41 | } | 
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| 42 |  | 
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| 43 |  | 
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| 44 | btConvexPlaneCollisionAlgorithm::~btConvexPlaneCollisionAlgorithm() | 
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| 45 | { | 
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| 46 |         if (m_ownManifold) | 
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| 47 |         { | 
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| 48 |                 if (m_manifoldPtr) | 
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| 49 |                         m_dispatcher->releaseManifold(m_manifoldPtr); | 
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| 50 |         } | 
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| 51 | } | 
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| 52 |  | 
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| 53 | void btConvexPlaneCollisionAlgorithm::collideSingleContact (const btQuaternion& perturbeRot, btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 54 | { | 
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| 55 |     btCollisionObject* convexObj = m_isSwapped? body1 : body0; | 
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| 56 |         btCollisionObject* planeObj = m_isSwapped? body0: body1; | 
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| 57 |  | 
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| 58 |         btConvexShape* convexShape = (btConvexShape*) convexObj->getCollisionShape(); | 
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| 59 |         btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape(); | 
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| 60 |  | 
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| 61 |     bool hasCollision = false; | 
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| 62 |         const btVector3& planeNormal = planeShape->getPlaneNormal(); | 
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| 63 |         const btScalar& planeConstant = planeShape->getPlaneConstant(); | 
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| 64 |          | 
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| 65 |         btTransform convexWorldTransform = convexObj->getWorldTransform(); | 
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| 66 |         btTransform convexInPlaneTrans; | 
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| 67 |         convexInPlaneTrans= planeObj->getWorldTransform().inverse() * convexWorldTransform; | 
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| 68 |         //now perturbe the convex-world transform | 
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| 69 |         convexWorldTransform.getBasis()*=btMatrix3x3(perturbeRot); | 
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| 70 |         btTransform planeInConvex; | 
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| 71 |         planeInConvex= convexWorldTransform.inverse() * planeObj->getWorldTransform(); | 
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| 72 |          | 
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| 73 |         btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal); | 
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| 74 |  | 
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| 75 |         btVector3 vtxInPlane = convexInPlaneTrans(vtx); | 
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| 76 |         btScalar distance = (planeNormal.dot(vtxInPlane) - planeConstant); | 
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| 77 |  | 
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| 78 |         btVector3 vtxInPlaneProjected = vtxInPlane - distance*planeNormal; | 
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| 79 |         btVector3 vtxInPlaneWorld = planeObj->getWorldTransform() * vtxInPlaneProjected; | 
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| 80 |  | 
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| 81 |         hasCollision = distance < m_manifoldPtr->getContactBreakingThreshold(); | 
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| 82 |         resultOut->setPersistentManifold(m_manifoldPtr); | 
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| 83 |         if (hasCollision) | 
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| 84 |         { | 
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| 85 |                 /// report a contact. internally this will be kept persistent, and contact reduction is done | 
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| 86 |                 btVector3 normalOnSurfaceB = planeObj->getWorldTransform().getBasis() * planeNormal; | 
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| 87 |                 btVector3 pOnB = vtxInPlaneWorld; | 
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| 88 |                 resultOut->addContactPoint(normalOnSurfaceB,pOnB,distance); | 
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| 89 |         } | 
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| 90 | } | 
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| 91 |  | 
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| 92 |  | 
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| 93 | void btConvexPlaneCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 94 | { | 
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| 95 |         (void)dispatchInfo; | 
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| 96 |         if (!m_manifoldPtr) | 
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| 97 |                 return; | 
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| 98 |  | 
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| 99 |     btCollisionObject* convexObj = m_isSwapped? body1 : body0; | 
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| 100 |         btCollisionObject* planeObj = m_isSwapped? body0: body1; | 
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| 101 |  | 
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| 102 |         btConvexShape* convexShape = (btConvexShape*) convexObj->getCollisionShape(); | 
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| 103 |         btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape(); | 
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| 104 |  | 
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| 105 |      | 
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| 106 |         const btVector3& planeNormal = planeShape->getPlaneNormal(); | 
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| 107 |         //const btScalar& planeConstant = planeShape->getPlaneConstant(); | 
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| 108 |  | 
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| 109 |         //first perform a collision query with the non-perturbated collision objects | 
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| 110 |         { | 
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| 111 |                 btQuaternion rotq(0,0,0,1); | 
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| 112 |                 collideSingleContact(rotq,body0,body1,dispatchInfo,resultOut); | 
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| 113 |         } | 
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| 114 |  | 
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| 115 |         if (resultOut->getPersistentManifold()->getNumContacts()<m_minimumPointsPerturbationThreshold) | 
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| 116 |         { | 
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| 117 |                 btVector3 v0,v1; | 
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| 118 |                 btPlaneSpace1(planeNormal,v0,v1); | 
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| 119 |                 //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects | 
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| 120 |  | 
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| 121 |                 const btScalar angleLimit = 0.125f * SIMD_PI; | 
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| 122 |                 btScalar perturbeAngle; | 
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| 123 |                 btScalar radius = convexShape->getAngularMotionDisc(); | 
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| 124 |                 perturbeAngle = gContactBreakingThreshold / radius; | 
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| 125 |                 if ( perturbeAngle > angleLimit )  | 
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| 126 |                                 perturbeAngle = angleLimit; | 
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| 127 |  | 
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| 128 |                 btQuaternion perturbeRot(v0,perturbeAngle); | 
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| 129 |                 for (int i=0;i<m_numPerturbationIterations;i++) | 
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| 130 |                 { | 
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| 131 |                         btScalar iterationAngle = i*(SIMD_2_PI/btScalar(m_numPerturbationIterations)); | 
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| 132 |                         btQuaternion rotq(planeNormal,iterationAngle); | 
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| 133 |                         collideSingleContact(rotq.inverse()*perturbeRot*rotq,body0,body1,dispatchInfo,resultOut); | 
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| 134 |                 } | 
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| 135 |         } | 
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| 136 |  | 
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| 137 |         if (m_ownManifold) | 
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| 138 |         { | 
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| 139 |                 if (m_manifoldPtr->getNumContacts()) | 
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| 140 |                 { | 
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| 141 |                         resultOut->refreshContactPoints(); | 
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| 142 |                 } | 
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| 143 |         } | 
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| 144 | } | 
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| 145 |  | 
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| 146 | btScalar btConvexPlaneCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 147 | { | 
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| 148 |         (void)resultOut; | 
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| 149 |         (void)dispatchInfo; | 
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| 150 |         (void)col0; | 
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| 151 |         (void)col1; | 
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| 152 |  | 
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| 153 |         //not yet | 
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| 154 |         return btScalar(1.); | 
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| 155 | } | 
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