| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht | 
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| 24 | *      Reto Grieder | 
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| 25 | *   Co-authors: | 
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| 26 | *      ... | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #include "LuaState.h" | 
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| 31 |  | 
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| 32 | #include <tolua/tolua++.h> | 
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| 33 | extern "C" { | 
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| 34 | #include <lua.h> | 
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| 35 | #include <lualib.h> | 
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| 36 | } | 
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| 37 | #include <loki/ScopeGuard.h> | 
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| 38 |  | 
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| 39 | #include "util/Debug.h" | 
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| 40 | #include "util/Exception.h" | 
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| 41 | #include "Resource.h" | 
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| 42 | #include "ToluaBindCore.h" | 
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| 43 | #include "command/IOConsole.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | LuaState::ToluaInterfaceMap LuaState::toluaInterfaces_s; | 
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| 48 | std::vector<LuaState*> LuaState::instances_s; | 
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| 49 |  | 
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| 50 | const std::string LuaState::ERROR_HANDLER_NAME = "errorHandler"; | 
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| 51 |  | 
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| 52 | // Do this after declaring toluaInterfaces_s and instances_s to avoid larger problems | 
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| 53 | DeclareToluaInterface(Core); | 
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| 54 |  | 
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| 55 | LuaState::LuaState() | 
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| 56 | : bIsRunning_(false) | 
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| 57 | , includeParseFunction_(NULL) | 
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| 58 | { | 
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| 59 | // Create new lua state and configure it | 
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| 60 | luaState_ = lua_open(); | 
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| 61 | Loki::ScopeGuard luaStateGuard = Loki::MakeGuard(&lua_close, luaState_); | 
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| 62 | #if LUA_VERSION_NUM == 501 | 
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| 63 | luaL_openlibs(luaState_); | 
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| 64 | #else | 
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| 65 | luaopen_base(luaState_); | 
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| 66 | luaopen_string(luaState_); | 
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| 67 | luaopen_table(luaState_); | 
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| 68 | luaopen_math(luaState_); | 
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| 69 | luaopen_io(luaState_); | 
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| 70 | luaopen_debug(luaState_); | 
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| 71 | #endif | 
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| 72 |  | 
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| 73 | // Open all available tolua interfaces | 
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| 74 | this->openToluaInterfaces(luaState_); | 
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| 75 |  | 
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| 76 | // Create dummy file info | 
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| 77 | sourceFileInfo_.reset(new ResourceInfo()); | 
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| 78 | sourceFileInfo_->group = "General"; | 
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| 79 | sourceFileInfo_->size = 0; | 
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| 80 |  | 
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| 81 | // Push 'this' pointer | 
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| 82 | tolua_pushusertype(luaState_, static_cast<void*>(this), "orxonox::LuaState"); | 
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| 83 | lua_setglobal(luaState_, "luaState"); | 
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| 84 |  | 
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| 85 | // Parse init script | 
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| 86 | if (!this->doFile("LuaStateInit.lua")) | 
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| 87 | ThrowException(InitialisationFailed, "Running LuaStateInit.lua failed"); | 
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| 88 |  | 
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| 89 | luaStateGuard.Dismiss(); | 
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| 90 | } | 
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| 91 |  | 
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| 92 | LuaState::~LuaState() | 
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| 93 | { | 
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| 94 | lua_close(luaState_); | 
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| 95 | } | 
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| 96 |  | 
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| 97 | shared_ptr<ResourceInfo> LuaState::getFileInfo(const std::string& filename) | 
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| 98 | { | 
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| 99 | // Look in the current directory first | 
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| 100 | shared_ptr<ResourceInfo> sourceInfo = Resource::getInfo(sourceFileInfo_->path + filename); | 
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| 101 | // Continue search in root directories | 
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| 102 | if (sourceInfo == NULL && !sourceFileInfo_->path.empty()) | 
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| 103 | sourceInfo = Resource::getInfo(filename); | 
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| 104 | return sourceInfo; | 
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| 105 | } | 
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| 106 |  | 
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| 107 | bool LuaState::includeFile(const std::string& filename) | 
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| 108 | { | 
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| 109 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); | 
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| 110 | if (sourceInfo != NULL) | 
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| 111 | return this->includeString(Resource::open(sourceInfo)->getAsString(), sourceInfo); | 
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| 112 | else | 
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| 113 | { | 
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| 114 | COUT(2) << "LuaState: Cannot include file '" << filename << "' (not found)." << std::endl; | 
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| 115 | return false; | 
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| 116 | } | 
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| 117 | } | 
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| 118 |  | 
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| 119 | bool LuaState::includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) | 
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| 120 | { | 
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| 121 | // Parse string with provided include parser (otherwise don't preparse at all) | 
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| 122 | std::string luaInput; | 
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| 123 | if (includeParseFunction_ != NULL) | 
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| 124 | luaInput = (*includeParseFunction_)(code); | 
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| 125 | else | 
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| 126 | luaInput = code; | 
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| 127 |  | 
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| 128 | if (sourceFileInfo != NULL) | 
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| 129 | { | 
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| 130 | // Also fill a map with the actual source code. This is just for the include* commands | 
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| 131 | // where the content of sourceFileInfo->filename doesn't match 'code' | 
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| 132 | this->sourceCodeMap_[sourceFileInfo->filename] = code; | 
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| 133 | } | 
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| 134 |  | 
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| 135 | bool returnValue = this->doString(luaInput, sourceFileInfo); | 
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| 136 |  | 
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| 137 | if (sourceFileInfo != NULL) | 
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| 138 | { | 
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| 139 | // Delete source code entry | 
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| 140 | if (sourceFileInfo != NULL) | 
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| 141 | this->sourceCodeMap_.erase(sourceFileInfo->filename); | 
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| 142 | } | 
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| 143 |  | 
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| 144 | return returnValue; | 
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| 145 | } | 
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| 146 |  | 
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| 147 | bool LuaState::doFile(const std::string& filename) | 
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| 148 | { | 
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| 149 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); | 
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| 150 | if (sourceInfo != NULL) | 
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| 151 | return this->doString(Resource::open(sourceInfo)->getAsString(), sourceInfo); | 
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| 152 | else | 
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| 153 | { | 
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| 154 | COUT(2) << "LuaState: Cannot do file '" << filename << "' (not found)." << std::endl; | 
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| 155 | return false; | 
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| 156 | } | 
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| 157 | } | 
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| 158 |  | 
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| 159 | bool LuaState::doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) | 
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| 160 | { | 
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| 161 | // Save the old source file info | 
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| 162 | shared_ptr<ResourceInfo> oldSourceFileInfo = sourceFileInfo_; | 
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| 163 | // Only override if sourceFileInfo provides useful information | 
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| 164 | if (sourceFileInfo != NULL) | 
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| 165 | sourceFileInfo_ = sourceFileInfo; | 
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| 166 |  | 
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| 167 | std::string chunkname; | 
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| 168 | if (sourceFileInfo != NULL) | 
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| 169 | { | 
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| 170 | // Provide lua_load with the filename for debug purposes | 
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| 171 | // The '@' is a Lua convention to identify the chunk name as filename | 
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| 172 | chunkname = '@' + sourceFileInfo->filename; | 
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| 173 | } | 
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| 174 | else | 
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| 175 | { | 
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| 176 | // Use the code string to identify the chunk | 
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| 177 | chunkname = code; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | // Push custom error handler that uses the debugger | 
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| 181 | lua_getglobal(this->luaState_, ERROR_HANDLER_NAME.c_str()); | 
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| 182 | int errorHandler = lua_gettop(luaState_); | 
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| 183 | if (lua_isnil(this->luaState_, -1)) | 
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| 184 | { | 
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| 185 | lua_pop(this->luaState_, 1); | 
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| 186 | errorHandler = 0; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | #if LUA_VERSION_NUM != 501 | 
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| 190 | LoadS ls; | 
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| 191 | ls.s = code.c_str(); | 
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| 192 | ls.size = code.size(); | 
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| 193 | int error = lua_load(luaState_, &orxonox::LuaState::lua_Chunkreader, &ls, chunkname.c_str()); | 
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| 194 | #else | 
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| 195 | int error = luaL_loadbuffer(luaState_, code.c_str(), code.size(), chunkname.c_str()); | 
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| 196 | #endif | 
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| 197 |  | 
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| 198 | switch (error) | 
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| 199 | { | 
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| 200 | case LUA_ERRSYNTAX: // Syntax error | 
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| 201 | COUT(1) << "Lua syntax error: " << lua_tostring(luaState_, -1) << std::endl; | 
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| 202 | break; | 
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| 203 | case LUA_ERRMEM:    // Memory allocation error | 
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| 204 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; | 
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| 205 | break; | 
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| 206 | } | 
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| 207 |  | 
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| 208 | if (error == 0) | 
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| 209 | { | 
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| 210 | // Execute the chunk in protected mode with an error handler function (stack index) | 
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| 211 | error = lua_pcall(luaState_, 0, 1, errorHandler); | 
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| 212 |  | 
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| 213 | switch (error) | 
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| 214 | { | 
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| 215 | case LUA_ERRRUN: // Runtime error | 
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| 216 | if (errorHandler) | 
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| 217 | { | 
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| 218 | // Do nothing (we already display the error in the | 
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| 219 | // 'errorHandler' Lua function in LuaStateInit.lua) | 
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| 220 | } | 
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| 221 | else | 
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| 222 | { | 
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| 223 | std::string errorString = lua_tostring(this->luaState_, -1); | 
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| 224 | if (errorString.find("Error propagation") == std::string::npos) | 
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| 225 | COUT(1) << "Lua runtime error: " << errorString << std::endl; | 
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| 226 | } | 
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| 227 | break; | 
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| 228 | case LUA_ERRERR: // Error in the error handler | 
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| 229 | COUT(1) << "Lua error in error handler. No message available." << std::endl; | 
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| 230 | break; | 
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| 231 | case LUA_ERRMEM: // Memory allocation error | 
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| 232 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; | 
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| 233 | break; | 
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| 234 | } | 
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| 235 | } | 
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| 236 |  | 
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| 237 | if (error != 0) | 
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| 238 | { | 
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| 239 | lua_pop(luaState_, 1);  // Remove error message | 
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| 240 | lua_pushnil(luaState_); // Push a nil return value | 
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| 241 | } | 
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| 242 |  | 
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| 243 | if (errorHandler != 0) | 
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| 244 | lua_remove(luaState_, errorHandler); // Remove error handler from stack | 
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| 245 |  | 
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| 246 | // Set return value to a global variable because we cannot return a table in this function | 
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| 247 | // here. It would work for numbers, pointers and strings, but certainly not for Lua tables. | 
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| 248 | lua_setglobal(luaState_, "LuaStateReturnValue"); | 
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| 249 |  | 
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| 250 | // Load the old info again | 
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| 251 | sourceFileInfo_ = oldSourceFileInfo; | 
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| 252 |  | 
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| 253 | return (error == 0); | 
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| 254 | } | 
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| 255 |  | 
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| 256 | void LuaState::luaPrint(const std::string& str) | 
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| 257 | { | 
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| 258 | output_ << str; | 
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| 259 | } | 
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| 260 |  | 
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| 261 | void LuaState::luaLog(unsigned int level, const std::string& message) | 
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| 262 | { | 
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| 263 | OutputHandler::getOutStream(level) << message << std::endl; | 
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| 264 | } | 
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| 265 |  | 
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| 266 | bool LuaState::fileExists(const std::string& filename) | 
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| 267 | { | 
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| 268 | shared_ptr<ResourceInfo> info = this->getFileInfo(filename); | 
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| 269 | if (info == NULL) | 
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| 270 | return false; | 
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| 271 | else | 
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| 272 | return true; | 
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| 273 | } | 
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| 274 |  | 
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| 275 | //! Returns the content of a file | 
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| 276 | std::string LuaState::getSourceCode(const std::string& filename) | 
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| 277 | { | 
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| 278 | // Try the internal map first to get the actual Lua code | 
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| 279 | // and not just some pseudo Lua-XML code when using include* commands | 
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| 280 | std::map<std::string, std::string>::const_iterator it = this->sourceCodeMap_.find(filename); | 
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| 281 | if (it != this->sourceCodeMap_.end()) | 
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| 282 | return it->second; | 
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| 283 | shared_ptr<ResourceInfo> info = Resource::getInfo(filename); | 
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| 284 | if (info == NULL) | 
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| 285 | return ""; | 
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| 286 | else | 
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| 287 | return Resource::open(info)->getAsString(); | 
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| 288 | } | 
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| 289 |  | 
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| 290 | bool LuaState::usingIOConsole() const | 
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| 291 | { | 
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| 292 | return IOConsole::exists(); | 
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| 293 | } | 
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| 294 |  | 
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| 295 | #if LUA_VERSION_NUM != 501 | 
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| 296 | const char * LuaState::lua_Chunkreader(lua_State *L, void *data, size_t *size) | 
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| 297 | { | 
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| 298 | LoadS* ls = static_cast<LoadS*>(data); | 
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| 299 | if (ls->size == 0) | 
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| 300 | return NULL; | 
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| 301 | *size = ls->size; | 
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| 302 | ls->size = 0; | 
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| 303 | return ls->s; | 
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| 304 | } | 
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| 305 | #endif | 
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| 306 |  | 
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| 307 | /*static*/ bool LuaState::addToluaInterface(int (*function)(lua_State*), const std::string& name) | 
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| 308 | { | 
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| 309 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) | 
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| 310 | { | 
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| 311 | if (it->first == name || it->second == function) | 
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| 312 | { | 
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| 313 | COUT(2) << "Warning: Trying to add a Tolua interface with the same name or function." << std::endl; | 
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| 314 | return true; | 
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| 315 | } | 
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| 316 | } | 
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| 317 | toluaInterfaces_s[name] = function; | 
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| 318 |  | 
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| 319 | // Open interface in all LuaStates | 
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| 320 | for (std::vector<LuaState*>::const_iterator it = instances_s.begin(); it != instances_s.end(); ++it) | 
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| 321 | (*function)((*it)->luaState_); | 
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| 322 |  | 
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| 323 | // Return dummy bool | 
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| 324 | return true; | 
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| 325 | } | 
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| 326 |  | 
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| 327 | /*static*/ bool LuaState::removeToluaInterface(const std::string& name) | 
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| 328 | { | 
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| 329 | ToluaInterfaceMap::iterator it = toluaInterfaces_s.find(name); | 
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| 330 | if (it == toluaInterfaces_s.end()) | 
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| 331 | { | 
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| 332 | COUT(2) << "Warning: Cannot remove Tolua interface '" << name << "': Not found" << std::endl; | 
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| 333 | return true; | 
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| 334 | } | 
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| 335 |  | 
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| 336 | // Close interface in all LuaStates | 
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| 337 | for (std::vector<LuaState*>::const_iterator itState = instances_s.begin(); itState != instances_s.end(); ++itState) | 
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| 338 | { | 
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| 339 | lua_pushnil((*itState)->luaState_); | 
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| 340 | lua_setglobal((*itState)->luaState_, it->first.c_str()); | 
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| 341 | } | 
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| 342 |  | 
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| 343 | // Remove entry | 
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| 344 | toluaInterfaces_s.erase(it); | 
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| 345 |  | 
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| 346 | // Return dummy bool | 
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| 347 | return true; | 
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| 348 | } | 
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| 349 |  | 
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| 350 | /*static*/ void LuaState::openToluaInterfaces(lua_State* state) | 
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| 351 | { | 
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| 352 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) | 
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| 353 | (*it->second)(state); | 
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| 354 | } | 
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| 355 |  | 
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| 356 | /*static*/ void LuaState::closeToluaInterfaces(lua_State* state) | 
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| 357 | { | 
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| 358 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) | 
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| 359 | { | 
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| 360 | lua_pushnil(state); | 
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| 361 | lua_setglobal(state, it->first.c_str()); | 
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| 362 | } | 
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| 363 | } | 
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| 364 |  | 
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| 365 |  | 
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| 366 | LuaFunctor::LuaFunctor(const std::string& code, LuaState* luaState) | 
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| 367 | { | 
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| 368 | this->code_ = code; | 
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| 369 | this->lua_ = luaState; | 
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| 370 | } | 
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| 371 |  | 
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| 372 | void LuaFunctor::operator()() | 
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| 373 | { | 
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| 374 | lua_->doString(this->code_); | 
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| 375 | } | 
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| 376 | } | 
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