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source: code/branches/invaders/src/modules/invader/InvaderHUDinfo.h @ 9828

Last change on this file since 9828 was 9828, checked in by zifloria, 10 years ago

HUD + take damage

File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Florian Zinggeler
24 *
25 */
26
27#ifndef _InvaderHUDinfo_H__
28#define _InvaderHUDinfo_H__
29
30#include "overlays/OverlaysPrereqs.h"
31
32#include "tools/interfaces/Tickable.h"
33#include "overlays/OverlayText.h"
34
35namespace orxonox
36{
37    class _OverlaysExport InvaderHUDinfo : public OverlayText, public Tickable
38    {
39        public:
40            InvaderHUDinfo(Context* context);
41            virtual ~InvaderHUDinfo();
42
43            virtual void tick(float dt);
44            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
45            virtual void changedOwner();
46
47            inline void setShowLives(bool value)
48                { this->bShowLives_ = value; }
49            inline bool getShowLives() const
50                { return this->bShowLives_; }
51
52            inline void setShowLevel(bool value)
53                { this->bShowLevel_ = value; }
54            inline bool getShowLevel() const
55                { return this->bShowLevel_; }
56
57            inline void setShowPoints(bool value)
58                { this->bShowPoints_ = value; }
59            inline bool getShowPoints() const
60                { return this->bShowPoints_; }
61
62        private:
63            Invader* InvaderGame;
64            bool bShowLives_;
65            bool bShowLevel_;
66            bool bShowPoints_;
67    };
68}
69#endif /* _InvaderHUDinfo_H__ */
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