| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  * | 
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| 4 |  * | 
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| 5 |  *   License notice: | 
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| 6 |  * | 
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| 7 |  *   This program is free software; you can redistribute it and/or | 
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| 8 |  *   modify it under the terms of the GNU General Public License | 
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| 9 |  *   as published by the Free Software Foundation; either version 2 | 
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| 10 |  *   of the License, or (at your option) any later version. | 
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| 11 |  * | 
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| 12 |  *   This program is distributed in the hope that it will be useful, | 
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| 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 |  *   GNU General Public License for more details. | 
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| 16 |  * | 
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| 17 |  *   You should have received a copy of the GNU General Public License | 
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| 18 |  *   along with this program; if not, write to the Free Software | 
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| 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 |  * | 
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| 21 |  *   Author: | 
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| 22 |  *      Reto Grieder | 
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| 23 |  *   Co-authors: | 
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| 24 |  *      ... | 
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| 25 |  * | 
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| 26 |  */ | 
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| 27 |  | 
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| 28 | #include "OrxonoxStableHeaders.h" | 
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| 29 |  | 
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| 30 | #include "orxonox/Orxonox.h" | 
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| 31 | #include "BulletManager.h" | 
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| 32 | #include "util/tinyxml/tinyxml.h" | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 |  | 
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| 35 | #include "AmmunitionDump.h" | 
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| 36 |  | 
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| 37 |  | 
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| 38 | namespace orxonox { | 
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| 39 |   CreateFactory(AmmunitionDump); | 
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| 40 |  | 
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| 41 |   AmmunitionDump::AmmunitionDump() | 
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| 42 |     : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()), | 
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| 43 |       stock_(new int[numberOfAmmos_]), | 
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| 44 |       capacity_(new int[numberOfAmmos_]) | 
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| 45 |   { | 
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| 46 |     RegisterObject(AmmunitionDump); | 
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| 47 |  | 
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| 48 |     for (int i = 0; i < numberOfAmmos_; i++) | 
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| 49 |     { | 
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| 50 |       stock_[i] = 0; | 
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| 51 |       capacity_[i] = 0; | 
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| 52 |     } | 
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| 53 |   } | 
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| 54 |  | 
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| 55 |  | 
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| 56 |   AmmunitionDump::~AmmunitionDump() | 
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| 57 |   { | 
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| 58 |     if (stock_) | 
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| 59 |       delete stock_; | 
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| 60 |     if (capacity_) | 
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| 61 |       delete capacity_; | 
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| 62 |   } | 
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| 63 |  | 
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| 64 |   void AmmunitionDump::setDumpSize(const std::string &name, int size) | 
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| 65 |   { | 
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| 66 |     if (size < 0) | 
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| 67 |       return; | 
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| 68 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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| 69 |     if (id == -1) | 
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| 70 |       return; | 
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| 71 |     capacity_[id] = size; | 
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| 72 |   } | 
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| 73 |  | 
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| 74 |  | 
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| 75 |   int AmmunitionDump::store(const std::string &name, int quantity) | 
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| 76 |   { | 
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| 77 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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| 78 |     if (id == -1) | 
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| 79 |       return quantity; | 
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| 80 |     stock_[id] += quantity; | 
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| 81 |     if (stock_[id] > capacity_[id]) | 
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| 82 |     { | 
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| 83 |       quantity = capacity_[id] - stock_[id]; | 
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| 84 |       stock_[id] = capacity_[id]; | 
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| 85 |       return quantity; | 
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| 86 |     } | 
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| 87 |     else | 
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| 88 |       return 0; | 
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| 89 |   } | 
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| 90 |  | 
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| 91 |  | 
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| 92 |   int AmmunitionDump::getAmmunition(const std::string &name, int quantity) | 
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| 93 |   { | 
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| 94 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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| 95 |     if (id == -1) | 
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| 96 |       return 0; | 
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| 97 |     if (stock_[id] >= quantity) | 
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| 98 |       stock_[id] -= quantity; | 
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| 99 |     else | 
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| 100 |     { | 
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| 101 |       quantity = stock_[id]; | 
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| 102 |       stock_[id] = 0; | 
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| 103 |     } | 
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| 104 |     return quantity; | 
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| 105 |   } | 
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| 106 |  | 
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| 107 |  | 
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| 108 |   int AmmunitionDump::getStockSize(const std::string &name) | 
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| 109 |   { | 
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| 110 |     int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name); | 
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| 111 |     // FIXME changed = to ==, check if correct | 
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| 112 |     if (id == -1) | 
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| 113 |       return -1; | 
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| 114 |     return stock_[id]; | 
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| 115 |   } | 
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| 116 | } | 
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