| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * |
|---|
| 4 | * |
|---|
| 5 | * License notice: |
|---|
| 6 | * |
|---|
| 7 | * This program is free software; you can redistribute it and/or |
|---|
| 8 | * modify it under the terms of the GNU General Public License |
|---|
| 9 | * as published by the Free Software Foundation; either version 2 |
|---|
| 10 | * of the License, or (at your option) any later version. |
|---|
| 11 | * |
|---|
| 12 | * This program is distributed in the hope that it will be useful, |
|---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 15 | * GNU General Public License for more details. |
|---|
| 16 | * |
|---|
| 17 | * You should have received a copy of the GNU General Public License |
|---|
| 18 | * along with this program; if not, write to the Free Software |
|---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 20 | * |
|---|
| 21 | * Author: |
|---|
| 22 | * Fabian 'x3n' Landau |
|---|
| 23 | * Co-authors: |
|---|
| 24 | * ... |
|---|
| 25 | * |
|---|
| 26 | */ |
|---|
| 27 | |
|---|
| 28 | #include "Loader.h" |
|---|
| 29 | #include "Level.h" |
|---|
| 30 | #include "BaseObject.h" |
|---|
| 31 | #include "Identifier.h" |
|---|
| 32 | #include "Iterator.h" |
|---|
| 33 | #include "Debug.h" |
|---|
| 34 | #include "CoreIncludes.h" |
|---|
| 35 | |
|---|
| 36 | #include "util/tinyxml/ticpp.h" |
|---|
| 37 | |
|---|
| 38 | namespace orxonox |
|---|
| 39 | { |
|---|
| 40 | std::vector<std::pair<const Level*, ClassTreeMask> > Loader::levels_s; |
|---|
| 41 | ClassTreeMask Loader::currentMask_s; |
|---|
| 42 | |
|---|
| 43 | bool Loader::open(const Level* level, const ClassTreeMask& mask) |
|---|
| 44 | { |
|---|
| 45 | Loader::add(level, mask); |
|---|
| 46 | return Loader::load(level, mask); |
|---|
| 47 | } |
|---|
| 48 | |
|---|
| 49 | void Loader::close() |
|---|
| 50 | { |
|---|
| 51 | Loader::unload(); |
|---|
| 52 | Loader::levels_s.clear(); |
|---|
| 53 | } |
|---|
| 54 | |
|---|
| 55 | void Loader::close(const Level* level) |
|---|
| 56 | { |
|---|
| 57 | Loader::unload(level); |
|---|
| 58 | Loader::remove(level); |
|---|
| 59 | } |
|---|
| 60 | |
|---|
| 61 | void Loader::add(const Level* level, const ClassTreeMask& mask) |
|---|
| 62 | { |
|---|
| 63 | Loader::levels_s.insert(Loader::levels_s.end(), std::pair<const Level*, ClassTreeMask>(level, mask)); |
|---|
| 64 | } |
|---|
| 65 | |
|---|
| 66 | void Loader::remove(const Level* level) |
|---|
| 67 | { |
|---|
| 68 | for (std::vector<std::pair<const Level*, ClassTreeMask> >::iterator it = Loader::levels_s.begin(); it != Loader::levels_s.end(); ++it) |
|---|
| 69 | { |
|---|
| 70 | if ((*it).first == level) |
|---|
| 71 | { |
|---|
| 72 | Loader::levels_s.erase(it); |
|---|
| 73 | break; |
|---|
| 74 | } |
|---|
| 75 | } |
|---|
| 76 | } |
|---|
| 77 | |
|---|
| 78 | bool Loader::load(const ClassTreeMask& mask) |
|---|
| 79 | { |
|---|
| 80 | bool success = true; |
|---|
| 81 | for (std::vector<std::pair<const Level*, ClassTreeMask> >::iterator it = Loader::levels_s.begin(); it != Loader::levels_s.end(); ++it) |
|---|
| 82 | if (!Loader::load((*it).first, (*it).second * mask)) |
|---|
| 83 | success = false; |
|---|
| 84 | |
|---|
| 85 | return success; |
|---|
| 86 | } |
|---|
| 87 | |
|---|
| 88 | void Loader::unload(const ClassTreeMask& mask) |
|---|
| 89 | { |
|---|
| 90 | for (Iterator<BaseObject> it = ObjectList<BaseObject>::begin(); it; ) |
|---|
| 91 | { |
|---|
| 92 | if (mask.isIncluded(it->getIdentifier())) |
|---|
| 93 | delete (*(it++)); |
|---|
| 94 | else |
|---|
| 95 | ++it; |
|---|
| 96 | } |
|---|
| 97 | } |
|---|
| 98 | |
|---|
| 99 | bool Loader::reload(const ClassTreeMask& mask) |
|---|
| 100 | { |
|---|
| 101 | Loader::unload(mask); |
|---|
| 102 | return Loader::load(mask); |
|---|
| 103 | } |
|---|
| 104 | |
|---|
| 105 | bool Loader::load(const Level* level, const ClassTreeMask& mask) |
|---|
| 106 | { |
|---|
| 107 | Loader::currentMask_s = level->getMask() * mask; |
|---|
| 108 | |
|---|
| 109 | try |
|---|
| 110 | { |
|---|
| 111 | COUT(0) << "Start loading " << level->getFile() << "..." << std::endl; |
|---|
| 112 | COUT(3) << "Mask: " << Loader::currentMask_s << std::endl; |
|---|
| 113 | |
|---|
| 114 | ticpp::Document xmlfile(level->getFile()); |
|---|
| 115 | xmlfile.LoadFile(); |
|---|
| 116 | |
|---|
| 117 | for ( ticpp::Iterator<ticpp::Element> child = xmlfile.FirstChildElement(false); child != child.end(); child++ ) |
|---|
| 118 | { |
|---|
| 119 | Identifier* identifier = ID(child->Value()); |
|---|
| 120 | if (identifier) |
|---|
| 121 | { |
|---|
| 122 | if (Loader::currentMask_s.isIncluded(identifier)) |
|---|
| 123 | { |
|---|
| 124 | COUT(4) << " fabricating " << child->Value() << "..." << std::endl; |
|---|
| 125 | BaseObject* newObject = identifier->fabricate(); |
|---|
| 126 | newObject->setLoaderIndentation(" "); |
|---|
| 127 | newObject->setLevel(level); |
|---|
| 128 | newObject->XMLPort(*child, true); |
|---|
| 129 | COUT(5) << " ...fabricated " << child->Value() << " (objectname " << newObject->getName() << ")." << std::endl; |
|---|
| 130 | } |
|---|
| 131 | } |
|---|
| 132 | else |
|---|
| 133 | { |
|---|
| 134 | COUT(2) << " Warning: '" << child->Value() << "' is not a valid classname." << std::endl; |
|---|
| 135 | } |
|---|
| 136 | } |
|---|
| 137 | |
|---|
| 138 | COUT(0) << "Finished loading " << level->getFile() << "." << std::endl; |
|---|
| 139 | |
|---|
| 140 | return true; |
|---|
| 141 | } |
|---|
| 142 | catch(ticpp::Exception& ex) |
|---|
| 143 | { |
|---|
| 144 | COUT(1) << std::endl; |
|---|
| 145 | COUT(1) << "An error occurred in Loader.cc while loading " << level->getFile() << ":" << std::endl; |
|---|
| 146 | COUT(1) << ex.what() << std::endl; |
|---|
| 147 | COUT(1) << "Loading aborted." << std::endl; |
|---|
| 148 | return false; |
|---|
| 149 | } |
|---|
| 150 | } |
|---|
| 151 | |
|---|
| 152 | void Loader::unload(const Level* level, const ClassTreeMask& mask) |
|---|
| 153 | { |
|---|
| 154 | for (Iterator<BaseObject> it = ObjectList<BaseObject>::begin(); it; ) |
|---|
| 155 | { |
|---|
| 156 | if ((it->getLevel() == level) && mask.isIncluded(it->getIdentifier())) |
|---|
| 157 | delete (*(it++)); |
|---|
| 158 | else |
|---|
| 159 | ++it; |
|---|
| 160 | } |
|---|
| 161 | } |
|---|
| 162 | |
|---|
| 163 | bool Loader::reload(const Level* level, const ClassTreeMask& mask) |
|---|
| 164 | { |
|---|
| 165 | Loader::unload(level, mask); |
|---|
| 166 | return Loader::load(level, mask); |
|---|
| 167 | } |
|---|
| 168 | } |
|---|