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source: code/branches/input/src/orxonox/Orxonox.cc @ 1204

Last change on this file since 1204 was 1204, checked in by rgrieder, 16 years ago
  • added some const qualifiers
  • renamed a few very ugly variables for the 7th time
  • added new functions (isHandlerActive, isDeviceInitialised)
File size: 15.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Orxonox Main Class
32 */
33
34// Precompiled Headers
35#include "OrxonoxStableHeaders.h"
36#include "Orxonox.h"
37
38//****** STD *******
39//#include <iostream>
40//#include <exception>
41#include <deque>
42
43//****** OGRE ******
44//#include <OgreException.h>
45#include <OgreFrameListener.h>
46#include <OgreOverlay.h>
47#include <OgreOverlayManager.h>
48#include <OgreRoot.h>
49#include <OgreTimer.h>
50#include <OgreWindowEventUtilities.h>
51
52//***** ORXONOX ****
53// util
54//#include "util/Sleep.h"
55#include "util/ArgReader.h"
56#include "util/ExprParser.h"
57
58// core
59#include "core/ConfigFileManager.h"
60#include "core/ConsoleCommand.h"
61#include "core/Debug.h"
62#include "core/Factory.h"
63#include "core/Loader.h"
64#include "core/Tickable.h"
65#include "core/InputBuffer.h"
66#include "core/InputManager.h"
67
68// audio
69#include "audio/AudioManager.h"
70
71// network
72#include "network/Server.h"
73#include "network/Client.h"
74
75// objects and tools
76#include "tools/Timer.h"
77#include "hud/HUD.h"
78
79// FIXME: is this really file scope?
80// globals for the server or client
81network::Client *client_g;
82network::Server *server_g;
83
84namespace orxonox
85{
86  ConsoleCommandShortcut(Orxonox, exit, AccessLevel::None);
87  ConsoleCommandShortcut(Orxonox, slomo, AccessLevel::Offline).setDefaultValue(0, 1.0);
88  ConsoleCommandShortcut(Orxonox, setTimeFactor, AccessLevel::Offline).setDefaultValue(0, 1.0);
89  ConsoleCommandShortcut(Orxonox, activateConsole, AccessLevel::None);
90  class Testconsole : public InputBufferListener
91  {
92    public:
93      Testconsole(InputBuffer* ib) : ib_(ib) {}
94      void listen() const
95      {
96        std::cout << "> " << this->ib_->get() << std::endl;
97      }
98      void execute() const
99      {
100        std::cout << ">> " << this->ib_->get() << std::endl;
101        if (!CommandExecutor::execute(this->ib_->get()))
102          std::cout << "Error" << std::endl;
103        this->ib_->clear();
104      }
105      void hintandcomplete() const
106      {
107        std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl;
108        this->ib_->set(CommandExecutor::complete(this->ib_->get()));
109      }
110      void clear() const
111      {
112        this->ib_->clear();
113      }
114      void removeLast() const
115      {
116        this->ib_->removeLast();
117      }
118      void exit() const
119      {
120        InputManager::setInputState(InputManager::IS_NORMAL);
121      }
122
123    private:
124      InputBuffer* ib_;
125  };
126
127  class Calculator
128  {
129  public:
130    static void calculate(const std::string& calculation)
131    {
132      ExprParser expr(calculation);
133      if (expr.getSuccess())
134      {
135        if (expr.getResult() == 42.0)
136          std::cout << "Greetings from the restaurant at the end of the universe." << std::endl;
137        // FIXME: insert modifier to display in full precision
138        std::cout << "Result is: " << expr.getResult() << std::endl;
139        if (expr.getRemains() != "")
140          std::cout << "Warning: Expression could not be parsed to the end! Remains: '"
141              << expr.getRemains() << "'" << std::endl;
142      }
143      else
144        std::cout << "Cannot calculate expression: Parse error" << std::endl;
145    }
146  };
147  ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None);
148
149  /**
150    @brief Reference to the only instance of the class.
151  */
152  Orxonox *Orxonox::singletonRef_s = 0;
153
154  /**
155   * create a new instance of Orxonox
156   */
157  Orxonox::Orxonox()
158  {
159    this->ogre_ = &GraphicsEngine::getSingleton();
160    this->timer_ = 0;
161    this->dataPath_ = "";
162    this->auMan_ = 0;
163    this->inputHandler_ = 0;
164    // turn on frame smoothing by setting a value different from 0
165    this->frameSmoothingTime_ = 0.0f;
166    this->bAbort_ = false;
167    this->timefactor_ = 1.0f;
168  }
169
170  /**
171   * destruct Orxonox
172   */
173  Orxonox::~Orxonox()
174  {
175    // keep in mind: the order of deletion is very important!
176    if (this->orxonoxHUD_)
177      delete this->orxonoxHUD_;
178    Loader::close();
179    InputManager::destroy();
180    if (this->auMan_)
181      delete this->auMan_;
182    if (this->timer_)
183      delete this->timer_;
184    GraphicsEngine::getSingleton().destroy();
185
186    if (client_g)
187      delete client_g;
188    if (server_g)
189      delete server_g;
190  }
191
192  /**
193    @brief Immediately deletes the orxonox object.
194    Never use if you can help it while rendering!
195  */
196  void Orxonox::abortImmediateForce()
197  {
198    COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl;
199    delete this;
200  }
201
202  /**
203    Asks the mainloop nicely to abort.
204  */
205  void Orxonox::abortRequest()
206  {
207    COUT(3) << "*** Orxonox: Abort requested." << std::endl;
208    bAbort_ = true;
209  }
210
211  /**
212   * @return singleton object
213   */
214  Orxonox* Orxonox::getSingleton()
215  {
216    if (!singletonRef_s)
217      singletonRef_s = new Orxonox();
218    return singletonRef_s;
219  }
220
221  /**
222    @brief Destroys the Orxonox singleton.
223  */
224  void Orxonox::destroySingleton()
225  {
226    if (singletonRef_s)
227      delete singletonRef_s;
228    singletonRef_s = 0;
229  }
230
231  /**
232   * initialization of Orxonox object
233   * @param argc argument counter
234   * @param argv list of argumenst
235   * @param path path to config (in home dir or something)
236   */
237  void Orxonox::init(int argc, char **argv, std::string path)
238  {
239    //TODO: find config file (assuming executable directory)
240    //TODO: read config file
241    //TODO: give config file to Ogre
242    std::string mode;
243
244    ArgReader ar(argc, argv);
245    ar.checkArgument("mode", mode, false);
246    ar.checkArgument("data", this->dataPath_, false);
247    ar.checkArgument("ip", serverIp_, false);
248    if(ar.errorHandling()) abortImmediateForce();
249    if(mode == std::string("client"))
250    {
251      mode_ = CLIENT;
252      clientInit(path);
253    }
254    else if(mode== std::string("server")){
255      mode_ = SERVER;
256      serverInit(path);
257    }
258    else{
259      mode_ = STANDALONE;
260      standaloneInit(path);
261    }
262  }
263
264  void Orxonox::serverInit(std::string path)
265  {
266    COUT(2) << "initialising server" << std::endl;
267
268    ogre_->setConfigPath(path);
269    ogre_->setup();
270    //root_ = ogre_->getRoot();
271    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
272
273    server_g = new network::Server();
274  }
275
276  void Orxonox::clientInit(std::string path)
277  {
278    COUT(2) << "initialising client" << std::endl;\
279
280    ogre_->setConfigPath(path);
281    ogre_->setup();
282    if(serverIp_.compare("")==0)
283      client_g = new network::Client();
284    else
285      client_g = new network::Client(serverIp_, NETWORK_PORT);
286    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
287  }
288
289  void Orxonox::standaloneInit(std::string path)
290  {
291    COUT(2) << "initialising standalone mode" << std::endl;
292
293    ogre_->setConfigPath(path);
294    ogre_->setup();
295    if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */);
296  }
297
298  /**
299   * start modules
300   */
301  void Orxonox::start()
302  {
303    switch(mode_){
304    case CLIENT:
305      clientStart();
306      break;
307    case SERVER:
308      serverStart();
309      break;
310    default:
311      standaloneStart();
312    }
313  }
314
315  void Orxonox::clientStart(){
316    ogre_->initialise();
317    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
318    Factory::createClassHierarchy();
319
320
321    auMan_ = new audio::AudioManager();
322
323    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
324    orxonoxHUD_ = new HUD();
325    orxonoxHUD_->setEnergyValue(20);
326    orxonoxHUD_->setEnergyDistr(20,20,60);
327    hudOverlay->show();
328
329    client_g->establishConnection();
330    client_g->tick(0);
331
332
333    //setupInputSystem();
334
335    startRenderLoop();
336  }
337
338  void Orxonox::serverStart(){
339    //TODO: start modules
340    ogre_->initialise();
341    //TODO: run engine
342    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
343    Factory::createClassHierarchy();
344    createScene();
345    setupInputSystem();
346
347    server_g->open();
348
349    startRenderLoop();
350  }
351
352  void Orxonox::standaloneStart(){
353    //TODO: start modules
354    ogre_->initialise();
355    //TODO: run engine
356    ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini");
357    Factory::createClassHierarchy();
358    createScene();
359    setupInputSystem();
360
361    startRenderLoop();
362  }
363
364  void Orxonox::createScene(void)
365  {
366          // Init audio
367    auMan_ = new audio::AudioManager();
368
369    // load this file from config
370    Level* startlevel = new Level("levels/sample.oxw");
371    Loader::open(startlevel);
372
373    Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2");
374    orxonoxHUD_ = new HUD();
375    orxonoxHUD_->setEnergyValue(20);
376    orxonoxHUD_->setEnergyDistr(20,20,60);
377    hudOverlay->show();
378
379        /*
380    auMan_->ambientAdd("a1");
381    auMan_->ambientAdd("a2");
382    auMan_->ambientAdd("a3");
383    //auMan->ambientAdd("ambient1");
384    auMan_->ambientStart();
385  */
386  }
387
388  /**
389    @brief Calls the InputHandler which sets up the input devices.
390    The render window width and height are used to set up the mouse movement.
391  */
392  void Orxonox::setupInputSystem()
393  {
394    if (!InputManager::initialise(ogre_->getWindowHandle(),
395          ogre_->getWindowWidth(), ogre_->getWindowHeight()))
396      abortImmediateForce();
397    InputManager::setInputState(InputManager::IS_NORMAL);
398  }
399
400  /**
401    Main loop of the orxonox game.
402    This is a new solution, using the ogre engine instead of being used by it.
403    An alternative solution would be to simply use the timer of the Root object,
404    but that implies using Ogre in any case. There would be no way to test
405    our code without the help of the root object.
406    There's even a chance that we can dispose of the root object entirely
407    in server mode.
408    About the loop: The design is almost exactly like the one in ogre, so that
409    if any part of ogre registers a framelisteners, it will still behave
410    correctly. Furthermore the time smoothing feature from ogre has been
411    implemented too. If turned on (see orxonox constructor), it will calculate
412    the dt_n by means of the recent most dt_n-1, dt_n-2, etc.
413  */
414  void Orxonox::startRenderLoop()
415  {
416    InputBuffer* ib = dynamic_cast<InputBuffer*>(InputManager::getKeyHandler("buffer"));
417    console_ = new Testconsole(ib);
418    ib->registerListener(console_, &Testconsole::listen, true);
419    ib->registerListener(console_, &Testconsole::execute, '\r', false);
420    ib->registerListener(console_, &Testconsole::execute, '\n', false);
421    ib->registerListener(console_, &Testconsole::hintandcomplete, '\t', true);
422    ib->registerListener(console_, &Testconsole::clear, '§', true);
423    ib->registerListener(console_, &Testconsole::removeLast, '\b', true);
424    ib->registerListener(console_, &Testconsole::exit, (char)0x1B, true);
425
426    // first check whether ogre root object has been created
427    if (Ogre::Root::getSingletonPtr() == 0)
428    {
429      COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl;
430      return;
431    }
432    Ogre::Root& ogreRoot = Ogre::Root::getSingleton();
433
434
435    // Contains the times of recently fired events
436    // eventTimes[4] is the list for the times required for the fps counter
437    std::deque<unsigned long> eventTimes[4];
438    // Clear event times
439    for (int i = 0; i < 4; ++i)
440      eventTimes[i].clear();
441    // fill the fps time list with zeros
442    for (int i = 0; i < 50; i++)
443      eventTimes[3].push_back(0);
444
445    // use the ogre timer class to measure time.
446    if (!timer_)
447      timer_ = new Ogre::Timer();
448    timer_->reset();
449
450          while (!bAbort_)
451          {
452                  // Pump messages in all registered RenderWindows
453      // This calls the WindowEventListener objects.
454      Ogre::WindowEventUtilities::messagePump();
455
456      // get current time
457      unsigned long now = timer_->getMilliseconds();
458      eventTimes[3].push_back(now);
459      eventTimes[3].erase(eventTimes[3].begin());
460
461      // create an event to pass to the frameStarted method in ogre
462      Ogre::FrameEvent evt;
463      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
464      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]);
465
466      // show the current time in the HUD
467      orxonoxHUD_->setTime((int)now, 0);
468      orxonoxHUD_->setRocket2(ogreRoot.getCurrentFrameNumber());
469      if (eventTimes[3].back() - eventTimes[3].front() != 0)
470        orxonoxHUD_->setRocket1((int)(50000.0f/(eventTimes[3].back() - eventTimes[3].front())));
471
472      // Iterate through all Tickables and call their tick(dt) function
473      for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it)
474        it->tick((float)evt.timeSinceLastFrame * this->timefactor_);
475
476      // don't forget to call _fireFrameStarted in ogre to make sure
477      // everything goes smoothly
478      ogreRoot._fireFrameStarted(evt);
479
480      // server still renders at the moment
481      //if (mode_ != SERVER)
482      ogreRoot._updateAllRenderTargets(); // only render in non-server mode
483
484      // get current time
485      now = timer_->getMilliseconds();
486
487      // create an event to pass to the frameEnded method in ogre
488      evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]);
489      evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]);
490
491      // again, just to be sure ogre works fine
492      ogreRoot._fireFrameEnded(evt);
493          }
494  }
495
496  /**
497    Method for calculating the average time between recently fired events.
498    Code directly taken from OgreRoot.cc
499    @param now The current time in ms.
500    @param type The type of event to be considered.
501  */
502  float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> &times)
503  {
504    // Calculate the average time passed between events of the given type
505    // during the last frameSmoothingTime_ seconds.
506
507    times.push_back(now);
508
509    if(times.size() == 1)
510      return 0;
511
512    // Times up to frameSmoothingTime_ seconds old should be kept
513    unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f);
514
515    // Find the oldest time to keep
516    std::deque<unsigned long>::iterator it  = times.begin();
517    // We need at least two times
518    std::deque<unsigned long>::iterator end = times.end() - 2;
519
520    while(it != end)
521    {
522      if (now - *it > discardThreshold)
523        ++it;
524      else
525        break;
526    }
527
528    // Remove old times
529    times.erase(times.begin(), it);
530
531    return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000);
532  }
533
534  void Orxonox::activateConsole()
535  {
536    InputManager::setInputState(InputManager::IS_CONSOLE);
537  }
538}
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