| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Orxonox Main Class | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | // Precompiled Headers | 
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| 35 | #include "OrxonoxStableHeaders.h" | 
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| 36 | #include "Orxonox.h" | 
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| 37 |  | 
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| 38 | //****** STD ******* | 
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| 39 | //#include <iostream> | 
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| 40 | //#include <exception> | 
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| 41 | #include <deque> | 
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| 42 |  | 
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| 43 | //****** OGRE ****** | 
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| 44 | //#include <OgreException.h> | 
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| 45 | #include <OgreFrameListener.h> | 
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| 46 | #include <OgreOverlay.h> | 
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| 47 | #include <OgreOverlayManager.h> | 
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| 48 | #include <OgreRoot.h> | 
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| 49 | #include <OgreTimer.h> | 
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| 50 | #include <OgreWindowEventUtilities.h> | 
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| 51 |  | 
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| 52 | //***** ORXONOX **** | 
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| 53 | // util | 
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| 54 | //#include "util/Sleep.h" | 
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| 55 | #include "util/ArgReader.h" | 
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| 56 | #include "util/ExprParser.h" | 
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| 57 |  | 
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| 58 | // core | 
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| 59 | #include "core/ConfigFileManager.h" | 
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| 60 | #include "core/ConsoleCommand.h" | 
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| 61 | #include "core/Debug.h" | 
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| 62 | #include "core/Factory.h" | 
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| 63 | #include "core/Loader.h" | 
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| 64 | #include "core/Tickable.h" | 
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| 65 | #include "core/InputBuffer.h" | 
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| 66 | #include "core/InputManager.h" | 
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| 67 |  | 
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| 68 | // audio | 
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| 69 | #include "audio/AudioManager.h" | 
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| 70 |  | 
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| 71 | // network | 
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| 72 | #include "network/Server.h" | 
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| 73 | #include "network/Client.h" | 
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| 74 |  | 
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| 75 | // objects and tools | 
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| 76 | #include "tools/Timer.h" | 
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| 77 | #include "hud/HUD.h" | 
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| 78 | #include "console/InGameConsole.h" | 
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| 79 |  | 
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| 80 | // FIXME: is this really file scope? | 
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| 81 | // globals for the server or client | 
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| 82 | network::Client *client_g; | 
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| 83 | network::Server *server_g; | 
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| 84 |  | 
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| 85 | namespace orxonox | 
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| 86 | { | 
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| 87 | ConsoleCommandShortcut(Orxonox, exit, AccessLevel::None); | 
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| 88 | ConsoleCommandShortcut(Orxonox, slomo, AccessLevel::Offline).setDefaultValue(0, 1.0); | 
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| 89 | ConsoleCommandShortcut(Orxonox, setTimeFactor, AccessLevel::Offline).setDefaultValue(0, 1.0); | 
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| 90 | ConsoleCommandShortcut(Orxonox, activateConsole, AccessLevel::None); | 
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| 91 | class Testconsole : public InputBufferListener | 
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| 92 | { | 
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| 93 | public: | 
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| 94 | Testconsole(InputBuffer* ib) : ib_(ib) {} | 
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| 95 | void listen() const | 
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| 96 | { | 
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| 97 | std::cout << "> " << this->ib_->get() << std::endl; | 
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| 98 | } | 
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| 99 | void execute() const | 
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| 100 | { | 
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| 101 | std::cout << ">> " << this->ib_->get() << std::endl; | 
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| 102 | if (!CommandExecutor::execute(this->ib_->get())) | 
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| 103 | std::cout << "Error" << std::endl; | 
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| 104 | this->ib_->clear(); | 
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| 105 | } | 
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| 106 | void hintandcomplete() const | 
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| 107 | { | 
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| 108 | std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl; | 
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| 109 | this->ib_->set(CommandExecutor::complete(this->ib_->get())); | 
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| 110 | } | 
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| 111 | void clear() const | 
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| 112 | { | 
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| 113 | this->ib_->clear(); | 
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| 114 | } | 
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| 115 | void removeLast() const | 
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| 116 | { | 
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| 117 | this->ib_->removeLast(); | 
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| 118 | } | 
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| 119 | void exit() const | 
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| 120 | { | 
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| 121 | InputManager::setInputState(InputManager::IS_NORMAL); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | private: | 
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| 125 | InputBuffer* ib_; | 
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| 126 | }; | 
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| 127 |  | 
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| 128 | class Calculator | 
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| 129 | { | 
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| 130 | public: | 
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| 131 | static float calculate(const std::string& calculation) | 
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| 132 | { | 
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| 133 | ExprParser expr(calculation); | 
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| 134 | if (expr.getSuccess()) | 
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| 135 | { | 
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| 136 | if (expr.getResult() == 42.0) | 
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| 137 | std::cout << "Greetings from the restaurant at the end of the universe." << std::endl; | 
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| 138 | // FIXME: insert modifier to display in full precision | 
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| 139 | std::cout << "Result is: " << expr.getResult() << std::endl; | 
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| 140 | if (expr.getRemains() != "") | 
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| 141 | std::cout << "Warning: Expression could not be parsed to the end! Remains: '" | 
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| 142 | << expr.getRemains() << "'" << std::endl; | 
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| 143 | return expr.getResult(); | 
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| 144 | } | 
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| 145 | else | 
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| 146 | { | 
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| 147 | std::cout << "Cannot calculate expression: Parse error" << std::endl; | 
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| 148 | return 0; | 
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| 149 | } | 
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| 150 | } | 
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| 151 | }; | 
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| 152 | ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None); | 
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| 153 |  | 
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| 154 | /** | 
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| 155 | @brief Reference to the only instance of the class. | 
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| 156 | */ | 
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| 157 | Orxonox *Orxonox::singletonRef_s = 0; | 
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| 158 |  | 
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| 159 | /** | 
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| 160 | * create a new instance of Orxonox | 
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| 161 | */ | 
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| 162 | Orxonox::Orxonox() | 
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| 163 | { | 
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| 164 | this->mode_ = STANDALONE; | 
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| 165 | this->serverIp_ = ""; | 
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| 166 | this->ogre_ = &GraphicsEngine::getSingleton(); | 
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| 167 | this->timer_ = 0; | 
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| 168 | this->dataPath_ = ""; | 
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| 169 | this->auMan_ = 0; | 
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| 170 | this->orxonoxHUD_ = 0; | 
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| 171 | this->inputHandler_ = 0; | 
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| 172 | // turn on frame smoothing by setting a value different from 0 | 
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| 173 | this->frameSmoothingTime_ = 0.0f; | 
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| 174 | this->bAbort_ = false; | 
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| 175 | this->timefactor_ = 1.0f; | 
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| 176 | } | 
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| 177 |  | 
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| 178 | /** | 
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| 179 | * destruct Orxonox | 
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| 180 | */ | 
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| 181 | Orxonox::~Orxonox() | 
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| 182 | { | 
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| 183 | // keep in mind: the order of deletion is very important! | 
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| 184 | if (this->orxonoxHUD_) | 
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| 185 | delete this->orxonoxHUD_; | 
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| 186 | Loader::close(); | 
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| 187 | InputManager::destroy(); | 
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| 188 | if (this->auMan_) | 
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| 189 | delete this->auMan_; | 
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| 190 | if (this->timer_) | 
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| 191 | delete this->timer_; | 
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| 192 | GraphicsEngine::getSingleton().destroy(); | 
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| 193 |  | 
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| 194 | if (client_g) | 
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| 195 | delete client_g; | 
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| 196 | if (server_g) | 
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| 197 | delete server_g; | 
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| 198 | } | 
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| 199 |  | 
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| 200 | /** | 
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| 201 | @brief Immediately deletes the orxonox object. | 
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| 202 | Never use if you can help it while rendering! | 
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| 203 | */ | 
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| 204 | void Orxonox::abortImmediateForce() | 
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| 205 | { | 
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| 206 | COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl; | 
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| 207 | delete this; | 
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| 208 | } | 
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| 209 |  | 
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| 210 | /** | 
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| 211 | Asks the mainloop nicely to abort. | 
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| 212 | */ | 
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| 213 | void Orxonox::abortRequest() | 
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| 214 | { | 
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| 215 | COUT(3) << "*** Orxonox: Abort requested." << std::endl; | 
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| 216 | bAbort_ = true; | 
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| 217 | } | 
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| 218 |  | 
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| 219 | /** | 
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| 220 | * @return singleton object | 
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| 221 | */ | 
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| 222 | Orxonox* Orxonox::getSingleton() | 
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| 223 | { | 
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| 224 | if (!singletonRef_s) | 
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| 225 | singletonRef_s = new Orxonox(); | 
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| 226 | return singletonRef_s; | 
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| 227 | } | 
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| 228 |  | 
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| 229 | /** | 
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| 230 | @brief Destroys the Orxonox singleton. | 
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| 231 | */ | 
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| 232 | void Orxonox::destroySingleton() | 
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| 233 | { | 
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| 234 | if (singletonRef_s) | 
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| 235 | delete singletonRef_s; | 
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| 236 | singletonRef_s = 0; | 
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| 237 | } | 
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| 238 |  | 
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| 239 | /** | 
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| 240 | * initialization of Orxonox object | 
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| 241 | * @param argc argument counter | 
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| 242 | * @param argv list of argumenst | 
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| 243 | * @param path path to config (in home dir or something) | 
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| 244 | */ | 
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| 245 | void Orxonox::init(int argc, char **argv, std::string path) | 
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| 246 | { | 
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| 247 | //TODO: find config file (assuming executable directory) | 
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| 248 | //TODO: read config file | 
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| 249 | //TODO: give config file to Ogre | 
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| 250 | std::string mode; | 
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| 251 |  | 
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| 252 | ArgReader ar(argc, argv); | 
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| 253 | ar.checkArgument("mode", mode, false); | 
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| 254 | ar.checkArgument("data", this->dataPath_, false); | 
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| 255 | ar.checkArgument("ip", serverIp_, false); | 
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| 256 | if(ar.errorHandling()) abortImmediateForce(); | 
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| 257 | if(mode == std::string("client")) | 
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| 258 | { | 
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| 259 | mode_ = CLIENT; | 
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| 260 | clientInit(path); | 
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| 261 | } | 
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| 262 | else if(mode== std::string("server")){ | 
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| 263 | mode_ = SERVER; | 
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| 264 | serverInit(path); | 
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| 265 | } | 
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| 266 | else{ | 
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| 267 | mode_ = STANDALONE; | 
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| 268 | standaloneInit(path); | 
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| 269 | } | 
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| 270 | } | 
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| 271 |  | 
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| 272 | void Orxonox::serverInit(std::string path) | 
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| 273 | { | 
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| 274 | COUT(2) << "initialising server" << std::endl; | 
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| 275 |  | 
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| 276 | ogre_->setConfigPath(path); | 
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| 277 | ogre_->setup(); | 
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| 278 | //root_ = ogre_->getRoot(); | 
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| 279 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 280 |  | 
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| 281 | server_g = new network::Server(); | 
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| 282 | } | 
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| 283 |  | 
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| 284 | void Orxonox::clientInit(std::string path) | 
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| 285 | { | 
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| 286 | COUT(2) << "initialising client" << std::endl;\ | 
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| 287 |  | 
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| 288 | ogre_->setConfigPath(path); | 
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| 289 | ogre_->setup(); | 
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| 290 | if(serverIp_.compare("")==0) | 
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| 291 | client_g = new network::Client(); | 
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| 292 | else | 
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| 293 | client_g = new network::Client(serverIp_, NETWORK_PORT); | 
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| 294 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | void Orxonox::standaloneInit(std::string path) | 
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| 298 | { | 
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| 299 | COUT(2) << "initialising standalone mode" << std::endl; | 
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| 300 |  | 
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| 301 | ogre_->setConfigPath(path); | 
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| 302 | ogre_->setup(); | 
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| 303 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); | 
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| 304 | } | 
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| 305 |  | 
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| 306 | /** | 
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| 307 | * start modules | 
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| 308 | */ | 
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| 309 | void Orxonox::start() | 
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| 310 | { | 
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| 311 | switch(mode_){ | 
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| 312 | case CLIENT: | 
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| 313 | clientStart(); | 
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| 314 | break; | 
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| 315 | case SERVER: | 
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| 316 | serverStart(); | 
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| 317 | break; | 
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| 318 | default: | 
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| 319 | standaloneStart(); | 
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| 320 | } | 
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| 321 | } | 
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| 322 |  | 
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| 323 | void Orxonox::clientStart(){ | 
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| 324 | ogre_->initialise(); | 
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| 325 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 326 | Factory::createClassHierarchy(); | 
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| 327 |  | 
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| 328 |  | 
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| 329 | auMan_ = new audio::AudioManager(); | 
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| 330 |  | 
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| 331 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 332 | orxonoxHUD_ = new HUD(); | 
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| 333 | orxonoxHUD_->setEnergyValue(20); | 
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| 334 | orxonoxHUD_->setEnergyDistr(20,20,60); | 
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| 335 | hudOverlay->show(); | 
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| 336 |  | 
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| 337 | client_g->establishConnection(); | 
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| 338 | client_g->tick(0); | 
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| 339 |  | 
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| 340 |  | 
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| 341 | //setupInputSystem(); | 
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| 342 |  | 
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| 343 | startRenderLoop(); | 
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| 344 | } | 
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| 345 |  | 
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| 346 | void Orxonox::serverStart(){ | 
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| 347 | //TODO: start modules | 
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| 348 | ogre_->initialise(); | 
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| 349 | //TODO: run engine | 
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| 350 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 351 | Factory::createClassHierarchy(); | 
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| 352 | createScene(); | 
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| 353 | setupInputSystem(); | 
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| 354 |  | 
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| 355 | server_g->open(); | 
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| 356 |  | 
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| 357 | startRenderLoop(); | 
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| 358 | } | 
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| 359 |  | 
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| 360 | void Orxonox::standaloneStart(){ | 
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| 361 | //TODO: start modules | 
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| 362 | ogre_->initialise(); | 
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| 363 | //TODO: run engine | 
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| 364 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| 365 | Factory::createClassHierarchy(); | 
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| 366 | createScene(); | 
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| 367 | setupInputSystem(); | 
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| 368 |  | 
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| 369 | startRenderLoop(); | 
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| 370 | } | 
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| 371 |  | 
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| 372 | void Orxonox::createScene(void) | 
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| 373 | { | 
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| 374 | // Init audio | 
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| 375 | auMan_ = new audio::AudioManager(); | 
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| 376 |  | 
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| 377 | // load this file from config | 
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| 378 | Level* startlevel = new Level("levels/sample.oxw"); | 
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| 379 | Loader::open(startlevel); | 
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| 380 |  | 
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| 381 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 382 | orxonoxHUD_ = new HUD(); | 
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| 383 | orxonoxHUD_->setEnergyValue(20); | 
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| 384 | orxonoxHUD_->setEnergyDistr(20,20,60); | 
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| 385 | hudOverlay->show(); | 
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| 386 |  | 
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| 387 | /* | 
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| 388 | auMan_->ambientAdd("a1"); | 
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| 389 | auMan_->ambientAdd("a2"); | 
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| 390 | auMan_->ambientAdd("a3"); | 
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| 391 | //auMan->ambientAdd("ambient1"); | 
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| 392 | auMan_->ambientStart(); | 
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| 393 | */ | 
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| 394 | } | 
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| 395 |  | 
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| 396 | /** | 
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| 397 | @brief Calls the InputHandler which sets up the input devices. | 
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| 398 | The render window width and height are used to set up the mouse movement. | 
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| 399 | */ | 
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| 400 | void Orxonox::setupInputSystem() | 
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| 401 | { | 
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| 402 | if (!InputManager::initialise(ogre_->getWindowHandle(), | 
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| 403 | ogre_->getWindowWidth(), ogre_->getWindowHeight(), true, true, true)) | 
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| 404 | abortImmediateForce(); | 
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| 405 | InputManager::setInputState(InputManager::IS_NORMAL); | 
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| 406 | } | 
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| 407 |  | 
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| 408 | /** | 
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| 409 | Main loop of the orxonox game. | 
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| 410 | This is a new solution, using the ogre engine instead of being used by it. | 
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| 411 | An alternative solution would be to simply use the timer of the Root object, | 
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| 412 | but that implies using Ogre in any case. There would be no way to test | 
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| 413 | our code without the help of the root object. | 
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| 414 | There's even a chance that we can dispose of the root object entirely | 
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| 415 | in server mode. | 
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| 416 | About the loop: The design is almost exactly like the one in ogre, so that | 
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| 417 | if any part of ogre registers a framelisteners, it will still behave | 
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| 418 | correctly. Furthermore the time smoothing feature from ogre has been | 
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| 419 | implemented too. If turned on (see orxonox constructor), it will calculate | 
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| 420 | the dt_n by means of the recent most dt_n-1, dt_n-2, etc. | 
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| 421 | */ | 
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| 422 | void Orxonox::startRenderLoop() | 
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| 423 | { | 
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| 424 | InputBuffer* ib = dynamic_cast<InputBuffer*>(InputManager::getKeyHandler("buffer")); | 
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| 425 | /* | 
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| 426 | Testconsole* console = new Testconsole(ib); | 
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| 427 | ib->registerListener(console, &Testconsole::listen, true); | 
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| 428 | ib->registerListener(console, &Testconsole::execute, '\r', false); | 
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| 429 | ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true); | 
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| 430 | ib->registerListener(console, &Testconsole::clear, '§', true); | 
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| 431 | ib->registerListener(console, &Testconsole::removeLast, '\b', true); | 
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| 432 | ib->registerListener(console, &Testconsole::exit, (char)0x1B, true); | 
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| 433 | */ | 
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| 434 |  | 
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| 435 | orxonoxConsole_ = new InGameConsole(ib); | 
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| 436 | ib->registerListener(orxonoxConsole_, &InGameConsole::listen, true); | 
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| 437 | ib->registerListener(orxonoxConsole_, &InGameConsole::execute, '\r', false); | 
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| 438 | ib->registerListener(orxonoxConsole_, &InGameConsole::hintandcomplete, '\t', true); | 
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| 439 | ib->registerListener(orxonoxConsole_, &InGameConsole::clear, '§', true); | 
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| 440 | ib->registerListener(orxonoxConsole_, &InGameConsole::removeLast, '\b', true); | 
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| 441 | ib->registerListener(orxonoxConsole_, &InGameConsole::exit, (char)0x1B, true); | 
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| 442 |  | 
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| 443 | // first check whether ogre root object has been created | 
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| 444 | if (Ogre::Root::getSingletonPtr() == 0) | 
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| 445 | { | 
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| 446 | COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; | 
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| 447 | return; | 
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| 448 | } | 
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| 449 | Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); | 
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| 450 |  | 
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| 451 |  | 
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| 452 | // Contains the times of recently fired events | 
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| 453 | // eventTimes[4] is the list for the times required for the fps counter | 
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| 454 | std::deque<unsigned long> eventTimes[4]; | 
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| 455 | // Clear event times | 
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| 456 | for (int i = 0; i < 4; ++i) | 
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| 457 | eventTimes[i].clear(); | 
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| 458 | // fill the fps time list with zeros | 
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| 459 | for (int i = 0; i < 50; i++) | 
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| 460 | eventTimes[3].push_back(0); | 
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| 461 |  | 
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| 462 | // use the ogre timer class to measure time. | 
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| 463 | if (!timer_) | 
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| 464 | timer_ = new Ogre::Timer(); | 
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| 465 | timer_->reset(); | 
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| 466 |  | 
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| 467 | while (!bAbort_) | 
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| 468 | { | 
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| 469 | // Pump messages in all registered RenderWindows | 
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| 470 | // This calls the WindowEventListener objects. | 
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| 471 | Ogre::WindowEventUtilities::messagePump(); | 
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| 472 |  | 
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| 473 | // get current time | 
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| 474 | unsigned long now = timer_->getMilliseconds(); | 
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| 475 | eventTimes[3].push_back(now); | 
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| 476 | eventTimes[3].erase(eventTimes[3].begin()); | 
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| 477 |  | 
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| 478 | // create an event to pass to the frameStarted method in ogre | 
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| 479 | Ogre::FrameEvent evt; | 
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| 480 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 481 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); | 
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| 482 |  | 
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| 483 | // show the current time in the HUD | 
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| 484 | orxonoxHUD_->setTime((int)now, 0); | 
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| 485 | orxonoxHUD_->setRocket2(ogreRoot.getCurrentFrameNumber()); | 
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| 486 | if (eventTimes[3].back() - eventTimes[3].front() != 0) | 
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| 487 | orxonoxHUD_->setRocket1((int)(50000.0f/(eventTimes[3].back() - eventTimes[3].front()))); | 
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| 488 |  | 
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| 489 | // Iterate through all Tickables and call their tick(dt) function | 
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| 490 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it) | 
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| 491 | it->tick((float)evt.timeSinceLastFrame * this->timefactor_); | 
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| 492 | // Iterate through all TickableReals and call their tick(dt) function | 
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| 493 | for (Iterator<TickableReal> it = ObjectList<TickableReal>::start(); it; ++it) | 
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| 494 | it->tick((float)evt.timeSinceLastFrame); | 
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| 495 | orxonoxConsole_->tick((float)evt.timeSinceLastFrame); | 
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| 496 |  | 
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| 497 | // don't forget to call _fireFrameStarted in ogre to make sure | 
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| 498 | // everything goes smoothly | 
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| 499 | ogreRoot._fireFrameStarted(evt); | 
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| 500 |  | 
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| 501 | // server still renders at the moment | 
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| 502 | //if (mode_ != SERVER) | 
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| 503 | ogreRoot._updateAllRenderTargets(); // only render in non-server mode | 
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| 504 |  | 
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| 505 | // get current time | 
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| 506 | now = timer_->getMilliseconds(); | 
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| 507 |  | 
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| 508 | // create an event to pass to the frameEnded method in ogre | 
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| 509 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 510 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); | 
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| 511 |  | 
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| 512 | // again, just to be sure ogre works fine | 
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| 513 | ogreRoot._fireFrameEnded(evt); | 
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| 514 | } | 
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| 515 | } | 
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| 516 |  | 
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| 517 | /** | 
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| 518 | Method for calculating the average time between recently fired events. | 
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| 519 | Code directly taken from OgreRoot.cc | 
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| 520 | @param now The current time in ms. | 
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| 521 | @param type The type of event to be considered. | 
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| 522 | */ | 
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| 523 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) | 
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| 524 | { | 
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| 525 | // Calculate the average time passed between events of the given type | 
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| 526 | // during the last frameSmoothingTime_ seconds. | 
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| 527 |  | 
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| 528 | times.push_back(now); | 
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| 529 |  | 
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| 530 | if(times.size() == 1) | 
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| 531 | return 0; | 
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| 532 |  | 
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| 533 | // Times up to frameSmoothingTime_ seconds old should be kept | 
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| 534 | unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); | 
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| 535 |  | 
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| 536 | // Find the oldest time to keep | 
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| 537 | std::deque<unsigned long>::iterator it  = times.begin(); | 
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| 538 | // We need at least two times | 
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| 539 | std::deque<unsigned long>::iterator end = times.end() - 2; | 
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| 540 |  | 
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| 541 | while(it != end) | 
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| 542 | { | 
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| 543 | if (now - *it > discardThreshold) | 
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| 544 | ++it; | 
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| 545 | else | 
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| 546 | break; | 
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| 547 | } | 
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| 548 |  | 
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| 549 | // Remove old times | 
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| 550 | times.erase(times.begin(), it); | 
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| 551 |  | 
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| 552 | return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); | 
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| 553 | } | 
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| 554 |  | 
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| 555 | void Orxonox::activateConsole() | 
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| 556 | { | 
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| 557 | InputManager::setInputState(InputManager::IS_CONSOLE); | 
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| 558 | } | 
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| 559 | } | 
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