| [1195] | 1 | /* | 
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 | 2 | The zlib/libpng License | 
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 | 3 |  | 
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 | 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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 | 5 |  | 
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 | 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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 | 7 | the authors be held liable for any damages arising from the use of this software. | 
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 | 8 |  | 
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 | 9 | Permission is granted to anyone to use this software for any purpose, including commercial | 
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 | 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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 | 11 | restrictions: | 
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 | 12 |  | 
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 | 13 |     1. The origin of this software must not be misrepresented; you must not claim that | 
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 | 14 |                 you wrote the original software. If you use this software in a product, | 
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 | 15 |                 an acknowledgment in the product documentation would be appreciated but is | 
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 | 16 |                 not required. | 
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 | 17 |  | 
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 | 18 |     2. Altered source versions must be plainly marked as such, and must not be | 
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 | 19 |                 misrepresented as being the original software. | 
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 | 20 |  | 
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 | 21 |     3. This notice may not be removed or altered from any source distribution. | 
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 | 22 | */ | 
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 | 23 | #ifndef OIS_Joystick_H | 
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 | 24 | #define OIS_Joystick_H | 
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 | 25 | #include "OISObject.h" | 
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 | 26 | #include "OISEvents.h" | 
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 | 27 |  | 
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 | 28 | namespace OIS | 
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 | 29 | { | 
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 | 30 |         /** @remarks default sensitivity for vector3 component of joystick */ | 
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 | 31 |         #define OIS_JOYSTICK_VECTOR3_DEFAULT 2.28f | 
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 | 32 |  | 
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 | 33 |         //! POV / HAT Joystick component | 
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 | 34 |         class _OISExport Pov : Component | 
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 | 35 |         { | 
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 | 36 |         public: | 
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 | 37 |                 Pov() : Component(OIS_POV), direction(0) {} | 
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 | 38 |  | 
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 | 39 |                 static const int Centered  = 0x00000000; | 
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 | 40 |                 static const int North     = 0x00000001; | 
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 | 41 |                 static const int South     = 0x00000010; | 
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 | 42 |                 static const int East      = 0x00000100; | 
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 | 43 |                 static const int West      = 0x00001000; | 
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 | 44 |                 static const int NorthEast = 0x00000101; | 
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 | 45 |                 static const int SouthEast = 0x00000110; | 
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 | 46 |                 static const int NorthWest = 0x00001001; | 
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 | 47 |                 static const int SouthWest = 0x00001010; | 
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 | 48 |  | 
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 | 49 |                 int direction; | 
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 | 50 |         }; | 
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 | 51 |  | 
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 | 52 |         //! A sliding axis - only used in Win32 Right Now | 
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 | 53 |         class _OISExport Slider : Component | 
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 | 54 |         { | 
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 | 55 |         public: | 
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 | 56 |                 Slider() : Component(OIS_Slider), abX(0), abY(0) {}; | 
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 | 57 |                 //! true if pushed, false otherwise | 
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 | 58 |                 int abX, abY; | 
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 | 59 |         }; | 
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 | 60 |  | 
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 | 61 |         /** | 
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 | 62 |                 Represents the state of the joystick | 
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 | 63 |                 All members are valid for both buffered and non buffered mode | 
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 | 64 |                 Sticks with zero values are not present on the device | 
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 | 65 |         */ | 
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 | 66 |         class _OISExport JoyStickState | 
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 | 67 |         { | 
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 | 68 |         public: | 
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 | 69 |                 //! Constructor | 
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 | 70 |                 JoyStickState() { clear(); } | 
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 | 71 |  | 
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 | 72 |                 //! Represents all the buttons (uses a bitset) | 
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 | 73 |                 std::vector<bool> mButtons; | 
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 | 74 |  | 
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 | 75 |                 //! Represents all the single axes on the device | 
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 | 76 |                 std::vector<Axis> mAxes; | 
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 | 77 |  | 
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 | 78 |                 //! Represents the value of a POV. Maximum of 4 | 
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 | 79 |                 Pov mPOV[4]; | 
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 | 80 |  | 
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 | 81 |                 //! Represent the max sliders | 
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 | 82 |                 Slider mSliders[4]; | 
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 | 83 |  | 
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 | 84 |                 //! Represents all Vector type controls the device exports | 
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 | 85 |                 std::vector<Vector3> mVectors; | 
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 | 86 |  | 
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 | 87 |                 //! internal method to reset all variables to initial values | 
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 | 88 |                 void clear() | 
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 | 89 |                 { | 
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 | 90 |                         for( std::vector<bool>::iterator i = mButtons.begin(), e = mButtons.end(); i != e; ++i ) | 
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 | 91 |                         { | 
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 | 92 |                                 (*i) = false; | 
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 | 93 |                         } | 
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 | 94 |  | 
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 | 95 |                         for( std::vector<Axis>::iterator i = mAxes.begin(), e = mAxes.end(); i != e; ++i ) | 
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 | 96 |                         { | 
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 | 97 |                                 i->absOnly = true; //Currently, joysticks only report Absolute values | 
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 | 98 |                                 i->clear(); | 
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 | 99 |                         } | 
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 | 100 |  | 
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 | 101 |                         for( std::vector<Vector3>::iterator i = mVectors.begin(), e = mVectors.end(); i != e; ++i ) | 
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 | 102 |                         { | 
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 | 103 |                                 i->clear(); | 
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 | 104 |                         } | 
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 | 105 |  | 
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 | 106 |                         for( int i = 0; i < 4; ++i ) | 
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 | 107 |                         { | 
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 | 108 |                                 mPOV[i].direction = Pov::Centered; | 
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 | 109 |                                 mSliders[i].abX = mSliders[i].abY = 0; | 
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 | 110 |                         } | 
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 | 111 |                 } | 
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 | 112 |         }; | 
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 | 113 |  | 
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 | 114 |         /** Specialised for joystick events */ | 
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 | 115 |         class _OISExport JoyStickEvent : public EventArg | 
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 | 116 |         { | 
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 | 117 |         public: | 
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 | 118 |                 JoyStickEvent( Object* obj, const JoyStickState &st ) : EventArg(obj), state(st) {} | 
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 | 119 |                 virtual ~JoyStickEvent() {} | 
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 | 120 |  | 
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 | 121 |                 const JoyStickState &state; | 
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 | 122 |         }; | 
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 | 123 |  | 
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 | 124 |         /** | 
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 | 125 |                 To recieve buffered joystick input, derive a class from this, and implement the | 
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 | 126 |                 methods here. Then set the call back to your JoyStick instance with JoyStick::setEventCallback | 
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 | 127 |                 Each JoyStick instance can use the same callback class, as a devID number will be provided | 
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 | 128 |                 to differentiate between connected joysticks. Of course, each can have a seperate | 
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 | 129 |                 callback instead. | 
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 | 130 |         */ | 
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 | 131 |         class _OISExport JoyStickListener | 
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 | 132 |         { | 
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 | 133 |         public: | 
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 | 134 |                 virtual ~JoyStickListener() {} | 
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 | 135 |                 /** @remarks Joystick button down event */ | 
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 | 136 |                 virtual bool buttonPressed( const JoyStickEvent &arg, int button ) = 0; | 
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 | 137 |                  | 
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 | 138 |                 /** @remarks Joystick button up event */ | 
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 | 139 |                 virtual bool buttonReleased( const JoyStickEvent &arg, int button ) = 0; | 
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 | 140 |  | 
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 | 141 |                 /** @remarks Joystick axis moved event */ | 
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 | 142 |                 virtual bool axisMoved( const JoyStickEvent &arg, int axis ) = 0; | 
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 | 143 |  | 
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 | 144 |                 //-- Not so common control events, so are not required --// | 
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 | 145 |                 //! Joystick Event, and sliderID | 
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 | 146 |                 virtual bool sliderMoved( const JoyStickEvent &, int index) {return true;} | 
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 | 147 |                  | 
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 | 148 |                 //! Joystick Event, and povID | 
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 | 149 |                 virtual bool povMoved( const JoyStickEvent &arg, int index) {return true;} | 
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 | 150 |  | 
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 | 151 |                 //! Joystick Event, and Vector3ID | 
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 | 152 |                 virtual bool vector3Moved( const JoyStickEvent &arg, int index) {return true;} | 
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 | 153 |         }; | 
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 | 154 |  | 
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 | 155 |         /** | 
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 | 156 |                 Joystick base class. To be implemented by specific system (ie. DirectX joystick) | 
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 | 157 |                 This class is useful as you remain OS independent using this common interface. | 
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 | 158 |         */ | 
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 | 159 |         class _OISExport JoyStick : public Object | 
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 | 160 |         { | 
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 | 161 |         public: | 
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 | 162 |                 virtual ~JoyStick() {} | 
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 | 163 |  | 
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 | 164 |                 /** | 
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 | 165 |                 @remarks | 
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 | 166 |                         Returns the number of requested components | 
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 | 167 |                 @param cType | 
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 | 168 |                         The ComponentType you are interested in knowing about | 
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 | 169 |                 */ | 
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 | 170 |                 int getNumberOfComponents(ComponentType cType); | 
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 | 171 |  | 
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 | 172 |                 /** | 
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 | 173 |                 @remarks | 
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 | 174 |                         Sets a cutoff limit for changes in the Vector3 component for movement to  | 
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 | 175 |                         be ignored. Helps reduce much event traffic for frequent small/sensitive | 
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 | 176 |                         changes | 
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 | 177 |                 @param degrees | 
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 | 178 |                         The degree under which Vector3 events should be discarded | 
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 | 179 |                 */ | 
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 | 180 |                 void setVector3Sensitivity(float degrees = OIS_JOYSTICK_VECTOR3_DEFAULT); | 
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 | 181 |  | 
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 | 182 |                 /** | 
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 | 183 |                 @remarks | 
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 | 184 |                         Returns the sensitivity cutoff for Vector3 Component | 
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 | 185 |                 */ | 
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 | 186 |                 float getVector3Sensitivity(); | 
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 | 187 |  | 
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 | 188 |                 /** | 
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 | 189 |                 @remarks | 
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 | 190 |                         Register/unregister a JoyStick Listener - Only one allowed for simplicity. If broadcasting | 
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 | 191 |                         is neccessary, just broadcast from the callback you registered. | 
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 | 192 |                 @param joyListener | 
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 | 193 |                         Send a pointer to a class derived from JoyStickListener or 0 to clear the callback | 
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 | 194 |                 */ | 
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 | 195 |                 virtual void setEventCallback( JoyStickListener *joyListener ); | 
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 | 196 |  | 
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 | 197 |                 /** @remarks Returns currently set callback.. or null */ | 
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 | 198 |                 JoyStickListener* getEventCallback(); | 
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 | 199 |  | 
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 | 200 |                 /** @remarks Returns the state of the joystick - is valid for both buffered and non buffered mode */ | 
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 | 201 |                 const JoyStickState& getJoyStickState() const { return mState; } | 
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 | 202 |  | 
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 | 203 |                 //! The minimal axis value | 
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 | 204 |                 static const int MIN_AXIS = -32768; | 
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 | 205 |  | 
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 | 206 |                 //! The maximum axis value | 
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 | 207 |                 static const int MAX_AXIS = 32767; | 
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 | 208 |  | 
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 | 209 |         protected: | 
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 | 210 |                 JoyStick(const std::string &vendor, bool buffered, int devID, InputManager* creator); | 
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 | 211 |  | 
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 | 212 |                 //! Number of sliders | 
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 | 213 |                 int mSliders; | 
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 | 214 |  | 
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 | 215 |                 //! Number of POVs | 
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 | 216 |                 int mPOVs; | 
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 | 217 |  | 
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 | 218 |                 //! The JoyStickState structure (contains all component values) | 
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 | 219 |                 JoyStickState mState; | 
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 | 220 |  | 
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 | 221 |                 //! The callback listener | 
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 | 222 |                 JoyStickListener *mListener; | 
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 | 223 |  | 
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 | 224 |                 //! Adjustment factor for orientation vector accuracy | 
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 | 225 |                 float mVector3Sensitivity; | 
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 | 226 |         }; | 
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 | 227 | } | 
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 | 228 | #endif | 
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