| 
                Last change
                  on this file since 1041 was
                  927,
                  checked in by scheusso, 18 years ago
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Made various changes to Classes WorldEntity, Model, SpaceShip,  
BulletManager and AmmunitionDump in order to make them really  
synchronisable. 
I hope, that everythings still working now. I only did some small tests  
(ie no segfault when running/starting and acting) 
 
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            File size:
            1.5 KB
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| 1 | // | 
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| 2 | // C++ Interface: synchronisable | 
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| 3 | // | 
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| 4 | // Description: | 
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| 5 | // | 
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| 6 | // | 
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| 7 | // Author:  Oliver Scheuss, (C) 2007 | 
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| 8 | // | 
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| 9 | // Copyright: See COPYING file that comes with this distribution | 
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| 10 | // | 
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| 11 | // | 
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| 12 | #ifndef _Synchronisable_H__ | 
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| 13 | #define _Synchronisable_H__ | 
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| 14 |  | 
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| 15 | #include <list> | 
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| 16 |  | 
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| 17 | #include "NetworkPrereqs.h" | 
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| 18 | #include "core/OrxonoxClass.h" | 
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| 19 |  | 
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| 20 | namespace network | 
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| 21 | { | 
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| 22 |   enum variableType{ | 
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| 23 |     DATA, | 
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| 24 |     STRING, | 
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| 25 |   }; | 
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| 26 |  | 
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| 27 |   struct syncData{ | 
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| 28 |     int length; | 
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| 29 |     int objectID; | 
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| 30 |     int classID; | 
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| 31 |     unsigned char *data; | 
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| 32 |   }; | 
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| 33 |  | 
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| 34 |   typedef struct synchronisableVariable{ | 
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| 35 |     int size; | 
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| 36 |     const void *var; | 
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| 37 |     variableType type; | 
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| 38 |   }SYNCVAR; | 
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| 39 |  | 
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| 40 |  | 
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| 41 |   /** | 
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| 42 |   * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| 43 |   * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list. | 
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| 44 |   * @author Oliver Scheuss | 
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| 45 |   */ | 
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| 46 |   class _NetworkExport Synchronisable : virtual public orxonox::OrxonoxClass{ | 
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| 47 |   public: | 
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| 48 |  | 
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| 49 |       virtual ~Synchronisable(); | 
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| 50 |     int objectID; | 
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| 51 |     int classID; | 
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| 52 |  | 
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| 53 |     void registerVar(const void *var, int size, variableType t); | 
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| 54 |     //  syncData getData(); | 
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| 55 |     syncData getData(unsigned char *mem); | 
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| 56 |     int getSize(); | 
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| 57 |     bool updateData(syncData vars); | 
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| 58 |     virtual void registerAllVariables()=0; | 
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| 59 |     virtual bool create()=0; | 
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| 60 |   protected: | 
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| 61 |     Synchronisable(); | 
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| 62 |   private: | 
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| 63 |     /*  bool removeObject(Iterator<Synchronisable> it);*/ | 
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| 64 |  | 
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| 65 |     std::list<SYNCVAR> syncList; | 
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| 66 |     int datasize; | 
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| 67 |   }; | 
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| 68 | } | 
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| 69 |  | 
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| 70 | #endif /* _Synchronisable_H__ */ | 
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