| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: synchronisable | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  Oliver Scheuss, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 | #ifndef _Synchronisable_H__ | 
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| 41 | #define _Synchronisable_H__ | 
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| 42 |  | 
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| 43 | #include "NetworkPrereqs.h" | 
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| 44 |  | 
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| 45 | #include <list> | 
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| 46 | #include "core/OrxonoxClass.h" | 
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| 47 |  | 
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| 48 | namespace network | 
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| 49 | { | 
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| 50 |   enum variableType{ | 
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| 51 |     DATA, | 
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| 52 |     STRING, | 
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| 53 |   }; | 
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| 54 |  | 
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| 55 |   struct syncData{ | 
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| 56 |     int length; | 
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| 57 |     int objectID; | 
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| 58 |     int classID; | 
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| 59 |     unsigned char *data; | 
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| 60 |   }; | 
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| 61 |  | 
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| 62 |   typedef struct synchronisableVariable{ | 
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| 63 |     int size; | 
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| 64 |     int mode; // this determines in which direction the variable gets synchronised | 
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| 65 |     void *var; | 
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| 66 |     variableType type; | 
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| 67 |   }SYNCVAR; | 
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| 68 |  | 
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| 69 |  | 
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| 70 |   /** | 
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| 71 |   * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| 72 |    * Every class, t | 
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| 73 |   int mode;hat inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list. | 
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| 74 |   * @author Oliver Scheuss | 
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| 75 |   */ | 
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| 76 |   class _NetworkExport Synchronisable : virtual public orxonox::OrxonoxClass{ | 
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| 77 |   public: | 
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| 78 |  | 
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| 79 |     virtual ~Synchronisable(); | 
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| 80 |     int objectID; | 
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| 81 |     int classID; | 
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| 82 |  | 
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| 83 |     void registerVar(void *var, int size, variableType t, int mode=1); | 
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| 84 |     //  syncData getData(); | 
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| 85 |     syncData getData(unsigned char *mem); | 
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| 86 |     int getSize(); | 
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| 87 |     bool updateData(syncData vars); | 
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| 88 |     void setBacksync(bool sync); | 
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| 89 |     bool getBacksync(); | 
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| 90 |     virtual void registerAllVariables()=0; | 
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| 91 |     virtual bool create()=0; | 
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| 92 |     static void setClient(bool b); | 
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| 93 |   protected: | 
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| 94 |     Synchronisable(); | 
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| 95 |   private: | 
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| 96 |     /*  bool removeObject(Iterator<Synchronisable> it);*/ | 
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| 97 |  | 
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| 98 |     std::list<synchronisableVariable *> *syncList; | 
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| 99 |     int datasize; | 
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| 100 |     static int state_; // detemines wheter we are server (default) or client | 
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| 101 |     bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| 102 |   }; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | #endif /* _Synchronisable_H__ */ | 
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