[1526] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of the different input handlers. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "KeyDetector.h" |
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| 35 | #include "core/Debug.h" |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/CommandExecutor.h" |
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| 38 | #include "core/CommandEvaluation.h" |
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| 39 | #include "InputCommands.h" |
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| 40 | #include "Button.h" |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | /** |
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| 45 | @brief Constructor |
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| 46 | */ |
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| 47 | KeyDetector::KeyDetector() |
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| 48 | { |
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| 49 | RegisterObject(KeyDetector); |
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| 50 | } |
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| 51 | |
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| 52 | /** |
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| 53 | @brief Destructor |
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| 54 | */ |
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| 55 | KeyDetector::~KeyDetector() |
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| 56 | { |
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| 57 | } |
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| 58 | |
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| 59 | /** |
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| 60 | @brief Loads the key and button bindings. |
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| 61 | @return True if loading succeeded. |
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| 62 | */ |
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| 63 | void KeyDetector::loadBindings() |
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| 64 | { |
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| 65 | clearBindings(); |
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| 66 | setConfigValues(); |
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| 67 | } |
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| 68 | |
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| 69 | void KeyDetector::readTrigger(Button& button) |
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| 70 | { |
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| 71 | SimpleCommand* cmd = new SimpleCommand(); |
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| 72 | cmd->evaluation_ = CommandExecutor::evaluate("storeKeyStroke " + button.name_); |
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| 73 | button.commands_[KeybindMode::OnPress] = new BaseCommand*[1]; |
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| 74 | button.commands_[KeybindMode::OnPress][0] = cmd; |
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| 75 | button.nCommands_[KeybindMode::OnPress] = 1; |
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| 76 | } |
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| 77 | } |
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