[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[918] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[918] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of a little Input handler that distributes everything |
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| 32 | coming from OIS. |
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| 33 | */ |
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[973] | 34 | |
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| 35 | #ifndef _InputManager_H__ |
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| 36 | #define _InputManager_H__ |
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| 37 | |
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[1062] | 38 | #include "CorePrereqs.h" |
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| 39 | |
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[1182] | 40 | #include <map> |
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| 41 | #include <list> |
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[973] | 42 | #include <OIS/OIS.h> |
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| 43 | |
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[1062] | 44 | #include "Tickable.h" |
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[973] | 45 | #include "InputEvent.h" |
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| 46 | |
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| 47 | namespace orxonox |
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| 48 | { |
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| 49 | /** |
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| 50 | @brief Captures and distributes mouse and keyboard input. |
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| 51 | It resolves the key bindings to InputEvents which can be heard by |
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| 52 | implementing the InputEventListener interface. |
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| 53 | */ |
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| 54 | class _CoreExport InputManager |
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[1182] | 55 | : public Tickable, |
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| 56 | public OIS::MouseListener, public OIS::KeyListener, public OIS::JoyStickListener |
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[973] | 57 | { |
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| 58 | public: |
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[1182] | 59 | /** |
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| 60 | @brief Designates the way input is handled currently. |
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| 61 | IM_GUI: All the OIS input events are passed to CEGUI |
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| 62 | IM_BUFFER: Only keyboard input is captured and passed to the InputBuffer |
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| 63 | IM_NORMAL: Normal game mode. Key bindings and mouse are active. |
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| 64 | */ |
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| 65 | enum InputState |
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| 66 | { |
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| 67 | IS_UNINIT, |
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| 68 | IS_NONE, |
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| 69 | IS_NORMAL, |
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| 70 | IS_GUI, |
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| 71 | IS_CONSOLE, |
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| 72 | IS_CUSTOM |
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| 73 | }; |
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| 74 | |
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| 75 | public: |
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[973] | 76 | void tick(float dt); |
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| 77 | |
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[1182] | 78 | static bool initialise(size_t windowHnd, int windowWidth, int windowHeight); |
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| 79 | static void destroy(); |
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[1066] | 80 | |
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[1182] | 81 | static void setWindowExtents(int width, int height); |
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| 82 | static void setInputState(const InputState state); |
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| 83 | static InputState getInputState(); |
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| 84 | |
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| 85 | static bool addKeyListener(OIS::KeyListener* listener, const std::string& name); |
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| 86 | //static bool removeKeyListener(OIS::KeyListener* listener); |
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| 87 | static bool removeKeyListener(const std::string& name); |
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| 88 | static bool enableKeyListener(const std::string& name); |
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| 89 | static bool disableKeyListener(const std::string& name); |
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| 90 | static OIS::KeyListener* getKeyListener(const std::string& name); |
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| 91 | static bool isKeyListenerActive(const std::string& name); |
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| 92 | |
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| 93 | static bool addMouseListener(OIS::MouseListener* listener, const std::string& name); |
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| 94 | //static bool removeMouseListener(OIS::MouseListener* listener); |
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| 95 | static bool removeMouseListener(const std::string& name); |
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| 96 | static bool enableMouseListener(const std::string& name); |
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| 97 | static bool disableMouseListener(const std::string& name); |
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| 98 | static OIS::MouseListener* getMouseListener(const std::string& name); |
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| 99 | static bool isMouseListenerActive(const std::string& name); |
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| 100 | |
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| 101 | static bool addJoyStickListener(OIS::JoyStickListener* listener, const std::string& name); |
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| 102 | //static bool removeJoyStickListener(OIS::JoyStickListener* listener); |
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| 103 | static bool removeJoyStickListener(const std::string& name); |
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| 104 | static bool enableJoyStickListener(const std::string& name); |
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| 105 | static bool disableJoyStickListener(const std::string& name); |
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| 106 | static OIS::JoyStickListener* getJoyStickListener(const std::string& name); |
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| 107 | static bool isJoyStickListenerActive(const std::string& name); |
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| 108 | |
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[973] | 109 | // Temporary solutions. Will be removed soon! |
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[1182] | 110 | static OIS::Mouse* getMouse() { return _getSingleton().mouse_ ; } |
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| 111 | static OIS::Keyboard* getKeyboard() { return _getSingleton().keyboard_; } |
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[973] | 112 | |
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| 113 | private: |
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| 114 | // don't mess with a Singleton |
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| 115 | InputManager (); |
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| 116 | InputManager (const InputManager&); |
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| 117 | ~InputManager(); |
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| 118 | |
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[1182] | 119 | bool _initialise(size_t windowHnd, int windowWidth, int windowHeight); |
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| 120 | void _destroy(); |
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| 121 | void _setDefaultState(); |
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| 122 | void _loadBindings(); |
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[973] | 123 | |
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[1182] | 124 | // input events |
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| 125 | bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 126 | bool mouseReleased (const OIS::MouseEvent &arg, OIS::MouseButtonID id); |
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| 127 | bool mouseMoved (const OIS::MouseEvent &arg); |
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| 128 | bool keyPressed (const OIS::KeyEvent &arg); |
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| 129 | bool keyReleased (const OIS::KeyEvent &arg); |
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| 130 | bool buttonPressed (const OIS::JoyStickEvent &arg, int button); |
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| 131 | bool buttonReleased(const OIS::JoyStickEvent &arg, int button); |
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| 132 | bool axisMoved (const OIS::JoyStickEvent &arg, int axis); |
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| 133 | bool sliderMoved (const OIS::JoyStickEvent &arg, int id); |
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| 134 | bool povMoved (const OIS::JoyStickEvent &arg, int id); |
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[973] | 135 | |
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[1182] | 136 | static InputManager& _getSingleton(); |
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| 137 | static InputManager* _getSingletonPtr() { return &_getSingleton(); } |
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| 138 | |
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| 139 | private: |
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| 140 | OIS::InputManager* inputSystem_; //!< OIS input manager |
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| 141 | OIS::Keyboard* keyboard_; //!< OIS mouse |
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| 142 | OIS::Mouse* mouse_; //!< OIS keyboard |
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| 143 | |
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| 144 | InputState state_; |
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| 145 | InputState stateRequest_; |
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| 146 | |
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| 147 | std::list<OIS::KeyCode> keysDown_; |
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| 148 | |
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| 149 | bool bDefaultKeyInput; |
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| 150 | bool bDefaultMouseInput; |
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| 151 | bool bDefaultJoyStickInput; |
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| 152 | |
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| 153 | std::map<std::string, OIS::KeyListener*> keyListeners_; |
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| 154 | std::list<OIS::KeyListener*> activeKeyListeners_; |
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| 155 | std::map<std::string, OIS::MouseListener*> mouseListeners_; |
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| 156 | std::list<OIS::MouseListener*> activeMouseListeners_; |
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| 157 | std::map<std::string, OIS::JoyStickListener*> joystickListeners_; |
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| 158 | std::list<OIS::JoyStickListener*> activeJoyStickListeners_; |
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| 159 | |
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| 160 | |
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| 161 | /** denotes the maximum number of different keys there are in OIS. |
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| 162 | 256 should be ok since the highest number in the enum is 237. */ |
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| 163 | static const int numberOfKeys_s = 256; |
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| 164 | //! Array of input events for every pressed key |
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| 165 | std::string bindingsKeyPress_ [numberOfKeys_s]; |
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| 166 | //! Array of input events for every released key |
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| 167 | std::string bindingsKeyRelease_[numberOfKeys_s]; |
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| 168 | //! Array of input events for every held key |
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| 169 | std::string bindingsKeyHold_ [numberOfKeys_s]; |
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| 170 | |
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| 171 | /** denotes the maximum number of different buttons there are in OIS. |
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| 172 | 16 should be ok since the highest number in the enum is 7. */ |
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| 173 | static const int numberOfMouseButtons_s = 16; |
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| 174 | //! Array of input events for every pressed mouse button |
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| 175 | std::string bindingsMouseButtonPress_ [numberOfMouseButtons_s]; |
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| 176 | //! Array of input events for every released mouse button |
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| 177 | std::string bindingsMouseButtonRelease_[numberOfMouseButtons_s]; |
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| 178 | //! Array of input events for every held mouse button |
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| 179 | std::string bindingsMouseButtonHold_ [numberOfMouseButtons_s]; |
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| 180 | |
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| 181 | /** denotes the maximum number of different buttons there are in OIS. |
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| 182 | 32 should be ok. */ |
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| 183 | static const int numberOfJoyStickButtons_s = 32; |
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| 184 | //! Array of input events for every pressed joystick button |
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| 185 | std::string bindingsJoyStickButtonPress_ [numberOfJoyStickButtons_s]; |
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| 186 | //! Array of input events for every released joystick button |
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| 187 | std::string bindingsJoyStickButtonRelease_[numberOfJoyStickButtons_s]; |
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| 188 | //! Array of input events for every held joystick button |
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| 189 | std::string bindingsJoyStickButtonHold_ [numberOfJoyStickButtons_s]; |
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| 190 | |
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[973] | 191 | }; |
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| 192 | } |
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| 193 | |
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| 194 | #endif /* _InputManager_H__ */ |
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