[918] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[918] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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[934] | 25 | * ... |
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[918] | 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[918] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of a little Input handler that distributes everything |
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| 32 | coming from OIS. |
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| 33 | */ |
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| 34 | |
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[1062] | 35 | #include "InputManager.h" |
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| 36 | #include "CoreIncludes.h" |
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| 37 | #include "Debug.h" |
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[1066] | 38 | #include "InputBuffer.h" |
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[1084] | 39 | #include "ConsoleCommand.h" |
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[1182] | 40 | #include "util/Convert.h" |
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[918] | 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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[919] | 44 | /** |
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| 45 | @brief Constructor only resets the pointer values to 0. |
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| 46 | */ |
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[973] | 47 | InputManager::InputManager() : |
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[1034] | 48 | inputSystem_(0), keyboard_(0), mouse_(0), |
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[1182] | 49 | state_(IS_UNINIT), stateRequest_(IS_UNINIT) |
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[918] | 50 | { |
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[1089] | 51 | RegisterObject(InputManager); |
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[918] | 52 | } |
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| 53 | |
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[919] | 54 | /** |
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[1182] | 55 | @brief The one instance of the InputManager is stored in this function. |
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| 56 | @return A reference to the only instance of the InputManager |
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[929] | 57 | */ |
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[1182] | 58 | InputManager& InputManager::_getSingleton() |
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[929] | 59 | { |
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[1182] | 60 | static InputManager theOnlyInstance; |
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| 61 | return theOnlyInstance; |
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[929] | 62 | } |
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| 63 | |
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| 64 | /** |
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[1182] | 65 | @brief Destructor only called at the end of the program |
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[919] | 66 | */ |
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[1182] | 67 | InputManager::~InputManager() |
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[919] | 68 | { |
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[1182] | 69 | this->_destroy(); |
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[919] | 70 | } |
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| 71 | |
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| 72 | /** |
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[922] | 73 | @brief Creates the OIS::InputMananger, the keyboard and the mouse and |
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| 74 | assigns the key bindings. |
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[919] | 75 | @param windowHnd The window handle of the render window |
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| 76 | @param windowWidth The width of the render window |
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| 77 | @param windowHeight The height of the render window |
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| 78 | */ |
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[1182] | 79 | bool InputManager::_initialise(size_t windowHnd, int windowWidth, int windowHeight) |
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[919] | 80 | { |
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[1182] | 81 | if (!inputSystem_) |
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[918] | 82 | { |
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| 83 | // Setup basic variables |
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| 84 | OIS::ParamList paramList; |
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| 85 | std::ostringstream windowHndStr; |
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| 86 | |
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| 87 | // Fill parameter list |
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| 88 | windowHndStr << (unsigned int)windowHnd; |
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| 89 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 90 | |
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[1182] | 91 | //#if defined OIS_LINUX_PLATFORM |
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| 92 | // paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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| 93 | //#endif |
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[928] | 94 | |
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[934] | 95 | try |
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[918] | 96 | { |
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[934] | 97 | // Create inputsystem |
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| 98 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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[973] | 99 | COUT(ORX_DEBUG) << "*** InputManager: Created OIS input system" << std::endl; |
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[918] | 100 | |
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[940] | 101 | // create a keyboard. If none are available the exception is caught. |
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| 102 | keyboard_ = static_cast<OIS::Keyboard*>(inputSystem_->createInputObject(OIS::OISKeyboard, true)); |
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[973] | 103 | COUT(ORX_DEBUG) << "*** InputManager: Created OIS mouse" << std::endl; |
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[918] | 104 | |
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[1182] | 105 | //TODO: check for already pressed keys |
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| 106 | |
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[940] | 107 | // create a mouse. If none are available the exception is caught. |
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| 108 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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[973] | 109 | COUT(ORX_DEBUG) << "*** InputManager: Created OIS keyboard" << std::endl; |
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[934] | 110 | |
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[940] | 111 | // Set mouse region |
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[1182] | 112 | setWindowExtents(windowWidth, windowHeight); |
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| 113 | |
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| 114 | this->state_ = IS_NONE; |
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[918] | 115 | } |
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[934] | 116 | catch (OIS::Exception ex) |
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| 117 | { |
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| 118 | // something went wrong with the initialisation |
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[944] | 119 | COUT(ORX_ERROR) << "Error: Failed creating an input system/keyboard/mouse. Message: \"" << ex.eText << "\"" << std::endl; |
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[1182] | 120 | inputSystem_ = 0; |
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[934] | 121 | return false; |
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| 122 | } |
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[918] | 123 | } |
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[922] | 124 | |
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[1182] | 125 | keyboard_->setEventCallback(this); |
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| 126 | mouse_->setEventCallback(this); |
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[1022] | 127 | |
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[1182] | 128 | addKeyListener(new InputBuffer(), "buffer"); |
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[922] | 129 | |
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[1182] | 130 | _loadBindings(); |
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[934] | 131 | |
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[1182] | 132 | COUT(ORX_DEBUG) << "*** InputManager: Loading done." << std::endl; |
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| 133 | |
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[934] | 134 | return true; |
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[918] | 135 | } |
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| 136 | |
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[1182] | 137 | void InputManager::_loadBindings() |
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| 138 | { |
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| 139 | for (int i = 0; i < numberOfKeys_s; i++) |
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| 140 | { |
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| 141 | // simply write the key number (i) in the string |
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| 142 | this->bindingsKeyPress_[i] = ""; |
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| 143 | this->bindingsKeyRelease_[i] = ""; |
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| 144 | } |
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| 145 | this->bindingsKeyPress_[OIS::KC_NUMPADENTER] = "activateConsole"; |
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| 146 | this->bindingsKeyPress_[OIS::KC_ESCAPE] = "exit"; |
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| 147 | this->bindingsKeyHold_[OIS::KC_U] = "exec disco.txt"; |
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| 148 | } |
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| 149 | |
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[919] | 150 | /** |
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[1035] | 151 | @brief Destroys all the created input devices and handlers. |
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[928] | 152 | */ |
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[1182] | 153 | void InputManager::_destroy() |
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[928] | 154 | { |
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[1035] | 155 | COUT(ORX_DEBUG) << "*** InputManager: Destroying ..." << std::endl; |
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[1182] | 156 | if (mouse_) |
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| 157 | inputSystem_->destroyInputObject(mouse_); |
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| 158 | if (keyboard_) |
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| 159 | inputSystem_->destroyInputObject(keyboard_); |
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| 160 | if (inputSystem_) |
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| 161 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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[928] | 162 | |
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[1182] | 163 | mouse_ = 0; |
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| 164 | keyboard_ = 0; |
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| 165 | inputSystem_ = 0; |
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[1035] | 166 | |
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[1182] | 167 | OIS::KeyListener* buffer = keyListeners_["buffer"]; |
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| 168 | if (buffer) |
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| 169 | { |
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| 170 | this->removeKeyListener("buffer"); |
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| 171 | delete buffer; |
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| 172 | buffer = 0; |
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| 173 | } |
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[1035] | 174 | |
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[973] | 175 | COUT(ORX_DEBUG) << "*** InputManager: Destroying done." << std::endl; |
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[928] | 176 | } |
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| 177 | |
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| 178 | /** |
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[973] | 179 | @brief Updates the InputManager |
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[919] | 180 | @param dt Delta time |
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| 181 | */ |
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[973] | 182 | void InputManager::tick(float dt) |
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[918] | 183 | { |
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[1182] | 184 | if (state_ == IS_UNINIT) |
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| 185 | return; |
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| 186 | |
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[1022] | 187 | // reset the game if it has changed |
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[1182] | 188 | if (state_ != stateRequest_) |
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[1022] | 189 | { |
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[1182] | 190 | if (stateRequest_ != IS_CUSTOM) |
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| 191 | _setDefaultState(); |
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| 192 | |
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| 193 | switch (stateRequest_) |
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[1022] | 194 | { |
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[1182] | 195 | case IS_NORMAL: |
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[1022] | 196 | break; |
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[1182] | 197 | case IS_GUI: |
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| 198 | //FIXME: do stuff |
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[1022] | 199 | break; |
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[1182] | 200 | case IS_CONSOLE: |
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| 201 | if (this->keyListeners_.find("buffer") != this->keyListeners_.end()) |
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| 202 | this->activeKeyListeners_.push_back(this->keyListeners_["buffer"]); |
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| 203 | this->bDefaultKeyInput = false; |
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[1022] | 204 | break; |
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[1182] | 205 | case IS_CUSTOM: |
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| 206 | // don't do anything |
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[1022] | 207 | break; |
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| 208 | } |
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[1182] | 209 | state_ = stateRequest_; |
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[1022] | 210 | } |
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| 211 | |
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[918] | 212 | // capture all the input. That calls the event handlers. |
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| 213 | if (mouse_) |
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| 214 | mouse_->capture(); |
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| 215 | if (keyboard_) |
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| 216 | keyboard_->capture(); |
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| 217 | } |
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| 218 | |
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[1182] | 219 | void InputManager::_setDefaultState() |
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| 220 | { |
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| 221 | this->activeJoyStickListeners_.clear(); |
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| 222 | this->activeKeyListeners_.clear(); |
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| 223 | this->activeMouseListeners_.clear(); |
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| 224 | this->bDefaultKeyInput = true; |
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| 225 | this->bDefaultMouseInput = true; |
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| 226 | this->bDefaultJoyStickInput = true; |
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| 227 | } |
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| 228 | |
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| 229 | |
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[919] | 230 | /** |
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[1182] | 231 | @brief Event handler for the keyPressed Event. |
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| 232 | @param e Event information |
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| 233 | */ |
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| 234 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
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| 235 | { |
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| 236 | this->keysDown_.push_back(e.key); |
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| 237 | |
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| 238 | if (this->bDefaultKeyInput) |
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| 239 | { |
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| 240 | // find the appropriate key binding |
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| 241 | std::string cmdStr = bindingsKeyPress_[int(e.key)]; |
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| 242 | if (cmdStr != "") |
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| 243 | { |
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| 244 | CommandExecutor::execute(cmdStr); |
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| 245 | COUT(3) << "Executing command: " << cmdStr << std::endl; |
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| 246 | } |
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| 247 | } |
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| 248 | else |
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| 249 | { |
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| 250 | for (std::list<OIS::KeyListener*>::const_iterator it = activeKeyListeners_.begin(); it != activeKeyListeners_.end(); it++) |
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| 251 | (*it)->keyPressed(e); |
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| 252 | } |
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| 253 | return true; |
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| 254 | } |
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| 255 | |
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| 256 | /** |
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| 257 | @brief Event handler for the keyReleased Event. |
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| 258 | @param e Event information |
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| 259 | */ |
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| 260 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
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| 261 | { |
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| 262 | // remove the key from the keysDown_ list |
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| 263 | for (std::list<OIS::KeyCode>::iterator it = keysDown_.begin(); it != keysDown_.end(); it++) |
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| 264 | { |
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| 265 | if (*it == e.key) |
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| 266 | { |
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| 267 | keysDown_.erase(it); |
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| 268 | break; |
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| 269 | } |
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| 270 | } |
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| 271 | |
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| 272 | if (this->bDefaultKeyInput) |
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| 273 | { |
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| 274 | // find the appropriate key binding |
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| 275 | std::string cmdStr = bindingsKeyRelease_[int(e.key)]; |
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| 276 | if (cmdStr != "") |
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| 277 | { |
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| 278 | CommandExecutor::execute(cmdStr); |
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| 279 | COUT(3) << "Executing command: " << cmdStr << std::endl; |
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| 280 | } |
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| 281 | } |
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| 282 | else |
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| 283 | { |
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| 284 | for (std::list<OIS::KeyListener*>::const_iterator it = activeKeyListeners_.begin(); it != activeKeyListeners_.end(); it++) |
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| 285 | (*it)->keyReleased(e); |
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| 286 | } |
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| 287 | return true; |
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| 288 | } |
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| 289 | |
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| 290 | /** |
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| 291 | @brief Event handler for the mouseMoved Event. |
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| 292 | @param e Event information |
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| 293 | */ |
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| 294 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
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| 295 | { |
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| 296 | return true; |
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| 297 | } |
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| 298 | |
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| 299 | /** |
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| 300 | @brief Event handler for the mousePressed Event. |
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| 301 | @param e Event information |
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| 302 | @param id The ID of the mouse button |
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| 303 | */ |
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| 304 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 305 | { |
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| 306 | return true; |
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| 307 | } |
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| 308 | |
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| 309 | /** |
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| 310 | @brief Event handler for the mouseReleased Event. |
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| 311 | @param e Event information |
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| 312 | @param id The ID of the mouse button |
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| 313 | */ |
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| 314 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 315 | { |
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| 316 | return true; |
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| 317 | } |
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| 318 | |
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| 319 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
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| 320 | { |
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| 321 | return true; |
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| 322 | } |
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| 323 | |
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| 324 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
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| 325 | { |
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| 326 | return true; |
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| 327 | } |
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| 328 | |
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| 329 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
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| 330 | { |
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| 331 | return true; |
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| 332 | } |
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| 333 | |
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| 334 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
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| 335 | { |
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| 336 | return true; |
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| 337 | } |
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| 338 | |
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| 339 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
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| 340 | { |
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| 341 | return true; |
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| 342 | } |
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| 343 | |
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| 344 | |
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| 345 | |
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| 346 | /** |
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[919] | 347 | @brief Adjusts the mouse window metrics. |
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| 348 | This method has to be called every time the size of the window changes. |
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| 349 | @param width The new width of the render window |
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| 350 | @param height the new height of the render window |
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| 351 | */ |
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[973] | 352 | void InputManager::setWindowExtents(int width, int height) |
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[918] | 353 | { |
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| 354 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
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[1182] | 355 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); |
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[918] | 356 | mouseState.width = width; |
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| 357 | mouseState.height = height; |
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| 358 | } |
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| 359 | |
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[919] | 360 | /** |
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[1022] | 361 | @brief Sets the input mode to either GUI, inGame or Buffer |
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| 362 | @param mode The new input mode |
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| 363 | @remark Only has an affect if the mode actually changes |
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[922] | 364 | */ |
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[1182] | 365 | void InputManager::setInputState(const InputState state) |
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[922] | 366 | { |
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[1182] | 367 | _getSingleton().stateRequest_ = state; |
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[922] | 368 | } |
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| 369 | |
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| 370 | /** |
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[1022] | 371 | @brief Returns the current input handling method |
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| 372 | @return The current input mode. |
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[919] | 373 | */ |
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[1182] | 374 | InputManager::InputState InputManager::getInputState() |
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[918] | 375 | { |
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[1182] | 376 | return _getSingleton().state_; |
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[918] | 377 | } |
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| 378 | |
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[1182] | 379 | void InputManager::destroy() |
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[1066] | 380 | { |
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[1182] | 381 | _getSingleton()._destroy(); |
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[1066] | 382 | } |
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| 383 | |
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[1182] | 384 | bool InputManager::initialise(size_t windowHnd, int windowWidth, int windowHeight) |
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| 385 | { |
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| 386 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight); |
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| 387 | } |
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[1066] | 388 | |
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[1182] | 389 | bool InputManager::addKeyListener(OIS::KeyListener *listener, const std::string& name) |
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| 390 | { |
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| 391 | if (_getSingleton().keyListeners_.find(name) == _getSingleton().keyListeners_.end()) |
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| 392 | { |
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| 393 | _getSingleton().keyListeners_[name] = listener; |
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| 394 | return true; |
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| 395 | } |
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| 396 | else |
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| 397 | return false; |
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| 398 | } |
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| 399 | |
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| 400 | bool InputManager::removeKeyListener(const std::string &name) |
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| 401 | { |
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| 402 | std::map<std::string, OIS::KeyListener*>::iterator it = _getSingleton().keyListeners_.find(name); |
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| 403 | if (it != _getSingleton().keyListeners_.end()) |
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| 404 | { |
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| 405 | _getSingleton().keyListeners_.erase(it); |
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| 406 | return true; |
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| 407 | } |
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| 408 | else |
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| 409 | return false; |
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| 410 | } |
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| 411 | |
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| 412 | OIS::KeyListener* InputManager::getKeyListener(const std::string& name) |
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| 413 | { |
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| 414 | std::map<std::string, OIS::KeyListener*>::iterator it = _getSingleton().keyListeners_.find(name); |
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| 415 | if (it != _getSingleton().keyListeners_.end()) |
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| 416 | { |
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| 417 | return (*it).second; |
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| 418 | } |
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| 419 | else |
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| 420 | return 0; |
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| 421 | } |
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| 422 | |
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[918] | 423 | } |
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