| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      Reto Grieder | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "InputBuffer.h" | 
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| 30 |  | 
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| 31 | #include <iostream> | 
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| 32 |  | 
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| 33 | #include "util/Clipboard.h" | 
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| 34 | #include "CoreIncludes.h" | 
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| 35 | #include "ConfigValueIncludes.h" | 
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| 36 |  | 
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| 37 | namespace orxonox | 
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| 38 | { | 
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| 39 | InputBuffer::InputBuffer(const std::string allowedChars) : | 
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| 40 | buffer_(""), | 
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| 41 | allowedChars_(allowedChars), | 
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| 42 | lastKey_(KeyCode::Unassigned), | 
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| 43 | timeSinceKeyPressed_(0.0f), | 
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| 44 | timeSinceKeyRepeated_(0.0f), | 
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| 45 | keysToRepeat_(0) | 
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| 46 | { | 
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| 47 | RegisterObject(InputBuffer); | 
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| 48 | setConfigValues(); | 
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| 49 | } | 
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| 50 |  | 
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| 51 | void InputBuffer::setConfigValues() | 
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| 52 | { | 
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| 53 | SetConfigValue(keyRepeatDeleay_, 0.4).description("Key repeat deleay of the input buffer"); | 
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| 54 | SetConfigValue(keyRepeatTime_, 0.022).description("Key repeat time of the input buffer"); | 
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| 55 | if (keyRepeatDeleay_ < 0.0) | 
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| 56 | { | 
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| 57 | ResetConfigValue(keyRepeatDeleay_); | 
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| 58 | } | 
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| 59 | if (keyRepeatTime_ < 0.0) | 
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| 60 | { | 
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| 61 | ResetConfigValue(keyRepeatTime_); | 
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| 62 | } | 
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| 63 | } | 
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| 64 | /* | 
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| 65 | void InputBuffer::registerListener(InputBufferListener* listener, void (InputBufferListener::*function)(), bool bOnlySingleInput) | 
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| 66 | { | 
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| 67 | struct InputBufferListenerTuple newListener = {listener, function, true, bOnlySingleInput, ' '}; | 
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| 68 | listeners_.insert(listeners_.end(), newListener); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | void InputBuffer::registerListener(InputBufferListener* listener, void (InputBufferListener::*function)(), char char_, bool bOnlySingleInput) | 
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| 72 | { | 
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| 73 | struct InputBufferListenerTuple newListener = {listener, function, false, bOnlySingleInput, char_}; | 
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| 74 | listeners_.insert(listeners_.end(), newListener); | 
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| 75 | } | 
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| 76 | */ | 
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| 77 | void InputBuffer::set(const std::string& input) | 
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| 78 | { | 
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| 79 | buffer_ = ""; | 
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| 80 | append(input); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | void InputBuffer::append(const std::string& input) | 
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| 84 | { | 
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| 85 | for (unsigned int i = 0; i < input.size(); i++) | 
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| 86 | { | 
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| 87 | if (charIsAllowed(input[i])) | 
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| 88 | buffer_ += input[i]; | 
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| 89 |  | 
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| 90 | updated(input[i], false); | 
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| 91 | } | 
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| 92 | updated(); | 
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| 93 | } | 
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| 94 |  | 
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| 95 | void InputBuffer::append(const char& input) | 
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| 96 | { | 
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| 97 | if (charIsAllowed(input)) | 
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| 98 | buffer_ += input; | 
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| 99 |  | 
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| 100 | updated(input, true); | 
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| 101 | } | 
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| 102 |  | 
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| 103 | void InputBuffer::clear() | 
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| 104 | { | 
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| 105 | buffer_ = ""; | 
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| 106 | updated(); | 
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| 107 | } | 
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| 108 |  | 
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| 109 | void InputBuffer::removeLast() | 
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| 110 | { | 
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| 111 | buffer_ = buffer_.substr(0, buffer_.size() - 1); | 
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| 112 | updated(); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | void InputBuffer::updated() | 
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| 116 | { | 
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| 117 | for (std::list<InputBufferListenerTuple>::iterator it = listeners_.begin(); it != listeners_.end(); ++it) | 
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| 118 | { | 
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| 119 | if ((*it).bListenToAllChanges_) | 
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| 120 | (*(*it).listener_.*(*it).function_)(); | 
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| 121 | } | 
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| 122 | } | 
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| 123 |  | 
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| 124 | void InputBuffer::updated(const char& update, bool bSingleInput) | 
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| 125 | { | 
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| 126 | for (std::list<InputBufferListenerTuple>::iterator it = listeners_.begin(); it != listeners_.end(); ++it) | 
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| 127 | { | 
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| 128 | if (((*it).bListenToAllChanges_ || ((*it).char_ == update)) && (!(*it).bOnlySingleInput_ || bSingleInput)) | 
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| 129 | (*(*it).listener_.*(*it).function_)(); | 
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| 130 | } | 
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| 131 | } | 
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| 132 |  | 
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| 133 | bool InputBuffer::charIsAllowed(const char& input) | 
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| 134 | { | 
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| 135 | if (allowedChars_ == "") | 
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| 136 | return true; | 
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| 137 | else | 
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| 138 | return (allowedChars_.find(input) != std::string::npos); | 
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| 139 | } | 
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| 140 |  | 
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| 141 |  | 
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| 142 | void InputBuffer::processKey(const KeyEvent &evt) | 
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| 143 | { | 
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| 144 | if (evt.isModifierDown(KeyboardModifier::Ctrl)) | 
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| 145 | { | 
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| 146 | if (evt.key == KeyCode::V) | 
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| 147 | append(fromClipboard()); | 
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| 148 | else if (evt.key == KeyCode::C) | 
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| 149 | toClipboard(buffer_); | 
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| 150 | else if (evt.key == KeyCode::X) | 
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| 151 | { | 
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| 152 | toClipboard(buffer_); | 
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| 153 | clear(); | 
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| 154 | } | 
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| 155 | } | 
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| 156 | else if (evt.isModifierDown(KeyboardModifier::Shift)) | 
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| 157 | { | 
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| 158 | if (evt.key == KeyCode::Insert) | 
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| 159 | { | 
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| 160 | append(fromClipboard()); | 
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| 161 | } | 
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| 162 | else if (evt.key == KeyCode::Delete) | 
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| 163 | { | 
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| 164 | toClipboard(buffer_); | 
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| 165 | clear(); | 
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| 166 | } | 
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| 167 | } | 
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| 168 | //std::string input = keyboard_->getAsString(e.key); | 
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| 169 | /*if (input.size() >= 1) | 
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| 170 | append(input[0]);*/ | 
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| 171 |  | 
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| 172 | append((char)evt.text); | 
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| 173 | } | 
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| 174 |  | 
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| 175 | /** | 
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| 176 | * This tick() function is called by the InputManager if the InputBuffer is active. | 
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| 177 | * @param dt Delta time | 
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| 178 | */ | 
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| 179 | void InputBuffer::tick(float dt) | 
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| 180 | { | 
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| 181 | timeSinceKeyPressed_ += dt; | 
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| 182 | if (keysToRepeat_ < 10 && timeSinceKeyPressed_ > keyRepeatDeleay_) | 
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| 183 | { | 
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| 184 | // initial time out has gone by, start repeating keys | 
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| 185 | while (timeSinceKeyPressed_ - timeSinceKeyRepeated_ > keyRepeatTime_) | 
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| 186 | { | 
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| 187 | timeSinceKeyRepeated_ += keyRepeatTime_; | 
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| 188 | keysToRepeat_++; | 
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| 189 | } | 
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| 190 | } | 
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| 191 | } | 
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| 192 |  | 
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| 193 | void InputBuffer::keyPressed(const KeyEvent &evt) | 
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| 194 | { | 
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| 195 | lastKey_ = evt.key; | 
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| 196 | timeSinceKeyPressed_ = 0.0; | 
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| 197 | timeSinceKeyRepeated_ = keyRepeatDeleay_; | 
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| 198 | keysToRepeat_ = 0; | 
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| 199 |  | 
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| 200 | processKey(evt); | 
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| 201 | } | 
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| 202 |  | 
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| 203 | void InputBuffer::keyHeld(const KeyEvent& evt) | 
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| 204 | { | 
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| 205 | if (evt.key == lastKey_) | 
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| 206 | { | 
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| 207 | while (keysToRepeat_) | 
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| 208 | { | 
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| 209 | processKey(evt); | 
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| 210 | keysToRepeat_--; | 
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| 211 | } | 
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| 212 | } | 
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| 213 | } | 
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| 214 |  | 
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| 215 | } | 
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