| [944] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      ... | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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 | 28 | #include "OrxonoxStableHeaders.h" | 
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 | 29 |  | 
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 | 30 | #include <OgreSceneManager.h> | 
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 | 31 | #include <OgreSceneNode.h> | 
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 | 32 | #include <OgreRoot.h> | 
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 | 33 | #include <OgreRenderWindow.h> | 
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 | 34 |  | 
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 | 35 | #include <string> | 
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 | 36 |  | 
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 | 37 | #include "../Orxonox.h" | 
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 | 38 | #include "../GraphicsEngine.h" | 
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 | 39 | #include "util/tinyxml/tinyxml.h" | 
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 | 40 | #include "util/Tokenizer.h" | 
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 | 41 | #include "util/String2Number.h" | 
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 | 42 | #include "core/CoreIncludes.h" | 
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 | 43 | #include "SpaceshipSteeringObject.h" | 
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 | 44 |  | 
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 | 45 | #include "../SpaceshipSteering.h" | 
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 | 46 |  | 
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 | 47 | namespace orxonox | 
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 | 48 | { | 
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 | 49 |     CreateFactory(SpaceshipSteeringObject); | 
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 | 50 |  | 
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 | 51 |     SpaceshipSteeringObject::SpaceshipSteeringObject() | 
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 | 52 |     { | 
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 | 53 |         RegisterObject(SpaceshipSteeringObject); | 
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 | 54 |     } | 
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 | 55 |  | 
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 | 56 |     SpaceshipSteeringObject::~SpaceshipSteeringObject() | 
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 | 57 |     { | 
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 | 58 |     } | 
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 | 59 |  | 
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 | 60 |     void SpaceshipSteeringObject::loadParams(TiXmlElement* xmlElem) | 
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 | 61 |     { | 
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 | 62 |       SpaceshipSteering* steering = orxonox::Orxonox::getSingleton()->getSteeringPointer(); | 
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 | 63 |  | 
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 | 64 |       if (xmlElem->Attribute("node") && xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) | 
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 | 65 |       { | 
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 | 66 |         std::string nodeStr = xmlElem->Attribute("node"); | 
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 | 67 |         std::string forwardStr = xmlElem->Attribute("forward"); | 
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 | 68 |         std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); | 
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 | 69 |         std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); | 
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 | 70 |         std::string looprightleftStr = xmlElem->Attribute("looprightleft"); | 
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 | 71 |  | 
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 | 72 |         float forward, rotateupdown, rotaterightleft, looprightleft; | 
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 | 73 |         String2Number<float>(forward, forwardStr); | 
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 | 74 |         String2Number<float>(rotateupdown, rotateupdownStr); | 
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 | 75 |         String2Number<float>(rotaterightleft, rotaterightleftStr); | 
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 | 76 |         String2Number<float>(looprightleft, looprightleftStr); | 
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 | 77 |  | 
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 | 78 |         steering = new SpaceshipSteering(forward, rotateupdown, rotaterightleft, looprightleft); | 
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 | 79 |  | 
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 | 80 |         Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); | 
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 | 81 |         Ogre::SceneNode* sceneNode = (Ogre::SceneNode*)mgr->getRootSceneNode()->getChild(nodeStr); | 
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 | 82 |  | 
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 | 83 |         steering->addNode(sceneNode); | 
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 | 84 |  | 
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 | 85 |  | 
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 | 86 |  | 
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 | 87 |  | 
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 | 88 |         COUT(4) << "Loader: Initialized spaceship steering at node " << nodeStr << " values "<< forward << " " << rotateupdown << " "<< rotaterightleft << " "<< looprightleft << " "<< std::endl << std::endl; | 
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 | 89 |       } | 
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 | 90 |    } | 
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 | 91 | } | 
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