| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | * @file | 
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| 31 | * @brief class to control praticle effects | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "ParticleInterface.h" | 
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| 35 |  | 
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| 36 | #include <cassert> | 
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| 37 | #include <string> | 
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| 38 | #include <OgreParticleSystem.h> | 
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| 39 | #include <OgreParticleEmitter.h> | 
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| 40 | #include <OgreSceneManager.h> | 
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| 41 |  | 
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| 42 | #include "util/Convert.h" | 
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| 43 | #include "util/Math.h" | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/ConfigValueIncludes.h" | 
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| 46 | #include "core/GameMode.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | unsigned int ParticleInterface::counter_s = 0; | 
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| 51 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; | 
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| 52 |  | 
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| 53 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel) | 
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| 54 | { | 
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| 55 | RegisterObject(ParticleInterface); | 
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| 56 |  | 
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| 57 | assert(scenemanager); | 
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| 58 |  | 
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| 59 | this->scenemanager_ = scenemanager; | 
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| 60 | this->particleSystem_ = 0; | 
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| 61 |  | 
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| 62 | this->bEnabled_ = true; | 
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| 63 | this->bVisible_ = true; | 
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| 64 | this->bAllowedByLOD_ = true; | 
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| 65 | this->speedFactor_ = 1.0f; | 
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| 66 |  | 
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| 67 | this->setDetailLevel(static_cast<unsigned int>(detaillevel)); | 
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| 68 |  | 
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| 69 | this->setConfigValues(); | 
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| 70 |  | 
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| 71 | if (GameMode::showsGraphics()) | 
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| 72 | { | 
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| 73 | try | 
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| 74 | { | 
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| 75 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + multi_cast<std::string>(ParticleInterface::counter_s++), templateName); | 
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| 76 | this->setSpeedFactor(1.0f); | 
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| 77 | } | 
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| 78 | catch (...) | 
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| 79 | { | 
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| 80 | COUT(1) << "Error: Couln't load particle system \"" << templateName << '"' << std::endl; | 
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| 81 | this->particleSystem_ = 0; | 
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| 82 | } | 
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| 83 | } | 
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| 84 | } | 
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| 85 |  | 
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| 86 | ParticleInterface::~ParticleInterface() | 
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| 87 | { | 
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| 88 | if (this->particleSystem_) | 
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| 89 | { | 
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| 90 | this->particleSystem_->removeAllEmitters(); | 
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| 91 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); | 
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| 92 | } | 
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| 93 | } | 
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| 94 |  | 
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| 95 | void ParticleInterface::setConfigValues() | 
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| 96 | { | 
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| 97 | SetConfigValueExternal(globalDetailLevel_, "GraphicsSettings", "particlesDetailLevel", 2) | 
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| 98 | .description("O: off, 1: low, 2: normal, 3: high") | 
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| 99 | .callback(this, &ParticleInterface::detailLevelChanged); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() | 
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| 103 | { | 
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| 104 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) | 
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| 105 | { | 
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| 106 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); | 
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| 107 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); | 
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| 108 | return newemitter; | 
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| 109 | } | 
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| 110 | else | 
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| 111 | return 0; | 
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| 112 | } | 
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| 113 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const | 
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| 114 | { | 
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| 115 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| 116 | return this->particleSystem_->getEmitter(emitterNr); | 
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| 117 | else | 
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| 118 | return 0; | 
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| 119 | } | 
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| 120 | void ParticleInterface::removeEmitter(unsigned int emitterNr) | 
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| 121 | { | 
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| 122 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| 123 | this->particleSystem_->removeEmitter(emitterNr); | 
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| 124 | } | 
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| 125 | void ParticleInterface::removeAllEmitters() | 
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| 126 | { | 
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| 127 | if (this->particleSystem_) | 
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| 128 | this->particleSystem_->removeAllEmitters(); | 
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| 129 | } | 
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| 130 | unsigned int ParticleInterface::getNumEmitters() const | 
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| 131 | { | 
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| 132 | if (this->particleSystem_) | 
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| 133 | return this->particleSystem_->getNumEmitters(); | 
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| 134 | else | 
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| 135 | return 0; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) | 
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| 139 | { | 
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| 140 | if (this->particleSystem_) | 
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| 141 | return this->particleSystem_->addAffector(name); | 
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| 142 | else | 
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| 143 | return 0; | 
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| 144 | } | 
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| 145 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) | 
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| 146 | { | 
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| 147 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| 148 | return this->particleSystem_->getAffector(affectorNr); | 
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| 149 | else | 
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| 150 | return 0; | 
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| 151 | } | 
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| 152 | void ParticleInterface::removeAffector(unsigned int affectorNr) | 
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| 153 | { | 
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| 154 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| 155 | this->particleSystem_->removeAffector(affectorNr); | 
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| 156 | } | 
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| 157 | void ParticleInterface::removeAllAffectors() | 
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| 158 | { | 
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| 159 | if (this->particleSystem_) | 
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| 160 | this->particleSystem_->removeAllAffectors(); | 
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| 161 | } | 
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| 162 | unsigned int ParticleInterface::getNumAffectors() const | 
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| 163 | { | 
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| 164 | if (this->particleSystem_) | 
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| 165 | return this->particleSystem_->getNumAffectors(); | 
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| 166 | else | 
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| 167 | return 0; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | void ParticleInterface::setEnabled(bool enable) | 
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| 171 | { | 
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| 172 | this->bEnabled_ = enable; | 
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| 173 |  | 
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| 174 | if (this->particleSystem_) | 
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| 175 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) | 
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| 176 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | void ParticleInterface::setVisible(bool visible) | 
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| 180 | { | 
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| 181 | this->bVisible_ = visible; | 
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| 182 |  | 
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| 183 | if (this->particleSystem_) | 
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| 184 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); | 
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| 185 | } | 
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| 186 |  | 
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| 187 | void ParticleInterface::setDetailLevel(unsigned int level) | 
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| 188 | { | 
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| 189 | this->detaillevel_ = level; | 
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| 190 | if (GameMode::showsGraphics()) | 
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| 191 | this->detailLevelChanged(); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | void ParticleInterface::detailLevelChanged() | 
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| 195 | { | 
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| 196 | if (this->globalDetailLevel_ >= this->detaillevel_) | 
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| 197 | this->bAllowedByLOD_ = true; | 
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| 198 | else | 
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| 199 | this->bAllowedByLOD_ = false; | 
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| 200 |  | 
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| 201 | this->updateVisibility(); | 
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| 202 | } | 
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| 203 |  | 
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| 204 | void ParticleInterface::updateVisibility() | 
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| 205 | { | 
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| 206 | this->setEnabled(this->isEnabled()); | 
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| 207 | this->setVisible(this->isVisible()); | 
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| 208 | } | 
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| 209 |  | 
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| 210 | void ParticleInterface::setSpeedFactor(float factor) | 
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| 211 | { | 
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| 212 | this->speedFactor_ = factor; | 
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| 213 |  | 
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| 214 | if (this->particleSystem_) | 
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| 215 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); | 
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| 216 | } | 
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| 217 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) | 
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| 218 | { | 
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| 219 | this->setSpeedFactor(this->speedFactor_); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | bool ParticleInterface::getKeepParticlesInLocalSpace() const | 
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| 223 | { | 
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| 224 | if (this->particleSystem_) | 
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| 225 | return this->particleSystem_->getKeepParticlesInLocalSpace(); | 
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| 226 | else | 
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| 227 | return false; | 
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| 228 | } | 
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| 229 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) | 
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| 230 | { | 
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| 231 | if (this->particleSystem_) | 
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| 232 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); | 
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| 233 | } | 
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| 234 | } | 
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