| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #ifndef MANIFOLD_RESULT_H | 
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| 18 | #define MANIFOLD_RESULT_H | 
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| 19 |  | 
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| 20 | class btCollisionObject; | 
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| 21 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" | 
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| 22 | class btManifoldPoint; | 
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| 23 |  | 
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| 24 | #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" | 
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| 25 |  | 
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| 26 | #include "LinearMath/btTransform.h" | 
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| 27 |  | 
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| 28 | typedef bool (*ContactAddedCallback)(btManifoldPoint& cp,       const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1); | 
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| 29 | extern ContactAddedCallback             gContactAddedCallback; | 
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| 30 |  | 
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| 31 |  | 
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| 32 |  | 
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| 33 | ///btManifoldResult is a helper class to manage  contact results. | 
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| 34 | class btManifoldResult : public btDiscreteCollisionDetectorInterface::Result | 
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| 35 | { | 
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| 36 | btPersistentManifold* m_manifoldPtr; | 
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| 37 |  | 
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| 38 | //we need this for compounds | 
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| 39 | btTransform     m_rootTransA; | 
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| 40 | btTransform     m_rootTransB; | 
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| 41 |  | 
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| 42 | btCollisionObject* m_body0; | 
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| 43 | btCollisionObject* m_body1; | 
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| 44 | int     m_partId0; | 
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| 45 | int m_partId1; | 
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| 46 | int m_index0; | 
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| 47 | int m_index1; | 
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| 48 |  | 
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| 49 |  | 
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| 50 | public: | 
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| 51 |  | 
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| 52 | btManifoldResult() | 
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| 53 | { | 
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| 54 | } | 
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| 55 |  | 
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| 56 | btManifoldResult(btCollisionObject* body0,btCollisionObject* body1); | 
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| 57 |  | 
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| 58 | virtual ~btManifoldResult() {}; | 
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| 59 |  | 
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| 60 | void    setPersistentManifold(btPersistentManifold* manifoldPtr) | 
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| 61 | { | 
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| 62 | m_manifoldPtr = manifoldPtr; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | const btPersistentManifold*     getPersistentManifold() const | 
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| 66 | { | 
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| 67 | return m_manifoldPtr; | 
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| 68 | } | 
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| 69 | btPersistentManifold*   getPersistentManifold() | 
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| 70 | { | 
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| 71 | return m_manifoldPtr; | 
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| 72 | } | 
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| 73 |  | 
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| 74 | virtual void setShapeIdentifiers(int partId0,int index0,        int partId1,int index1) | 
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| 75 | { | 
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| 76 | m_partId0=partId0; | 
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| 77 | m_partId1=partId1; | 
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| 78 | m_index0=index0; | 
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| 79 | m_index1=index1; | 
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| 80 | } | 
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| 81 |  | 
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| 82 |  | 
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| 83 | virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth); | 
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| 84 |  | 
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| 85 | SIMD_FORCE_INLINE       void refreshContactPoints() | 
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| 86 | { | 
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| 87 | btAssert(m_manifoldPtr); | 
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| 88 | if (!m_manifoldPtr->getNumContacts()) | 
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| 89 | return; | 
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| 90 |  | 
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| 91 | bool isSwapped = m_manifoldPtr->getBody0() != m_body0; | 
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| 92 |  | 
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| 93 | if (isSwapped) | 
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| 94 | { | 
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| 95 | m_manifoldPtr->refreshContactPoints(m_rootTransB,m_rootTransA); | 
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| 96 | } else | 
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| 97 | { | 
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| 98 | m_manifoldPtr->refreshContactPoints(m_rootTransA,m_rootTransB); | 
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| 99 | } | 
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| 100 | } | 
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| 101 |  | 
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| 102 |  | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | #endif //MANIFOLD_RESULT_H | 
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