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source: code/branches/hud3/src/orxonox/hud/RadarOverlayElement.h~ @ 1292

Last change on this file since 1292 was 1292, checked in by FelixSchulthess, 16 years ago

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1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      ...
25*
26*/
27
28/*      local coordinate system of space ship:
29
30                        y
31                        +   z
32                        |  +
33                        | /
34                        |/
35               x +------O
36*/
37
38#ifndef _RADAR_H__
39#define _RADAR_H__
40
41#include <string.h>
42#include <OgreOverlayElement.h>
43#include <OgrePanelOverlayElement.h>
44
45#include <OgrePrerequisites.h>
46#include "../OrxonoxPrereqs.h"
47
48namespace orxonox
49{
50
51  class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement
52  {
53  private:
54   
55    PanelOverlayElement* point[100];
56   
57    int dirX_, dirY_, dirZ_;      //flying direction
58    int ortX_, ortY_, ortZ_;      //orthogonal direction
59    int dX_, dY_, dZ_;            //distance between main ship and the object
60    int vecX_, vecY_, vecZ_;      //vector product dir X ort
61    double alpha_;              //defines the radius in the radar
62    double beta_;               //defines the angle in the radar
63    bool right_;                //checks whether the object is on the right side (since cos is not bijective)
64   
65    //static int ID = 0;
66
67  public:
68   
69    RadarOverlayElement(const Ogre::String& name);
70    virtual ~RadarOverlayElement();
71    virtual void initialise();
72
73    void initRadarOverlayElement(Real left, Real top, int dim, Ogre::OverlayContainer* container);
74    void setMainShipPosition(int dirX, int dirY, int dirZ, int ortX, int ortY, int ortZ);
75   
76    int newShip(int X, int Y, int Z);
77   
78    void resetShip(int shipID, int Y, int Z);
79  };
80}       
81
82#endif
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