| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | #ifndef _RADAR_H__ |
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| 29 | #define _RADAR_H__ |
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| 30 | |
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| 31 | #include <string.h> |
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| 32 | #include <OgreOverlayElement.h> |
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| 33 | #include <OgrePanelOverlayElement.h> |
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| 34 | #include <util/Math.h> |
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| 35 | #include <string.h> |
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| 36 | #include "core/Tickable.h" |
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| 37 | #include <OgrePrerequisites.h> |
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| 38 | #include "objects/SpaceShip.h" |
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| 39 | #include "../OrxonoxPrereqs.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | |
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| 44 | class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement |
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| 45 | { |
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| 46 | private: |
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| 47 | |
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| 48 | Ogre::PanelOverlayElement* point; |
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| 49 | Ogre::OverlayContainer* container_; |
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| 50 | Ogre::OverlayManager* om; // pointer to the one and only overlay manager |
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| 51 | Vector3 initialDir_; // direction of nose |
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| 52 | Vector3 currentDir_; |
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| 53 | Vector3 initialOrth_; // direction of normal |
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| 54 | Vector3 currentOrth_; |
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| 55 | Vector3 targetPos_; // position of target |
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| 56 | Vector3 shipPos_; // position of ship |
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| 57 | |
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| 58 | Ogre::Real radius_; // radius on the radar |
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| 59 | Ogre::Real phi_; // angle on the radar |
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| 60 | bool right_; // checks whether the object is on the right side (since cos is not bijective) |
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| 61 | Ogre::Real leftRel_, topRel_, dimRel_; // relative position/dimension |
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| 62 | int left_, top_, dim_; // absolute position/dimension |
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| 63 | int windowW_, windowH_; // absolute window dimensions |
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| 64 | int count_; |
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| 65 | |
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| 66 | void resize(); |
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| 67 | |
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| 68 | public: |
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| 69 | |
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| 70 | RadarOverlayElement(const Ogre::String& name); |
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| 71 | virtual ~RadarOverlayElement(); |
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| 72 | virtual void initialise(); |
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| 73 | void update(); |
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| 74 | void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container); |
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| 75 | void setMainShipPosition(int dirX, int dirY, int dirZ, int ortX, int ortY, int ortZ); |
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| 76 | int newShip(int X, int Y, int Z); |
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| 77 | |
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| 78 | void resetShip(int shipID, int Y, int Z); |
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| 79 | }; |
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| 80 | } |
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| 81 | |
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| 82 | #endif |
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