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source: code/branches/hud3/src/orxonox/hud/RadarOverlayElement.cc @ 1343

Last change on this file since 1343 was 1343, checked in by FelixSchulthess, 16 years ago

finally: the radar dots move continiously

File size: 6.0 KB
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1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      ...
25*
26*/
27
28/*      local coordinate system of space ship at the beginning:
29
30                        y
31                        +   z
32                        |  +
33                        | /
34                        |/
35   x +------O
36*/
37
38#include <OgreOverlayManager.h>
39#include <OgreOverlayElement.h>
40#include <OgrePanelOverlayElement.h>
41#include <OgreStringConverter.h>
42#include "RadarOverlayElement.h"
43#include "GraphicsEngine.h"
44
45namespace orxonox
46{
47    using namespace Ogre;
48
49    RadarOverlayElement::RadarOverlayElement(const String& name):Ogre::PanelOverlayElement(name){
50    }
51
52    RadarOverlayElement::~RadarOverlayElement(){
53    }
54
55    void RadarOverlayElement::init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container){
56        // some initial data
57                om = &Ogre::OverlayManager::getSingleton();
58        dimRel_ = dimRel;
59        leftRel_ = leftRel;
60        topRel_ = topRel;
61        container_ = container;
62        firstRadarObject_ = NULL;
63        lastRadarObject_ = NULL;
64
65        // these have to fit the data in the level
66        shipPos_ = Vector3(0.0, 0.0, 0.0);
67        initialDir_ = Vector3(1.0, 0.0, 0.0);
68        currentDir_ = initialDir_;
69        initialOrth_ = Vector3(0.0, 0.0, 1.0);
70        currentOrth_ = initialOrth_;
71        plane = Plane(currentDir_, shipPos_);
72
73        setMetricsMode(Ogre::GMM_PIXELS);
74        setMaterialName("Orxonox/Radar");
75        resize();
76
77        container_->addChild(this);
78    }
79
80    void RadarOverlayElement::resize() {
81        // if window is resized, we must adapt these...
82        windowW_ = GraphicsEngine::getSingleton().getWindowWidth();
83        windowH_ = GraphicsEngine::getSingleton().getWindowHeight();
84        dim_ = (int) (dimRel_*windowH_);
85        left_ = (int) (leftRel_*windowW_-dim_/2);
86        top_ = (int) (topRel_*windowH_-dim_/2);
87        setPosition(left_, top_);
88        setDimensions(dim_,dim_);
89    }
90
91    void RadarOverlayElement::update() {
92        shipPos_ = SpaceShip::instance_s->getPosition();
93        currentDir_ = SpaceShip::instance_s->getOrientation()*initialDir_;              // according to beni....
94                currentOrth_ = SpaceShip::instance_s->getOrientation()*initialOrth_;
95        plane = Plane(currentDir_, shipPos_);
96
97        RadarObject* ro = firstRadarObject_;
98        // iterate through all RadarObjects
99                while(ro != NULL){
100            ro->radius_ = calcRadius(ro);
101            ro->phi_ = calcPhi(ro);
102            ro->right_ = calcRight(ro);
103            if (ro->right_){
104                ro->panel_->setPosition(sin(ro->phi_)*ro->radius_/
105                    3.5*dim_/2+dim_/2+left_-2,-cos(ro->phi_)*ro->radius_/3.5*dim_/2+dim_/2+top_-2);
106            }
107            else {
108                ro->panel_->setPosition(-sin(ro->phi_)*ro->radius_/
109                    3.5*dim_/2+dim_/2+left_-2,-cos(ro->phi_)*ro->radius_/3.5*dim_/2+dim_/2+top_-2);
110            }
111            ro = ro->next;
112                }
113    }
114
115    void RadarOverlayElement::addObject(Vector3 pos){
116        if(firstRadarObject_ == NULL){
117            firstRadarObject_ = new RadarObject(container_);
118            firstRadarObject_->pos_ = pos;
119            lastRadarObject_ = firstRadarObject_;
120        }
121        else{
122            lastRadarObject_->next = new RadarObject(container_);
123            lastRadarObject_->next->pos_ = pos;
124            lastRadarObject_ = lastRadarObject_->next;
125        }
126        }
127
128        void RadarOverlayElement::listObjects(){
129            int i = 0;
130            RadarObject* ro = firstRadarObject_;
131            COUT(3) << "List of RadarObjects:\n";
132            // iterate through all Radar Objects
133            while(ro != NULL) {
134                COUT(3) << i++ << ": " << ro->pos_ << std::endl;
135                ro = ro->next;
136            }
137        }
138
139        float RadarOverlayElement::calcRadius(RadarObject* obj){
140            return(acos((currentDir_.dotProduct(obj->pos_ - shipPos_))/
141                        ((obj->pos_ - shipPos_).length()*currentDir_.length())));
142        }
143
144        float RadarOverlayElement::calcPhi(RadarObject* obj){
145            // project difference vector on our plane...
146            Ogre::Vector3 proj = plane.projectVector(obj->pos_ - shipPos_);
147            // ...and find out the angle
148            return(acos((currentOrth_.dotProduct(proj))/
149            (currentOrth_.length()*proj.length())));
150        }
151
152        bool RadarOverlayElement::calcRight(RadarObject* obj){
153            if((currentDir_.crossProduct(currentOrth_)).dotProduct(obj->pos_ - shipPos_) > 0)
154                return true;
155        else return false;
156        }
157
158//////// RadarObject ////////
159
160        int RadarObject::count = 0;             // initialize static variable
161
162        RadarObject::RadarObject(Ogre::OverlayContainer* container){
163                container_ = container;
164                pos_ = Vector3(0.0, 0.0, 0.0);
165                init();
166        }
167
168        RadarObject::RadarObject(Ogre::OverlayContainer* container, Vector3 pos){
169                container_ = container;
170                pos_ = pos;
171                init();
172        }
173
174        RadarObject::~RadarObject(){}
175
176        void RadarObject::init(){
177            next = NULL;
178                om = &Ogre::OverlayManager::getSingleton();
179                panel_ = static_cast<PanelOverlayElement*>(om->createOverlayElement("Panel",
180                        "Object"+Ogre::StringConverter::toString(count++)));
181                panel_->setMaterialName("Orxonox/RedDot");
182                panel_->setDimensions(5,5);
183        panel_->setMetricsMode(Ogre::GMM_PIXELS);
184        panel_->show();
185        container_->addChild(panel_);
186        }
187}
188
189/* my local clipboard...
190COUT(3) << "WWWWWWWWWWWWWWWWWWWWWWWWWWWW\n";
191COUT(3) << firstRadarObject_->radius_ << "  " << firstRadarObject_->phi_ << std::endl;
192COUT(3) << "WWWWWWWWWWWWWWWWWWWWWWWWWWWW\n";
193*/
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