| [1038] | 1 | /* | 
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| [1264] | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 |  *                    > www.orxonox.net < | 
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| [1038] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |  @file | 
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 | 31 |  @brief Orxonox Main Class | 
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 | 32 |  */ | 
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 | 33 |  | 
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 | 34 | // Precompiled Headers | 
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 | 35 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 36 | #include "Orxonox.h" | 
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| [1038] | 37 |  | 
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 | 38 | //****** STD ******* | 
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 | 39 | #include <deque> | 
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 | 40 |  | 
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 | 41 | //****** OGRE ****** | 
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 | 42 | #include <OgreFrameListener.h> | 
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 | 43 | #include <OgreOverlay.h> | 
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 | 44 | #include <OgreOverlayManager.h> | 
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 | 45 | #include <OgreRoot.h> | 
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 | 46 | #include <OgreTimer.h> | 
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 | 47 | #include <OgreWindowEventUtilities.h> | 
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 | 48 |  | 
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 | 49 | //***** ORXONOX **** | 
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 | 50 | // util | 
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 | 51 | //#include "util/Sleep.h" | 
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 | 52 | #include "util/ArgReader.h" | 
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| [1120] | 53 | #include "util/ExprParser.h" | 
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| [1038] | 54 |  | 
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| [1264] | 55 | // core | 
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| [1054] | 56 | #include "core/ConfigFileManager.h" | 
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| [1264] | 57 | #include "core/ConsoleCommand.h" | 
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| [1038] | 58 | #include "core/Debug.h" | 
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 | 59 | #include "core/Factory.h" | 
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 | 60 | #include "core/Loader.h" | 
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 | 61 | #include "core/Tickable.h" | 
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| [1264] | 62 | #include "core/InputBuffer.h" | 
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 | 63 | #include "core/InputManager.h" | 
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| [1263] | 64 | #include "core/TclBind.h" | 
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| [1038] | 65 |  | 
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 | 66 | // audio | 
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 | 67 | #include "audio/AudioManager.h" | 
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 | 68 |  | 
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 | 69 | // network | 
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 | 70 | #include "network/Server.h" | 
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 | 71 | #include "network/Client.h" | 
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 | 72 |  | 
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 | 73 | // objects and tools | 
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 | 74 | #include "tools/Timer.h" | 
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 | 75 | #include "hud/HUD.h" | 
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| [1214] | 76 | #include "console/InGameConsole.h" | 
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| [1038] | 77 |  | 
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 | 78 | // FIXME: is this really file scope? | 
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 | 79 | // globals for the server or client | 
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 | 80 | network::Client *client_g; | 
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 | 81 | network::Server *server_g; | 
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 | 82 |  | 
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 | 83 | namespace orxonox | 
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| [1264] | 84 | { | 
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 | 85 |   ConsoleCommandShortcut(Orxonox, exit, AccessLevel::None); | 
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 | 86 |   ConsoleCommandShortcut(Orxonox, slomo, AccessLevel::Offline).setDefaultValue(0, 1.0); | 
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 | 87 |   ConsoleCommandShortcut(Orxonox, setTimeFactor, AccessLevel::Offline).setDefaultValue(0, 1.0); | 
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 | 88 |   ConsoleCommandShortcut(Orxonox, activateConsole, AccessLevel::None); | 
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 | 89 |   class Testconsole : public InputBufferListener | 
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 | 90 |   { | 
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 | 91 |     public: | 
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 | 92 |       Testconsole(InputBuffer* ib) : ib_(ib) {} | 
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 | 93 |       void listen() const | 
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 | 94 |       { | 
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 | 95 |         std::cout << "> " << this->ib_->get() << std::endl; | 
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 | 96 |       } | 
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 | 97 |       void execute() const | 
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 | 98 |       { | 
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 | 99 |         std::cout << ">> " << this->ib_->get() << std::endl; | 
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 | 100 |         if (!CommandExecutor::execute(this->ib_->get())) | 
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 | 101 |           std::cout << "Error" << std::endl; | 
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 | 102 |         this->ib_->clear(); | 
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 | 103 |       } | 
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 | 104 |       void hintandcomplete() const | 
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 | 105 |       { | 
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 | 106 |         std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl; | 
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 | 107 |         this->ib_->set(CommandExecutor::complete(this->ib_->get())); | 
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 | 108 |       } | 
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 | 109 |       void clear() const | 
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 | 110 |       { | 
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 | 111 |         this->ib_->clear(); | 
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 | 112 |       } | 
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 | 113 |       void removeLast() const | 
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 | 114 |       { | 
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 | 115 |         this->ib_->removeLast(); | 
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 | 116 |       } | 
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 | 117 |       void exit() const | 
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 | 118 |       { | 
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 | 119 |         InputManager::setInputState(InputManager::IS_NORMAL); | 
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 | 120 |       } | 
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| [1052] | 121 |  | 
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| [1264] | 122 |     private: | 
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 | 123 |       InputBuffer* ib_; | 
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 | 124 |   }; | 
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 | 125 |  | 
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 | 126 |   class Calculator | 
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 | 127 |   { | 
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 | 128 |   public: | 
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 | 129 |     static float calculate(const std::string& calculation) | 
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 | 130 |     { | 
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 | 131 |       ExprParser expr(calculation); | 
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 | 132 |       if (expr.getSuccess()) | 
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 | 133 |       { | 
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 | 134 |         if (expr.getResult() == 42.0) | 
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 | 135 |           std::cout << "Greetings from the restaurant at the end of the universe." << std::endl; | 
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 | 136 |         // FIXME: insert modifier to display in full precision | 
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 | 137 |         std::cout << "Result is: " << expr.getResult() << std::endl; | 
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 | 138 |         if (expr.getRemains() != "") | 
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 | 139 |           std::cout << "Warning: Expression could not be parsed to the end! Remains: '" | 
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 | 140 |               << expr.getRemains() << "'" << std::endl; | 
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 | 141 |         return expr.getResult(); | 
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 | 142 |       } | 
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 | 143 |       else | 
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 | 144 |       { | 
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 | 145 |         std::cout << "Cannot calculate expression: Parse error" << std::endl; | 
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 | 146 |         return 0; | 
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 | 147 |       } | 
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 | 148 |     } | 
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 | 149 |   }; | 
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 | 150 |   ConsoleCommandShortcut(Calculator, calculate, AccessLevel::None); | 
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 | 151 |  | 
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| [1038] | 152 |   /** | 
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 | 153 |     @brief Reference to the only instance of the class. | 
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 | 154 |   */ | 
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 | 155 |   Orxonox *Orxonox::singletonRef_s = 0; | 
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 | 156 |  | 
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 | 157 |   /** | 
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| [1263] | 158 |    * Create a new instance of Orxonox. Avoid doing any actual work here. | 
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| [1038] | 159 |    */ | 
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| [1263] | 160 |   Orxonox::Orxonox() : | 
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| [1266] | 161 |     ogre_(0), | 
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| [1263] | 162 |     //auMan_(0), | 
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 | 163 |     timer_(0), | 
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 | 164 |     // turn on frame smoothing by setting a value different from 0 | 
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 | 165 |     frameSmoothingTime_(0.0f), | 
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 | 166 |     orxonoxConsole_(0), | 
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 | 167 |     orxonoxHUD_(0), | 
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| [1264] | 168 |     bAbort_(false), | 
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| [1263] | 169 |     timefactor_(1.0f), | 
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 | 170 |     mode_(STANDALONE), | 
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 | 171 |     serverIp_("") | 
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| [1038] | 172 |   { | 
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 | 173 |   } | 
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 | 174 |  | 
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 | 175 |   /** | 
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| [1263] | 176 |    * Destruct Orxonox. | 
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| [1038] | 177 |    */ | 
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 | 178 |   Orxonox::~Orxonox() | 
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 | 179 |   { | 
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 | 180 |     // keep in mind: the order of deletion is very important! | 
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 | 181 |     if (this->orxonoxHUD_) | 
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 | 182 |       delete this->orxonoxHUD_; | 
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 | 183 |     Loader::close(); | 
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| [1219] | 184 |     InputManager::destroy(); | 
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| [1263] | 185 |     //if (this->auMan_) | 
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 | 186 |     //  delete this->auMan_; | 
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| [1038] | 187 |     if (this->timer_) | 
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 | 188 |       delete this->timer_; | 
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 | 189 |     GraphicsEngine::getSingleton().destroy(); | 
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 | 190 |  | 
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| [1264] | 191 |     if (network::Client::getSingleton()) | 
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 | 192 |       network::Client::destroySingleton(); | 
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| [1038] | 193 |     if (server_g) | 
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 | 194 |       delete server_g; | 
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 | 195 |   } | 
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 | 196 |  | 
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| [1264] | 197 |  | 
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| [1038] | 198 |   /** | 
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 | 199 |     Asks the mainloop nicely to abort. | 
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 | 200 |   */ | 
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 | 201 |   void Orxonox::abortRequest() | 
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 | 202 |   { | 
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| [1268] | 203 |     COUT(3) << "Orxonox: Abort requested." << std::endl; | 
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| [1038] | 204 |     bAbort_ = true; | 
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 | 205 |   } | 
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 | 206 |  | 
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 | 207 |   /** | 
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| [1263] | 208 |    * @return singleton reference | 
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| [1038] | 209 |    */ | 
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 | 210 |   Orxonox* Orxonox::getSingleton() | 
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 | 211 |   { | 
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 | 212 |     if (!singletonRef_s) | 
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 | 213 |       singletonRef_s = new Orxonox(); | 
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 | 214 |     return singletonRef_s; | 
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 | 215 |   } | 
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 | 216 |  | 
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 | 217 |   /** | 
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 | 218 |     @brief Destroys the Orxonox singleton. | 
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 | 219 |   */ | 
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 | 220 |   void Orxonox::destroySingleton() | 
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 | 221 |   { | 
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 | 222 |     if (singletonRef_s) | 
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 | 223 |       delete singletonRef_s; | 
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 | 224 |     singletonRef_s = 0; | 
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 | 225 |   } | 
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 | 226 |  | 
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 | 227 |   /** | 
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 | 228 |    * initialization of Orxonox object | 
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 | 229 |    * @param argc argument counter | 
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 | 230 |    * @param argv list of argumenst | 
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 | 231 |    * @param path path to config (in home dir or something) | 
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 | 232 |    */ | 
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| [1263] | 233 |   bool Orxonox::init(int argc, char **argv, std::string path) | 
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| [1038] | 234 |   { | 
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 | 235 |     //TODO: find config file (assuming executable directory) | 
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 | 236 |     //TODO: read config file | 
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 | 237 |     //TODO: give config file to Ogre | 
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 | 238 |     std::string mode; | 
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| [1263] | 239 |     std::string dataPath; | 
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| [1038] | 240 |  | 
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 | 241 |     ArgReader ar(argc, argv); | 
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 | 242 |     ar.checkArgument("mode", mode, false); | 
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| [1263] | 243 |     ar.checkArgument("data", dataPath, false); | 
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| [1038] | 244 |     ar.checkArgument("ip", serverIp_, false); | 
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| [1263] | 245 |     if(ar.errorHandling()) | 
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 | 246 |       return false; | 
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 | 247 |  | 
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 | 248 |     if (mode == "client") | 
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| [1038] | 249 |       mode_ = CLIENT; | 
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| [1263] | 250 |     else if (mode == "server") | 
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| [1038] | 251 |       mode_ = SERVER; | 
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| [1263] | 252 |     else | 
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| [1268] | 253 |     { | 
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 | 254 |       mode = "standalone"; | 
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| [1038] | 255 |       mode_ = STANDALONE; | 
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| [1268] | 256 |     } | 
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 | 257 |     COUT(3) << "Orxonox: Mode is " << mode << "." << std::endl; | 
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| [1038] | 258 |  | 
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| [1263] | 259 |     //if (mode_ == DEDICATED) | 
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 | 260 |       // TODO: decide what to do here | 
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 | 261 |     //else | 
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| [1052] | 262 |  | 
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| [1263] | 263 |     // for playable server, client and standalone, the startup | 
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 | 264 |     // procedure until the GUI is identical | 
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| [1052] | 265 |  | 
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| [1263] | 266 |     TclBind::getInstance().setDataPath(dataPath); | 
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| [1264] | 267 |     ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); | 
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| [1263] | 268 |     Factory::createClassHierarchy(); | 
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| [1038] | 269 |  | 
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| [1266] | 270 |     ogre_ = &GraphicsEngine::getSingleton(); | 
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| [1263] | 271 |     if (!ogre_->setup(path))       // creates ogre root and other essentials | 
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 | 272 |       return false; | 
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| [1052] | 273 |  | 
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| [1263] | 274 |     return true; | 
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| [1038] | 275 |   } | 
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| [1052] | 276 |  | 
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| [1038] | 277 |   /** | 
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 | 278 |    * start modules | 
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 | 279 |    */ | 
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| [1263] | 280 |   bool Orxonox::start() | 
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| [1038] | 281 |   { | 
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| [1263] | 282 |     //if (mode == DEDICATED) | 
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 | 283 |     // do something else | 
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 | 284 |     //else | 
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 | 285 |  | 
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 | 286 |     if (!ogre_->loadRenderer())    // creates the render window | 
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 | 287 |       return false; | 
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 | 288 |  | 
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 | 289 |     // Calls the InputManager which sets up the input devices. | 
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 | 290 |     // The render window width and height are used to set up the mouse movement. | 
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 | 291 |     if (!InputManager::initialise(ogre_->getWindowHandle(), | 
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| [1272] | 292 |           ogre_->getWindowWidth(), ogre_->getWindowHeight(), true, true, true)) | 
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| [1263] | 293 |       return false; | 
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 | 294 |  | 
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 | 295 |     // TODO: Spread this so that this call only initialises things needed for the GUI | 
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 | 296 |     if (!ogre_->initialiseResources()) | 
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 | 297 |       return false; | 
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 | 298 |  | 
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 | 299 |     // TOOD: load the GUI here | 
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 | 300 |     // set InputManager to GUI mode | 
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 | 301 |     InputManager::setInputState(InputManager::IS_GUI); | 
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 | 302 |     // TODO: run GUI here | 
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 | 303 |  | 
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 | 304 |     // The following lines depend very much on the GUI output, so they're probably misplaced here.. | 
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 | 305 |  | 
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 | 306 |     InputManager::setInputState(InputManager::IS_NONE); | 
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 | 307 |  | 
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 | 308 |     if (!loadPlayground()) | 
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 | 309 |       return false; | 
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 | 310 |  | 
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 | 311 |     switch (mode_) | 
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 | 312 |     { | 
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 | 313 |     case SERVER: | 
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 | 314 |       if (!serverLoad()) | 
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 | 315 |         return false; | 
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 | 316 |       break; | 
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| [1038] | 317 |     case CLIENT: | 
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| [1263] | 318 |       if (!clientLoad()) | 
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 | 319 |         return false; | 
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| [1038] | 320 |       break; | 
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 | 321 |     default: | 
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| [1263] | 322 |       if (!standaloneLoad()) | 
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 | 323 |         return false; | 
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| [1038] | 324 |     } | 
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| [1263] | 325 |  | 
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 | 326 |     InputManager::setInputState(InputManager::IS_NORMAL); | 
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 | 327 |  | 
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 | 328 |     return startRenderLoop(); | 
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| [1038] | 329 |   } | 
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| [1052] | 330 |  | 
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| [1263] | 331 |   /** | 
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 | 332 |    * Loads everything in the scene except for the actual objects. | 
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 | 333 |    * This includes HUD, Console.. | 
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 | 334 |    */ | 
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 | 335 |   bool Orxonox::loadPlayground() | 
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 | 336 |   { | 
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 | 337 |     ogre_->createNewScene(); | 
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| [1052] | 338 |  | 
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| [1263] | 339 |           // Init audio | 
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 | 340 |     //auMan_ = new audio::AudioManager(); | 
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 | 341 |     //auMan_->ambientAdd("a1"); | 
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 | 342 |     //auMan_->ambientAdd("a2"); | 
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 | 343 |     //auMan_->ambientAdd("a3"); | 
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 | 344 |     //auMan->ambientAdd("ambient1"); | 
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 | 345 |     //auMan_->ambientStart(); | 
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| [1052] | 346 |  | 
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| [1263] | 347 |     // Load the HUD | 
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| [1268] | 348 |     COUT(3) << "Orxonox: Loading HUD..." << std::endl; | 
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| [1281] | 349 |     orxonoxHUD_ = new HUD(1); | 
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| [1052] | 350 |  | 
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| [1268] | 351 |     COUT(3) << "Orxonox: Loading Console..." << std::endl; | 
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| [1264] | 352 |     InputBuffer* ib = dynamic_cast<InputBuffer*>(InputManager::getKeyHandler("buffer")); | 
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| [1263] | 353 |     /* | 
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 | 354 |     Testconsole* console = new Testconsole(ib); | 
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 | 355 |     ib->registerListener(console, &Testconsole::listen, true); | 
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 | 356 |     ib->registerListener(console, &Testconsole::execute, '\r', false); | 
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 | 357 |     ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true); | 
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 | 358 |     ib->registerListener(console, &Testconsole::clear, '§', true); | 
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 | 359 |     ib->registerListener(console, &Testconsole::removeLast, '\b', true); | 
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 | 360 |     ib->registerListener(console, &Testconsole::exit, (char)0x1B, true); | 
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 | 361 |     */ | 
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 | 362 |     orxonoxConsole_ = new InGameConsole(ib); | 
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 | 363 |     ib->registerListener(orxonoxConsole_, &InGameConsole::listen, true); | 
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 | 364 |     ib->registerListener(orxonoxConsole_, &InGameConsole::execute, '\r', false); | 
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 | 365 |     ib->registerListener(orxonoxConsole_, &InGameConsole::hintandcomplete, '\t', true); | 
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 | 366 |     ib->registerListener(orxonoxConsole_, &InGameConsole::clear, '§', true); | 
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 | 367 |     ib->registerListener(orxonoxConsole_, &InGameConsole::removeLast, '\b', true); | 
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 | 368 |     ib->registerListener(orxonoxConsole_, &InGameConsole::exit, (char)0x1B, true); | 
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| [1052] | 369 |  | 
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| [1263] | 370 |     return true; | 
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 | 371 |   } | 
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| [1052] | 372 |  | 
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| [1263] | 373 |   /** | 
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 | 374 |    * Level loading method for server mode. | 
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 | 375 |    */ | 
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 | 376 |   bool Orxonox::serverLoad() | 
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 | 377 |   { | 
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 | 378 |     COUT(2) << "Loading level in server mode" << std::endl; | 
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| [1052] | 379 |  | 
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| [1263] | 380 |     server_g = new network::Server(); | 
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| [1052] | 381 |  | 
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| [1263] | 382 |     if (!loadScene()) | 
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 | 383 |       return false; | 
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| [1052] | 384 |  | 
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| [1038] | 385 |     server_g->open(); | 
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| [1052] | 386 |  | 
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| [1263] | 387 |     return true; | 
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| [1038] | 388 |   } | 
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| [1052] | 389 |  | 
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| [1263] | 390 |   /** | 
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 | 391 |    * Level loading method for client mode. | 
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 | 392 |    */ | 
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 | 393 |   bool Orxonox::clientLoad() | 
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 | 394 |   { | 
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 | 395 |     COUT(2) << "Loading level in client mode" << std::endl;\ | 
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| [1052] | 396 |  | 
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| [1263] | 397 |     if (serverIp_.compare("") == 0) | 
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| [1264] | 398 |       client_g = network::Client::createSingleton(); | 
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| [1263] | 399 |     else | 
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| [1264] | 400 |       client_g = network::Client::createSingleton(serverIp_, NETWORK_PORT); | 
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| [1263] | 401 |  | 
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 | 402 |     client_g->establishConnection(); | 
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 | 403 |     client_g->tick(0); | 
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 | 404 |  | 
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 | 405 |     return true; | 
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| [1038] | 406 |   } | 
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 | 407 |  | 
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| [1263] | 408 |   /** | 
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 | 409 |    * Level loading method for standalone mode. | 
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 | 410 |    */ | 
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 | 411 |   bool Orxonox::standaloneLoad() | 
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| [1038] | 412 |   { | 
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| [1263] | 413 |     COUT(2) << "Loading level in standalone mode" << std::endl; | 
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| [1038] | 414 |  | 
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| [1263] | 415 |     if (!loadScene()) | 
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 | 416 |       return false; | 
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| [1038] | 417 |  | 
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| [1263] | 418 |     return true; | 
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| [1038] | 419 |   } | 
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 | 420 |  | 
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 | 421 |   /** | 
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| [1263] | 422 |    * Helper method to load a level. | 
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 | 423 |    */ | 
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 | 424 |   bool Orxonox::loadScene() | 
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| [1038] | 425 |   { | 
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| [1263] | 426 |     Level* startlevel = new Level("levels/sample.oxw"); | 
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 | 427 |     Loader::open(startlevel); | 
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 | 428 |  | 
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 | 429 |     return true; | 
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| [1038] | 430 |   } | 
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 | 431 |  | 
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| [1263] | 432 |  | 
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| [1038] | 433 |   /** | 
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 | 434 |     Main loop of the orxonox game. | 
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 | 435 |     About the loop: The design is almost exactly like the one in ogre, so that | 
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 | 436 |     if any part of ogre registers a framelisteners, it will still behave | 
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 | 437 |     correctly. Furthermore the time smoothing feature from ogre has been | 
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 | 438 |     implemented too. If turned on (see orxonox constructor), it will calculate | 
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 | 439 |     the dt_n by means of the recent most dt_n-1, dt_n-2, etc. | 
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 | 440 |   */ | 
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| [1263] | 441 |   bool Orxonox::startRenderLoop() | 
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| [1038] | 442 |   { | 
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 | 443 |     // first check whether ogre root object has been created | 
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 | 444 |     if (Ogre::Root::getSingletonPtr() == 0) | 
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 | 445 |     { | 
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| [1268] | 446 |       COUT(2) << "Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; | 
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| [1263] | 447 |       return false; | 
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| [1038] | 448 |     } | 
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| [1120] | 449 |     Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); | 
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| [1038] | 450 |  | 
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| [1120] | 451 |  | 
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| [1038] | 452 |     // Contains the times of recently fired events | 
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 | 453 |     // eventTimes[4] is the list for the times required for the fps counter | 
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 | 454 |     std::deque<unsigned long> eventTimes[4]; | 
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 | 455 |     // Clear event times | 
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 | 456 |     for (int i = 0; i < 4; ++i) | 
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 | 457 |       eventTimes[i].clear(); | 
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 | 458 |     // fill the fps time list with zeros | 
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| [1219] | 459 |     for (int i = 0; i < 50; i++) | 
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| [1038] | 460 |       eventTimes[3].push_back(0); | 
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 | 461 |  | 
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 | 462 |     // use the ogre timer class to measure time. | 
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 | 463 |     if (!timer_) | 
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 | 464 |       timer_ = new Ogre::Timer(); | 
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 | 465 |     timer_->reset(); | 
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 | 466 |  | 
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| [1268] | 467 |     COUT(3) << "Orxonox: Starting the main loop." << std::endl; | 
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| [1038] | 468 |           while (!bAbort_) | 
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 | 469 |           { | 
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 | 470 |                   // Pump messages in all registered RenderWindows | 
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| [1120] | 471 |       // This calls the WindowEventListener objects. | 
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| [1038] | 472 |       Ogre::WindowEventUtilities::messagePump(); | 
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 | 473 |  | 
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 | 474 |       // get current time | 
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 | 475 |       unsigned long now = timer_->getMilliseconds(); | 
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 | 476 |       eventTimes[3].push_back(now); | 
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 | 477 |       eventTimes[3].erase(eventTimes[3].begin()); | 
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 | 478 |  | 
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 | 479 |       // create an event to pass to the frameStarted method in ogre | 
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 | 480 |       Ogre::FrameEvent evt; | 
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 | 481 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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 | 482 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); | 
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 | 483 |  | 
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 | 484 |       // show the current time in the HUD | 
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| [1281] | 485 | //      orxonoxHUD_->setTime((int)now, 0); | 
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 | 486 | //      orxonoxHUD_->setRocket2(ogreRoot.getCurrentFrameNumber()); | 
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| [1038] | 487 |       if (eventTimes[3].back() - eventTimes[3].front() != 0) | 
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| [1281] | 488 | //        orxonoxHUD_->setRocket1((int)(50000.0f/(eventTimes[3].back() - eventTimes[3].front()))); | 
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| [1038] | 489 |  | 
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 | 490 |       // Iterate through all Tickables and call their tick(dt) function | 
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| [1092] | 491 |       for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it) | 
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 | 492 |         it->tick((float)evt.timeSinceLastFrame * this->timefactor_); | 
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| [1272] | 493 |       // Iterate through all TickableReals and call their tick(dt) function | 
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 | 494 |       for (Iterator<TickableReal> it = ObjectList<TickableReal>::start(); it; ++it) | 
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 | 495 |         it->tick((float)evt.timeSinceLastFrame); | 
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 | 496 |       orxonoxConsole_->tick((float)evt.timeSinceLastFrame); | 
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| [1038] | 497 |  | 
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 | 498 |       // don't forget to call _fireFrameStarted in ogre to make sure | 
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 | 499 |       // everything goes smoothly | 
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| [1120] | 500 |       ogreRoot._fireFrameStarted(evt); | 
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| [1038] | 501 |  | 
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 | 502 |       // server still renders at the moment | 
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 | 503 |       //if (mode_ != SERVER) | 
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| [1120] | 504 |       ogreRoot._updateAllRenderTargets(); // only render in non-server mode | 
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| [1038] | 505 |  | 
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 | 506 |       // get current time | 
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 | 507 |       now = timer_->getMilliseconds(); | 
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 | 508 |  | 
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 | 509 |       // create an event to pass to the frameEnded method in ogre | 
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 | 510 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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 | 511 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); | 
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 | 512 |  | 
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 | 513 |       // again, just to be sure ogre works fine | 
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| [1120] | 514 |       ogreRoot._fireFrameEnded(evt); | 
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| [1038] | 515 |           } | 
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| [1263] | 516 |  | 
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| [1264] | 517 |     if(mode_==CLIENT) | 
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 | 518 |       network::Client::getSingleton()->closeConnection(); | 
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 | 519 |     else if(mode_==SERVER) | 
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 | 520 |       server_g->close(); | 
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| [1263] | 521 |     return true; | 
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| [1038] | 522 |   } | 
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 | 523 |  | 
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 | 524 |   /** | 
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 | 525 |     Method for calculating the average time between recently fired events. | 
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 | 526 |     Code directly taken from OgreRoot.cc | 
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 | 527 |     @param now The current time in ms. | 
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 | 528 |     @param type The type of event to be considered. | 
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 | 529 |   */ | 
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 | 530 |   float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) | 
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 | 531 |   { | 
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 | 532 |     // Calculate the average time passed between events of the given type | 
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 | 533 |     // during the last frameSmoothingTime_ seconds. | 
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 | 534 |  | 
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 | 535 |     times.push_back(now); | 
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 | 536 |  | 
|---|
 | 537 |     if(times.size() == 1) | 
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 | 538 |       return 0; | 
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 | 539 |  | 
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 | 540 |     // Times up to frameSmoothingTime_ seconds old should be kept | 
|---|
 | 541 |     unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); | 
|---|
 | 542 |  | 
|---|
 | 543 |     // Find the oldest time to keep | 
|---|
 | 544 |     std::deque<unsigned long>::iterator it  = times.begin(); | 
|---|
 | 545 |     // We need at least two times | 
|---|
 | 546 |     std::deque<unsigned long>::iterator end = times.end() - 2; | 
|---|
 | 547 |  | 
|---|
 | 548 |     while(it != end) | 
|---|
 | 549 |     { | 
|---|
 | 550 |       if (now - *it > discardThreshold) | 
|---|
 | 551 |         ++it; | 
|---|
 | 552 |       else | 
|---|
 | 553 |         break; | 
|---|
 | 554 |     } | 
|---|
 | 555 |  | 
|---|
 | 556 |     // Remove old times | 
|---|
 | 557 |     times.erase(times.begin(), it); | 
|---|
 | 558 |  | 
|---|
 | 559 |     return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); | 
|---|
 | 560 |   } | 
|---|
 | 561 |  | 
|---|
| [1263] | 562 |   /** | 
|---|
 | 563 |    * Static function that shows the console in game mode. | 
|---|
 | 564 |    */ | 
|---|
| [1219] | 565 |   void Orxonox::activateConsole() | 
|---|
| [1038] | 566 |   { | 
|---|
| [1263] | 567 |     // currently, the console shows itself when feeded with input. | 
|---|
| [1219] | 568 |     InputManager::setInputState(InputManager::IS_CONSOLE); | 
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| [1038] | 569 |   } | 
|---|
 | 570 | } | 
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