| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      ... | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Implementation: ClientInformation | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  <>, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 |  | 
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| 41 | #include "ClientInformation.h" | 
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| 42 |  | 
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| 43 | #include <iostream> //debug | 
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| 44 |  | 
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| 45 | namespace network | 
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| 46 | { | 
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| 47 |   ClientInformation::ClientInformation() { | 
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| 48 |     gamestateID_=GAMESTATEID_INITIAL; | 
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| 49 |     preve=0; | 
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| 50 |     nexte=0; | 
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| 51 |     this->head=false; | 
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| 52 |     synched_=false; | 
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| 53 |   } | 
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| 54 |  | 
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| 55 |   ClientInformation::ClientInformation(bool head) { | 
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| 56 |     gamestateID_=GAMESTATEID_INITIAL; | 
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| 57 |     preve=0; | 
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| 58 |     nexte=0; | 
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| 59 |     this->head=head; | 
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| 60 |     synched_=false; | 
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| 61 |   } | 
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| 62 |  | 
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| 63 |   // ClientInformation::ClientInformation(ClientInformation *prev) { | 
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| 64 |   //   if(prev->next()!=0){ | 
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| 65 |   //     this->nexte=prev->next(); | 
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| 66 |   //     this->nexte->setPrev(this); | 
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| 67 |   //   } | 
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| 68 |   //   else | 
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| 69 |   //     this->nexte = 0; | 
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| 70 |   //   prev->setNext(this); | 
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| 71 |   //   this->preve = pref; | 
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| 72 |   // } | 
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| 73 |   // | 
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| 74 |   // ClientInformation::ClientInformation(ClientInformation *prev, ClientInformation *next){ | 
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| 75 |   //   this->nexte = next; | 
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| 76 |   //   this->preve = prev; | 
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| 77 |   //   this->preve->setNext(this); | 
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| 78 |   //   this->nexte->setPrev(this); | 
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| 79 |   // } | 
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| 80 |  | 
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| 81 |   ClientInformation::~ClientInformation() { | 
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| 82 |     if(preve!=0) | 
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| 83 |       preve->setNext(this->nexte); | 
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| 84 |     if(nexte!=0) | 
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| 85 |       nexte->setPrev(this->preve); | 
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| 86 |   } | 
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| 87 |  | 
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| 88 |   ClientInformation *ClientInformation::next() { | 
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| 89 |     if(this!=0) | 
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| 90 |       return this->nexte; | 
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| 91 |     else | 
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| 92 |       return 0; | 
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| 93 |   } | 
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| 94 |   ClientInformation *ClientInformation::prev() { | 
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| 95 |     if(this!=0) | 
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| 96 |       return this->preve; | 
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| 97 |     else | 
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| 98 |       return 0; | 
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| 99 |   } | 
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| 100 |  | 
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| 101 |   bool ClientInformation::setPrev(ClientInformation *prev) { | 
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| 102 |     if(!head) | 
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| 103 |       this->preve = prev; | 
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| 104 |     else | 
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| 105 |       return false; | 
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| 106 |     return true; | 
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| 107 |   } | 
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| 108 |  | 
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| 109 |   bool ClientInformation::setNext(ClientInformation *next) { | 
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| 110 |     this->nexte = next; | 
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| 111 |     return true; | 
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| 112 |   } | 
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| 113 |  | 
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| 114 |   ClientInformation *ClientInformation::insertAfter(ClientInformation *ins) { | 
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| 115 |     this->nexte->setPrev(ins); | 
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| 116 |     ins->setNext(this->nexte); | 
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| 117 |     ins->setPrev(this); | 
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| 118 |     this->nexte = ins; | 
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| 119 |     return ins; | 
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| 120 |   } | 
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| 121 |  | 
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| 122 |   ClientInformation *ClientInformation::insertBefore(ClientInformation *ins){ | 
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| 123 |     this->prev()->setNext(ins); | 
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| 124 |     ins->setPrev(this->preve); | 
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| 125 |     this->preve=ins; | 
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| 126 |     ins->setNext(this); | 
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| 127 |     return ins; | 
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| 128 |   } | 
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| 129 |  | 
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| 130 |   void ClientInformation::setID(int clientID){ | 
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| 131 |     clientID_ = clientID; | 
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| 132 |   } | 
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| 133 |  | 
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| 134 |   void ClientInformation::setPeer(ENetPeer *peer){ | 
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| 135 |     peer_ = peer; | 
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| 136 |   } | 
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| 137 |  | 
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| 138 |   void ClientInformation::setGamestateID(int id){ | 
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| 139 |     gamestateID_=id; | 
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| 140 |   } | 
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| 141 |  | 
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| 142 |   int ClientInformation::getID() { | 
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| 143 |     return clientID_; | 
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| 144 |   } | 
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| 145 |  | 
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| 146 |   ENetPeer *ClientInformation::getPeer() { | 
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| 147 |     return peer_; | 
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| 148 |   } | 
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| 149 |  | 
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| 150 |   int ClientInformation::getGamestateID() { | 
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| 151 |     return gamestateID_; | 
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| 152 |   } | 
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| 153 |  | 
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| 154 |   ClientInformation *ClientInformation::insertBack(ClientInformation *ins) { | 
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| 155 |     ClientInformation *temp = this; | 
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| 156 |     while(temp->next()!=0){ | 
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| 157 |       temp = temp->next(); | 
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| 158 |     } | 
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| 159 |     temp->setNext(ins); | 
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| 160 |     ins->setPrev(temp); | 
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| 161 |     return ins; | 
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| 162 |   } | 
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| 163 |  | 
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| 164 |   bool ClientInformation::removeClient(int clientID) { | 
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| 165 |     ClientInformation *temp = this; | 
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| 166 |     while(temp!=0 && temp->getID()!=clientID) | 
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| 167 |       temp = temp->next(); | 
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| 168 |     if(temp==0) | 
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| 169 |       return false; | 
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| 170 |     delete temp; | 
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| 171 |     return true; | 
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| 172 |   } | 
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| 173 |  | 
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| 174 |   bool ClientInformation::removeClient(ENetPeer *peer) { | 
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| 175 |     ClientInformation *temp = this; | 
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| 176 |     while(temp!=0){ | 
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| 177 |       if(!temp->head) | 
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| 178 |         if(temp->getPeer()->address.host==peer->address.host && temp->getPeer()->address.port==peer->address.port) | 
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| 179 |           break; | 
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| 180 |       temp = temp->next(); | 
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| 181 |     } | 
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| 182 |     if(temp==0) | 
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| 183 |       return false; | 
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| 184 |     delete temp; | 
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| 185 |     return true; | 
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| 186 |   } | 
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| 187 |  | 
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| 188 |   /** | 
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| 189 |   * This function goes forward through the list and looks for an element with clientID | 
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| 190 |   * This function should only be applied to the head of the list | 
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| 191 |   * @param clientID id to look for | 
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| 192 |   * @return pointer to the last element in the list or 0 if the search was unsuccessfull | 
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| 193 |   */ | 
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| 194 |   ClientInformation *ClientInformation::findClient(int clientID, bool look_backwards) { | 
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| 195 |     ClientInformation *temp = this; | 
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| 196 |     if (temp->head) | 
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| 197 |       temp=temp->next(); | 
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| 198 |     //bugfix: temp to temp->next(), get last elem if not found, not segflt | 
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| 199 |     while(temp->next()!=0 && temp->getID()!=clientID){ | 
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| 200 |       temp = temp->next(); | 
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| 201 |     } | 
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| 202 |     // returns 0 if nothing has been found | 
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| 203 |     return temp; | 
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| 204 |   } | 
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| 205 |  | 
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| 206 |   /** | 
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| 207 |   * This function goes forward through the list and looks for an element with clientID | 
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| 208 |   * This function should only be applied to the head of the list | 
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| 209 |   * @param peer peer to look for | 
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| 210 |   * @return pointer to the element in the list | 
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| 211 |   */ | 
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| 212 |   ClientInformation *ClientInformation::findClient(ENetAddress *address, bool look_backwards) { | 
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| 213 |     ClientInformation *temp = this; | 
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| 214 |     //bugfix: temp to temp->next(), get last elem if not found, not segflt | 
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| 215 |     while(temp->next()!=0){ | 
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| 216 |       if(temp->head){ | 
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| 217 |         temp = temp->next(); | 
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| 218 |         continue; | 
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| 219 |       } | 
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| 220 |       if(temp->getPeer()->address.host==address->host && temp->getPeer()->address.port == address->port) | 
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| 221 |         break; | 
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| 222 |       temp = temp->next(); | 
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| 223 |     } | 
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| 224 |     // returns 0 if nothing has been found | 
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| 225 |     return temp; | 
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| 226 |   } | 
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| 227 |  | 
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| 228 |   void ClientInformation::setSynched(bool s) { | 
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| 229 |     synched_=s; | 
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| 230 |   } | 
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| 231 |  | 
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| 232 |   bool ClientInformation::getSynched() { | 
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| 233 |     return synched_; | 
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| 234 |   } | 
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| 235 |  | 
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| 236 | } | 
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