| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Christoph Renner | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file SignalHandler.h | 
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| 31 |     @brief Definition of the SignalHandler class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _SignalHandler_H__ | 
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| 35 | #define _SignalHandler_H__ | 
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| 36 |  | 
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| 37 | #include "CorePrereqs.h" | 
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| 38 |  | 
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| 39 | #include <list> | 
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| 40 | #include <string> | 
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| 41 |  | 
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| 42 | typedef int (*SignalCallback)( void * someData ); | 
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| 43 |  | 
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| 44 | #ifndef __WIN32__ | 
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| 45 | #include <signal.h> | 
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| 46 |  | 
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| 47 | struct SignalRec | 
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| 48 | { | 
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| 49 |   int signal; | 
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| 50 |   sig_t handler; | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | struct SignalCallbackRec | 
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| 54 | { | 
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| 55 |   SignalCallback cb; | 
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| 56 |   void * someData; | 
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| 57 | }; | 
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| 58 |  | 
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| 59 |  | 
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| 60 | typedef std::list<SignalRec> SignalRecList; | 
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| 61 | typedef std::list<SignalCallbackRec> SignalCallbackList; | 
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| 62 |  | 
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| 63 | class SignalHandler | 
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| 64 | { | 
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| 65 |   private: | 
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| 66 |     SignalHandler(); | 
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| 67 |   public: | 
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| 68 |     inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } | 
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| 69 |     ~SignalHandler(){ SignalHandler::singletonRef = NULL; } | 
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| 70 |  | 
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| 71 |     void registerCallback( SignalCallback cb, void * someData ); | 
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| 72 |  | 
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| 73 |     void doCatch( const std::string & appName, const std::string & fileName ); | 
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| 74 |     void dontCatch(); | 
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| 75 |  | 
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| 76 |   private: | 
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| 77 |     static void sigHandler( int sig ); | 
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| 78 |  | 
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| 79 |     void catchSignal( int sig ); | 
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| 80 |     SignalRecList sigRecList; | 
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| 81 |  | 
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| 82 |     SignalCallbackList callbackList; | 
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| 83 |  | 
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| 84 |     static SignalHandler * singletonRef; | 
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| 85 |  | 
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| 86 |     std::string appName; | 
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| 87 |     std::string fileName; | 
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| 88 |  | 
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| 89 |     // used to turn on KeyAutoRepeat if OIS crashes | 
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| 90 |     static bool bXAutoKeyRepeatOn_; | 
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| 91 | }; | 
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| 92 |  | 
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| 93 | #else /* #ifndef __WIN32__ */ | 
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| 94 |  | 
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| 95 | class _CoreExport SignalHandler | 
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| 96 | { | 
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| 97 |  public: | 
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| 98 |    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; | 
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| 99 |    void doCatch( const std::string & appName, const std::string & fileName ) {}; | 
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| 100 |   void dontCatch() {}; | 
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| 101 |   void registerCallback( SignalCallback cb, void * someData ) {}; | 
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| 102 |  | 
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| 103 |  private: | 
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| 104 |     static SignalHandler * singletonRef; | 
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| 105 | }; | 
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| 106 | #endif /* #ifndef __WIN32__ */ | 
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| 107 |  | 
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| 108 | #endif /* _SignalHandler_H__ */ | 
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