| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software: you can redistribute it and/or modify | 
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| 8 | *   it under the terms of the GNU General Public License as published by | 
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| 9 | *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 | *   (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 | * | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Reto Grieder | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 |  | 
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| 29 | #ifndef _BulletManager_H__ | 
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| 30 | #define _BulletManager_H__ | 
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| 31 |  | 
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| 32 | #include <string> | 
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| 33 |  | 
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| 34 | #include <OgrePrerequisites.h> | 
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| 35 |  | 
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| 36 | #include "../../OrxonoxPrereqs.h" | 
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| 37 |  | 
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| 38 | #include "network/Synchronisable.h" | 
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| 39 | #include "util/tinyxml/tinyxml.h" | 
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| 40 | #include "core/BaseObject.h" | 
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| 41 | #include "core/Tickable.h" | 
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| 42 |  | 
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| 43 | namespace orxonox { | 
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| 44 | class _OrxonoxExport BulletManager : public BaseObject, public network::Synchronisable, public Tickable | 
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| 45 | { | 
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| 46 | public: | 
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| 47 | BulletManager(); | 
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| 48 | virtual ~BulletManager(); | 
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| 49 |  | 
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| 50 | void addBullet(Bullet*); | 
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| 51 |  | 
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| 52 | int getAmmunitionID(const std::string&); | 
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| 53 |  | 
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| 54 | int getNumberOfAmmos(); | 
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| 55 |  | 
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| 56 | virtual void tick(float dt); | 
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| 57 |  | 
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| 58 | inline virtual void loadParams(TiXmlElement* xmlElem) { BaseObject::loadParams(xmlElem); }; | 
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| 59 |  | 
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| 60 | protected: | 
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| 61 | inline bool create() { return true; } | 
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| 62 | void registerAllVariables(); | 
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| 63 |  | 
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| 64 | // Bullet array | 
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| 65 | Bullet **bullets_; | 
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| 66 | int bulletsSize_; | 
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| 67 | int bulletsIndex_; | 
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| 68 | }; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | #endif /* _BulletManager_H__ */ | 
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