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source: code/branches/hud2/src/orxonox/hud/RadarOverlayElement.cc @ 1099

Last change on this file since 1099 was 1099, checked in by chaiy, 16 years ago

Bars finally work

File size: 1.4 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      ...
25*
26*/
27
28#include <OgreOverlayManager.h>
29#include <OgreOverlayElement.h>
30#include <OgreTextAreaOverlayElement.h>
31#include <OgreStringConverter.h>
32#include <string.h>
33
34#include "Radar.h"
35
36
37namespace orxonox
38{
39  using namespace Ogre;
40
41  RadarObject::RadarObject(int name, Ogre::Real x, Ogre::Real y, Ogre::Real z){
42    name_ = name;
43    x = x_;
44    y = y_;
45    z = z_;
46  }
47
48  RadarObject::~RadarObject(void){}
49   
50  void RadarObject::reset(Ogre::Real x, Ogre::Real y, Ogre::Real z){
51    x = x_;
52    y = y_;
53    z = z_;
54  }
55
56
57  Radar::Radar(){
58    number = 0;
59   
60
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74
75}
76
77
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