[668] | 1 | /* |
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[708] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Yuning Chai |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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[991] | 27 | |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include <OgreOverlay.h> |
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| 31 | #include <OgreOverlayContainer.h> |
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[1099] | 32 | #include <OgreOverlayManager.h>ma |
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[1000] | 33 | #include <OgreSceneNode.h> |
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[1012] | 34 | #include <OgreEntity.h> |
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[1254] | 35 | #include "core/Debug.h" |
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[991] | 36 | |
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| 37 | #include "HUD.h" |
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[1099] | 38 | #include "BarOverlayElement.h" |
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[1254] | 39 | #include "RadarOverlayElement.h" |
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[1099] | 40 | #include "OverlayElementFactories.h" |
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[1000] | 41 | // ugly hack |
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| 42 | #include "Orxonox.h" |
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[991] | 43 | |
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| 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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| 47 | using namespace Ogre; |
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| 48 | |
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| 49 | HUD::HUD(int zoom){ |
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| 50 | |
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| 51 | Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton(); |
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[1099] | 52 | |
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| 53 | BarOverlayElementFactory *barOverlayElementFactory = new BarOverlayElementFactory(); |
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| 54 | overlayManager.addOverlayElementFactory(barOverlayElementFactory); |
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| 55 | |
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| 56 | SmartBarOverlayElementFactory *smartBarOverlayElementFactory = new SmartBarOverlayElementFactory(); |
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| 57 | overlayManager.addOverlayElementFactory(smartBarOverlayElementFactory); |
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| 58 | |
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[1254] | 59 | RadarOverlayElementFactory *radarOverlayElementFactory = new RadarOverlayElementFactory(); |
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| 60 | overlayManager.addOverlayElementFactory(radarOverlayElementFactory); |
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| 61 | |
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[1099] | 62 | Ogre::Overlay* orxonoxOverlay = overlayManager.create("Orxonox/HUD"); |
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[991] | 63 | |
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| 64 | Ogre::OverlayContainer* energyCounterPanel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "Orxonox/HUD/energyCounterPanel")); |
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[1099] | 65 | |
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| 66 | energyCounter = static_cast<SmartBarOverlayElement*>(overlayManager.createOverlayElement("SmartBar", "energyCounter")); |
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| 67 | energyCounter->show(); |
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| 68 | |
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[1254] | 69 | |
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| 70 | radar = static_cast<RadarOverlayElement*>(overlayManager.createOverlayElement("Radar", "radar")); |
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| 71 | radar->show(); |
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| 72 | |
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| 73 | |
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| 74 | /* TextAreaOverlayElement* test = static_cast<TextAreaOverlayElement*>(overlayManager.createOverlayElement("TextArea", "test")); |
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| 75 | |
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| 76 | int dirX, dirY, dirZ; //flying direction |
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| 77 | int ortX, ortY, ortZ; //orthogonal direction |
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| 78 | int dX, dY, dZ; //distance between main ship and the object |
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| 79 | int vecX, vecY, vecZ; //vector product dir X ort |
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| 80 | double alpha; //defines the radius in the radar |
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| 81 | double beta; //defines the angle in the radar |
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| 82 | bool right; //checks whether the object is on the right side (since cos is not bijective) |
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| 83 | |
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| 84 | dirX = 1; |
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| 85 | dirY = 0; |
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| 86 | dirZ = 0; |
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| 87 | |
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| 88 | ortX = 0; |
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| 89 | ortY = 0; |
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| 90 | ortZ = 1; |
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| 91 | |
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| 92 | dX = -2; |
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| 93 | dY = 2; |
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| 94 | dZ = 0; |
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| 95 | |
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| 96 | alpha = acos((dirX*dX+dirY*dY+dirZ*dZ)/(sqrt(pow(dX,2)+pow(dY,2)+pow(dZ,2))*sqrt(pow(dirX,2)+pow(dirY,2)+pow(dirZ,2)))); |
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| 97 | beta = acos((ortX*dX+ortY*dY+ortZ*dZ)/(sqrt(pow(dX,2)+pow(dY,2)+pow(dZ,2))*sqrt(pow(ortX,2)+pow(ortY,2)+pow(ortZ,2)))); |
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| 98 | vecX = dirY*ortZ - dirZ*ortY; |
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| 99 | vecY = dirZ*ortX - dirX*ortZ; |
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| 100 | vecZ = dirX*ortY - dirY*ortX; |
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| 101 | |
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| 102 | if((vecX*dX+vecY*dY+vecZ*dZ)>0){right=true;} |
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| 103 | else right=false; |
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| 104 | |
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| 105 | test->setCaption("hell"); |
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| 106 | test->setPosition(10,10); |
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| 107 | test->setDimensions(20,20); |
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| 108 | test->show(); |
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| 109 | test->setMetricsMode(Ogre::GMM_PIXELS); |
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| 110 | energyCounterPanel->addChild(test); |
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| 111 | |
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| 112 | COUT(0)<<alpha<<" "<<beta<<" "<<right<<std::endl; |
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| 113 | */ |
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| 114 | |
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[1099] | 115 | energyCounterPanel->addChild(energyCounter); |
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[1254] | 116 | energyCounterPanel->addChild(radar); |
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[991] | 117 | energyCounterPanel->show(); |
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[1254] | 118 | |
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[991] | 119 | orxonoxOverlay->add2D(energyCounterPanel); |
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[1099] | 120 | orxonoxOverlay->show(); |
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[1000] | 121 | |
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[1254] | 122 | |
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| 123 | |
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[1000] | 124 | // important: don't use SceneManager to create the node! but register the creator scene manager. |
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[1099] | 125 | /* ogreNode_ = new Ogre::SceneNode(Orxonox::getSingleton()->getSceneManager(), "hudNoedely"); |
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[1000] | 126 | |
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| 127 | ogreNode_->setPosition(80,-60,-200); |
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| 128 | ogreNode_->setScale(0.4,0.4,0.4); |
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| 129 | // ugly hack, but I haven't figured out yet how we could change this, since we really need the |
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| 130 | // scene manager.. |
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| 131 | ogreNode_->attachObject(Orxonox::getSingleton()->getSceneManager()->createEntity("head", "ogrehead.mesh")); |
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[1099] | 132 | // orxonoxOverlay->add3D(ogreNode_); |
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| 133 | */ |
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| 134 | |
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| 135 | energyCounterPanel->setLeft(-50); |
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| 136 | energyCounterPanel->setTop(10); |
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| 137 | energyCounterPanel->setWidth(100); |
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| 138 | energyCounterPanel->setHeight(20); |
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| 139 | energyCounterPanel->setHorizontalAlignment(Ogre::GHA_CENTER); |
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| 140 | energyCounterPanel->setMetricsMode(Ogre::GMM_PIXELS); |
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| 141 | |
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| 142 | energyCounter->initSmartBarOverlayElement(-100,0,200,20,BarOverlayElement::LEFT); |
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| 143 | energyCounter->reset(80); |
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[1254] | 144 | |
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| 145 | radar->initRadarOverlayElement(10,10,200,energyCounterPanel); |
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[1000] | 146 | |
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[1099] | 147 | |
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[991] | 148 | } |
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| 149 | |
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[1099] | 150 | /* void HUD::tick(float dt) |
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[1000] | 151 | { |
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| 152 | if (this->ogreNode_) |
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| 153 | { |
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| 154 | this->ogreNode_->roll(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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[1012] | 155 | this->ogreNode_->yaw(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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| 156 | this->ogreNode_->pitch(Ogre::Degree(dt*200),Ogre::Node::TS_LOCAL); |
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[1000] | 157 | } |
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| 158 | } |
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[1099] | 159 | */ |
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[991] | 160 | HUD::~HUD(void){} |
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| 161 | |
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| 162 | |
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| 163 | |
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| 164 | } |
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| 165 | |
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| 166 | |
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| 167 | |
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| 168 | |
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| 169 | |
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| 170 | |
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