| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software; you can redistribute it and/or | 
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| 8 | *   modify it under the terms of the GNU General Public License | 
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| 9 | *   as published by the Free Software Foundation; either version 2 | 
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| 10 | *   of the License, or (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program; if not, write to the Free Software | 
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| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | /** | 
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| 29 | @file  Orxonox.cc | 
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| 30 | @brief Orxonox Main Class | 
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| 31 | */ | 
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| 32 |  | 
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| 33 | // Precompiled Headers | 
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| 34 | #include "OrxonoxStableHeaders.h" | 
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| 35 |  | 
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| 36 | //****** OGRE ****** | 
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| 37 | //#include <OgreException.h> | 
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| 38 | #include <OgreFrameListener.h> | 
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| 39 | #include <OgreOverlay.h> | 
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| 40 | #include <OgreOverlayManager.h> | 
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| 41 | #include <OgreTimer.h> | 
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| 42 | #include <OgreWindowEventUtilities.h> | 
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| 43 |  | 
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| 44 | //****** STD ******* | 
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| 45 | //#include <iostream> | 
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| 46 | //#include <exception> | 
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| 47 | #include <deque> | 
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| 48 |  | 
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| 49 | //***** ORXONOX **** | 
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| 50 | //misc | 
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| 51 | //#include "util/Sleep.h" | 
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| 52 | #include "util/ArgReader.h" | 
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| 53 |  | 
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| 54 | // audio | 
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| 55 | #include "audio/AudioManager.h" | 
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| 56 |  | 
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| 57 | // network | 
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| 58 | #include "network/Server.h" | 
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| 59 | #include "network/Client.h" | 
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| 60 | network::Client *client_g; | 
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| 61 | network::Server *server_g; | 
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| 62 |  | 
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| 63 | // objects | 
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| 64 | #include "core/Debug.h" | 
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| 65 | #include "core/Factory.h" | 
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| 66 | #include "core/Loader.h" | 
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| 67 | #include "core/Tickable.h" | 
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| 68 | #include "hud/HUD.h" | 
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| 69 | #include "tools/Timer.h" | 
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| 70 | #include "objects/weapon/BulletManager.h" | 
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| 71 |  | 
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| 72 | #include "core/InputManager.h" | 
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| 73 |  | 
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| 74 | #include "Orxonox.h" | 
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| 75 |  | 
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| 76 | namespace orxonox | 
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| 77 | { | 
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| 78 | /** | 
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| 79 | @brief Reference to the only instance of the class. | 
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| 80 | */ | 
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| 81 | Orxonox *Orxonox::singletonRef_s = 0; | 
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| 82 |  | 
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| 83 | /** | 
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| 84 | * create a new instance of Orxonox | 
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| 85 | */ | 
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| 86 | Orxonox::Orxonox() | 
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| 87 | { | 
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| 88 | this->ogre_ = new GraphicsEngine(); | 
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| 89 | this->timer_ = 0; | 
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| 90 | this->dataPath_ = ""; | 
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| 91 | this->auMan_ = 0; | 
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| 92 | this->inputHandler_ = 0; | 
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| 93 | //this->root_ = 0; | 
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| 94 | // turn on frame smoothing by setting a value different from 0 | 
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| 95 | this->frameSmoothingTime_ = 0.0f; | 
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| 96 | this->bAbort_ = false; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /** | 
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| 100 | * destruct Orxonox | 
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| 101 | */ | 
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| 102 | Orxonox::~Orxonox() | 
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| 103 | { | 
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| 104 | // keep in mind: the order of deletion is very important! | 
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| 105 | if (this->bulletMgr_) | 
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| 106 | delete this->bulletMgr_; | 
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| 107 | if (this->orxonoxHUD_) | 
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| 108 | delete this->orxonoxHUD_; | 
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| 109 | Loader::close(); | 
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| 110 | InputManager::destroySingleton(); | 
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| 111 | if (this->auMan_) | 
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| 112 | delete this->auMan_; | 
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| 113 | if (this->timer_) | 
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| 114 | delete this->timer_; | 
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| 115 | if (this->ogre_) | 
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| 116 | delete this->ogre_; | 
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| 117 |  | 
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| 118 | if (client_g) | 
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| 119 | delete client_g; | 
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| 120 | if (server_g) | 
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| 121 | delete server_g; | 
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| 122 | } | 
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| 123 |  | 
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| 124 | /** | 
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| 125 | * error kills orxonox | 
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| 126 | */ | 
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| 127 | void Orxonox::abortImmediate(/* some error code */) | 
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| 128 | { | 
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| 129 | //TODO: destroy and destruct everything and print nice error msg | 
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| 130 | delete this; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | /** | 
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| 134 | Asks the mainloop nicely to abort. | 
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| 135 | */ | 
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| 136 | void Orxonox::abortRequest() | 
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| 137 | { | 
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| 138 | bAbort_ = true; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | /** | 
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| 142 | * @return singleton object | 
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| 143 | */ | 
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| 144 | Orxonox* Orxonox::getSingleton() | 
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| 145 | { | 
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| 146 | if (!singletonRef_s) | 
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| 147 | singletonRef_s = new Orxonox(); | 
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| 148 | return singletonRef_s; | 
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| 149 | //static Orxonox theOnlyInstance; | 
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| 150 | //return &theOnlyInstance; | 
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| 151 | } | 
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| 152 |  | 
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| 153 | /** | 
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| 154 | @brief Destroys the Orxonox singleton. | 
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| 155 | */ | 
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| 156 | void Orxonox::destroySingleton() | 
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| 157 | { | 
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| 158 | if (singletonRef_s) | 
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| 159 | delete singletonRef_s; | 
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| 160 | singletonRef_s = 0; | 
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| 161 | } | 
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| 162 |  | 
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| 163 | /** | 
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| 164 | * initialization of Orxonox object | 
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| 165 | * @param argc argument counter | 
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| 166 | * @param argv list of argumenst | 
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| 167 | * @param path path to config (in home dir or something) | 
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| 168 | */ | 
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| 169 | void Orxonox::init(int argc, char **argv, std::string path) | 
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| 170 | { | 
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| 171 | //TODO: find config file (assuming executable directory) | 
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| 172 | //TODO: read config file | 
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| 173 | //TODO: give config file to Ogre | 
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| 174 | std::string mode; | 
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| 175 |  | 
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| 176 | ArgReader ar(argc, argv); | 
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| 177 | ar.checkArgument("mode", mode, false); | 
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| 178 | ar.checkArgument("data", this->dataPath_, false); | 
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| 179 | ar.checkArgument("ip", serverIp_, false); | 
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| 180 | if(ar.errorHandling()) abortImmediate(); | 
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| 181 | if(mode == std::string("client")) | 
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| 182 | { | 
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| 183 | mode_ = CLIENT; | 
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| 184 | clientInit(path); | 
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| 185 | } | 
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| 186 | else if(mode== std::string("server")){ | 
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| 187 | mode_ = SERVER; | 
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| 188 | serverInit(path); | 
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| 189 | } | 
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| 190 | else{ | 
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| 191 | mode_ = STANDALONE; | 
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| 192 | standaloneInit(path); | 
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| 193 | } | 
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| 194 | } | 
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| 195 |  | 
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| 196 | void Orxonox::serverInit(std::string path) | 
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| 197 | { | 
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| 198 | COUT(2) << "initialising server" << std::endl; | 
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| 199 |  | 
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| 200 | ogre_->setConfigPath(path); | 
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| 201 | ogre_->setup(); | 
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| 202 | //root_ = ogre_->getRoot(); | 
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| 203 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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| 204 |  | 
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| 205 | server_g = new network::Server(); | 
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| 206 | } | 
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| 207 |  | 
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| 208 | void Orxonox::clientInit(std::string path) | 
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| 209 | { | 
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| 210 | COUT(2) << "initialising client" << std::endl;\ | 
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| 211 |  | 
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| 212 | ogre_->setConfigPath(path); | 
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| 213 | ogre_->setup(); | 
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| 214 | if(serverIp_.compare("")==0) | 
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| 215 | client_g = new network::Client(); | 
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| 216 | else | 
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| 217 | client_g = new network::Client(serverIp_, NETWORK_PORT); | 
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| 218 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | void Orxonox::standaloneInit(std::string path) | 
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| 222 | { | 
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| 223 | COUT(2) << "initialising standalone mode" << std::endl; | 
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| 224 |  | 
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| 225 | ogre_->setConfigPath(path); | 
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| 226 | ogre_->setup(); | 
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| 227 | //root_ = ogre_->getRoot(); | 
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| 228 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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| 229 | } | 
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| 230 |  | 
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| 231 | /** | 
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| 232 | * start modules | 
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| 233 | */ | 
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| 234 | void Orxonox::start() | 
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| 235 | { | 
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| 236 | switch(mode_){ | 
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| 237 | case CLIENT: | 
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| 238 | clientStart(); | 
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| 239 | break; | 
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| 240 | case SERVER: | 
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| 241 | serverStart(); | 
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| 242 | break; | 
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| 243 | default: | 
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| 244 | standaloneStart(); | 
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| 245 | } | 
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| 246 | } | 
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| 247 |  | 
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| 248 | void Orxonox::clientStart(){ | 
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| 249 | ogre_->initialise(); | 
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| 250 | Factory::createClassHierarchy(); | 
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| 251 |  | 
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| 252 |  | 
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| 253 | auMan_ = new audio::AudioManager(); | 
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| 254 |  | 
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| 255 | bulletMgr_ = new BulletManager(); | 
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| 256 |  | 
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| 257 | //Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 258 | //HUD* orxonoxHud; | 
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| 259 | orxonoxHUD_ = new HUD(1); | 
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| 260 | //orxonoxHud->setEnergyValue(20); | 
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| 261 | //orxonoxHud->setEnergyDistr(20,20,60); | 
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| 262 | //hudOverlay->show(); | 
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| 263 |  | 
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| 264 | client_g->establishConnection(); | 
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| 265 | client_g->tick(0); | 
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| 266 |  | 
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| 267 |  | 
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| 268 | //setupInputSystem(); | 
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| 269 |  | 
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| 270 | startRenderLoop(); | 
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| 271 | } | 
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| 272 |  | 
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| 273 | void Orxonox::serverStart(){ | 
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| 274 | //TODO: start modules | 
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| 275 | ogre_->initialise(); | 
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| 276 | //TODO: run engine | 
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| 277 | Factory::createClassHierarchy(); | 
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| 278 | createScene(); | 
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| 279 | setupInputSystem(); | 
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| 280 |  | 
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| 281 | server_g->open(); | 
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| 282 |  | 
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| 283 | startRenderLoop(); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | void Orxonox::standaloneStart(){ | 
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| 287 | //TODO: start modules | 
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| 288 | ogre_->initialise(); | 
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| 289 | //TODO: run engine | 
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| 290 | Factory::createClassHierarchy(); | 
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| 291 | createScene(); | 
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| 292 | setupInputSystem(); | 
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| 293 |  | 
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| 294 | startRenderLoop(); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | void Orxonox::createScene(void) | 
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| 298 | { | 
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| 299 | // Init audio | 
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| 300 | auMan_ = new audio::AudioManager(); | 
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| 301 |  | 
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| 302 | bulletMgr_ = new BulletManager(); | 
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| 303 |  | 
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| 304 | // load this file from config | 
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| 305 | Level* startlevel = new Level("levels/sample.oxw"); | 
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| 306 | Loader::open(startlevel); | 
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| 307 |  | 
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| 308 | //Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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| 309 | orxonoxHUD_ = new HUD(1); | 
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| 310 | //orxonoxHUD_->setEnergyValue(20); | 
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| 311 | //orxonoxHUD_->setEnergyDistr(20,20,60); | 
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| 312 | //hudOverlay->show(); | 
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| 313 |  | 
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| 314 |  | 
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| 315 |  | 
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| 316 | /* | 
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| 317 | auMan_->ambientAdd("a1"); | 
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| 318 | auMan_->ambientAdd("a2"); | 
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| 319 | auMan_->ambientAdd("a3"); | 
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| 320 | //auMan->ambientAdd("ambient1"); | 
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| 321 | auMan_->ambientStart(); | 
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| 322 | */ | 
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| 323 | } | 
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| 324 |  | 
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| 325 | /** | 
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| 326 | @brief Calls the InputHandler which sets up the input devices. | 
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| 327 | The render window width and height are used to set up the mouse movement. | 
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| 328 | */ | 
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| 329 | void Orxonox::setupInputSystem() | 
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| 330 | { | 
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| 331 | inputHandler_ = InputManager::getSingleton(); | 
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| 332 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), | 
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| 333 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) | 
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| 334 | abortImmediate(); | 
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| 335 | } | 
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| 336 |  | 
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| 337 | /** | 
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| 338 | Main loop of the orxonox game. | 
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| 339 | This is a new solution, using the ogre engine instead of being used by it. | 
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| 340 | An alternative solution would be to simply use the timer of the Root object, | 
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| 341 | but that implies using Ogre in any case. There would be no way to test | 
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| 342 | our code without the help of the root object. | 
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| 343 | There's even a chance that we can dispose of the root object entirely | 
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| 344 | in server mode. | 
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| 345 | About the loop: The design is almost exactly like the one in ogre, so that | 
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| 346 | if any part of ogre registers a framelisteners, it will still behave | 
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| 347 | correctly. Furthermore I have taken over the time smoothing feature from | 
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| 348 | ogre. If turned on (see orxonox constructor), it will calculate the dt_n by | 
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| 349 | means of the recent most dt_n-1, dt_n-2, etc. | 
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| 350 | */ | 
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| 351 | void Orxonox::startRenderLoop() | 
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| 352 | { | 
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| 353 | // use the ogre timer class to measure time. | 
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| 354 | if (!timer_) | 
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| 355 | timer_ = new Ogre::Timer(); | 
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| 356 | timer_->reset(); | 
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| 357 |  | 
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| 358 | // Contains the times of recently fired events | 
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| 359 | std::deque<unsigned long> eventTimes[3]; | 
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| 360 | // Clear event times | 
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| 361 | for (int i = 0; i < 3; ++i) | 
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| 362 | eventTimes[i].clear(); | 
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| 363 |  | 
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| 364 | while (!bAbort_) | 
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| 365 | { | 
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| 366 | // Pump messages in all registered RenderWindows | 
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| 367 | Ogre::WindowEventUtilities::messagePump(); | 
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| 368 |  | 
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| 369 | // get current time | 
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| 370 | unsigned long now = timer_->getMilliseconds(); | 
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| 371 |  | 
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| 372 | // create an event to pass to the frameStarted method in ogre | 
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| 373 | Ogre::FrameEvent evt; | 
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| 374 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 375 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); | 
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| 376 |  | 
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| 377 | // show the current time in the HUD | 
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| 378 | //orxonoxHUD_->setTime((int)now, 0); | 
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| 379 | //      orxonoxHUD_->energyCounter->reset(20); | 
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| 380 |  | 
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| 381 |  | 
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| 382 | // Iterate through all Tickables and call their tick(dt) function | 
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| 383 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) | 
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| 384 | (it++)->tick((float)evt.timeSinceLastFrame); | 
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| 385 |  | 
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| 386 | // don't forget to call _fireFrameStarted in ogre to make sure | 
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| 387 | // everything goes smoothly | 
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| 388 | ogre_->frameStarted(evt); | 
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| 389 |  | 
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| 390 | if (mode_ != SERVER) | 
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| 391 | ogre_->renderOneFrame(); // only render in non-server mode | 
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| 392 |  | 
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| 393 | // get current time | 
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| 394 | now = timer_->getMilliseconds(); | 
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| 395 |  | 
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| 396 | // create an event to pass to the frameEnded method in ogre | 
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| 397 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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| 398 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); | 
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| 399 |  | 
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| 400 | // again, just to be sure ogre works fine | 
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| 401 | ogre_->frameEnded(evt); | 
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| 402 | } | 
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| 403 | } | 
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| 404 |  | 
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| 405 | /** | 
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| 406 | Method for calculating the average time between recently fired events. | 
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| 407 | Code directly taken from OgreRoot.cc | 
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| 408 | @param now The current time in ms. | 
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| 409 | @param type The type of event to be considered. | 
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| 410 | */ | 
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| 411 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) | 
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| 412 | { | 
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| 413 | // Calculate the average time passed between events of the given type | 
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| 414 | // during the last mFrameSmoothingTime seconds. | 
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| 415 |  | 
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| 416 | times.push_back(now); | 
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| 417 |  | 
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| 418 | if(times.size() == 1) | 
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| 419 | return 0; | 
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| 420 |  | 
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| 421 | // Times up to mFrameSmoothingTime seconds old should be kept | 
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| 422 | unsigned long discardThreshold = | 
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| 423 | static_cast<unsigned long>(frameSmoothingTime_ * 1000.0f); | 
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| 424 |  | 
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| 425 | // Find the oldest time to keep | 
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| 426 | std::deque<unsigned long>::iterator it = times.begin(), | 
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| 427 | end = times.end()-2; // We need at least two times | 
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| 428 | while(it != end) | 
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| 429 | { | 
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| 430 | if (now - *it > discardThreshold) | 
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| 431 | ++it; | 
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| 432 | else | 
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| 433 | break; | 
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| 434 | } | 
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| 435 |  | 
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| 436 | // Remove old times | 
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| 437 | times.erase(times.begin(), it); | 
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| 438 |  | 
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| 439 | return (float)(times.back() - times.front()) / ((times.size()-1) * 1000); | 
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| 440 | } | 
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| 441 |  | 
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| 442 | /** | 
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| 443 | @brief Test method for the InputHandler. | 
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| 444 | But: Is actually responsible for catching an exit event.. | 
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| 445 | */ | 
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| 446 | void Orxonox::eventOccured(InputEvent &evt) | 
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| 447 | { | 
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| 448 | if (evt.id == 1) | 
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| 449 | this->abortRequest(); | 
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| 450 | } | 
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| 451 | } | 
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