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source: code/branches/hud/src/orxonox/overlays/hud/HUDSpeedBar.cc @ 1614

Last change on this file since 1614 was 1614, checked in by rgrieder, 16 years ago
  • Dots on the Radar actually disappear now when a Ship gets destroyed…
  • svn save to keep History of HUDText when renaming AND moving
  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#include "OrxonoxStableHeaders.h"
31#include "HUDSpeedBar.h"
32#include "objects/SpaceShip.h"
33
34namespace orxonox
35{
36  CreateFactory(HUDSpeedBar);
37
38  using namespace Ogre;
39
40  HUDSpeedBar::HUDSpeedBar()
41  {
42    RegisterObject(HUDSpeedBar);
43
44  }
45
46  HUDSpeedBar::~HUDSpeedBar()
47  {
48    if (this->isInitialized())
49    {
50    }
51  }
52
53  void HUDSpeedBar::tick(float dt)
54  {
55    SpaceShip* ship = SpaceShip::getLocalShip();
56    if (ship)
57    {
58      float v = ship->getVelocity().length();
59      float vmax = ship->getMaxSpeed();
60      this->setValue(v/vmax);
61    }
62  }
63}
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