1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Co-authors: |
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25 | * Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "HUD.h" |
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31 | |
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32 | #include <string> |
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33 | #include <set> |
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34 | #include <assert.h> |
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35 | #include <OgreOverlay.h> |
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36 | #include <OgreOverlayContainer.h> |
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37 | #include <OgreOverlayManager.h> |
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38 | #include <OgreStringConverter.h> |
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39 | |
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40 | #include "core/Debug.h" |
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41 | #include "core/ConsoleCommand.h" |
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42 | #include "core/CoreIncludes.h" |
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43 | #include "objects/SpaceShip.h" |
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44 | #include "objects/WorldEntity.h" |
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45 | #include "GraphicsEngine.h" |
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46 | #include "HUDBar.h" |
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47 | #include "RadarObject.h" |
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48 | #include "RadarOverlayElement.h" |
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49 | #include "Navigation.h" |
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50 | |
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51 | namespace orxonox |
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52 | { |
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53 | CreateFactory(HUD); |
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54 | |
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55 | SetConsoleCommandShortcut(HUD, cycleNavigationFocus).setAccessLevel(AccessLevel::User); |
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56 | SetConsoleCommandShortcut(HUD, releaseNavigationFocus).setAccessLevel(AccessLevel::User); |
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57 | SetConsoleCommand(HUD, toggleVisibility, false).setAccessLevel(AccessLevel::User); |
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58 | |
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59 | HUD* HUD::instance_s = 0; |
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60 | |
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61 | using namespace Ogre; |
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62 | |
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63 | HUD::HUD() |
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64 | { |
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65 | assert(instance_s == 0); |
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66 | instance_s = this; |
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67 | RegisterObject(HUD); |
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68 | |
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69 | // Singleton like in Ogre. Constructor and destructor are public, |
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70 | // but the assert prevents from having multiple instances. |
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71 | |
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72 | orxonoxHUD_ = 0; |
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73 | container_ = 0; |
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74 | fpsText_ = 0; |
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75 | rTRText_ = 0; |
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76 | energyBar_ = 0; |
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77 | speedoBar_ = 0; |
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78 | radar_ = 0; |
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79 | nav_ = 0; |
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80 | showFPS_ = true; |
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81 | showRenderTime_ = true; |
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82 | } |
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83 | |
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84 | HUD::~HUD() |
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85 | { |
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86 | if (this->isInitialized()) |
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87 | { |
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88 | if (this->container_) |
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89 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->container_); |
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90 | this->container_ = 0; |
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91 | if (this->fpsText_) |
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92 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->fpsText_); |
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93 | this->fpsText_ = 0; |
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94 | if (this->rTRText_) |
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95 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->rTRText_); |
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96 | this->rTRText_ = 0; |
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97 | if (this->energyBar_) |
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98 | delete this->energyBar_; |
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99 | this->energyBar_ = 0; |
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100 | /*if (this->speedoBar_) |
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101 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->speedoBar_);*/ |
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102 | this->speedoBar_ = 0; |
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103 | if (this->radar_) |
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104 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->radar_); |
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105 | this->radar_ = 0; |
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106 | if (this->orxonoxHUD_) |
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107 | Ogre::OverlayManager::getSingleton().destroy(this->orxonoxHUD_); |
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108 | this->orxonoxHUD_ = 0; |
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109 | } |
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110 | |
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111 | instance_s = 0; |
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112 | } |
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113 | |
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114 | void HUD::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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115 | { |
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116 | BaseObject::XMLPort(xmlElement, mode); |
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117 | |
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118 | showFPS_ = true; |
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119 | showRenderTime_ = true; |
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120 | |
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121 | XMLPortObject(HUD, HUDOverlay, "", addHUDElement, getHUDElement, xmlElement, mode, false, true); |
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122 | |
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123 | // create Factories |
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124 | Ogre::OverlayManager::getSingleton().addOverlayElementFactory(&radarOverlayElementFactory_); |
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125 | |
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126 | // set up screen-wide container |
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127 | container_ = static_cast<Ogre::OverlayContainer*>(Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "Orxonox/HUD/container")); |
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128 | container_->setLeft(0.0); |
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129 | container_->setTop(0.0); |
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130 | container_->setWidth(1.0); |
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131 | container_->setHeight(1.0); |
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132 | container_->setMetricsMode(Ogre::GMM_RELATIVE); |
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133 | |
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134 | orxonoxHUD_ = Ogre::OverlayManager::getSingleton().create("Orxonox/HUD"); |
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135 | orxonoxHUD_->add2D(container_); |
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136 | |
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137 | // create radar |
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138 | radar_ = static_cast<RadarOverlayElement*>(Ogre::OverlayManager::getSingleton().createOverlayElement("Radar", "radar")); |
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139 | radar_->init(0.5, 0.9, 0.2, container_); |
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140 | |
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141 | WorldEntity* object; |
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142 | object = new WorldEntity(); |
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143 | object->setPosition(2000.0, 0.0, 0.0); |
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144 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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145 | object = new WorldEntity(); |
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146 | object->setPosition(0.0, 2000.0, 0.0); |
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147 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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148 | object = new WorldEntity(); |
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149 | object->setPosition(0.0, 0.0, 2000.0); |
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150 | addRadarObject(object, ColourValue(0.5, 0, 0, 1)); |
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151 | object = new WorldEntity(); |
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152 | object->setPosition(10000.0,16000.0,0.0); |
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153 | addRadarObject(object); |
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154 | |
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155 | orxonoxHUD_->show(); |
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156 | } |
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157 | |
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158 | void HUD::addHUDElement(HUDOverlay* element) |
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159 | { |
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160 | if (hudElements_.find(element->getName()) != hudElements_.end()) |
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161 | { |
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162 | COUT(1) << "Ambiguous names encountered while load the HUD overlays" << std::endl; |
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163 | } |
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164 | else |
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165 | hudElements_[element->getName()] = element; |
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166 | } |
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167 | |
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168 | HUDOverlay* HUD::getHUDElement(unsigned int index) |
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169 | { |
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170 | if (index < this->hudElements_.size()) |
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171 | { |
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172 | std::map<std::string, HUDOverlay*>::const_iterator it = hudElements_.begin(); |
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173 | for (unsigned int i = 0; i != index; ++it, ++i) |
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174 | ; |
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175 | return (*it).second; |
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176 | } |
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177 | else |
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178 | return 0; |
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179 | } |
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180 | |
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181 | void HUD::tick(float dt) |
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182 | { |
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183 | radar_->update(); |
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184 | } |
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185 | |
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186 | void HUD::windowResized(int newWidth, int newHeight) |
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187 | { |
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188 | this->radar_->resize(); |
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189 | } |
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190 | |
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191 | void HUD::addRadarObject(WorldEntity* object, const ColourValue& colour){ |
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192 | RadarObject* obj = new RadarObject(container_, object, colour); |
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193 | roSet_.insert(roSet_.end(), obj); |
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194 | // // check if this is the first RadarObject to create |
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195 | // if(firstRadarObject == NULL){ |
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196 | // firstRadarObject = new RadarObject(container_, object, colour); |
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197 | // lastRadarObject = firstRadarObject; |
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198 | // } |
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199 | // else{ // if not, append to list |
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200 | // lastRadarObject->next = new RadarObject(container_, object, colour); |
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201 | // lastRadarObject = lastRadarObject->next; |
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202 | // } |
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203 | } |
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204 | |
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205 | void HUD::removeRadarObject(WorldEntity* object){ |
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206 | for(std::list<RadarObject*>::iterator it=roSet_.begin(); it!=roSet_.end(); ++it){ |
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207 | if ((*it)->getObject() == object) |
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208 | { |
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209 | /*if (this->nav_ && this->nav_->getFocus() == (*it)) |
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210 | this->nav_->releaseFocus();*/ |
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211 | |
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212 | delete (*it); |
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213 | roSet_.erase(it); |
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214 | return; |
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215 | } |
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216 | } |
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217 | } |
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218 | |
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219 | /*static*/ HUD& HUD::getSingleton() |
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220 | { |
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221 | assert(instance_s); |
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222 | return *instance_s; |
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223 | } |
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224 | |
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225 | /*static*/ void HUD::toggleVisibility(const std::string& name) |
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226 | { |
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227 | if (HUD::getSingleton().hudElements_.find(name) != HUD::getSingleton().hudElements_.end()) |
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228 | { |
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229 | HUD::getSingleton().hudElements_[name]->setVisibility(!HUD::getSingleton().hudElements_[name]->isVisible()); |
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230 | } |
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231 | } |
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232 | |
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233 | /*static*/ void HUD::setEnergy(float value){ |
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234 | HUD::getSingleton().energyBar_->setValue(value); |
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235 | } |
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236 | |
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237 | /*static*/ void HUD::cycleNavigationFocus() |
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238 | { |
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239 | if (HUD::getSingleton().hudElements_.find("Navigation") != HUD::getSingleton().hudElements_.end()) |
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240 | { |
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241 | Navigation* navi = dynamic_cast<Navigation*>(HUD::getSingleton().hudElements_["Navigation"]); |
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242 | navi->cycleFocus(); |
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243 | } |
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244 | } |
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245 | |
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246 | /*static*/ void HUD::releaseNavigationFocus(){ |
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247 | //HUD::getSingleton().nav_->releaseFocus(); |
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248 | } |
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249 | } |
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