Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/hud/src/orxonox/overlays/OrxonoxOverlay.h @ 1604

Last change on this file since 1604 was 1604, checked in by rgrieder, 16 years ago
  • adjusted Radar to fit in XML loading scheme
  • OverlayGroup should be more or less what I imagine for now (only supports scale method to scale the entire HUD)
  • singletonized HUDNavigation (and HUDRadar of course): These are temporary hacks!
  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _OrxonoxOverlay_H__
30#define _OrxonoxOverlay_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include "tools/WindowEventListener.h"
36#include "util/Math.h"
37#include "core/BaseObject.h"
38
39namespace orxonox
40{
41  class _OrxonoxExport OrxonoxOverlay : public BaseObject, public WindowEventListener
42  {
43    public:
44      Ogre::Overlay* getOverlay() { return this->overlay_; }
45      OrxonoxOverlay();
46      virtual ~OrxonoxOverlay();
47
48      virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
49
50      void setAspectCorrection(bool val);
51      bool getAspectCorrection() { return this->bCorrectAspect_; }
52
53      /** Sets the position of this overlay. */
54      void setPosition(Vector2 pos) { this->position_ = pos; this->positionChanged(); }
55
56      /** Gets the current position. */
57      Vector2 getPosition() const { return this->position_; }
58
59      /** Scrolls the overlay by the offsets provided. */
60      void scroll(Vector2 scroll) { this->position_ += scroll; this->positionChanged(); }
61
62      /** Sets the origin point of this overlay. */
63      void setOrigin(Vector2 pos) { this->origin_ = pos; this->positionChanged(); }
64
65      /** Gets the origin point of this overlay */
66      Vector2 getOrigin() const { return this->origin_; }
67
68      /** Sets the rotation applied to this overlay.*/
69      void setRotation(const Ogre::Radian& angle) { this->angle_ = angle; this->angleChanged(); }
70
71      /** Gets the rotation applied to this overlay, in degrees.*/
72      const Radian& getRotation() const { return this->angle_; }
73
74      /** Adds the passed in angle to the rotation applied to this overlay. */
75      void rotate(const Radian& angle) { this->angle_ += angle; this->angleChanged(); }
76
77      /** Sets the size of this overlay. */
78      void setSize(const Vector2& size) { this->size_ = size; this->sizeChanged(); }
79
80      /** Gets the current size (not corrected) */
81      Vector2 getUncorrectedSize() const { return this->size_; }
82
83      /** Gets the current size (corrected) */
84      Vector2 getSize() const { return this->size_ * this->sizeCorrection_; }
85
86      /** Gets the current size correction */
87      Vector2 getSizeCorrection() const { return this->sizeCorrection_; }
88
89      /** Scales the overlay */
90      void scale(Vector2 scale) { this->size_ *= scale; this->sizeChanged(); }
91
92    protected:
93      virtual void changedVisibility();
94      virtual void sizeChanged();
95      virtual void angleChanged();
96      virtual void positionChanged();
97      float getWindowAspectRatio() { return windowAspectRatio_; } 
98
99      Ogre::Overlay* overlay_;
100
101    private:
102      void windowResized(int newWidth, int newHeight);
103
104      float windowAspectRatio_;
105      bool bCorrectAspect_;
106      Vector2 size_;
107      Vector2 sizeCorrection_;
108      Radian angle_;
109      Vector2 position_;
110      Vector2 origin_;
111
112      static unsigned int hudOverlayCounter_s;
113  };
114}
115
116#endif /* _OrxonoxOverlay_H__ */
Note: See TracBrowser for help on using the repository browser.