[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _HUDOverlay_H__ |
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| 30 | #define _HUDOverlay_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| 34 | #include <OgrePrerequisites.h> |
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[1590] | 35 | #include "tools/WindowEventListener.h" |
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[1588] | 36 | #include "util/Math.h" |
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| 37 | #include "core/BaseObject.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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[1590] | 41 | class _OrxonoxExport HUDOverlay : public BaseObject, public WindowEventListener |
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[1588] | 42 | { |
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| 43 | public: |
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| 44 | HUDOverlay(); |
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| 45 | virtual ~HUDOverlay(); |
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| 46 | |
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| 47 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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| 48 | |
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[1595] | 49 | void setAspectCorrection(bool val); |
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| 50 | bool getAspectCorrection() { return this->bCorrectAspect_; } |
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[1588] | 51 | |
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[1598] | 52 | /** Sets the position of this overlay. */ |
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| 53 | void setPosition(Vector2 pos) { this->position_ = pos; this->positionChanged(); } |
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[1588] | 54 | |
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[1598] | 55 | /** Gets the current position. */ |
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| 56 | Vector2 getPosition() const { return this->position_; } |
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[1588] | 57 | |
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| 58 | /** Scrolls the overlay by the offsets provided. */ |
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[1598] | 59 | void scroll(Vector2 scroll) { this->position_ += scroll; this->positionChanged(); } |
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[1588] | 60 | |
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[1598] | 61 | /** Sets the origin point of this overlay. */ |
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| 62 | void setOrigin(Vector2 pos) { this->origin_ = pos; this->positionChanged(); } |
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| 63 | |
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| 64 | /** Gets the origin point of this overlay */ |
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| 65 | Vector2 getOrigin() const { return this->origin_; } |
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| 66 | |
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[1588] | 67 | /** Sets the rotation applied to this overlay.*/ |
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[1598] | 68 | void setRotation(const Ogre::Radian& angle) { this->angle_ = angle; this->angleChanged(); } |
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[1588] | 69 | |
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| 70 | /** Gets the rotation applied to this overlay, in degrees.*/ |
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[1598] | 71 | const Radian& getRotation() const { return this->angle_; } |
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[1588] | 72 | |
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| 73 | /** Adds the passed in angle to the rotation applied to this overlay. */ |
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[1598] | 74 | void rotate(const Radian& angle) { this->angle_ += angle; this->angleChanged(); } |
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[1588] | 75 | |
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| 76 | /** Sets the scaling factor of this overlay. */ |
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[1595] | 77 | void setSize(const Vector2& size) { this->size_ = size; this->sizeChanged(); } |
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[1588] | 78 | |
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[1595] | 79 | /** Gets the current size (not corrected) */ |
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| 80 | Vector2 getSize() const { return this->size_; } |
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[1588] | 81 | |
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[1595] | 82 | /** Gets the current size (corrected) */ |
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| 83 | Vector2 getActualSize() const { return this->size_ * this->sizeCorrection_; } |
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| 84 | |
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| 85 | /** Gets the current size correction */ |
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| 86 | Vector2 getSizeCorrection() const { return this->sizeCorrection_; } |
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| 87 | |
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[1588] | 88 | /** Scales the overlay */ |
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[1595] | 89 | void scale(Vector2 scale) { this->size_ *= scale; this->sizeChanged(); } |
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[1588] | 90 | |
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| 91 | protected: |
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[1595] | 92 | virtual void changedVisibility(); |
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| 93 | virtual void sizeChanged(); |
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[1598] | 94 | virtual void angleChanged(); |
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| 95 | virtual void positionChanged(); |
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[1595] | 96 | float getWindowAspectRatio() { return windowAspectRatio_; } |
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[1590] | 97 | |
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[1588] | 98 | Ogre::Overlay* overlay_; |
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[1595] | 99 | |
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| 100 | private: |
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| 101 | void windowResized(int newWidth, int newHeight); |
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| 102 | |
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[1590] | 103 | float windowAspectRatio_; |
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[1595] | 104 | bool bCorrectAspect_; |
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| 105 | Vector2 size_; |
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| 106 | Vector2 sizeCorrection_; |
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[1598] | 107 | Radian angle_; |
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| 108 | Vector2 position_; |
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| 109 | Vector2 origin_; |
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[1588] | 110 | |
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[1590] | 111 | static unsigned int hudOverlayCounter_s; |
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[1588] | 112 | }; |
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| 113 | } |
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| 114 | |
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| 115 | #endif /* _HUDOverlay_H__ */ |
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